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11/24/12 5:18:25 PM#21
Originally posted by deviliscious Reading that only makes me more sure of my opinion. We can agree to disagree I guess. |
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deviliscious
Advanced Member
Joined: 11/09/07
"Adjusts ponytails and pulls the lollipop out of my mouth" |
Originally posted by Draron What exactly do you disagree with? You think having skills that are useless in game and a mindless repetition of grind is a good thing for the game? Or that having access to all game content on one character and being able to switch styles quickly was not what set them apart from the rest in regards to pvp combat:? When you look at the class based games on the market, you have many classes to choose from whether it be necromancers or Mesmers, they have a wide variety of classes to choose from. For Runescape to move towards class based mechanics by penalizing switching styles and hardening the combat triangle, you are removing the only niche they did have in regards to their combat system. What now do they have to offer that they do better in regards to combat than other games? Nothing as far as I can tell considering the limited combat styles to choose from and the powered up combat traingle pretty much nerfed the only thing they did have to offer that other games did not. In regards to new players, I have given out Runescape memberships for years for christmas presents to family and friends. My sister would not play it after she found out she could not get bunny ears. People do not like coming in late to games for the reason that they have already missed out on the fun. If they are paying the same amount coming in ( actually more for new players in Runescape's case) They want access to the same content everyone else has. If they cannot ever have access to that content, why would they want to pay more than others and receive less? Please clarify what exactly you disagree with, as I am not seeing how devaluing the crafting system, taking out the best part of pvp combat, and withholding content from new players while charging them more could possibly be benficial for the the health of the game long term. |
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11/24/12 10:54:45 PM#23
Originally posted by Uhwop I agree with you. I tried reading it, but lost interest due to trying to stay focused. Not bashing, just wanted the OP to know. |
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deviliscious
Advanced Member
Joined: 11/09/07
"Adjusts ponytails and pulls the lollipop out of my mouth" |
Since you seem to think that I am just attempting to paint hem in a bad light, as you can see from my post here in developers corner from 2007, their combat system did have much to offer prior to the EoC that other games did not. If they had just taken that a step further rather than 12 steps backwards, I would be complimenting them right now instead of telling them how bad they messed up. PVP discussion developers corner 2007: http://www.mmorpg.com/discussion2.cfm/thread/159765/page/1
And since you seem to think all I do is bash Jagex, here are a just a couple of my posts giving them their credit when Credit is due: http://www.mmorpg.com/discussion2.cfm/thread/292553/Runefest-2010.html http://www.mmorpg.com/discussion2.cfm/thread/344284/Verdict-on-new-armour-designs.html
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11/25/12 12:25:16 AM#25
Originally posted by deviliscious You can stop putting words in my mouth and dragging this on, already gave my points about subscription numbers and such. The EoC isn't a factually bad update. It comes to taste, just as I said over and over yet you have to rebuttle as if it's a proven fact the update is wrong. Like I said before, it's preference only. No need to go back and forth. Leaving it at that. |
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deviliscious
Advanced Member
Joined: 11/09/07
"Adjusts ponytails and pulls the lollipop out of my mouth" |
Originally posted by Draron Factually? Facts are the number of people cancelling their memberships, the number of website hits, the number of bots in the game.. Not say " lets go look at the high score list". It can be considered a matter of taste as to whether or not you like the update as a whole, but whether or not it is good for the health of the game long term is not really an opinion, it can be backed up with actual data. When you have a great number of people cancelling their memberships, leaving the game, and not having new players come and stay, all you have to do is take a look at what those players are telling you, and the data sheets to determine whether or not it was a hit or miss. When you tell me that you disagree, but do not specify what you disagree with, of course I am going to ask you to clarify it. You can choose not to clarify it, and leave it at that, but of course I would ask you to simply because I want to better understand your perspective on the issue. |
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11/25/12 1:35:23 AM#27
Originally posted by deviliscious Clarify what? I said the game is still in the top subscription numbers - never whether or not the game is losing or gaining subs. There's nothing more to clarify about that. Your making something out of nothing, there's no argument here. The only hard data we have to go by whether or not EoC is hurting or helping the game anyways is the amount of players logged in. But the few weeks before EoC the game was lucky to break 100k concurrent users. I see it over that every night now. The forum reaction is definetly not hard data - if you think so you don't know what "hard data" means - and we have to wait a month at least to see how it affects memberships. If anything though, it didn't hurt or help the game concurrent player wise in a really noticeable way. But again, no argument here. Your fighting a worthless battle when I'm not agreeing or disagreeing with you. Your dragging it on for nothing. |
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deviliscious
Advanced Member
Joined: 11/09/07
"Adjusts ponytails and pulls the lollipop out of my mouth" |
Originally posted by Draron It is confusing when you state you disagree with me more, then you say you are not disagreeing with me. Make up your damn mind man!@ Anyhow, Have you seen the EoC bot videos flooding You tube? It is like they had some kind of competition between the bot makers to get their bots up and running first. They were back day one in mass. The dung bots appear to be pretty popular. Their forums are indicative as to what is going on when you have entire clans posting they are leaving in mass, listing hundreds of members at a time, in combination with website data showing a decline in numbers. If you have been monitoring their forums since it went into beta, you would also see a rise in players saying they are done with the game over the Eoc, and when you put that together with the website data, and the new EoC bot programs, you can see that it is not the bots that are leaving, it is the players. When you kill one bot they just make a dozen to replace it with. That is just how it has always been.
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11/27/12 12:34:23 PM#29
Originally posted by deviliscious Since this has reduced to nothing more than running in circles I'll bow out and end it here. I've said all I needed to - no need to repeat myself. |
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11/27/12 12:42:38 PM#30
What's with the red tex...oh, it's an affectation. Carry on.
-Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
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Bonemane
Novice Member
Joined: 10/15/04
Only one thing creates peace and that's me "The Hitman". Xfire ID= mercyslayer |
12/17/12 10:44:02 PM#31
Ruenscape had potential back in the day. Jagex built it into a ridiculously popular money making mmorpg at the cost of the game's heart. Of course I question if the game ever had heart consider the dictator like creators. Alot of us players that have been around since the beginning kept giving it a chance, but we should all know better. You especially Devil, shame on you for going back to Runescat. Just let it go...and you'll feel much better.
![]() Noble and true, you are the hero other heroes aspire to be. You are a natural leader, selfless and kind, who will put the lives of others above your own, and are steadfast in your pursuit of justice. GamerDNA=Bonemane |
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12/19/12 2:19:55 AM#32
Really silly to read how 'veteran' players are getting all upset over the update, quitting after X many years. |
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