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BioWare | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 12/20/11)  | Pub:LucasArts
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
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Star Wars: The Old Republic News

Latest Headlines for Star Wars: The Old Republic

  • New Trailer Invites You to Choose Your Own Path

    A new trailer for Star Wars: The Old Republic has been released that invites players to "Choose Your Own Path". Check it out and let us know your true path.

    Reported on Feb 18, 2015
  • Does It Actually Matter if SWTOR is Canon or Not?

    Like the rest of the EU, Star Wars: the Old Republic was slapped with a 'Legends' imprint and sent on its merry way, and quite rightly the fans worried that it meant doom for the BioWare Austin MMO. Almost a year later, SWTOR's status has become an increasing question of debate as the new movies approach and the announcement that there will be a Cantina Tour stop at Star Wars Celebration in Anaheim, CA.

    Reported on Feb 11, 2015
  • The Roadmap Through 2015

    Star Wars: The Old Republic Producer Bruce Maclean has posted a brand new blog article that lays out the roadmap for 2015. The letter reminds players of the four pillars that SWTOR launched with: combat, exploration, progression and story. As previously announced, 2015 will be focused primarily on bringing more story to players, a process that began with December 2014's Shadow of Revan expansion.

    Reported on Feb 09, 2015
  • Preliminary Patch 3.1 Notes Posted

    On Tuesday, February 10th, Star Wars: The Old Republic servers will be brought down for maintenance and the deployment of the v3.1, "Conflict on Rishi", update. The update brings several notable things into the game, including the Relics of the Gree event which will run from February 24th through March 3rd.

    Reported on Feb 09, 2015
  • Ravager Exploit Sanctions Explained

    As part of the transparency between players and developers, the BioWare team has revealed the process and reasoning behind recent bans of Star Wars: The Old Republic players for participating in the so-called "Ravager Exploit". The exploit was discovered late last year and allowed players to skip the final boss of The Ravagers and gain access to high-end loot and rare crafting materials.

    Reported on Feb 02, 2015
  • Cantina Tour at PAX South: A New Hope

    This past weekend, several members of BioWare Austin descended upon San Antonio for PAX South in the latest Star Wars: The Old Republic Cantina Tour stop. In it, guests were treated to the usual Q&A interspersed with prizes for correctly answering trivia questions. Unusually, the event was actually held on-site at PAX and required a badge although it wasn't a part of official programming.

    Reported on Jan 28, 2015
  • A Return to Story for 2015

    During this weekend's Star Wars: The Old Republic Cantina event being held at PAX South, Bioware distributed a letter penned by Bruce MacLean. In it, MacLean lays out more details about the team's plans for 2015, including a return to story and each character's personal journey throughout the game. The letter has yet to be officially published, but several sites have copies on hand and have shared the information contained within.

    Reported on Jan 24, 2015
  • But Everyone Else Was Doing It Too!

    This week, Star Wars: the Old Republic put in a patch that had a fairly large number of tweaks to the game, mostly a lot of bugfixes and updates to various group activities such as changing which comms drop and rebalancing certain encounters. Sadly, however, much of these things were not the topic of many conversations about the game the past few weeks.

    Reported on Jan 14, 2015
  • Three Things We Want from SWTOR in 2015

    Star Wars: The Old Republic may never live up to the lofty expectations many had for it before it launched back in 2011, but the game seems pretty healthy despite all the initial setbacks. 2015 is a new year and with a new year comes new possibilities. Let's take a look at some things we'd like to see in SWTOR this year.

    Reported on Jan 07, 2015
  • Was Forged Alliances Really Necessary?

    In their prelude to their current expansion, Shadow of Revan, Star Wars: the Old Republic spent five months giving us new big-picture epic content via four Flashpoints collectively known as Forged Alliances. I spent an afternoon playing all four of them back to back on solo mode now that it's possible to do so and have been left with some questions that remind me of another big-name scifi franchise's first movie: Is this all that there was? Was there nothing more?

    Reported on Jan 02, 2015
  • Shadow of Revan - Final Thoughts

    On December 2nd, early purchasers of the Shadow of Revan expansion were granted access to two things: the new content that was being added for the $20 purchase of the expansion pack, and the new skills and streamlined combat systems. For people who have played SWTOR in the past and are just curious about the new discipline system, I'd recommend just logging in and trying it for yourself.

    Reported on Dec 23, 2014
  • Shadow of Revan RIP #2 - New Planets

    Introducing new environments to explore is a staple of MMORPG expansion packs, and Shadow of Revan does not disappoint. After the prologue missions, the new content kicks off on the relatively obscure planet of Rishi, home to some interesting looking bird folk and a whole lot of pirate business. Bioware reached way back and dipped into the classic trilogy for the second planet (or rather moon), Yavin 4, recognizable to fans as the home base to the Rebellion in Star Wars Episode IV: A New Hope.

    Reported on Dec 15, 2014
  • Shadow of Revan Review In Progress #1

    Since the first official announcement of Star Wars: the Old Republic, BioWare Austin has not been shy about letting its audience know that story is one of the main pillars that they felt was missing from the MMORPG space. A bulk of their effort developing the game went into creating a richly-told, voice acted story that would ease the pain of the traditional level grind.

    Reported on Dec 08, 2014
  • The Value of 12X Class XP

    With the launch of early access for Shadow of Revan on Tuesday, Star Wars: the Old Republic retired a subscriber perk that had allowed hordes of filthy casuals like myself to finally get through each class story and have a character at the now-previous level cap. Today's article is about that perk and whether it ultimately had value to the game.

    Reported on Dec 03, 2014
  • Shadow of Revan Early Access Begins

    Bioware has announced that Early Access for the latest Star Wars: The Old Republic expansion has officially kicked off. Subscribers will have a full week to enjoy Shadow of Revan before it opens to all players. The update also brings to bear the new Discipline system and many of the quality of life improvements Bioware has detailed in several developer blogs. All players will have access to this new content.

    Reported on Dec 02, 2014
  • The New Discipline System Primer

    The latest expansion pack for Star Wars: The Old Republic has arrived, and with it the game is graduating to version number 3.0. One of the banner features of the upgrade, although not specifically tied to the expansion pack, is the new method for dealing with skills: Disciplines.

    Reported on Dec 02, 2014
  • Revan Hinted to be the Start of Focus on Story

    IGN has a new interview with Bioware's Jeff Hickman. In the article, he indicates that if Star Wars: The Old Republic players like what they're seeing in Shadow of Revan, they won't be disappointed when they see what 2015 will bring to the game's story.

    Reported on Nov 26, 2014
  • Shadow of Revan - A Look at Flashpoints

    With a little more than two weeks before Shadow of Revan launches, Bioware and publishing partner EA invited the press and select members of the SWTOR community to EA's Redwood Shores offices for a peek at the expansion. Though the event was in some ways a retread of previously released information, we were given some hands-on time with the new solo-able Flashpoints.

    Reported on Nov 23, 2014
  • Changes Coming for Troopers & Bounty Hunters

    Two blog posts have been published on the Star Wars: The Old Republic site laying out big advanced class changes for both the Mercenary and the Commando. These two begin a series of articles designed to introduce players to the new 'Discipline' system and detail the specific changes players can expect when utilizing and playing in their chosen advanced class.

    Reported on Nov 06, 2014
  • To PVP or To Not PVP, That is the Question

    This week, Star Wars: the Old Republic announced the end of PVP Season Three to coincide with the launch of Game Update 3.0: Shadow of Revan. They also announced three tiers of rewards based on the Rating players will acquire during the season of play. Today, we'll take a look at the game's PVP options and see where the fun is.

    Reported on Nov 05, 2014