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Star Wars: The Old Republic News

Latest Headlines for Star Wars: The Old Republic

  • KOTOR in The Old Republic

    In this week's column about Star Wars: The Old Republic, Community Manager reveals a dirty little secret: He loved Knights of the Old Republic II. He liked the first KOTRO enough but two was -it- for him. Mike spends time in this column considering what aspects of the KOTRO series could be effectively brought into play in Star Wars: The Old Republic. See what he thinks then add your own ideas to the mix.

    Reported on Sep 01, 2010
  • Gamescom Wrap-Up's Community Manager Michael Bitton has synthesized all of the information about Star Wars: The Old Republic that came out during last week's GamesCom and placed it one handy-dandy article for readers to slice and dice and discuss. Check out the ships and advanced class information that Mike has amassed.

    Reported on Aug 25, 2010
  • Two Starships Revealed

    Bioware and the Star Wars: The Old Republic dev team have updated the Holonet by revealing the first two starships that will be present in the game. Both the Fury class and the Corellian Defender starships are now fully profiled on the official SWTOR site.

    Reported on Aug 23, 2010
  • James Ohlen Interview

    An interview has cropped up at with SWTOR's James Ohlen. The interview focuses on advanced classes (all 16 of them!), PvP issues and space combat. The eight standard classes and the the sixteen advanced classes were designed to give players more game play choices and to diversify experiences. Each base-class player will have two advanced classes to choose from as the game progresses with each path yielding different options and skills.

    Reported on Aug 19, 2010
  • Great Expectations Community Manager Michael Bitton continues his look at Star Wars: The Old Republic. In this week's column, Mike discusses expectations and the effect that recent announcements from Bioware have had on those expectations. Find out what Mike dreams about for SWTOR, the current state of those dreams based on new information and then add your own thoughts to the discussion on our forums.

    Reported on Aug 18, 2010
  • Space Combat Video

    The first trailer featuring space combat in Star Wars: The Old Republic has been released by Bioware and LucasArts. The video features a short cut scene followed by a minute or so of in-game space combat footage.

    Reported on Aug 17, 2010
  • Jedi Knight Advanced Classes Revealed

    Star Wars: The Old Republic devs have revealed the advanced classes for the Jedi Knights: Sentinel and Guardian. Sentinels are dual-lightsabre wielding dynamos and Guardians protect the vulnerable. In addition to a description of each of the advanced classes, Bioware has produced a new video showing off the Jedi Knight in action.

    Reported on Aug 13, 2010
  • Space Combat Cont'd: On Rails Edition! Community Manager Michael Bitton has another fascinating article about space combat in Star Wars: The Old Republic. Last week, Mike expressed concern over Bioware's statement that space combat would be an "alternative gameplay experience". But what a difference a week makes. Find out if Mike still has worries about space combat...or not.

    Reported on Aug 11, 2010
  • The Mandalorian Wars

    More background lore for Star Wars: The Old Republic has been revealed in the latest Holonet vidio update. This episode, narrated by actor Lance Henriksen, chronicles the Mandalorian Wars. It's a must-see for Star Wars 'history' fanatics!

    Reported on Aug 09, 2010
  • Playable Species Revealed

    Star Wars: The Old Republic devs have announced four playable species for the game. Non-human species for players to choose from include: Red-skinned Sith Purebloods, near-human Miraluka, Mirialans, and Zabraks. Each of these races will excel at a given class: Sith Purebloods as Sith Warriors; Miralukas as Jedi Knights; Mirialans as Jedi Consulars; and Zabraks as Sith Inquisitors.

    Reported on Aug 06, 2010
  • Space Combat

    After Bioware's announcement that Star Wars: The Old Republic would feature space combat, forum buzz across the 'Net began. Some wondered if space combat meant mini-games. Others opined that it meant fully-featured immersive combat that would enhance and complement the ground game. This week,'s Mike Bitton takes on the issue of space combat, discussing his hopes and concerns.

    Reported on Aug 04, 2010
  • Nar Shaddaa: Smuggler's Moon Revealed

    Star Wars: The Old Republic will feature many explorable planets. Devs have revealed the latest, Nar Shaddaa, also known as the Smuggler's Moon. Nar Shaddaa is a tough place where the black market rules and everything comes at a premium.

    Reported on Jul 30, 2010
  • Quests & Companions's Carolyn Koh had the opportunity to attend last week's Comic-Con in San Diego, CA. As part of her schedule, Carolyn sat in on the Star Wars: The Old Republic panel. After the heralded announcement about space combat, the panel spent time discussing the story in The Old Republic with new information about quests and companions.

    Reported on Jul 26, 2010
  • Space Combat Confirmed

    At this weekend's Comic Con in San Diego, Star Wars: The Old Republic developers were on hand for a special panel. During their talk, devs confirmed that space combat will be an integral part of The Old Republic. Devs have a plan to reveal more about space combat in the upcoming weeks including a spread in the October 2010 issue of PC Gamer which goes on sale in mid-August.

    Reported on Jul 23, 2010
  • Comic-Con Expectations Community Manager Michael Bitton has some thoughts about what folks attending this week's Comic Con in San Diego, CA might find out about Star Wars: The Old Republic. What will Bioware be bringing in its bag of goodies to show off to convention attendees? See what Mike thinks people will see in his Comic-Con Expectations article.

    Reported on Jul 21, 2010
  • Blood of the Empire #7

    The latest edition of the Star Wars: The Old Republic online comic Blood of the Empire has arrived at the official site. Teneb Kel finds himself stranded on an odd planet trying to find a way off.

    Reported on Jul 19, 2010
  • The Power of Sound

    A new developer diary has turned up at the Star Wars: The Old Republic site today. This one comes from Audio Producer Orion Kellogg from LucasArts. He starts with a quote from the Master himself, George Lucas, "Sound is 50 percent of the movie-going experience, and I've always believed audiences are moved and excited by what they hear in my movies at least as much as by what they see."

    Reported on Jul 16, 2010
  • Five Reasons to be Wary of The Old Republic

    Last week, Bill Murphy penned his Five Reasons to be Stoked for The Old Republic. The List generated a lot of feedback. This week, Bill takes the converse role in his latest List: Five Reasons to be Wary of The Old Republic.

    Reported on Jul 14, 2010
  • Thoughts on Game Testing Community Manager Michael Bitton has some thoughts about game testing. He offers insight into what it is, what it isn't, how to help when you do and, just maybe, reasons not to participate in game testing or beta testing your most highly-anticipated games.

    Reported on Jul 14, 2010
  • Game Testing Officially Begins

    Rumors have been floating around on the status of the Star Wars: The Old Republic game testing program recently, with most signs pointing to the fact the testing had officially (though silently) begun. Today, however, Bioware is breaking the silence officially announcing that Game Testing for Star Wars: The Old Republic is now underway!

    Reported on Jul 09, 2010