While many of us would like to see MMO developers try something different when it comes to the endgame, we're all familiar with 'the grind' by now. But does Star Wars: The Old Republic offer worthwhile progression in both PvE and PvP? Or is one area stronger than the other? Read on for our thoughts!
It’s hard to think about an MMO that doesn’t present you with some form or another of grind once you reach the game’s level cap (and often before!). Star Wars: The Old Republic is no different in that upon hitting cap you won’t be surprised by the activities available to you. There is an assortment of daily and weekly quests associated with both PvE and PvP content, and you’ll want to complete them (and the relevant content) to continue to progress your character. I’ve accepted the endgame grind at this point, but the disparity between enjoyment of PvP and PvE in the game is a large one.
Read more of Michael Bitton's Star Wars: The Old Republic: The Endgame Grind: PvE vs. PvP.
