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Hello Gamers,
EA BioWare is giving a new free trial to play the game. I want to be ecstatic and shout for joy, but not for this game.
All the reasons people left were not addressed. Not in a meaningful manner .. this game is lacking.
Is the game engine still inferior?? What about this?
The game interface stinks. We had some updates, but what about issues relating to the mouse wheel .. is this feature in a basic game still broken? Can you even drop lower level quests nowadays?
Has custumer service been improved upon?
Can we expect the same if anyone continues to subscribe?
No. Utter disappontment. My disappointment.
Want a nice understanding of life? Try Spirit Science: "The Human History" |
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8/11/12 11:06:15 PM#2
Fail game is Fail.
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CujoSWAoA
Novice Member
Joined: 10/27/04
"Pablo Picasso said art is a lie that tells the truth." |
8/11/12 11:13:13 PM#3
Lets play MAKE YOUR OWN STAR WARS MMORPG. Please list all its features and design goals below!
------ <Insert ur criteria here!> ------ |
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8/11/12 11:31:58 PM#4
Originally posted by CujoSWAoA i'd start with creating actual immersive worlds and work from there. Also jedi vs sith pvp aspect would be center focus of the game I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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8/12/12 1:40:55 AM#5
The game is great. Jump right on in.
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8/12/12 1:56:38 AM#6
Originally posted by CujoSWAoA I don't actually know all that much about Star Wars, but I'll give it a shot: 1) You start off as a random guy on one of several starter planets, with no real affiliations. You eventually discover that you have force powers, but you are not forced to be a Jedi or a Sith. 2) Instead of starting with a class, you instead go through your starting planet dealing with local problems by either purchasing, stealing, or somehow acquiring a weapon from a wide selection of weapons. These can range from flamethrowers, blasters, lightsabers that you manage to "acquire", or even just your force powers. these can be expanded upon by having each weapon (I'm counting force powers as a weapon for claritys sake) having their own talent tree, allowing you to use a wide variety of attacks with a certain weapon as opposed to a static weapon style. 3) How you choose to approach the environment around you (NPCs and buildings) affect how people see you. For example, killing a robber NPC using your force powers will give you lightside points with security forces, but may give you darkside points for Jedi. If you try to mug someone for no reason, you earn darkside points in the eyes of lightside factions. I think I could expand on this, but I'm out of ideas atm. |
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8/12/12 1:56:50 AM#7
The game engine is still bad, in fact it is indeed probably the worst functioning one I have seen apart from indie projects. You can customize your interface completely now, the editor to do so is pretty solid, not sure what sort of trouble the mousewheel was giving you. Dropping the quests is fixed, you can not drop your personal storyline for obvious reasons. Customer service has always been rather solid in my experience and it continues to be solid. (Before you flame: I was a raid leader for months, there were a lot of issues with members buying the wrong items with tokens, bugs with resets and so forth, customer support usually responded and restored items in 1-2 days, a week max. They usually fixed up your lockout timers in about a day. I don't think this is an unreasonable amount of time) |
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I chuckled .. Jedi's .. flamethrowers .. stealing :-)
The bad engine was the #1 thing that drove me away. getting 2 framers per second if in a 10 vs 10 fight .. or having the computer freeze and crash in a 20+ vs 20+ fight was awful.
I think the game is going f2p because they can't fix the engine and won't bother to even try.
Good to hear they fixed the quests that couldn't be dropped (clogged up quest slots, since max was 25 quests held). The middle mouse wheel issue was everywhere in the game where I wanted to scroll. Take the Codex for example - the mouse wouldn't work (didn't have focus). It was funky everywhere else too .. if you open a window and it didn't work, close it and try again .. 20% chance it suddenly works. Keep trying. Close .. Open .. Close .. Open .. Close Open .. ah there we go it works I can scroll now.
The middle mouse wheel not working was a big complaint I had in my beta tickets, but it was never talked about or fixed. Game launched with the bugs in place. Working as intended I guess /rolleyes. Want a nice understanding of life? Try Spirit Science: "The Human History" |
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8/12/12 4:28:37 AM#9
I never had trouble with the mousewheel. Tab-targeting in this game is not good however (it still selects random shit instead of the stuff in front of you). Performance is generally better than before and I didn't have trouble for months, but the server merges are once again straining the engine and servers to their limits. |
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8/12/12 4:41:27 AM#10
Originally posted by CujoSWAoA Space combat, funky races, exploration and the ability to switch between LS and DS. TOR's versions of these features are all very lackluster. |
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8/12/12 4:50:04 AM#11
There is something very wrong with that sentence.. You cant just say we want this and that and cry when it doesn't meet your standards. |
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8/12/12 4:55:13 AM#12
Where's the crying? I have my own standards, just like everyone else. When a game doesn't meet them, I don't play it. By the looks of it, TOR didn't meet the standards of most SW fans, because otherwise it wouldn't have fallen flat of its face like it did.
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8/12/12 5:03:37 AM#13
The game is just horribly boring and the planets feel dead . I wont be bothering even if it is free to play . I could post a massive list but it's all already been said by others so no point .
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8/12/12 5:08:18 AM#14
lol and my gripe is BW listed most, if not all of those thins during tor's marketing cycle, Fans managed to hype them selves so much BW could never meet their expectations. |
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8/12/12 5:23:01 AM#15
To be honest, my expectations were pretty low, but BW still managed to disappoint. They couldn't even do explorable zones right. The whole game is full of corridors, with lifeless NPCs repeating the same animation over and over again. Outside of dialogue, I can't think of a single thing that this game does better than its competitors. It's like playing a dumb, downgraded version of KotOR.
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8/12/12 7:06:56 AM#16
This is something that happens with every game. The developer lists out of the features, explains how they're going to work, beta players show videos of the features and how they're going to work, and then people are disappointed in the features. It's like they expected the features listed by the developer and shown in the beta videos to not exist. Join the League For Gamers. |
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