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5/26/12 9:28:23 AM#41
The only thing I could equate with "mega" server technology would be going down the Eve route. When they come back and say that server capacity has been raised to 50,000 concurrent logins, then I will believe the "mega" hype. Until then, its just spin, ie a carrot to keep people from hitting the cancel button. |
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5/26/12 9:31:27 AM#42
Its just a pr stunt to mask server merges, lol. Its not the first game to do it either.
They HAVE TO merge their servers, but merge itself sounsd bad. So instead, they decide to go with 'now our servers can hold 2-5x more people per servers, so we are going to merge existing servers into our bigger, better and much cooler servers, which by the way wont have more people playing on them than they had in swtor first months'.
other games do it. Their current servers might as well make home for 2,3 low pop servers, so even if they end up with 1/3 of current numbers, they wont actually need better servers at all :)
so merge is coming, and just plain merge sounds... bad. So they instead make a fancy name for it and people get hyped over it :) incredible :D |
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5/26/12 9:38:23 AM#43
Originally posted by stayontarget They didnt lost ¨lots of subs¨, people is just not playing the game waiting for transfers, or rerolling in another server while they wait. Mega servers will bring people back to the game. |
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5/26/12 10:53:01 AM#44
Originally posted by Eletheryl
Ah, ha ha ha ha ha...
People said that about 1.2, too. You know what the XFire log-in average was when those people came back? About 5000 a day. You know what the average XFire log-in numbers are now? 1600 and dropping (1549 Friday). The evidence suggests that not only are people not coming back, regardless of patch hype, but that they're never coming back.
As for 'losts of subs' being lost:
Sales through March 31st 2012: 2,200,0000 People who could actually drop subs (removing March sales): 2,100,000
Subs remaining at same date: 1,300,000 People who weren't in trial period (removing March): 1,200,000
People who dropped subs: 900,000
900,000/2.100.000 = 43%
In 70 days. 43% of those eligible to drop their subs, dropped their subs. And that was before the 1.2 patch. After the 1.2 patch, the rate of people giving up on this game increased. So while I don't know exactly what subs will be (there are accounting issues), I can see the active player population is a fraction of what it was in January when XFire log ins were routinely over 11,000/day.
So, I don't know what game you're playing. But this game.... Subs are drying up like a summer puddle. |
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5/26/12 11:00:41 AM#45
Also they just fired a bunch of good people from the team like the head of the community management for example, They (EA) won't really do anything in SWTOR anymore just trying to get people back in the game but the game is and will stay the same for many and many more years to come (assuming it's stay on'air) THings that are happening in guild wars 2 or that will happen to WOW with this fasing multiserver technologie is not even been thing of at SWTOR HQ, the force is weak with this one.
Edit : it still sadden me that they didn't even thing of waiting a couple more month to develop the group search tool before they launched because if they would have waited, they would have nailled it, at least there be still a large number of player playing it. Now people feel like they've been cheated on and they might just not come back to it. sad Diablow 3, it sucks ... |
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5/26/12 12:39:06 PM#46
Originally posted by Eletheryl The game is good, but people are not playing, or transferring or rerolling, or waiting for 'mega servers' or maybe game is not worth a subscription. rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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5/26/12 12:43:11 PM#47
Mega-servers LOL! This thread is a perfect example that you can feed any bullshit story to the fanbois. |
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5/26/12 12:49:21 PM#48
I don't think adding more people to the servers is going to solve many problems. Sure, there may be more people around in the game, but that doesn't change the "single player" focus of the gameplay mechanics. It also doesn't make the game world any less boring since there are no actual RPG elements to be found. |
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5/26/12 12:50:43 PM#49
If you have never played the game or no longer intend to play the game, how could it possibly matter if others do. |
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5/26/12 12:56:17 PM#50
Originally posted by busdriver if you combine the Red Mega Server, the Green Mega Server and the Yellow Mega Server you get the Super Mega-Mega Server Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR |
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5/26/12 12:57:13 PM#51
Originally posted by MindTrigger It would do worlds of good for what's left of the pvp community. No Wpvp anywhere was my biggest grip with swtor. You can only do some many warzones before you need to do something else. This could help with that something else. Will it be enough to get me to resub, and log in? I doubt it. Maybe if they gave me a free 30 days to check it out. |
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5/26/12 1:02:54 PM#52
Originally posted by rdrpappy It matter's because this game represents the worst elements of tthe gaming industry, and its failing will send the right kind of message to future investors. rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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5/26/12 1:03:07 PM#53
But it's still going to be boring at endgame. When will they do something about that? |
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5/26/12 1:04:37 PM#54
Didnt know server consolidation was a feature.... good spin swtor dev team, good spin ! |
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5/26/12 2:20:35 PM#55
I'm more interested as to why "The Fatman" is so popular. It's kind of ironic really. |
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5/26/12 2:27:37 PM#56
This is just a way to cover their behinds when they drop 90% of the current servers. |
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5/26/12 2:30:02 PM#57
Originally posted by Vorthanion This is one of the best things about EVE. After playing that game I have friends from all over the world that I keep in contact with. |
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5/26/12 2:31:01 PM#58
Sometimes I don't get you people. This is actually a very good move by Bioware. Should they have had this at launch? Hell yeah! Have they lost a huge number of subscribers? Yeah. Will it be much easier for them to hold onto players if they let everybody play on the same server so the remaining players don't feel that the game is dead? Of course it helps! It's also a much better solution than server merges. Anyway, as I mentioned this tech is already in The Secret World which is the game I am waiting for and I have never played SWTOR, so I am not some fanboy standing up for Bioware. Anyway, just keep on hating and don't let me disturb you. |
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5/26/12 2:49:56 PM#59
Originally posted by Blackbrrd Nobody is saying that this is a bad idea. In fact, it should happen sooner.
What people are talking about is that BioWare insults our intelligence by spinning everything as if we didn't know better. |
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Alders
Hard Core Member
Joined: 1/28/10
I cannot fiddle but I can make a great state of a small city. |
5/26/12 2:55:32 PM#60
TOR's problems are multi-tiered. Having higher pop servers and consolidating the playerbase is obviously a good thing. So now that players will actually be able to find groups, will they just quit faster after seeing how easy it is to fully gear up? I still see no longevity. |