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5/08/12 8:39:29 AM#141
Originally posted by Rasputin
The answers to your questions are yes and yes.
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5/08/12 9:50:18 AM#142
SWTOR vs. WoW time played on XFire Yellow line = SWTOR's time played on XFire, 100% = WoW's time played on XFire
Both WoW's and SWTOR's numbers have experienced a huge drop. WoW has dropped 28% in last 3 weeks and SWTOR 39% in the same time. SWTOR's announced subscribtion number on Dec 31 was 1,7 million subcribers. Assuming each subcriber would generate same amount of time played, WoW had 1,9 million subcribers at the start of the year. On March 31st SWTOR had 1,3 milloin subcribers, counting with the same assumption WoW had 5,2 milloin subcribers. This assumption is of course wrong, but it's still intresting to count. |
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5/08/12 11:01:19 AM#143
Originally posted by Vax44
lol. They're full of crap. What's worse, the churn rate only gets worse as an MMO ages. The players that adopt early will most likely develop into your hard-core base. They are the ones MOST INTERESTED in the franchise. The causuals come later. If the game gets a good 'buzz' from the hardcores. They try, some stick, but mostly they leave.
Take Eve Online. In their first couple of years, they retained 70% of people the first year. Now they lose 70% of people in the first month. WoW has the same problem. Very close to the same issue. The people started playing in the first year mostly stuck. Now they have these free trials and what-not. They mostly leave. But losing this many hardcores this fast. That's bad news.
Anyway, I like the spin. Lying at its finest. The bottom line is, and remains, 900,000 of the first 2,000,000 subs quit (not everyone was elible to quit. It may have been even less.) In 70 days.
45% of your population quit in 70-days. Let's wrap our minds around that. And then imagine how bad it would of been if there'd been 90 days available for sub-losses.... If the game launched December 2nd, the first quit day would have been January first. We'd have had the whole quarter. Not 7/9ths.
Would they have broken a million losses? I think they might of. But even if they didn't, they still set a record for most MMO losses in a quarter. Which is pretty impressive seeing as how they had 20 fewer days than WoW to accomplish it...
But beyond that, it will only get worse. Sales are abysmal. Retention is pathetic. The game is contracting and will ultimately be judged another failure. |
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5/08/12 11:22:29 AM#144
Originally posted by Monorosso
Nope. There are a lot of reasons that subs will be over-stated to users.
First and foremost, subs are not players. Subs give you the right to be player. But a sub doesn't mean there is an active player behind it. It's an accounting measurement of future service obligations. That's all. It's not the player base.
Second, when players quit games they frequently leave active subs. Take WoW. As of 2010, when a WoW player quits, TWENTY-THREE PERCENT of them will leave their subscripion ACTIVE for upto a year. It could be longer, it's just the study ended at one year. You also have walk-away active, non-renewal subs. I'm one of those. When we quit, we quit. I've left time on SWTOR. I left time on LOTRO (quit a week after I did a quarterly renewal). I left time on DDO. I left time on Eve Online. I left time on Fallen Earth. In WoW that 47% of the player base that quits. You understand? Forty-seven percent, as of 2011, of WoW players that quit do so with sub-time left. They're not like the 23% on auto-renewal. But they do leave money on the table..
So, yes, subs > players. XFire doesn't track subs. It tracks active players, e.g. the player base. XFire will always, in any sub-based game, be a predictor of future subscription trends. But will not tell you subscriptions from an accounting perspective because, and this is important, active players and active subscriptions are not the same thing.
The trick is to figure out the correlations of XFIRE BASE to Subs and then determine the lag between quitting (XFire) and reporting.
Oh, and the drop rate isn't 24.5% like you calculated it. There are mutiple trends and saying 24.5% understates the true drop rate.
2.2 million units were sold of which 2.1 million of those units, if they were CC activated, the player could drop before March 31st. On March 31st, 1.3 million were left, of which 100K could not possibly have dropped leaving 1.2 million voluntary (possibly less but that's another issue) subscribers.
900K drops from 2,100K is a 43% drop (57% retention) rate. Not a 25% drop rate. You're measuring from the 1.7 million December number. But that drop rate is understated by 500K sales during the quarter ending March 31st, 2012.
Which is why EA says 'only 400K loss in subs for the quarter." Sounds a lot better than 'We lost 900K subs in 70 days" which is far, far more accurate a reflection of how many quit vis the total purchases. |
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5/08/12 12:31:06 PM#145
Originally posted by Vrika
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5/08/12 1:42:28 PM#146
Mondays figures are 2624
"i don't waste my time building relationship in games" - nariusseldon |
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5/08/12 1:44:19 PM#147
Originally posted by RefMinorOriginally posted by gervaise1  END OF MARCH was 1.3m, I haven't managed to find the Q&A for Q4 yet. I will correct myself, 1.3m was end of April and included those locked into a loveless marriage by the forcible imposition of a months free gametime."i don't waste my time building relationship in games" - nariusseldon |
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5/08/12 4:34:34 PM#148
One of the analysts did ask about GW2 or maybe it was D3... asked about the potential impact of a big-name competitor that could launch in the next few months...
EA - "there will be no reduction in subs!"
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5/08/12 4:48:38 PM#149
Originally posted by fadis If I as EA I would be shitting myself over MoP.
GW2 and Diablo 3 will give, at the very least, a hit in SWTORs activity. But Blizzard even giving a MoP release date will kick SWTOR in the teeth.
Hell, all Blizzard would have to do is offer 20% off MoP if you resub within a certain time and SWTOR will wither even further. |
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5/08/12 4:52:30 PM#150
Originally posted by fadis Does anyone ask tough questions such as:
1) Why are you including trial players, people on their first month or on a free week/month in your subscriber numbers? 2) Of the 1.3 million subs, how many were from question #1 3) What are each of the monthly income values for SWTOR in this reported quarter? |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
5/08/12 6:34:54 PM#151
Xfire has malfunctioned. I am unable to log in and Xfire saying my user (and others) is unknown or unable to retrieve data. This is going to stuff up stats Xfire killed by hackers? Star Trek Online - Best Free MMORPG of 2012 |
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5/09/12 6:32:09 AM#152
2264 today. Fast approach to the 2000 watermark, and much faster than I anticipated. We can reach it already this week, but probably early next week. |
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5/09/12 7:37:28 AM#153
Originally posted by Rasputin Yes it's going back to the descending trend started in february. 80% drop from max today. But doesn't look like this figures mean much if they have 1.3M subs. |
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erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
5/09/12 7:46:38 AM#154
Originally posted by Metentso I would say those 1.3 million subs are counting the free 30 days they gave away. I got a fealing its more like 750k subs that might be playing if even that.
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5/09/12 7:51:31 AM#155
I think the people in this thread secretly love SWTOR but are afraid to admit it. That's why they can't stop talking about it. |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
5/09/12 8:09:10 AM#156
Originally posted by Rasputin That low figure was probably down to the malfunction which ruined the stats. You can not add to the stats if you can not log in. The problem seemed to last for 6 hours looking at the first post to the time the Xfire Engineer posted saying it is all working again. There was no change in position on the charts, so all games would have been affected equally. If there was no malfunction, and the figure was still 2264, then it probably would dropped in position. Star Trek Online - Best Free MMORPG of 2012 |
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5/09/12 8:27:11 AM#157
Originally posted by sirphobos I think they're simply bored at work at and school. So that is why they talk about all types of things on forums. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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5/09/12 9:14:50 AM#158
Originally posted by erictlewis But that doesn't matter because people in 30 day free month are also reflected in xFire, so when they disappear, they will also disappear from xfire (in whatever proportion). |
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5/09/12 9:17:08 AM#159
Originally posted by Metentso Well if those with free 30 days still don't play they won't be counted on X-fire anyways. :) And I think there is a large amount of players that got the free 30 days that aren't playing. |
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5/09/12 9:23:54 AM#160
Originally posted by altair4 Yes that's true but don't think it can explain the difference between a 24% drop and a 70% drop. Specially if we consider that the free month was after the 31-march.... :) |
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