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2/14/12 8:36:18 AM#21
Funny thing about Taris, as soon as I started fighing rakghouls, I unsubbed from Swotor, and have started a new save of KOTOR. Hope to try out KOTOR 2 for the first time after I finally finish KOTOR as a dark (jerk) jedi. Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats. |
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2/14/12 9:01:51 AM#22
Frankly, I find this poll rather lame because to me it is a completely different experience on this planet depending on your faction. So my answer would depend on that. The Republic side on this planet if fairly awful. Some of the more annoying quest designs are on this planet and the planet story is incredibly lame. About the only worthwhile thing on the pub side is there is a 4 man that is rather interesting and has a bit of story to it. Outside of that it is one of the worse planet designs for the pubs. For the imps, I actually enjoyed my time here. Which is amusing because I played pub first so when I reached the time to go here imp side I was dreading it. Thankfully, the quest design is done a lot better imp side and the planet story is actually one of the few memorable ones in this game far as I'm concerned. So it really boils down to faction as to whether this panet is a dreadful experience or actually a rather entertaining one in my opinion. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/14/12 9:08:12 AM#23
I've only played Taris once on Republic. I'm still not really sure why everyone hates it. I don't say it stood out as my favorite part of the game, but I didn't mind it at all. I didn't vote on the poll because the options were 4 options for haters and 1 option for fanboys. It needed a few middle options imo. |
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2/14/12 9:09:14 AM#24
Originally posted by Mors.Magne I'd say ALL the planets could use some dynamic/active weather treatment. But then, even LotRO's are weaker than I'd prefer. I want storms that make visibility difficult, and maybe even debuff, ala LotRO's Forochel. You go to Hoth expecting violent, turbulent weather, and instead you get a York Peppermint Patty commercial. |
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2/14/12 9:10:15 AM#25
Taris was almost as bad as Alderan. I've a feeling the higher ups mandated spread out quest hubs to encourage absurd travel times between goals and quest givers which subsequently added a "fun travel-time-sink." At least on Alderan i had a mount to make it a little faster, but still painful. I mean, if Bio was hell-bent on making these rediculous travel time sinks, at least put something interesting to explore in between hubs. The occasional roaming space buffalo or space cat is not that interesting. Another fine example of where they could have cut the VO budget and made the planets more interesting to explore during long treks between hubs. I make spreadsheets at work - I don't want to make them for the games I play. |
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2/14/12 9:12:29 AM#26
f2p or b2p is the futur!all new mmo i have me since wow all did the same mistake. i am done buying a game then monthly i ll stick to f2p b2p or wow |
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2/14/12 9:14:01 AM#27
Originally posted by DarkPony Republic get daytime Taris, which I didn't mind; I wouldn't want to do the bonus stuff there though - too samey. My agent doesn't like night-time Taris for pretty much the reasons the OP laid out, that doesn't excuse the obviously skewed poll though. |
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2/14/12 9:16:28 AM#28
I picked the first choice, although I could've gone with any of the other 'hate' choices :) In fact, I found myself hating all of the 'wilderness-type' planets. I really liked the 'urban' planets- Coruscant and Nar Shadda, and wish they had more planets like them. "What's this, then?- Another wower tryin' to make a little scratch on the side, I'll bet..." |
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2/14/12 9:19:09 AM#29
Originally posted by Robsolf Gah but in comparsion LotRO's world is so much more life like. SWTOR actually made me re-review my stance on LotrO's rendering. I'd been critical of it but man in comparison LotRO's graphical rendering looks awesome. Taris was the planet where I was like "WTF" is with the moving carpet of plant life??? They couldn't render it out further so it didn't look like some sort of alien life form as it rendered? I run everything maxed on any game I plan and I just couldn't for the life of me figure out why it was so bad but then I stopped and ahd a "Simutronincs" moment. Doh! I thought to myself, this is HeroEngine after all, whatta expect? To bad Bioware didn't build its own software engine to run this game, they could have done much much better. Sure it saved them approximately 3 years in development time, but man it sure would have paid off. I found the moving carpet plant life to disracting honestly that after I got to Taris I ended up not logging in for a few days after spending an evening questing there. I grew to so dislike it. :( I truely does make me think and appreciate LotRO's game engine or even the smoothness of WoW's cartoonlike landscape and game world. SWTOR in my opinion feels like a 1950s-1960s Hollywood movie soundstage. Where the backgrounds are painted on etc, no wild life roaming around, weather? Time change? Nothing. :( Btw I was keeping my eye on Dominus another space related mmorpg project, but now that I know it uses the HeroEngine I don't have much hope for it. |
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2/14/12 10:07:19 AM#30
Originally posted by noncley I disliked Nar Shaddaa and Voss myself. And did not like Corellia that much. Taris was mostly fun because it had quite a lot of stuff from the original Kotor and lots of Heroic quests. "The person who experiences greatness must have a feeling for the myth he is in." |
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2/14/12 10:11:55 AM#31
Compared to Nar Shaddaa? I loved it. NS is so completely "samey" and tunneled I literally could not take it anymore. This is the only world I skipped (only MQ) in the game on playthrough 2-4. |
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2/14/12 10:32:42 AM#32
Originally posted by Puuk Alderaan is awful. Which is a shame considering it is an "open area planet" so there was so much they could have done with this. It isn't as bad on the pub side because the plant story line is a bit (stress the bit part) more interesting than the imp side and the traveling doesn't seem as spread out. Still though, for a planet that is supposed to be wide open where you would think there would be tons to explore it feels bland as hell. They had very little creativity in their design for these worlds. ...or maybe games like LotR just spoiled me. Meh, who knows... 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/14/12 10:50:18 AM#33
open, closed, tunnel, linear, small, big...people find reasons to complain about anything and that does even take account different tastes. "The person who experiences greatness must have a feeling for the myth he is in." |
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