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2/13/12 10:25:17 PM#161
Originally posted by mbrodie
Derp Derp Derp Derp |
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2/13/12 10:31:52 PM#162
Originally posted by dollada06 is that why basically all of the servers in the first 30 days being heavy / full are not light / standard during peak times with maybe 3 or 4 servers actually being heavy to full still.. ohhhh and that there is like apparently sooo many threads about people posting whats wrong with the game that everyone should just stop... (but you must be right 99% majority of the people beleve it's the most polished game ever... so if thats the case.. the 1000000 people posting whats wrong swtor must have a majority of like 10,000,000 odd, rivaling WoW.. impressive if u ask me)
this is exactly what i was talking about i try to post my opinion constructivley without just saying swtor is the worst game ever... when i actually said i did enjoy parts of it and i did enjoy my main to level 50 but everything became overly redundant but nope i'm just hating on the most polished game ever... so polished infact that combat alone has had about 4 fixes so far and still requires more.. the client to server communications was completely broken when it came to reading global cooldown and how it executed checks for it... combat being one of the single most important aspects of a mmo a problem which bioware themselves has acknowledged and tried several times to fix... but still obviously most polished game ever.,.. even with broken combat...
ok, you've stepped into the realm of fanboi when i was just trying to be constructibve and believe me, i've posted all these issues to bioware themselves in tickets, beta repots and all that nonsense, so i did infact want the game to be good, unfortunatly it just shipped dissapointingly and if you infact think you didnt get a beta product at launch.. you're disillusioned plain and simple |
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2/13/12 11:41:31 PM#163
What thrills do people get for wanting to know why a person likes or doesn't like a product?
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2/13/12 11:48:39 PM#164
When they just didn't appear to get that it was indeed immersion breaking to have all characters, no matter what race have to share the same surname. That was my first serious misgiving clue, and from that point on they just sort of kept coming, like ducks in a row. From the life-less worlds which look a lot like a 1960s Hollywood movie set to the badly rendered "moving carpets of grass".
The laundry list of issues with this game came so fast and consistantly that I gave up tracking them. Reminds me of that movie a few years ago "King Arthur", under errors on IMDB.com it had "to many to list". Yeah a lot like that. :(
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2/13/12 11:50:19 PM#165
King Authur was still a fun movie. I enjoyed it.
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2/13/12 11:51:27 PM#166
Originally posted by bossalinie
Well you know, its called discussion and debate, sharing ideas and opinions. Part of what makes us different from the neighbors cat or dog. Also if developers don't see feedback they won't know what they did wrong for future projects. What I don't get is posters like you who don't want to talk about the issues with this game. Hey if your happy with your head in the sand, then by all means continue to do so. Just on't crap on our desire to improve this or future games by talking about what we didn't like and why.
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2/13/12 11:55:54 PM#167
Originally posted by bossalinie
Might have been "ok" if they hadn't tried to sell it so hard (a lot like how Bioware's PR machine has worked lately I might add) as the first time the "real story" of King Arthur was told! etc etc etc. Here is the kicker they sell it as the most historically accurate and giving you the real untold story and yet had so many historical inaccurate things going on that I finally had to stop the darn DvD because it was just that bad. I found myself for once talking so much that I annoyed myself with my babble. I actually watched it all the way through a few weeks later and thought "wow" was that bad. As were the interviews with the cast and director, the director who by the way shouldn't ever be allowed to claim "historical" anything in his movies.
Had it been sold as a typical fantasy fluff piece, action oriented etc, I'd have been fine with it being a typical Hollywood big budget movie.
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Skuz
Elite Member
Joined: 12/25/08
"If you can''t laugh at yourself there''s always someone around to show you how it''s done!" |
2/14/12 12:02:44 AM#168
I don't see anything that could be termed "deeply flawed", perhaps if I was one of these so-called MMO fans that believe their own personal vision of the perfect MMO will ever see the light of day without them being an actual developer responsible for bringing that vision to life I might though. SWTOR is as good a game as has been made to date, it has it's flaws, albeit I would call the vast majority of them minor annoyances, but zeroing in on a host of minor trivialities does more to say things abnout you as an individual than it does about the game, if you want to offer a stronger argument for you knowing what the hell you are talking about come up with at least a weightier argument (which some have done) . I wonder if all the players on this site got their heads together they would be able to make this "perfect sandbox" they are always banging on about, I don't know if it would work or not, it'll never happen which is a great pity but I'd lay odds that a lot of attitudes would change once the insight into the creation of an MMO was gained. |
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2/14/12 12:11:07 AM#169
Originally posted by dollada06 Just when you think forum posters couldn't get any more whacked in their creative number system they somehow manage to still surprise you.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/14/12 12:14:24 AM#170
Originally posted by Skuz
Besides the badly optimized rendering HeroEngine? Which honestly is a big deep flaw. That engine will not support large scale battles, players have isuses with a dozen or so players in the same area. Even I with a higher end system see graphical lag issues that sadden me though I shouldn't be surprised, after all Simutronics coded the engine.
Besides that the lack of real worlds gets a bit old. I'll use the example of the cheap short cut crap that they've done in world design. I was on Balmorra the other day and realized I was having really bad deja vu. Why? Because they had simply re-named certain npcs and changed the faction and reused the same damn area for my Republic character just at a higher level. An area I had done the week before with my Sith juggernaught. Wow. So no "real worlds" you can't just go visit these areas because they aren't real worlds they are phases cut and paste designed and implimented. This would be a typical lazy code short cut example that I am talking about and adds to the deeply flawed design of this game.
I should be able to go anywhere and it should all be the same world, not the same world but different phased for the two factions so that the Republic Outpost is now an Imperial outpost! With very similar quests I might add to boot. Bioware did so much corner cutting on this project that they should be embarrassed honestly. That so many bought it hook line and sinker though really says a lot about the players of the mmrpg genre, and not in a good way.
p.s: That you don't see the varied and many amounts of flaws and issues really boggles my mind. Doesn't mean that you can't enjoy it btw. You can, I have had "some" fun with it myself but as a long term way to spend my free time? Nah not even close. This isn't a mmorpg. |
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2/14/12 12:35:52 AM#171
Originally posted by silandril Try Linkrealms. |
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2/14/12 12:48:46 AM#172
Not sure what the complaint of the OP is. Does SWTOR not work as intended for what it is? SWTOR is actually exactly what EA/BW said it'll be so how can it be flawed? I don't consider Battlefield3 to be flawed because it is an FPS and not an RTS. The OP post makes little sense. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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2/14/12 12:58:10 AM#173
Originally posted by dollada06
There is a huge difference between 'being adressed' and 'having been adressed' when it comes to games.
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2/14/12 1:33:58 AM#174
What was the first signal to you that this multi-multi-million dollar game was seriously flawed?
When i read the title of the game. Why? Because everything StarWars has unevitably Lucas involved. Ever after Return of the Jedi, Lucas was always a guarantee for disappointment on one side and maximum greed on the other. Bioware statement that they take WoW's success as their lead example had Lucas' greed written allover it. Not quality, innovation, consistency over many years, whatever...but "success" mentioned first - what i took was meant as "money making comes first...says Uncle George". Not Bioware made this game -what would have been problem enough considering their lack of mmorpg-experience. Suites from LucasArts exploiting the "clone-wars cartoon kids dreaming to be jedi" made this game. I knew then it was bound to fail. |
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2/14/12 1:57:02 AM#175
Originally posted by dollada06
Re 'more polished'- by just about any objective measure you choose to apply this is simply not true. 99% of people - right, the hyperbole is strong in this one. Even if that was true it is a logical phallacy to conclude he is 'flat out wrong' (argumentum ad populum or the fallacy of mass appeal). Finally an ad hominem attack (You're clueless) for good measure. Mind bogglingly barren post. One just has to laugh (and dispair just a little). |
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2/14/12 2:19:41 AM#176
Originally posted by Coated thankyou for that, i was begining to think i was crazy for finding faults in this game... |
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2/14/12 2:23:44 AM#177
Originally posted by Gorilla too many big words man, he's not gonna be able to understand what you're saying.. but i think my argument "releasing with a broken combat system in any mmo makes it physically impossible for that MMO to have any kind of polish to it, especially when the developers acknowledge that combat is broken" to which he had no reply at all.. was more then enough to make him realise he was "flat out" wrong |
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2/14/12 2:32:48 AM#178
Originally posted by Unlight That's really just a lazy thing. While you certainly have to have certain conventions that World of Warcraft has (even if you don't like the game, you can respect what they've done), but the idea that "if they break any of the WoW rules, in my book that's pretty dumb." Warcraft wouldn't have become the juggernaut it was if they followed the philosophy of only doing what had been done before. Yes they stole a lot of ideas from previous games, but also innovated in many areas of accessibility. Mr. Zeshuk just seems like another person who doesn't realize why World of Warcraft became a success, but wants to copy it anyways. I wonder what would've happened had the single player Bioware franchises followed that idea of never doing anything that hadn't already been done? |
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2/14/12 2:37:29 AM#179
Originally posted by namelessbob Just curious...
What "consequences" are there to your choices in the game? And what criterion do you use for "polish" I see a world with no ambient sounds, no life to it, that isn't "polish." I won't bring up the subjects of bugs. Every game has them. Polish is one of those things not essential to a game, but it helps a lot. Polish makes a game a world that you can just lose yourself in, doing nothing at all, and still enjoying yourself. Where does this game exhibit that? |
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2/14/12 2:38:17 AM#180
Originally posted by dollada06 Got any numbers to back that up? Oh that's right, your just throwing stuff against the wall hoping it sticks. |
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