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Star Wars: The Old Republic Forum » General Discussion raquo; Future patches looks concerning.

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32 posts found
  Kuinn

Elite Member

Joined: 1/10/11
Posts: 957

 
2/07/12 6:40:44 AM#1

Check the link on the front page about the upcoming stuff http://www.torhead.com - It's not official but if it holds true we have a problem.

 

If, and only if, what we can learn from TORhead is the general direction with TOR, it seems Bioware is taking the Blizzard route of showering people with dailies, instances, and raids. That's exactly why I left WoW back in the day. I got bored of getting nothing new considering game mechanics or gameplay, but instead get showered with instances and dailies. It was fine at first, but you get bored eventually, well not everyone but many people do.

 

Bioware needs to cater more the "open world" people like me with stuff like public open world heroics, minigames, swoop racing with the space game engine etc. I seriously dont care about the instances, I run them once and then try to find stuff to do in open world, so far it's mostly killing the world mini bosses, farming mats and looking for chests. There's not so much to the open world stuff at max level, so I roll alt after getting max, which is fine by me since I love the class stories, but it's something that ends sooner than later. Persistent open world (preferrably public / auto group) content would keep me going after the max level, along with minigames etc, variety.

 

 

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4084

2/07/12 6:43:00 AM#2

It's a themepark. It will cater to people who like themeparks. They're not going to change the game's focus to suit you.

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 6165

2/07/12 6:43:57 AM#3
Originally posted by Kuinn

Check the link on the front page about the upcoming stuff http://www.torhead.com - It's not official but if it holds true we have a problem.

 

If, and only if, what we can learn from TORhead is the general direction with TOR, it seems Bioware is taking the Blizzard route of showering people with dailies, instances, and raids. That's exactly why I left WoW back in the day. I got bored of getting nothing new considering game mechanics or gameplay, but instead get showered with instances and dailies. It was fine at first, but you get bored eventually, well not everyone but many people do.

 

Bioware needs to cater more the "open world" people like me with stuff like public open world heroics, minigames, swoop racing with the space game engine etc. I seriously dont care about the instances, I run them once and then try to find stuff to do in open world, so far it's mostly killing the world mini bosses, farming mats and looking for chests. There's not so much to the open world stuff at max level, so I roll alt after getting max, which is fine by me since I love the class stories, but it's something that ends sooner than later. Persistent open world (preferrably public / auto group) content would keep me going after the max level, along with minigames etc, variety.

 

 

I agree with you.

But it was the same "receipe" Rift was using after launch, adding so called "endgame" content to keep people with their max level chars as long as possible, instead of improving the mid-level content.

  SpottyGekko

Hard Core Member

Joined: 9/26/04
Posts: 512

2/07/12 7:16:44 AM#4
Originally posted by Kuinn

Check the link on the front page about the upcoming stuff http://www.torhead.com - It's not official but if it holds true we have a problem.

 

If, and only if, what we can learn from TORhead is the general direction with TOR, it seems Bioware is taking the Blizzard route of showering people with dailies, instances, and raids. That's exactly why I left WoW back in the day. I got bored of getting nothing new considering game mechanics or gameplay, but instead get showered with instances and dailies. It was fine at first, but you get bored eventually, well not everyone but many people do.

 

Bioware needs to cater more the "open world" people like me with stuff like public open world heroics, minigames, swoop racing with the space game engine etc. I seriously dont care about the instances, I run them once and then try to find stuff to do in open world, so far it's mostly killing the world mini bosses, farming mats and looking for chests. There's not so much to the open world stuff at max level, so I roll alt after getting max, which is fine by me since I love the class stories, but it's something that ends sooner than later. Persistent open world (preferrably public / auto group) content would keep me going after the max level, along with minigames etc, variety.

 

 

Of course they will focus on "endgame" content for the next few months. Levelling is quick in SWTOR, and the primary complaint atm is "lack of endgame content". It's a subscription based game, so you have to give players who are at level-cap some reason to keep on subscribing.

 

In themeparks, endgame content usually consists of repetitive things like dailies, instances and raids, which players have to grind endlessly for certain rewards. SWTOR will follow the standard themepark model.

  MattNe

Apprentice Member

Joined: 9/13/08
Posts: 90

2/07/12 7:29:03 AM#5
Originally posted by Kuinn

Check the link on the front page about the upcoming stuff http://www.torhead.com - It's not official but if it holds true we have a problem.

 

If, and only if, what we can learn from TORhead is the general direction with TOR, it seems Bioware is taking the Blizzard route of showering people with dailies, instances, and raids. That's exactly why I left WoW back in the day. I got bored of getting nothing new considering game mechanics or gameplay, but instead get showered with instances and dailies. It was fine at first, but you get bored eventually, well not everyone but many people do.

 

Bioware needs to cater more the "open world" people like me with stuff like public open world heroics, minigames, swoop racing with the space game engine etc. I seriously dont care about the instances, I run them once and then try to find stuff to do in open world, so far it's mostly killing the world mini bosses, farming mats and looking for chests. There's not so much to the open world stuff at max level, so I roll alt after getting max, which is fine by me since I love the class stories, but it's something that ends sooner than later. Persistent open world (preferrably public / auto group) content would keep me going after the max level, along with minigames etc, variety.

 

 

Please sir, remove the 'rose colored' glasses and come back to reality.

Your assertion that BW should NOT do what Blizz has done and made millions is absurd.

But I agree, why didn't BW atleast call you during developement?..(/sarcasm)

 

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 3291

2/07/12 7:30:28 AM#6

Well, to be fair, none of these previews look at any mechanic changes or additions and yet we know that at least in 1.2 the game is getting PVP leaderboard stuff, new UI tweaks, guild banks and so forth.  I think they get this "info" from sifting through data on test server and other areas, so they are only seeing what is currently already for the most part available.  

Dailies and Flashpoints are ok to add, there is a large group of people who do them, besides what makes anything like that worthwhile is in the reward, anyway.  I just hope they start to vary quest types and keep adding more story.  But yeah, they do need to focus on open world stuff, and alternative endgame mechanics.   Will be interesting to see what this game looks like a year from now.

  MattNe

Apprentice Member

Joined: 9/13/08
Posts: 90

2/07/12 7:35:14 AM#7
Originally posted by elocke

Well, to be fair, none of these previews look at any mechanic changes or additions and yet we know that at least in 1.2 the game is getting PVP leaderboard stuff, new UI tweaks, guild banks and so forth.  I think they get this "info" from sifting through data on test server and other areas, so they are only seeing what is currently already for the most part available.  

Dailies and Flashpoints are ok to add, there is a large group of people who do them, besides what makes anything like that worthwhile is in the reward, anyway.  I just hope they start to vary quest types and keep adding more story.  But yeah, they do need to focus on open world stuff, and alternative endgame mechanics.   Will be interesting to see what this game looks like a year from now.

I doubt we will see new story until X-pac.

It would be then I see them adding a new starter world, race, and class.

But that is a whole lotta hope...and as Warren Miller once said "Hoping against Hope is one of the more Hopeless ways to Hope."

  Wicoa

Elite Member

Joined: 1/08/07
Posts: 889

2/07/12 7:35:49 AM#8

The problem with this is they are copying two products that quite frankly does it all better Rift and WoW.

  Thane

Hard Core Member

Joined: 8/14/03
Posts: 615

I'm a leaf on the wind. Watch how I soar.

2/07/12 7:38:03 AM#9
Originally posted by MattNe
Originally posted by elocke

Well, to be fair, none of these previews look at any mechanic changes or additions and yet we know that at least in 1.2 the game is getting PVP leaderboard stuff, new UI tweaks, guild banks and so forth.  I think they get this "info" from sifting through data on test server and other areas, so they are only seeing what is currently already for the most part available.  

Dailies and Flashpoints are ok to add, there is a large group of people who do them, besides what makes anything like that worthwhile is in the reward, anyway.  I just hope they start to vary quest types and keep adding more story.  But yeah, they do need to focus on open world stuff, and alternative endgame mechanics.   Will be interesting to see what this game looks like a year from now.

I doubt we will see new story until X-pac.

It would be then I see them adding a new starter world, race, and class.

But that is a whole lotta hope...and as Warren Miller once said "Hoping against Hope is one of the more Hopeless ways to Hope."

we adctually already did see the beginning of the new story, and the next update will arrive in march.

story is NOT just single player content you can do and watch it, alot of story is told in the operations and flashpoints

"I'll never grow up, never grow up, never grow up! Not me!"

  gaou

Keeper of the Archives

Joined: 12/04/09
Posts: 1816

2/07/12 8:22:03 AM#10
Originally posted by elocke

Well, to be fair, none of these previews look at any mechanic changes or additions and yet we know that at least in 1.2 the game is getting PVP leaderboard stuff, new UI tweaks, guild banks and so forth.  I think they get this "info" from sifting through data on test server and other areas, so they are only seeing what is currently already for the most part available.  

Dailies and Flashpoints are ok to add, there is a large group of people who do them, besides what makes anything like that worthwhile is in the reward, anyway.  I just hope they start to vary quest types and keep adding more story.  But yeah, they do need to focus on open world stuff, and alternative endgame mechanics.   Will be interesting to see what this game looks like a year from now.

its exactly that. its stuff that has been data mined from current builds.  so things like new features that havent been added yet wont be included

  DeaconX

Hard Core Member

Joined: 2/08/05
Posts: 2684

Stand up for what you believe; Even if you stand alone.
-==X==-
SHH, my COMMON SENSE is tingling!

2/07/12 8:29:54 AM#11
Originally posted by zymurgeist

It's a themepark. It will cater to people who like themeparks. They're not going to change the game's focus to suit you.

Precisely, which is why I am not a paying customer nor am I a fan of their design philosophies for what makes for a great STAR WARS mmorpg.  But to all those enjoying the game - have at it :)


Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.

BOYCOTTING EA / ORIGIN going forward. Sorry TSW.

  User Deleted
2/07/12 8:32:35 AM#12
Originally posted by MattNe
I doubt we will see new story until X-pac.
 

except that's already now proven to be wrong

the new FP and ops will each come with their own story, some even spaning multiple patches

spoiler:

the dread masters and dealing with them for instance seem to span 3 patches

what you ment to say is that there won't be a new chapter to your class story, which is true

  William12

Hard Core Member

Joined: 10/04/11
Posts: 266

2/07/12 8:33:26 AM#13
Originally posted by DeaconX
Originally posted by zymurgeist

It's a themepark. It will cater to people who like themeparks. They're not going to change the game's focus to suit you.

Precisely, which is why I am not a paying customer nor am I a fan of their design philosophies for what makes for a great STAR WARS mmorpg.  But to all those enjoying the game - have at it :)

well when you invest 200 + mil into a MMO you can make it however you want sir.

  Kuinn

Elite Member

Joined: 1/10/11
Posts: 957

 
2/07/12 8:59:06 AM#14
Originally posted by zymurgeist

It's a themepark. It will cater to people who like themeparks. They're not going to change the game's focus to suit you.

 

I didnt ask anyone to change the game from being themepark to something else. In fact, the features I brought up are themepark features.

  Kuinn

Elite Member

Joined: 1/10/11
Posts: 957

 
2/07/12 9:02:00 AM#15
Originally posted by SpottyGekko
Originally posted by Kuinn

Check the link on the front page about the upcoming stuff http://www.torhead.com - It's not official but if it holds true we have a problem.

 

If, and only if, what we can learn from TORhead is the general direction with TOR, it seems Bioware is taking the Blizzard route of showering people with dailies, instances, and raids. That's exactly why I left WoW back in the day. I got bored of getting nothing new considering game mechanics or gameplay, but instead get showered with instances and dailies. It was fine at first, but you get bored eventually, well not everyone but many people do.

 

Bioware needs to cater more the "open world" people like me with stuff like public open world heroics, minigames, swoop racing with the space game engine etc. I seriously dont care about the instances, I run them once and then try to find stuff to do in open world, so far it's mostly killing the world mini bosses, farming mats and looking for chests. There's not so much to the open world stuff at max level, so I roll alt after getting max, which is fine by me since I love the class stories, but it's something that ends sooner than later. Persistent open world (preferrably public / auto group) content would keep me going after the max level, along with minigames etc, variety.

 

 

Of course they will focus on "endgame" content for the next few months. Levelling is quick in SWTOR, and the primary complaint atm is "lack of endgame content". It's a subscription based game, so you have to give players who are at level-cap some reason to keep on subscribing.

 

In themeparks, endgame content usually consists of repetitive things like dailies, instances and raids, which players have to grind endlessly for certain rewards. SWTOR will follow the standard themepark model.

 

I know, and the features I brought up would be repeatable "end game content" including the mentioned minigames, open world public HC's etc. I'm not asking anyone to change the foundation of the game, just to add end game content to more wider audience than the instance junkies. Adding only more instances is very short sighted way to go for Bioware.

  Kuinn

Elite Member

Joined: 1/10/11
Posts: 957

 
2/07/12 9:03:09 AM#16
Originally posted by MattNe
Originally posted by Kuinn

Check the link on the front page about the upcoming stuff http://www.torhead.com - It's not official but if it holds true we have a problem.

 

If, and only if, what we can learn from TORhead is the general direction with TOR, it seems Bioware is taking the Blizzard route of showering people with dailies, instances, and raids. That's exactly why I left WoW back in the day. I got bored of getting nothing new considering game mechanics or gameplay, but instead get showered with instances and dailies. It was fine at first, but you get bored eventually, well not everyone but many people do.

 

Bioware needs to cater more the "open world" people like me with stuff like public open world heroics, minigames, swoop racing with the space game engine etc. I seriously dont care about the instances, I run them once and then try to find stuff to do in open world, so far it's mostly killing the world mini bosses, farming mats and looking for chests. There's not so much to the open world stuff at max level, so I roll alt after getting max, which is fine by me since I love the class stories, but it's something that ends sooner than later. Persistent open world (preferrably public / auto group) content would keep me going after the max level, along with minigames etc, variety.

 

 

Please sir, remove the 'rose colored' glasses and come back to reality.

Your assertion that BW should NOT do what Blizz has done and made millions is absurd.

But I agree, why didn't BW atleast call you during developement?..(/sarcasm)

 

 

Calm down and try again :)

  Meltdown

Hard Core Member

Joined: 8/09/03
Posts: 1094

2/07/12 9:08:00 AM#17

I don't mind people complaining about a lot of things in the game. But complaining about them adding additional content? Puhleeze.

  Kuinn

Elite Member

Joined: 1/10/11
Posts: 957

 
2/07/12 9:08:36 AM#18
Originally posted by elocke

Well, to be fair, none of these previews look at any mechanic changes or additions and yet we know that at least in 1.2 the game is getting PVP leaderboard stuff, new UI tweaks, guild banks and so forth.  I think they get this "info" from sifting through data on test server and other areas, so they are only seeing what is currently already for the most part available.  

Dailies and Flashpoints are ok to add, there is a large group of people who do them, besides what makes anything like that worthwhile is in the reward, anyway.  I just hope they start to vary quest types and keep adding more story.  But yeah, they do need to focus on open world stuff, and alternative endgame mechanics.   Will be interesting to see what this game looks like a year from now.

 

Yes, it's vital for them to add more instances and dailies, that's something they need to do, I just hope it's not everything they will do. I have hope since Bioware has stated that they will keep their whole dev team working on things, hopefully sooner than later we get to see some results of that team outside instance and daily rain, the "leak" info simply just looks a bit too frightening for my eyes.

 

One year mark indeed is what will tell us the Bioplan, maybe I'm just panicing here a bit since I really like the game :)

  Kuinn

Elite Member

Joined: 1/10/11
Posts: 957

 
2/07/12 9:13:58 AM#19
Originally posted by Meltdown

I don't mind people complaining about a lot of things in the game. But complaining about them adding additional content? Puhleeze.

 

I'm not complaining about them adding content to the game.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 3644

2/07/12 10:12:38 AM#20

I'm not going to use the "C" word to avoid offending people with sensitive dispositions.  But SWTOR is very much like a well known Blizzard MMORPG.

You really shouldn't be surprised that they are copying them post-release just like they copied them pre-release.

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