|63 posts found|
10/01/13 11:53:33 AM#61
I don't think the average player expected SWTOR to have such a heavy decline so fast. IMO the biggest problem with SWTOR at release was not enough and poorly balanced endgame and too much clunkiness in UI/quality of life elements - which is something FFXIV shares and suffers from even more.
That and the problem most modern so-called MMORPGs suffer from, which is way too much solo and way too little grouping. No matter how good the solo content is in MMORPGs, it's never going to be as good as single player in a single player RPG. So when MMORPGs are designed as mostly glorified solo/single player games that happen to be online they end up missing the mark all around - weak solo, weak MMO part of MMORPG. A lot of people play thru the solo part, dabble a smidge in grouping, and move on.
"Did SWTOR's population decline start during the free month?"
Doubtful since it took a little longer to level and do endgame compared to say, the ultra speed fest that is FFXIV. There's always some people ahead of the curve that are only interested in leveling as fast as humanly possible and getting done as fast as possible - no clue at all why these people even play these games - but whatever is fun....if that's actually fun.
I've been saying for some time that FFXIV is going to follow SWTOR's pattern of hype, decent release, and huge dropoff - only it'll occur much faster since FFXIV plays very fast and easy, has less to do at endgame, and has even less replay/alt value. For me personally it's the first premium sub-based MMORPG I've ever bought and played that looked really good up front that I ended up not subbing to, because there just isn't much to the game and I don't see how any dev could put out content fast enough to match the ludicrous pace of the game. That and I just don't think it's a very good game. Ultra easy and ultra plain and generic is not my idea of a good game.
FFXIV is prettier, slicker graphics, and what FFXIV does contain is more polished but IMO if you compare SWTOR and FFXIV at release, SWTOR is the better game. There really isn't much to FFXIV and everything about it is simplified.
Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.
OP 10/01/13 11:54:08 AM#62
Originally posted by amber-r
Why are you holding a different set of standards to the 2 games? You give credit to the long term development put into 11. And yet when it comes to 14, you judge the game's future with no such consideration. You even use your descriptions differently. When you reference XI you used the phrase "over the years" but when you reference XIV you use the phrase "months to come" It's not that you are wrong to say it will lose subs over the next few months, but the question is by how much and over what time period. I seriously doubt it will be an exodus as we have seen in other games. Also, your agenda is more than obvious. You don't like this game and want to see it fail.
It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.
Hard Core Member
10/01/13 12:09:08 PM#63
If the point of the post is to compare swtor to ffxiv arr, then look at the similarities and differences at launch:
Both well known licenses
Limited end content - rinse and repeat runs.
Poor or no pvp
Same character Class/Job v different Alt reroll
All same faction v opposing factions
Are there enough differences to avoid the swtor fate? Don't ask me, only time will tell.