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Star Wars: The Old Republic Forum » General Discussion » Will SWTOR ever recover?

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545 posts found
  AzurePrower

Hard Core Member

Joined: 3/18/07
Posts: 1535

Ahh yes, "Hypers." The people who praise and hate every MMORPG... We've dismissed that claim.

6/21/13 7:37:04 AM#61


Originally posted by LoverNoFighter

Originally posted by keithian

Originally posted by ignore_me

Originally posted by gervaise1   However there is now Starwars Battlefront. Presumably this is is going to be a Star Wars skinned Battlefield 3. Good engine and maybe they can reuse SWTOR material:artwork,      
What the hell? If you care about SWBF3 you should re-think that Idea. SWTOR looked like a stupid cartoon.
Yea and SWG which you love looked just SOOOOOO realistic LOL. /sarcasm off.
 Compared to SWTOR, SWG looked like a photograph.

  CrazKanuk

Elite Member

Joined: 10/06/09
Posts: 1027

6/21/13 7:53:02 AM#62
Originally posted by Fruxy

 

Fleets that were once popular with 3 X 250 players are now populated with 1 X 150 players (sometimes 2 X), the downsize is because EAWare determined that, as everyone already knew, their engine sucks ass, so to make the game playable, smaller numbers of players are necessary in any zone.  EAWare capped zones at 150 players instead of 250.

 

 

 

I'm not sure where you are getting a 150 cap on shards. I've been on within the last couple weeks where fleet was over 150. I'm just wondering where you're getting your information from, because mine is first-hand. 

 

Also, populations aren't suffering to the degree you're thinking. There are other hubs now, since expansion, where people hang out as well, which relives stress on fleet as well. 

Crazkanuk

----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6732

Perhaps tomorrow will be better.

6/21/13 8:24:13 AM#63

I just tried to go back and play the game and i lasted 5/5/ and 10 minutes,it got real boring real fast.

A 200 million dollar game with one starting area per side?

Aggro/AI systems are just incredibly bad,3 grouped mobs all the time all linked on the same Ai/aggro.

weapon/combat systems,there are NONE at all,that is just incredible for a game of this magnitude.Where is the weapon choices and effectiveness and resistances?I realize it is not a typical Fantasy setting,but you need systems,otherwise every fight is incredibly generic and bland.

Linear,oh man as linear as it gets.It is so laid out in a linear fashion that your xp is pretty much tied exactly to your next quest and zone.

Replay value.You have to go through the exact same zones,exact same quests and exact same mobs /sigh.The mobs will also be in the exact same spot and don't move.

This really was a shallow effort by Bioware,imo this is not something you can blame EA for.Right from day 1 they hire system designers,guys that come up with in depth systems.i simply don't see how these system guys could be that bad,i just don't get it,unless the producer forced them to whip out systems really quickly to get the game done,i really don't understand it.

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Skuall

Hard Core Member

Joined: 4/20/05
Posts: 806

6/21/13 8:26:44 AM#64
f2p conversion failed , so no....that was the last chance for swtor imo....
  p4ttythep3rf3ct

Advanced Member

Joined: 5/01/13
Posts: 102

"Keep dancing baby, it's the end of the world."

6/21/13 8:41:45 AM#65

The answer to your question is a solid "NO".   They blew it from day 0.

That's just, like, my opinion, man.

  Abrraham

Apprentice Member

Joined: 5/07/13
Posts: 142

6/21/13 4:02:57 PM#66

It's nothing unusual that you have less activity near and in summer, unless you release a new game or big content patch.

It's called seasonal fluctuation.

  severius

Advanced Member

Joined: 8/10/04
Posts: 1527

6/21/13 4:09:46 PM#67
Originally posted by Fruxy
Originally posted by DamonVile
It's failing or you want it to be failing.

I just see the population falling.  I'd rather see if raising, not falling. but EAWare seems to want it decreasing by lowering the MMO scope, thus less people play - or less people want to log on with a smaller scope.

 

Bioware never fixed the engine anyways after 2 years?  what gives.

The engine is Hero Engine.  I believe the company was simutronics and they had had a game that they were going to release a couple years ago called Heros Journey.  That project fell apart supposedly because of the time required to support the engine (someone other than bioware is using it I believe) and thats that.  In order for BioWare to actually fix the engine would entail the removal, rewriting, then reconnecting a new engine.  Not gonna happen and probably (with what I have seen) not possible considering the poor coding procedures followed by BioWare.


  DocBrody

Advanced Member

Joined: 4/24/13
Posts: 1475

6/21/13 4:29:12 PM#68

their only chance to make real profit is releasing their space sim expansion BEFORE  Eite and Star Citizen are out.

and they need to be better than the other two games.

otherwise, good night

  cgplayer

Novice Member

Joined: 5/26/13
Posts: 27

6/21/13 5:46:37 PM#69

Will it recover and have as many players that it had at launch?  No and no MMO ever does.  All mmos go through ups and downs with player population and SWTOR is no different.  The population has been very steady since F2P conversion.  I understand a few on here will say the servers were full when Makeb was released and now they are only heavy, again if you know anything about MMO's that is normal.  They game has recovered since server merge and scattered players.

 

 Ques for FP, ops, and WZ continue to be very low from my experience (I actually play and know what I am talking about unlike those who whine on here who have never played).  Guilds are recruiting, ops are being ran all the time and people actively looking for groups.  If you think the game is dead just look up the road map, they are continueing to add content and things are looking good in SWTOR.  Don't listen to those who whine, cry and spew the same garbage on every post.  Is the game perfect nope not by a long shot, but is any MMO?  

  Ice-Queen

Hard Core Member

Joined: 1/02/08
Posts: 2435

"Always borrow money from a pessimist. They won't expect it back."

6/21/13 5:52:18 PM#70
Originally posted by jtcgs

Nothing has changed, nothing will change.

Since early beta fanboys have remained blind and in denial...all through release with nothing big being added that wasn't in beta like they said would be, not after the massive drop off in players(wasn't happening) not after the first round of firing (its normal) not after even more players leaving (still wasn't happening) not after the second round of firing...not after the F2P announcement, not even after the CEO of EA being forced to step down for lying about the success of F2P and even then admitting publicly while walking away that they weren't honest...

I imagine that on the day the servers are shut down there will still be someone, somewhere saying that everything is fine and its only being closed due to corporate greed...like with CoH.

Anyway, as long as there are enough extremely vocal blind defenders of the game flooding SWTORs forums like there always is, the company stands no chance to ever really find out what the players that are leaving/have left, actually have to say about whats wrong with the game.

Yup, the devs didn't listen to anyone that wasn't bum kissing during beta. They turned a blind eye to all the problems, design flaws, dull worlds, loading screens, etc. etc. They deserved to fail.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  simplius

Novice Member

Joined: 12/12/12
Posts: 979

6/22/13 6:47:23 AM#71
Originally posted by cgplayer

Will it recover and have as many players that it had at launch?  No and no MMO ever does.  All mmos go through ups and downs with player population and SWTOR is no different.  The population has been very steady since F2P conversion.  I understand a few on here will say the servers were full when Makeb was released and now they are only heavy, again if you know anything about MMO's that is normal.  They game has recovered since server merge and scattered players.

 

 Ques for FP, ops, and WZ continue to be very low from my experience (I actually play and know what I am talking about unlike those who whine on here who have never played).  Guilds are recruiting, ops are being ran all the time and people actively looking for groups.  If you think the game is dead just look up the road map, they are continueing to add content and things are looking good in SWTOR.  Don't listen to those who whine, cry and spew the same garbage on every post.  Is the game perfect nope not by a long shot, but is any MMO?  

so, wow had over 8 mio players at launch?

the champ could do it,,and noone else

and thats why, wow is still the champ

soon, the big panda will go up against the third version of EQ

i doubt, that it will change much

  NagilumSadow

Apprentice Member

Joined: 1/26/12
Posts: 246

6/24/13 4:26:51 PM#72
Originally posted by DamonVile
It's failing or you want it to be failing.

Wonderful things have come from SWTOR -- it has become a case study in what NOT to do in the mmorpg world. Now any poor schmuck company can create a total flop yet find solace in the fact that at least they didn't create the apostate that is SWTOR. However, more importantly, bethesda / ZeniMax is creating the Elder Scrolls Online with a different philosophy and approach: they're actually learning from the past. Also ZeniMax isn't embittering their base.

 


http://wyrdgaming.blogspot.com/

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

6/25/13 3:05:06 AM#73
Originally posted by NagilumSadow
Originally posted by DamonVile
It's failing or you want it to be failing.

Wonderful things have come from SWTOR -- it has become a case study in what NOT to do in the mmorpg world. Now any poor schmuck company can create a total flop yet find solace in the fact that at least they didn't create the apostate that is SWTOR. However, more importantly, bethesda / ZeniMax is creating the Elder Scrolls Online with a different philosophy and approach: they're actually learning from the past. Also ZeniMax isn't embittering their base.

 

This is true. But the cost to fans of the IP was so heavy for this lesson.

Survivor of the great MMORPG Famine of 2011

  simplius

Novice Member

Joined: 12/12/12
Posts: 979

6/25/13 6:08:59 AM#74

and furthermore: now ea has the rights to ALL SW games..yay

if it wasnt for the new movies coming, star wars would be in real trouble

warhammer online shows, what to expect in the future from ea

they just fire more staff, to fit with the shrinking income

i wonder, how many are currently working on warhammer online?

  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 1482

6/25/13 9:52:24 AM#75
these I hope swtor fails posts are very silly, I do not like eve but there are people that do so I hope it thrives
  NagilumSadow

Apprentice Member

Joined: 1/26/12
Posts: 246

6/25/13 10:14:18 AM#76
Originally posted by ignore_me
Originally posted by NagilumSadow
Originally posted by DamonVile
It's failing or you want it to be failing.

Wonderful things have come from SWTOR -- it has become a case study in what NOT to do in the mmorpg world. Now any poor schmuck company can create a total flop yet find solace in the fact that at least they didn't create the apostate that is SWTOR. However, more importantly, bethesda / ZeniMax is creating the Elder Scrolls Online with a different philosophy and approach: they're actually learning from the past. Also ZeniMax isn't embittering their base.

 

This is true. But the cost to fans of the IP was so heavy for this lesson.

 

It seems to me SoE will ultimately be the vindicated hero in all of this because they took a lot of flack over the years for LucasArts manipulation and dishonesty. I think we'll see alot more honest behavior in generally from mmo companies now.


http://wyrdgaming.blogspot.com/

  simplius

Novice Member

Joined: 12/12/12
Posts: 979

6/25/13 4:08:38 PM#77
Originally posted by eddieg50
these I hope swtor fails posts are very silly, I do not like eve but there are people that do so I hope it thrives

how many game boxes did EVE sell?

how many EVE movies was a Blockbuster?

the fact, that a small, 9 year old niche game has roughly the same number of subs, as swtor , is mindblowing

i know some people like it..some people like to get spanked too

but that doesnt mean, that there should be SM shops on every corner

  eddieg50

Hard Core Member

Joined: 6/22/05
Posts: 1482

6/25/13 6:05:23 PM#78
Originally posted by simplius
Originally posted by eddieg50
these I hope swtor fails posts are very silly, I do not like eve but there are people that do so I hope it thrives

how many game boxes did EVE sell?

how many EVE movies was a Blockbuster?

the fact, that a small, 9 year old niche game has roughly the same number of subs, as swtor , is mindblowing

i know some people like it..some people like to get spanked too

but that doesnt mean, that there should be SM shops on every corner

Eve may have been a niche game when it first came out but no longer, anyone who plays mmo's has heard of Eve and understands the game play it has. What has that got to do with people who enjoy playing SWTOR and people who enjoy playing Eve? If you want to respond to my post that is ok, just respond to my post do not twist my post so it fits your response.

   Spanking? SM shops? Ok are you sure you are on the right forum?

  Braindome

Hard Core Member

Joined: 12/06/11
Posts: 571

6/25/13 6:13:41 PM#79

I agree with alot of replies in this thread, especially in regards to SWTOR being a great example of what not to do in the MMO space.

It seems they were attempting a "fun little game", but when you want subscribers to stick around you need more than a casual "little fun game".

If SWTOR would have been marketed as the next game in the Old Republic with some online interaction and just sold boxes like GW2 and then sold expansions that extended the story it would to this day be amazingly successful, but they just marketed the game completely wrong, cause there isn't even close to enough content to be considered an MMORPG.

This game should have been B2P period.

  simplius

Novice Member

Joined: 12/12/12
Posts: 979

6/26/13 2:46:09 AM#80
Originally posted by eddieg50
Originally posted by simplius
Originally posted by eddieg50
these I hope swtor fails posts are very silly, I do not like eve but there are people that do so I hope it thrives

how many game boxes did EVE sell?

how many EVE movies was a Blockbuster?

the fact, that a small, 9 year old niche game has roughly the same number of subs, as swtor , is mindblowing

i know some people like it..some people like to get spanked too

but that doesnt mean, that there should be SM shops on every corner

Eve may have been a niche game when it first came out but no longer, anyone who plays mmo's has heard of Eve and understands the game play it has. What has that got to do with people who enjoy playing SWTOR and people who enjoy playing Eve? If you want to respond to my post that is ok, just respond to my post do not twist my post so it fits your response.

   Spanking? SM shops? Ok are you sure you are on the right forum?

so, having about 500k accounts is not niche,compared to wow?

and no,,not EVERYBODY knows EVE

yes it is niche,,specially, when you consider , that a lot of those accounts are paid by PLEX

i dont know any EVE players, who doesnt run multiple accounts, but only pay real Money for one,,,do you?

and if EVE is so successful,,why did CCP try to go for another playerbase, and a new platform?

EVE is a good Little game,,nothing more,,nothing less

if swtor had EVEs quality, they would be at pandalands numbers by now

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