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Star Wars: The Old Republic Forum » General Discussion » Dr. Greg Zeschuk explains his departure from EA's subdivision BioWare in a recent interview: "I just felt like my passion was waning", "The fire wasn't there"

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42 posts found

Novice Member

Joined: 7/30/12
Posts: 949

2/05/13 3:22:12 AM#41
Originally posted by NC-John

I Don't buy it. EA may be the giant corporate evil machine, But they gladly gave BW 300+ millions dollars hoping this would be the most advanced and largest MMORPG in the history of gaming, and they pissed away 300+ million on something that had less features then tetris. It boggles the mind how much money that cost them.

What was all the money spent on?

There is plenty of blame to be lain on Bioware's feet.

That said, from Bioware's prespective, EA initially came in and in essence said, "We keep fucking up MMOs, so take as much money and time as yu want to develop this thing. We trust you more then we trust ourselves."

Than a few years in EA said show us what you got. EA took a look and said "Uh-uh."

EA had bioware increase staff, escalate pace of development across teams scattered around the globe.

EA created their "Death Star" of killing off a lot of expensive ideas that Bioware wanted to put into the game.

EA's firm deadline to avoid MoP and GW2 and cash in on a holiday based marketing campaign resulted in a game released too early.

In order to meet the christmas deadline, Bioware had to lower the texture quality, remove chat bubbles, and create the wonky travel system and the tacked on Fleets as a central corridor. (Initially, the identically laid out Republican and Imperial fleets even had the reflections of the Republican flags as Imperial.)

The shadows were horribly optimized, no footprints in the sand or snow, uneditable UI, and what was supposed to be one of the defining features of the game, the Legacy system, not even operational.

So, even though Bioware created a lot of their own misery, from their point of view, the deal was altered halfway through.

After release, the deal was altered again, and Bioware which wanted to throw money at the problem with an increased amount of content, was overruled by EA which cut all content release and insisted on the conversion to FTP/Cash shop.

So basically, insert your Lando quote here.


Spotlight Poster

Joined: 3/31/09
Posts: 2421

2/05/13 2:33:21 PM#42
Originally posted by Pelaaja
Originally posted by AlBQuirky


Originally posted by Loke666

Originally posted by rojo6934 at least now EA wont screw up his beer project
Dont even joke about that... I can just imagine if EA started with beer as well.


Every beer would taste like Bud. :(

Warm Bud Light...


EA Beer (current definition):

Tastes like warm Bud Light, leaves you sober and makes you run to toilet every 5 minutes. and when people refuse to buy it, they say the price was why it didn't sell. They give it away for free but have a cap that you need to buy a special opener for and it can be used only twice a week.

Haha, perfect.

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