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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
1/10/13 3:23:36 AM#41
Originally posted by keithian I have an interest in SWTOR, and I will always be posting in these forums, but why all of a sudden people start to gang up on me? Maybe it is because you lot really do not like SWTOR, and do not want any bofy to like and play SWTOR, and now that they have allowed more slots, I have said I will play the game, but you can not handle that, so try and put me off. I do not mind discussing SWTOR, but I do not like posts like yours there telling me what I should do, aiming it at me, and not SWTOR is what gets my stress levels up. If the plan is try and put me off SWTOR then it is working, but to me off posting about SWTOR, it will never happen. From now on I will ignore any posts specifically about me and other posters who may or may not like / play SWTOR (not including the non specific millions who quit SWTOR), but will respond to comments on and only on SWTOR. Star Trek Online - Best Free MMORPG of 2012 |
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1/10/13 7:37:15 PM#42
Sadly, I have no idea if this game will ever get out of its current mediocrity, but three years from now, if all goes well, we might have JTL type space combat, revamped planets with day night change, no exhaustion zones, less loading screens, decent mob AI, dynamic content, customizable housing, cutscenes with camera movement and graphics cranked up from 2005 level to 2010 level. Oh yeah and maybe Pazak, Swoop Racing and other things todo than grind the same type of kill X content, over, and over, and over again.
let me know when that happened and I'll give it another shot. Oh wait, I'll be playing 64-bit Star Citizen by then in Cryengine3. And Elite. And probably World of Darkness or Titan. And enjoying my lifetime TsW sub.
Bottomline: Bioware, too little, too late (probably never) Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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1/10/13 7:54:56 PM#43
Originally posted by FromHell Well guess mostly +1.5 million of former players are in the same boat as you are.
They might add some of the above but what I don't see hitting the game anytime soon is sandbox game play. Features that would give some life to the game and resurrect it from the graveyard. |
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1/11/13 1:06:26 AM#44
Originally posted by Deewe please,,sandbox only works in smaller mmo it is fine to be able to build stuff and change the world not so fine , when a group of newbie players destroying it for the lolz GW2 have learned the lesson,,mostly removing possibilities for players to ruin gameplay for others |
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Originally posted by simplius And preserving a sterile game world is worth killing any ability to have variation in that world? This perspective to me represents the most control-fixated, change-fearing of the game dwellers. Keep it on rails, it's the only way that my status quo is preserved and I don't have to react to the riff raff. /gets back in bubble You want to throw away your money developing something stupid, go ahead. |
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Originally posted by superniceguy I read your posts SNG and think you do a good job of being objective. I mean I do see that you are unhappy with the game, but your posts are generally more civil than mine. You want to throw away your money developing something stupid, go ahead. |
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1/11/13 4:02:32 AM#47
This game needs more then just transforming.. It needs a NGE.. lol This game plays as a single player RPG like KoTOR for the Xbox.., and not even remotely deserving of a $15/month sub fee.. Too few zones/planets to explore and adventure in.. I hate that 90% of the planets become obsolete once you outlevel them.. BORING!!!.. The plants feel like a maze of breadcrumbs.. The classes I don't mind.. The crafting has good intentions, but are generally worthless compared to other rewards and the time it takes to make what you want.. I've always hated games that treated crafting as the bastard child no one wants.. Why should I spend weeks and months getting my skill to max ONLY to be left with a "couple" recipes worth a damn.. LOL |
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1/11/13 5:46:31 AM#48
Originally posted by ignore_me variation is not the same as sandbox any game with a certain population will have toxic elements,,hackers,scammers,trolls letting those guys do their stuff can be devastating for a games population and no matter what you do,,any mmo is still scripted,,the only real difference would be in PVP |
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1/11/13 5:55:55 AM#49
Originally posted by ignore_me SWTOR is the sequel to the KoToR series and made by Bioware. So people shouldn't have expected any different from Bioware than a game with a main story, side missions, voice overs, and light/dark side dialogue options. However, I'm sorry to see they dropped the ball with everything else. Way too many side quests, an imbalanced side quest to class quest ratio. They also homogenized the classes, nothing like classes were in KoToR. Also, classes in KoToR felt powerful as they grew in the force, whereas classes in SWTOR feel rather weak comparitively. |
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Originally posted by simplius Given the average incidence of these behaviors across a number of games, I still think this is an isolationist pro-sterile environment argument that you are making. For every troll and scammer there are 15 people willing to expose and do battle with them in game via non-pvp means. Communities largely police themselves, and when that fails the company will generally do the rest. Without risk there is no success. Without danger there is no adventure. Without a population you have a single-player game whether there are people playing the game concurrently or no. You want to throw away your money developing something stupid, go ahead. |
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Originally posted by nate1980 No I'm sorry. When they said things like "new evolution in MMORPG games," that deprived you of the expectation argument. Also considering that SWTOR came after a much more detailed SW IP game, the discrepancy between the two became in itself a problem. KoToR at least had the D20 system and meaningful choices concerning light side and dark side. SWTOR does none of this. I think if it would have been a KoToR MMO I would have been happier with it. You want to throw away your money developing something stupid, go ahead. |
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1/11/13 2:23:13 PM#52
Originally posted by ignore_me
NGE killed SWG. Get over it like the rest of us did in 2005. |
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1/11/13 2:35:13 PM#53
AH swtor...how I don't miss thee...how I can remember the empty barren planets...how i can remember the hand holding from objective to objective...how i can remember the bland and generic story...how i can remember the mechanics cloned off wow almost exactly...but with less polish...how i can remember the terrible unbalanced boring bg zones and the even worse open world pvp zone....Ah swtor..you went f2p didn't you? Makes sense...but I heard you have one of the worst F2P models ever concieved...ahh swtor...how I wish people didn't hype you up when they knew deep down the garbage you would provide us. Maybe next time people will be more cautious and scrutinize things more...probably not though.
The best part of Swtor was the cinematic..... |
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1/11/13 2:43:42 PM#54
Originally posted by simplius Yet EvE has 50,000 concurrent players in one linked universe and most themeparks have servers of 2-5k linked only by 20 person instances from cross server LFG. How does that work again?
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1/11/13 2:46:41 PM#55
Originally posted by nukempro Sadly the cinematics are screwed up with static camera 100% of the time. Didn´t see the camera move even once in the whole game. Pretty lame direction if you ask me... still better than GW2 with the cardboard characters talking in front of random background, but that doesn´t make it good Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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1/11/13 2:49:40 PM#56
Originally posted by FromHell I think they mean the opening cinematics at character create.
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1/11/13 2:53:16 PM#57
Yeah, sorry for not being clear..I meant the CGI cinematic with the army of sith storming the Jedi Temple. That was great! I still agree with the in game cinematics as well though...I don't play GW2 anymore either...I didn't dissapoint as much as SWTOR...but still I got tired of it very quickly. Im hoping expansions draw me back in, im not gonna worry about it too much though. I have lots of other good games to play.
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1/11/13 3:00:24 PM#58
Originally posted by simplius Satisfied as a F2P user? Lol, not really. F2P users of SW:TOR are totally gimped and nerfed in every way imaginable. You literally have to pay (either through Cash Shop or through subscription) to experience the game as originally intended, which is stupid anyway because it totally defeats the purpose of F2P. If this game was F2P to begin with, then yes, you would be onto something. But with that said, I wouldn't be surprised if certain things were still limited. This is Bioware and Electronic Arts we're talking about here, after all... |
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1/11/13 3:06:34 PM#59
Originally posted by ignore_me You do know what the words "evolution" and "new" means, correct? If SWTOR is anything, it is an evolved MMORPG from the traditional themepark, due to its fully voiced over quests, with the ability to choose dialogue options in both solo and group settings. A lot of the times your choices don't matter, but sometimes they do, and they do in your class story. I don't recall your choices really mattering in side quests in KOTOR either. SWG and SWTOR is apples and oranges, you can't compare the two and that's coming from someone who loved SWG. |
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1/11/13 3:15:34 PM#60
Originally posted by nate1980 Voiced dialogue isn't new or an evolution mmo's had it before swtor...what it actually was..was a gimmick. The plan worked pretty well too...draw people in with false promises and hyped up "story"...then deliver content and mechanics that copy wow but are a step down. While at the same time just barely delivering the promised "story driven expierience". Personally the story didn't pull me in at all and I found it to be rather bland. |
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