| 122 posts found | |
|---|---|
|
12/21/12 7:04:44 PM#21
Originally posted by Sevenstar61 To be realistic, and I do play SWTOR so I have no axe to grind, the free month given out was as the games population was tanking and they needed to report the active subs to their investors that month, to say it was in appreciation is disingenuous at best.
|
|
|
Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
12/21/12 7:06:46 PM#22
Originally posted by ObiClownobi No matter what their intentions were... free months is free month - it pays in full for the Makeb expansion /grin
|
|
12/21/12 7:13:32 PM#23
Originally posted by jtcgs see i agree with this right here but some people will always blindly never admit when a company is at fault and continue to support them no matter what they do . It sucks i know but thats what free will is all about .
This game went free to play because it was on a one way trip to the fastest shut down in the history of big budget mmorpgs. Anyone who knows the EA louse story will tell you he was 150% right with every single thing said. This game continues to not get it and what its player base wants. People are playing it now because its free to play and im sure some subbed as 15 bucks isnt much money. But instead of saying hey you guys are believing in us again we can make things right and get back more and more subs , they decide to rip off their own playerbase selling free patch content to subs with the new planet and nickle and diming everyone with stupid gambling packs.
|
|
|
12/21/12 7:21:06 PM#24
Making limited time products is nothing new nor is EA the only coorporation doing it.
The answer seems simple to me - don't buy it if you don't want it. I want to be Uncle Owen again. |
|
|
12/22/12 3:16:26 AM#25
Personally what rubs me the wrong way is that the whole liveday shenanigans was just made up to promote their shopitems. I mean there are lots of reasons to put RL seasonal holidays into a game ... but that has got to be the worst. I'll bet veterans day, independence day, valentins day etc are next. Up to now we had: P2P = Pay to Play F2P = Free to Play B2P = Buy to Play P2W = Pay to Win Congrats to EA for creating a new one: P2C = Pay to Celebrate. |
|
|
12/22/12 7:42:02 AM#26
I have to admit , anyone who thinks that free month wasn't specifically because they were past the bleeding and on the life support stage for subs at the time really is not being honest or truly gullible. Like the game or not , (and am considering coming back to try it again here ), the only reason a massive budget tripple AAA mmorpg like SWTOR gave a free month barely 6 months after launch was due to the publically stated failure in sub/retention numbers. EA's financial reports early to mid 2012 admitted as much. They did not give a free month to be good the players , they gave a free month to try and salvage what subs they had at the time just a little longer till F2P cartel shop time. I don't quite grasp how some of you can spin everything SWTOR/Bioware does as "good" while accusing others of being the opposite/haters. It's fairly hypocritical wouldn't you say ? EA has admitted they have failed in expectations , massively , why try and make everything they do positive spin ? It's obvious they made bad decisions in the past , couldn't current ones be bad also ? EQ devs made idiotic decisions at times and die hard fans would (including myself) would call them out on it then ,I just don't understand trying to spin everything positive. |
|
|
erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
12/22/12 8:21:24 AM#27
I hate the get it now or it will be gone tactic. Kind of reminds me of the timeshare guy trying to convince you what a great deal it is, the only problem is you have to do it right now. The same with car salesman, I can only offer you this deal for a limited time. It just shows me how greedy and cheap EA has become, acting like used timeshare sales folks.
|
|
superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
12/22/12 8:41:31 AM#28
Originally posted by SuperDonk I do want the stuff, but I am not wasting Cartel Coins (which are only attainable by spending real money) on them, as rather spend the CC unlocking parts of the game to make it more viable in F2P If they had done an event and earned special Life Day tokens or whetever to get them, then I would do the event and get the items. They did a couple of events since its release, the Raghoul one I missed but the 2nd one I did not, and it was a bit of fun - One part had you help a robot finish a race as the competitors were cheating and another part was finding some items. It just seems now they have the Cartel Market in, they are exploiting that instead of coming up with some fun events. If they had stuck the items on some existing vendors and could be bought by in game credits or commendations, then I would have played the game (if I did not have enough credits or commendations) until I had enough to buy them If they had only given this stuff to subscribers, and you had to subscribe to get them, then I may have even subscribed to get them But to put them on the Cartel Market and subbers even have to buy them with real money through Cartel Coins, is just scummy, especially every single Life Day item. In SWG they gave some items free by clicking on the Life Day tree, and then the rest were acquired after doing an event, and even had a leaderboard to see how many trees you all could decorate or how many presents you could stomp on within 30 mins. Also there was another short mission to get a stap, and some other goodies, which just incvolved travvelling around the planets and questioning NPCs, which probably took 30 mins to do, as I created something similar using Chronicles system within that time. Almost every other MMO does an event too. Games are meant to be played, not payed (and payed some more)!
Star Trek Online - Best Free MMORPG of 2012 |
|
12/22/12 10:15:22 AM#29
Originally posted by Sevenstar61 I mean seriously? We are that low that people need to find such excuses for explaining the price of a DLC on top of the sub? |
|
|
12/25/12 4:54:28 AM#30
What a train wreck this game has become. I know there have been worse MMOs but I can't think of one right now
|
|
|
12/25/12 6:15:56 AM#31
The F2P model is just not right, they try to make money on stuff that really should be sort of basic gameplay. I mean, limited XP? Limited commendations? The road they have taken with creating disadvantages and try to make you pay to get rid of them. What i would prefer, and pay for, is to get something tangible for my money. DLC, sure, and advantages no doubt. The current model will never get any money from me, i see a challenge in not paying. Sure, i run around alot and level slower, but so what, LOL! |
|
|
12/26/12 6:42:42 AM#32
Originally posted by IG-88 This. I have no problem with F2P/Freemium games, but their monetization scheme has to make sense. Right now, there is almost nothing in the CM that is enticing to a thinking customer who actually considers price vs. value before throwing money at the screen. Not only does this not help keep F2P players, but it also drives subbed players who feel slighted at the fact that they have received almost none of the free content they where promised (Just take a look at their forums). Everything in the CM, from gambling packs to $18 mounts that are not account-wide to charging subbed players $10 for a content update, just screams "SHORT-TERM MONEY GRAB". EA clearly doesn't care about the long term health of the game, they just wanna try to recover their loses as soon as possible and that's it. |
|
|
12/26/12 6:47:05 AM#33
You know, for all that people talk about the 'horrible PR' on official and external forums, I don't think it makes that much difference. I'm watching a Facebook conversation right now where a bunch of people are picking a new MMORPG. No one cares about any of the PR, good or bad. People are talking about their own experience, and generally speaking, it's good. Join the League For Gamers. |
|
|
12/26/12 7:03:44 AM#34
Originally posted by lizardbones That is very much true. However, those types of players (i.e. the kind that doesn't care about a company's behaviour/direction) do not stick around for a very long time, which is exactly the opposite of what an MMO looks for in their playerbase. The key word in your sentence is "new": Those players will not be new forever, and at some point they will either invest themselves in the game or leave. Guess which of those two outcomes bad PR promotes? |
|
|
superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
12/26/12 7:14:27 AM#35
If people are new to SWTOR they will soon wise up to the ways of the game, like millions did at launch. The game had nothing but good PR then, but people soon saw through all the crap. It does not matter too much with the Life Day items being lmited as you would only want them around christmas, although I bet they will start to do this more with other stuff. Even LOTRO does limited time mounts, so chances are EA will come along and do more non-seasonal items too, but at least LOTRO adds in seasonal events too. EA think that just chucking stuff on the market is what makes F2P a success. They seem to have given up adding gameplay, and just using the cartel market for more money from subscribers. Having some items on the CM would have been ineviitable, but not doing an event or giving out at least one Life Day item for free to subscribers, is just rotten. Other MMOs use F2P to make the game viable but you pay for what you want instead of sub to all of it, but if you want all of it you sub. In SWTOR no matter how you play in F2P, it always pushes you towards subbing more so. Instead of the locking out UI bars, reduced XP and quest rewards etc, they should have made a planet or two after Corusant / Dromund Kaas purchaseable, and up to level 15 the same as the trial completely free and less restricted. Purchasing more content with loads of gameplay feels more value for money than having the game restricted.
Star Trek Online - Best Free MMORPG of 2012 |
|
12/26/12 7:51:42 AM#36
Ohh Nooo Reduced EXP... the horror
Sorry But I'm not a content locust and personally think to many games now-a-days have the easy button exp grab set to high. I've stopped playing games because it felt like the publisher was pushing me out of a zone without seeing everything there was to offer before it reached "level cap" for the area.
Ohh NOOOO I need to buy another hotbar to be superkoolelite. Yeah well, if you feel the need to be superkoolelite then you can easily plunk down some cash, it takes very little, heck Subs do it all the time OHH NOOO I can't grind instances/PVP. Well to be honest if that is a complaint then you obviously knew nothing about the game so you can just suck it. They flat out said this is a story driven game. They even went so far was to suggest that the PVP was an afterthought. Instances are not what make a game. End content is not what makes a game, the WHOLE GAME is what makes a game. Just becuase a single aspect sucks does not invalidate the game. (it only validates YOUR OPINION of the game)
I did take a break from the game. FOR 1 REASON, It was simply WoW in space and I hated WoW. Yes of course there are limites to the F2p and premium accounts. they need to put some sort of restrictions in order for people to buy things. Why does AION survive (personally that game is also a loaded pile of donkey scraps) Becuase the audience that it targets has a giant "need" to have their anime looking stickfigure females in huge frilly goddess gear.
Ok there are a few things thta I have beef with in the f2p model Not being able to increase the size of my money pouch. In the long run this sucks Not being able to trade or send mail (However While I have a beef I do feel it is justified as they are trying to stop gold farmers/laundry mules from saturating the f2p level, yeah yeah I know all they have to do is get prefered status but at least they are forcing them to do what every other GF has to do is at least invest in the game)
SWTOR was not going to be SWG2, They flat out said this. Quit with the "it didn't live to my expectations" becuase they flat out said what they were going to do if it didn't meet you expectations then you obviously were looking at a different game. I'm not a SW fanatic, a SWTOR fanatic, Heck the only reason I'm playing right now is because it is f2p. I went to the show knowing what I was going to get and expecting exactly what I got, so how could it be bad? |
|
|
12/26/12 8:46:57 AM#37
Originally posted by mrrshann618 They said there would be large scale , I believe 100 on 100 , massive battles on Illum. It was advertised directly by them. That's what I wanted to play , and then they revealed they were clueless on their own game's capabilities , and clueless on how to have a large scale PVP planet. They advertised Illum gameplay then abandoned it (going on a year now). How is that not failed expectations for me ? |
|
|
12/26/12 9:29:30 AM#38
Originally posted by MMOdad72 So What you are saying is that the ONLY reason you wanted to play SWTOR was for Illum.
I personally never had that much in the way of problems on Illum, then again I'm not a PVPer. However acting on the few times that I did play all I saw were people running around like lemmings, taking control point A then the WHOLE MOB moving towards B. Is that EA's fault for crappy PvP?
They gave people Illum to kill each other. Yeah not much else to do there (if you ignore the PVE aspects) but isn't that what PvP is all about? Ganking, crushing, destroying the enemy and hear the lamenting of you enemies?
Or is it all about grinding for Uber gear?
If your answer is Uber gear then refer to my comments about grinding and instancing. End game isn't the game There are/were/have been many PvP oriented "arena" combat games out there where all you do is kill the other person. yeah there may not be Star Wars themed ones, but that is not the problem of EA, That is the problem of the IP owner.
You can blame EA/Bioware all you want for a "empty Illum" but if you want 100 vs 100 then you need 200 first. That requires people to be there, even a crappy PvP system (which as far as I can tell the only difference is the controller behind the toon) can be fun with that many people there. You just have to have had the people there in the first place. I blame peoples feeling of entitlement or needed to be rewarded for EVERY STINKING LITTLE THING as more a downfall of things rather than the WHOLE blame being on the developers shoulders.
Just to point out. early MMO's had absolutely CRAP systems in place but people LOVED them. That points to me that the blame is NOT wholely on the developers side. |
|
|
12/26/12 9:40:13 AM#39
Originally posted by mrrshann618 EA/Bioware themselves admitted they screwed up Illum and didnt know how to fix it. You don't have to white knight for them on everything ,(but obviously are going to ) even they admit they f'd up on this part. You admit you aren't PVP'r yet you try and say its the players fault. EA/Bioware had terrible design for Illum along with their horrible coding not being able to handle it correctly even in its crappy design. Sorry to say , but they advertised it , pushed it ,and it didnt work. That's a failed expectation. And yet some want to spin it even on this issue that the developers themselves admitted they were cluess on what to do about it. |
|
|
12/26/12 9:54:49 AM#40
I'm being a "white knight" more as a stance against people's feeling of entitlement, against people's "dismay" that it wasn't SWG2, agsint people's "I hate this aspect of the game so you should feel bad becuase you don't hate it too" feeling that a lot of the SWTOR bashing threads project.
I was not there for the attempted fixing with the rackghoul patches. I had alread jumped ship for the reasons I've already stated. I'm definately NOT a WHITE knight to the cause. I know that they flat out admitted that Illum was a Failure, however what is their incentive for fixing it if EVERYONE simply boycots it and jumps ship? Why fix a sinking boat if everyone has already left? However you can play a free game, no investment truely needed with as much fun as any console game, for free, for up to 2 characters without buying anything, for free, with ability to unlock further aspects such as race, for free. Not sure why so many people bitch about a completely free game except for a feeling of entitlement.
Problem is it is a cyclic argument Players: I'm not comming back until you fix this BS!!!!! Bioware (not EA): We cannot divert resources needed to fix "at this time" unless we can show EA (who has a history or yanking projects) that we can actually actract people, Hey Lets see if the "Fad" of f2p will work long enough so we can fix this! EA: GIMME MONEY!!! Players: Your f2p Model is Crap, I can't be leet for free!!!! Bioware: If your Leet why pay for anything? At least we do not force you to buy endurance/action point potions like alot of other f2p games. You get the whole meat and potatos of the game for free. EA: GIMMEE MOOONNEEEY!!!! Player: Yeah but your f2p is epic-fail I'm not comming back till it's fixed to my liking Bioware: we cannot divert resources till we can prove we can make money for fear that EA will pull plug EA: MOOONEYYY!!!!!! |
|