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12/05/12 4:13:30 PM#141
Originally posted by Draron Sadly, I know about reverse engineering.
Anyways, it doesn't discount what I said, about crafting being boring and useless.
Crafting I suppose is kept alive only because of EA's new patches when "they" raise the bar. I suppose it's "usefullness" becomes "necessary" when item-bonus's gets outdated. It's still boring. Stats go up by 10% .. wooptie-doo. joy. It's WoW all over (Except WoW had interesting craftable items).
While I question why you went to the official forums ... what was the second result? Want a nice understanding of life? Try Spirit Science: "The Human History" |
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12/05/12 4:21:35 PM#142
Alright, we're going in circles. We can call it quits here? Crafting in TOR has it's uses despite what you said before, they're just not to your liking so you think it's useless.
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
12/05/12 4:26:29 PM#143
Originally posted by Karteli I love flashpoints, I have adrenaline rush when I go through lost Island. Much better instances that any game I played before... especially HM.
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12/05/12 8:17:39 PM#144
Originally posted by mnwild1998 You DONT need stims for anything bro. Thats unless you suck and need stats well above required. I still remember people like you telling others "you need AT LEAST Tionese for HM FPs" and we were farming those in blue quest gear in second week rofl Originally posted by Draron Wrong wrong and wrong You dont have a clue what is the "path to endgame" The best and most efficient way to get BIS mods is to shop for various other classes gear and other sets from your class (specific pieces with desired mod). I used to have 5-7 same pieces just because they contained BIS mods (be it mod or enhancement). You are very poor when it comes to "how to gear yorself up" Originally posted by DraronExcept for BioChem, no it does not. Its useless and just a money sink. And you can gear lowbie alts, but thats also pretty pointless. |
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12/05/12 8:49:49 PM#145
Endgame gear has augment slots to fill up. Players make those. Not going to go back and forth, but it's simple as that. |
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12/05/12 8:52:38 PM#146
Originally posted by mikahr You can deconstruct any end game gear and craft it. There are crafters in game making tens of millions doing this as end game gear sells for 1-2 million a piece or 100's of thousands for mid-tier purples. People need a cash sink anyway and dailies give enough money for new 50's to buy some items much better than HM's or daily coms will give and even better than Black Hole items.
Crafting is becoming MUCH more than you are making it out to be. You obviously have a very dated opinion. Obviously there is a ton of room for change. |
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12/05/12 9:00:18 PM#147
Originally posted by Draron Do you guys even read what you quote? Since the answer to what you asked is in the quote.... Yes they CAN be crafted, and YES its by far least efficient way to do it (augments are only crafted (well not entirely true, but lets leave it at that, just to say i have plenty of non crafted purple augments)). And Lost Island requires Tionese or equivalent with NO stims (and 4 players that dont suck, if you cant pull it off, well, problem is you). Originally posted by Tamanoushere are crafters in game making tens of millions doing this as end game gear sells for 1-2 million a piece or 100's of thousands for mid-tier purples. People need a cash sink anyway and dailies give enough money for new 50's to buy some items much better than HM's or daily coms will give and even better than Black Hole items.Man, now i understand why people say Tionese is requirement for T1 HM FPs. |
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
12/05/12 9:03:03 PM#148
Originally posted by Tamanous What about augmentation kits MK-6. Everybody needs them at end game and you can't get it in any other way than crafting. LOL just noticed I repeated what Draron said /grin. The best looking double lightsaber in game - Truthseeker - see my sig, is also craftable, though you can get a bit better (pulsing gem in the middle) from cartel box /grin
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
12/05/12 9:07:12 PM#149
Originally posted by mikahr Story mode I agree. Hard mode can be tough, but if you have good players who know what they doing sure. But that is normal with every MMO. No way you can do it with Pug (not geared pug).
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12/05/12 9:08:34 PM#150
Originally posted by Sevenstar61 This is what I was saying. |
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12/05/12 9:11:40 PM#151
Originally posted by Sevenstar61 I talk only of HMs and NiMs since story modes have absolutely no purple requirement. And, gosh, as i said 4 PLAYERS THAT DONT SUCK. PUG can also have 4 players that dont suck. Rarely but it happens. Originally posted by Draron No, you were saying something else and then edited it, but NM. Originally posted by Sevenstar61 Gasp, no nobody NEEDS them. You DONT need augments for ANYTHING. Those are NOT required. |
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12/05/12 9:18:55 PM#152
Originally posted by mikahr I've been very lucky with HM's so far as my guild helps me through and they are well geared. I've healed each one with no deaths (other than a BH blowing himself up with too much aggro in about 2 seconds) and I am an operative med/conceal hybrid and not spec'd full med!
What I do like though is the expanding choices for getting gear (not so much pvp but pve for sure). Crafted items is pretty much a must to excelerate gearing up. You can earn millions of creds a week through dailes and even a fresh 50 can buy a 27 rated gear piece from the AH which is far better than columi you get from HM's. A 100-200k is earned easily with some fast daily runs so 25 rated purples can even be picked up every couple days if on market.
I've also seen rare orange slot gear selling well and all are an option to buy and augment slot to gear yourself or even companions up. Want set bonuses? Buys some Black Hole armor bits with comms and throw in any set. Takes about a week to gain enough for 1 or 2 pieces depending on how hardcore you do. Still learning all the new stuff but of course the community waits on Bioware still for far more promises not kept than kept. |
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12/05/12 9:29:48 PM#153
Originally posted by Tamanous Or you can just run 1 week of FP/SM EV/KP OPs dailies/weeklies and skip weeks of farming credits and end up with same/better stuff. And NO, you cant earn millions of credits/week from dailies (unless you have few alts, but since it takes 3-4 hours to run them all, well), it would take 1 week of dailies to buy 1 mod, and you need 25 for full set. So, by all means, do it your way. |
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
12/05/12 9:34:05 PM#154
Originally posted by mikahr LOL maybe not required, but everybody wants them /grin
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12/05/12 9:36:49 PM#155
Originally posted by Sevenstar61 "Want" and "Need" are 2 completely different things. Personally, i dont see a point in augmenting your gear, but then, i also dont see a point of gear treadmill in general (except to make you feel very hamster like and i dont really have a need to feel that way). |
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
12/05/12 9:41:02 PM#156
Originally posted by mikahr And personally I love augments... isn't it great we are all so different:) makes life so exciting :)
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12/05/12 9:45:19 PM#157
Originally posted by Sevenstar61 Many people like augments. But i dont see how its related to crafting being useless (except BioChem ofcourse, but instead making other crafts useful they decided to bring BioChem near uselesness). |
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
12/05/12 9:57:09 PM#158
Originally posted by mikahr It's related because of crafting augmentation kits (and augments) :) Cheers:)
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12/06/12 4:10:11 AM#159
Originally posted by Sevenstar61 Yes, you can craft a lot of useless stuff. And? |
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12/06/12 5:59:35 PM#160
Originally posted by mikahr many =/= most ;)
The augment system the way it's implemented makes tending gear for character and companions tedious. LotRo system is far more convenient and gives much more freeness to the players.
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