Trending Games | ArcheAge | WildStar | Elder Scrolls Online | Archlord 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,801,507 Users Online:0
Games:725  Posts:6,196,485
BioWare | Play Now
MMORPG | Genre:Sci-Fi | Status:Final  (rel 12/20/11)  | Pub:LucasArts
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

4 Pages « 1 2 3 4 » Search
66 posts found
  superniceguy

Apprentice Member

Joined: 2/17/07
Posts: 2251

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

11/20/12 4:24:27 AM#41
Originally posted by lotaparty
Originally posted by Mogcat

So I get free to play Star Wars for a laugh. Ive read all the rage here and I just want to see what its like.

I get in and man its really fun. I thought the combat was going to be press your button 100000 years later it responds but no its pretty responsive. Theres something fun about running around blasting things in the face or wielding a lightsaber. The combat is not that bad. The story quests are really good too I was having more fun with them then I though I would.

Then theres free to play I read all the stuff here and was preparing my defenses for the monetary onslaught that would be coming my way from EA! OOOHH SHIII- Oh wait.. whats this.. It doesnt seem that bad at all. I was scanning the shop for things that would piss me off or restrictions that I would send me reeling away at lightspeed. Nope. Most of the cash shop has useless crap I dont want. The only things that annoy me are credit restrictions and the quickbar thing like seriously EA give me my god forsaken quickbars. Otherwise I dont give a shit about anything else. I just want my co op story which ive got for free on every class. Honestly I cant see the nickle and diming.

Dungeons? meh I guess if you really care about them, flashpoints meh, mail meh, warzones meh, operations meh, space combat LOL, umm what else, titles id like but i can live, some character customisation whatever, the galactic trade network dont care why would i sit on the ah when im just for the story. Restrictions on companions i guess is annoying but i dont really care about them cause i like my blaster better. no epics dont care not in it for epics.

Feels like I got a new online/co-op kotor for free and just have to pay for all the extra stuff. Been playing with my friend who was subbed before and its fun doing the story with him. Hes having fun Im having fun. Its for free everybody wins.

I mean.... pewpew its star wars!

i am enjoying it too .good for ya :)

I agree, especially as the OP has no intentions on paying anything. SWTOR needs more players like the OP so EA does not have enough money to keeo the game running!

  Winterizer

Novice Member

Joined: 5/25/04
Posts: 67

11/20/12 4:52:16 AM#42
Originally posted by Mogcat

So I get free to play Star Wars for a laugh. Ive read all the rage here and I just want to see what its like.

I get in and man its really fun.

Yes the game is really fun and I have played since launch.

 

The big problem is that so many listen to the butthurt haters and think the game is really bad when in fact it is not.

 

Have fun in SWTOR :)

  Omnifish

Advanced Member

Joined: 2/16/11
Posts: 608

I'll kick your a**e so hard, you could build a swimming pool in the footprint!

11/20/12 5:20:53 AM#43
Originally posted by MindTrigger
Originally posted by Mogcat

So I get free to play Star Wars for a laugh. Ive read all the rage here and I just want to see what its like.

I get in and man its really fun. I thought the combat was going to be press your button 100000 years later it responds but no its pretty responsive. Theres something fun about running around blasting things in the face or wielding a lightsaber. The combat is not that bad. The story quests are really good too I was having more fun with them then I though I would.

Then theres free to play I read all the stuff here and was preparing my defenses for the monetary onslaught that would be coming my way from EA! OOOHH SHIII- Oh wait.. whats this.. It doesnt seem that bad at all. I was scanning the shop for things that would piss me off or restrictions that I would send me reeling away at lightspeed. Nope. Most of the cash shop has useless crap I dont want. The only things that annoy me are credit restrictions and the quickbar thing like seriously EA give me my god forsaken quickbars. Otherwise I dont give a shit about anything else. I just want my co op story which ive got for free on every class. Honestly I cant see the nickle and diming.

Dungeons? meh I guess if you really care about them, flashpoints meh, mail meh, warzones meh, operations meh, space combat LOL, umm what else, titles id like but i can live, some character customisation whatever, the galactic trade network dont care why would i sit on the ah when im just for the story. Restrictions on companions i guess is annoying but i dont really care about them cause i like my blaster better. no epics dont care not in it for epics.

Feels like I got a new online/co-op kotor for free and just have to pay for all the extra stuff. Been playing with my friend who was subbed before and its fun doing the story with him. Hes having fun Im having fun. Its for free everybody wins.

I mean.... pewpew its star wars!

Call us back after about three or four weeks and let us know what you think then.

While I liked the game I agree with the above statement.

Reason being that the game throws up unresonable obstacles to your enjoyment.  Essentially the key enjoyment factor is the storyline quests, your pretty much moving towards seeing how the story unfolds as your primary motivation for playing. The problem is the game throws up endless boring grind missions to complete so your high enough level to see the next part. You don't really have a huge amount of choice in whether you do these or not as the XP isn't comparable in PVP or Space Missions, (which you wouldn't have access to anyway). You can argue that all MMO's have grind, but SWTOR does not mask it well or give you a variety of different tasks to do.

Couple that with the technical issues, rubber branding/major lag becomes an issue when your facing powerful enemies that need the right skill application at the right time and you routinely lag out at the wrong moment.  It just seems unfair rather then challenging as it was suppose to be.

Thing is you won't really understand that till you play the game for a length of time, maybe around till lv30 depending on class, so I'd hold off calling off critics as completely without merrit. Of course there are those who just love to troll this game but it does have some major flaws which is why it's had to go F2P.

As for the CS, charging for a quickslot bar is a step too far IMO.  It is setup to encourage you to sub, because if you can see yourself getting at least 3 month entertainment out of this it's worth it.  Dungeons/PVP/Customisation, you will want to give that a go when you start getting bored of the endless, 'kill 20 Imperials/Sandpeople/EvilPostmen', quests.

Give it time and you'll see what we mean..

This looks like a job for....The Riviera Kid!

  Ryukan

Novice Member

Joined: 11/06/08
Posts: 710

11/20/12 11:18:43 AM#44

I remember back when I felt just like the OP...for the most part. When the game first launched I was psyched to play something new in the Star Wars universe that wasn't a complete mess like SWG (which had some great gameplay systems in it). After a couple months I was getting pretty bored and at the 6 month mark I was completely bored and done with the game. The combat is decent enough for the traditional MMO combat, but pales in comparison to combat mechanics from MMO's like GW2 and TSW. The story elements start to get repetitive and wear thin when you have a never ending stream of "weapon of mass destruction" scenarios.

I came back to check out the F2P and it is meh, especially from the perspective of a previous subscriber. Compare the F2P setup of LotRO to SWTOR for previous subscribers and SWTOR's setup is poor. Also from a technical standpoint it seems like they haven't done squat to improve the client. Same crappy draw distance and I still have to run the game in windowed fullscreen mode because for some reason fullscreen mode runs like crap (never encountered this in any other game).

But may the Force be with SWTOR in it's future...it's gonna need it.

  Sevenstar61

Hard Core Member

Joined: 7/22/12
Posts: 1514

"But it was so artistically done..." - Grand Admiral Thrawn's final words

11/20/12 11:22:32 AM#45
Originally posted by superniceguy
Originally posted by lotaparty
Originally posted by Mogcat

So I get free to play Star Wars for a laugh. Ive read all the rage here and I just want to see what its like.

I get in and man its really fun. I thought the combat was going to be press your button 100000 years later it responds but no its pretty responsive. Theres something fun about running around blasting things in the face or wielding a lightsaber. The combat is not that bad. The story quests are really good too I was having more fun with them then I though I would.

Then theres free to play I read all the stuff here and was preparing my defenses for the monetary onslaught that would be coming my way from EA! OOOHH SHIII- Oh wait.. whats this.. It doesnt seem that bad at all. I was scanning the shop for things that would piss me off or restrictions that I would send me reeling away at lightspeed. Nope. Most of the cash shop has useless crap I dont want. The only things that annoy me are credit restrictions and the quickbar thing like seriously EA give me my god forsaken quickbars. Otherwise I dont give a shit about anything else. I just want my co op story which ive got for free on every class. Honestly I cant see the nickle and diming.

Dungeons? meh I guess if you really care about them, flashpoints meh, mail meh, warzones meh, operations meh, space combat LOL, umm what else, titles id like but i can live, some character customisation whatever, the galactic trade network dont care why would i sit on the ah when im just for the story. Restrictions on companions i guess is annoying but i dont really care about them cause i like my blaster better. no epics dont care not in it for epics.

Feels like I got a new online/co-op kotor for free and just have to pay for all the extra stuff. Been playing with my friend who was subbed before and its fun doing the story with him. Hes having fun Im having fun. Its for free everybody wins.

I mean.... pewpew its star wars!

i am enjoying it too .good for ya :)

I agree, especially as the OP has no intentions on paying anything. SWTOR needs more players like the OP so EA does not have enough money to keeo the game running!

No worry I am going to make up for this guy /grin


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  Sevenstar61

Hard Core Member

Joined: 7/22/12
Posts: 1514

"But it was so artistically done..." - Grand Admiral Thrawn's final words

11/20/12 11:26:49 AM#46
Originally posted by Deewe
Originally posted by grimal
Originally posted by Deewe
Originally posted by FrodoFragins
Originally posted by Mogcat

So I get free to play Star Wars for a laugh. Ive read all the rage here and I just want to see what its like.

I get in and man its really fun. I thought the combat was going to be press your button 100000 years later it responds but no its pretty responsive. Theres something fun about running around blasting things in the face or wielding a lightsaber. The combat is not that bad. The story quests are really good too I was having more fun with them then I though I would.

Then theres free to play I read all the stuff here and was preparing my defenses for the monetary onslaught that would be coming my way from EA! OOOHH SHIII- Oh wait.. whats this.. It doesnt seem that bad at all. I was scanning the shop for things that would piss me off or restrictions that I would send me reeling away at lightspeed. Nope. Most of the cash shop has useless crap I dont want. The only things that annoy me are credit restrictions and the quickbar thing like seriously EA give me my god forsaken quickbars. Otherwise I dont give a shit about anything else. I just want my co op story which ive got for free on every class. Honestly I cant see the nickle and diming.

Dungeons? meh I guess if you really care about them, flashpoints meh, mail meh, warzones meh, operations meh, space combat LOL, umm what else, titles id like but i can live, some character customisation whatever, the galactic trade network dont care why would i sit on the ah when im just for the story. Restrictions on companions i guess is annoying but i dont really care about them cause i like my blaster better. no epics dont care not in it for epics.

Feels like I got a new online/co-op kotor for free and just have to pay for all the extra stuff. Been playing with my friend who was subbed before and its fun doing the story with him. Hes having fun Im having fun. Its for free everybody wins.

I mean.... pewpew its star wars!

1) You didn't buy the game for full price

2) You haven't reached the point where the quickslot bar limitation becomes a problem

3) You haven't reached an endgame that doesn't warrant a sub

 

I bought the game because I really enjoyed the sith assasin story in the open beta.  I didn't have a well informed opinion of the game until hitting the level cap

CE owner that's been (and still is) subscribed since launch and followed the game development before it was even officially anounced:

FrodoFragins is 100% right.

Now about the responsiveness the combat isn't right. You'll notice it as soon as you're doing some (serious?) PvP or play together next to a friend/husband/wife or do multiboxing.

 

The story gets old after the first planet for too many classes and it's the same scenarii on every each planet with slight differences. 

 

Companions are required to play in solo mode unless you outlevel content, which is I must say prety easy.

Epics... well soon enough you'll care, trust me ;)

 

Finally as you're saying SWTOR ain't a bad co-op game but it's far from a good one in a 2012 world or what it could have been.

Story gets old in anything.  I've yet to play an MMO with a story that I didn't find boring after a while.  Still, the story in TOR is leaps and bounds ahead of its predecessors.

I've actually never had an issue with the responsiveness in combat and I have pvp'ed quite a bit.  But I have heard this brought up time and again.

It's a fun MMORPG but not nearly the epic game everyone was hoping for.

I've had a sub since early access and have just started playing again after a much needed break.

 

1) Story is supposedly what's sells TOR and well I was answerring to the above poster ;)

2) Here's some detailed infos about ability delay: (source)

 

Hello,

Updated: 12-29-11' (This is Continuing Thread 2)

Original Thread: Thread 1 -- http://www.swtor.com/community/showthread.php?t=84943
 

 

**BIOWARE RESPONSES AT THE BOTTOM OF THE THREAD**



Before you label me a Troll please read my Early Review here: http://www.swtor.com/community/showthread.php?t=76222

My Reflection of the entire Thread: 3000+ Replies (Read every single one), 120,000+ Views...http://www.swtor.com/community/showt...=95738&page=82


Other forums discussing this issue: 

(MMO-Champion) http://www.mmo-champion.com/threads/...r-break-SW-TOR

Incredible Post on Rift Forums - MUST READ! http://forums.riftgame.com/rift-gene...back-long.html


Video Examples of the Discussed Subject

Thank You - Baznasty (Thread 1, Page 87) -- WoW Example/Contrast MUST SEE!http://www.youtube.com/watch?v=mj6LD6H0ys8

Thank You - Sanchpanza (Thread 1, Page 123) -- TOR Example www.youtube.com/watch?v=TzP0xjNLyX4

Thank You - Samdbtto (Thread 1, Page 124) -- TOR Target Switch Responsiveness http://www.youtube.com/watch?v=GXlX5...1Xqqj_g-bLhNjO

Thank You - Badchx (Thread 1, Page 181) -- TOR Healing Issue MUST SEE!http://www.youtube.com/watch?v=r7NIn...ature=youtu.be

Thank You - Devolution (Thread 1, Page 210) -- TOR Melee Ability Delay MUST SEE!:http://www.youtube.com/watch?v=UwPT5...ature=youtu.be

Thank You - Hulduet (Thread 2, Page 89) -- TOR Ability Activation Timer: http://www.youtube.com/watch?v=R1T0OisXdew

Thank You - Badchx (Thread 2, Page 148) -- WoW/TOR Cast-Moving Responsiveness MUST SEE!http://www.youtube.com/watch?v=mUQ1J...ature=youtu.be


Note: Please, if you agree with these points and this subject, rate the thread. Perhaps this will raise Bioware's awareness. Anything we can do to make SW:TOR the best it can be because the truth is you and I are here because we want it to succeed and we see it's potential.

The game has been out long enough for the masses to finally realize the negatives. As people are getting out of the starting planets and the "new and shiny" feeling starts to subside, the cracks in this new wonderous world are becoming apparent.

Ability Delay and Character Responsiveness: -- It is not Latency or FPS Lag

I will attempt to discuss this issue and I will do so in a manner that I hope will make everyone understand it better. The "Character Responsiveness" for lack of a better term, is how "smooth" the game plays from your avatars perspective. I have played SWG and EQ to a lesser degree as well as Warhammer Online and several other MMOs and I must honestly say that Bioware has gotten this all too important aspect much better than any previous MMO that I have experienced (with the obvious exception, to which we will get soon).

You see, I really want you (The Reader) to understand the importance of this topic. To drive home "how" important this is. In fact I will say this: I am in no way shy to say that, the reason Warhammer Online, EQs, Rift, SWG etc. etc. could never "ever" get to anything near WoW subscriptions is the Character Responsiveness. All these games failed for many reasons, and a game "can" fail for many reasons and on many fronts but this single-one-category... is by "far" the #1 Reason why World of Warcraft is World of Warcraft.

Again, I must drive home the fact that no matter if you understand this issue or are new to the subject (and perhaps MMOs) or if you believe the game is fun and enjoyable and think that this is just a vocal minority piping up on something nonsensical. This is the undeniable truth and any game developer or serious gamer worth their salt will agree.


What is Character Responsiveness and Ability Delay? -- It is not Latency or FPS lag

It is the feeling of connection between the person behind the keyboard and the Avatar that is being controlled. Basically, the better the Character Responsiveness is, the smoother the Game Plays! You may HATE World of Warcraft and believe it is the worst abomination on the planet... that is fine. HOWEVER, you "must" objectively admit that it is the absolute, smoothest Character Responsiveness in a Western Available MMO ever. 

If you are a WoW player, and have played WoW with any amount of skill, competitiveness, you cannot help but cringe when in a Warzone in SW:TOR. It feels unresponsive, frustrating... as if something is wrong with you! but there is nothing you can do about it!

If you have never played WoW, perhaps you come from SWG or EQ2 or Rift etc. that is fine! You are WELCOME in this thread, it is not WoW Players against the Rest! I just "need" you to understand that SW:TOR is "noticeably" and "objectively" bad in this crucial department. I am not writing this because I am trolling or because I love WoW, on the contrary. I am doing this because I want SW:TOR to be amazing, I love so many aspects of this great game... but if this is not addressed it "will" die like every other one.


Why is this "so" important?! -- It is not Latency or FPS lag

From here on I will say 0.5 for emphasis but reality is 0.2, 0.3 (ANY) Ability Delay is unacceptable.

And here is the real problem. It is so important because MMO gaming has become so "tight", so competitive and so smooth (through WoW), that it is completely and absolutely unacceptable for an ability or animation to be delayed by 0.5 seconds.

0.5 seconds is a lot of time, to our visual cortex. 0.5 seconds is the difference between interrupting a CC of the enemy player or not (and thus being disadvantaged/dying). 0.5 seconds is the difference between landing a Taunt on the "add" that just came into the room and thus having it come to you or it one-shotting your healer and thus wiping on the Boss you've just spent 3 Days wiping to.

Zero Point Five Seconds is a ******* Long Time


Bioware, I plead that you dedicate as many resources as required (all if needed) to address this. You cannot cram story/companions/new flashpoints - operations... Class Balance into patches and hope that is good enough.

I hate to be a crazed doomsayer but I must state: Mark my words, if SW:TOR's Character Responsiveness and Ability Delay is not on par with WoW's by March-June it will be just another Rift.

Bioware, please see the importance of Character Responsiveness and Visual Stimulation of Ability Animation Correctness. It should be impossible for me to have an ability's cooldown activated without seeing it animate.... this is unacceptable. I just truly hope that this isn't a core coding issue or engine issue, because then we're f'd.
 

 

Notable Mention:


Thread 1 -- Page 133 -- Poster: ajjw

"In a game like WoW, if your previous spell's animation is still playing when you use your next spell, the old animation immediately ends and that of the new spell beings. However in TOR, if an animation is still playing, the game will not let you cast another spell, even if the cast time and GCD have already finished.

In other words, if a spell has a 2s cast time but a 2.5s animation, you'll be sat there looking stupid for 0.5s unable to cast anything after the first spell, whereas in WoW the last 0.5s of the old animation will be "clipped" (ie cut off) and you'll be able to cast a new spell immediately, the animation of which will also begin to play immediately."



Thread 2 -- Page 109 -- Poster: Reedful (Professional Gaming Experience)

His Proven Credentials: http://www.arenajunkies.com/user/174129-threatslol/

WC3 Tournament Player
WoW Tournament Player
CS:S Tournament Player

Attended regionals and most MLG events from 2008-2010

Xcore: On a personal note, I value input like this a lot as this is someone with a very high understand of the intricacies of "Competitive Combat Design". I realize that the view may be a little "Hardcore" but nonetheless it is invaluable and coming from an individual that is perceiving the "Gameworld" at a higher level. 

"Speaking from a professional gamer's standpoint, the game is simply unplayable. It is barely possible to outplay your opponents with a 2 second median reaction time. Olympic is .4, I'd settle for .8. It is hilarious how they were bragging about taking subscriptions away from World of Warcraft when anything in this game after the single player parts might as well have been made in 2003... by Blizzard, and then discarded so their game would actually be successful. 

I can interrupt my own instant casts. There's at least a 1 second delay on every single one of my abilities(even instants not on the global) with a professional gaming computer and 3 MS. I live right down the road. You should hire me, throw away the Hero Engine and maybe we can fix your issues. 

-- 

Say I'm CC'd by the door in Voidstar and I want to trinket to interrupt the cap - here we have a perfect example of how you've ripped off World of Warcraft almost to the letter with everything from the battleground style in this, "Warzone," to "Tenacity" AND it's cooldown, et al, holy moly. 

So anyway, here I am playing a WoW clone, stunned by the door. I trinket(I am not going to call it Tenacity because it is a blatant rip off of World of Warcraft and it hasn't established a real name for itself.) Nothing happens. Nothing happens for almost an entire global. I am spamming Concussion Charge. At this point I have only casted Tenacity, which does not use my global and I have waited for 1.5 seconds. Finally, the game registers that I have casted my PvP trinket, takes the cooldown 2 seconds late, frees me from my CC and allows my Concussion Charge spam to activate the ability except I get knocked back, the UI tells me my instant cast ability was interrupted and my Resolve bar has already decayed to 75%.

There is no saying, "hehehe don't spam your abilities." There is no saying, "well I still like the game anyway!" There is no saying, "well if everyone has the same lag, it's balanced!""


 

 

Bioware Responses



Thread 2 -- Page 123 -- Georg Zoeller

"This issue is under active investigation.

The complication is that there are actually a number of different issues with very different causes and potential resolutions lumped together in this thread.

All we can say for now is 'we are actively working on the topic of character responsiveness'."

Georg "Observer" Zoeller
Principal Lead Combat Designer








P.S.: It is not Latency or FPS Lag... also very important to understand

 

3) Fun.... I'd say not that bad. Difference being it lacks quality, polish and good game design choices.

4) Never needed a break as I took it very easy and knew what to expect.

 

SWTOR Ability Delay Fixed after January 24th Patch

 

Read more at http://www.swtorstrategies.com/2012/01/swtor-ability-delay-fixed-after-january-24th-patch.html#te0Gusmz0cQ7JL8i.99

All the video examples are dated before the patch.


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  User Deleted
11/20/12 11:27:15 AM#47
Originally posted by Sevenstar61

No worry I am going to make up for this guy /grin

Wow, you are going to make up for ALL of these guys?

Oh yes, have i mentioned F2P was done in a way to just milk current subscribers? I think i might have once or twice :)

  Sevenstar61

Hard Core Member

Joined: 7/22/12
Posts: 1514

"But it was so artistically done..." - Grand Admiral Thrawn's final words

11/20/12 11:30:07 AM#48
Originally posted by mikahr
Originally posted by Sevenstar61

No worry I am going to make up for this guy /grin

Wow, you are going to make up for ALL of these guys?

Oh yes, have i mentioned F2P was done in a way to just milk current subscribers? I think i might have once or twice :)

I don't feel I am milked. If anything I am willingly giving them my milk LOL.

My way of supporting the game I absolutely love.


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  Deewe

Novice Member

Joined: 5/02/08
Posts: 1976

11/20/12 5:30:26 PM#49
Originally posted by Sevenstar61
Originally posted by Deewe
**snip**

SWTOR Ability Delay Fixed after January 24th Patch

 

Read more at http://www.swtorstrategies.com/2012/01/swtor-ability-delay-fixed-after-january-24th-patch.html#te0Gusmz0cQ7JL8i.99

All the video examples are dated before the patch.

It's better but sadly it isn't and it's why the thread is still going on.

Especially the network synchronisation isn't fixed.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1853

11/20/12 5:39:29 PM#50
Originally posted by Deewe
 

1) Story is supposedly what's sells TOR and well I was answerring to the above poster ;)

2) Here's some detailed infos about ability delay: (source)

 

 

3) Fun.... I'd say not that bad. Difference being it lacks quality, polish and good game design choices.

4) Never needed a break as I took it very easy and knew what to expect.

 

1) Understood on the first point.  But every selling point on any and all games gets boring after a while.  Tera's combat. GW2's DEs.  TSW's story. Etc, etc. 

2) It was wholly unnecessary to post the details about the ability delay as I said I heard/read about it.

3) Fun/Not that bad/lacks quality, etc = all opinions; you can ask 1000 people and get varying answers every time.  Unless someone can produce concrete evidence that the game is in fact "bad" or "good", it's all subjective.  I, for one, like it.   Could it be better?  I think so.  Is it as bad as many make it out to be?  I don't think so.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  Deewe

Novice Member

Joined: 5/02/08
Posts: 1976

11/20/12 6:29:06 PM#51
Originally posted by grimal
Originally posted by Deewe
 

1) Story is supposedly what's sells TOR and well I was answerring to the above poster ;)

2) Here's some detailed infos about ability delay: (source)

 

 

3) Fun.... I'd say not that bad. Difference being it lacks quality, polish and good game design choices.

4) Never needed a break as I took it very easy and knew what to expect.

 

1) Understood on the first point.  But every selling point on any and all games gets boring after a while.  Tera's combat. GW2's DEs.  TSW's story. Etc, etc. 

2) It was wholly unnecessary to post the details about the ability delay as I said I heard/read about it.

3) Fun/Not that bad/lacks quality, etc = all opinions; you can ask 1000 people and get varying answers every time.  Unless someone can produce concrete evidence that the game is in fact "bad" or "good", it's all subjective.  I, for one, like it.   Could it be better?  I think so.  Is it as bad as many make it out to be?  I don't think so.

Quality? You are kidding right?

 

TOR is the apogee of uneven polishing and quality. While some parts of the game and engine really shines, too many of them are really lacking. It goes from the textures, through the UI, the combat... name it.

Compare TOR to Wow, Rift, even Lotro and then you'll see what quality means.

 

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1853

11/20/12 6:53:11 PM#52
Originally posted by Deewe

Quality? You are kidding right?

 

TOR is the apogee of uneven polishing and quality. While some parts of the game and engine really shines, too many of them are really lacking. It goes from the textures, through the UI, the combat... name it.

Compare TOR to Wow, Rift, even Lotro and then you'll see what quality means.

 

I've played all those....and I don't agree.  I have always found the game to be well polished.  The launch was one of the smoothest I have experienced.  I wasn't able to see the Illium disaster first-hand so I can't comment on that...(was still low level at the time).

But if you want to talk lack of polish....Vanguard at release was the epitomy of this.  So not sure what you mean.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  Deewe

Novice Member

Joined: 5/02/08
Posts: 1976

11/20/12 7:43:50 PM#53
Originally posted by grimal
Originally posted by Deewe

Quality? You are kidding right?

 

TOR is the apogee of uneven polishing and quality. While some parts of the game and engine really shines, too many of them are really lacking. It goes from the textures, through the UI, the combat... name it.

Compare TOR to Wow, Rift, even Lotro and then you'll see what quality means.

 

I've played all those....and I don't agree.  I have always found the game to be well polished.  The launch was one of the smoothest I have experienced.  I wasn't able to see the Illium disaster first-hand so I can't comment on that...(was still low level at the time).

But if you want to talk lack of polish....Vanguard at release was the epitomy of this.  So not sure what you mean.

Lotro's launch was even smoother.

 

Here's a few example about polisth/consticency

 

 

  • Taxi cost is 10 times the space ship fuel cost to go from one planet to the other
  • You can have Sith corruption on non force user characters
  • Your ship leaves the planet when you speak to the door* (enters it).
  • We can Holocom from anywhere but not manage emails the same way nor even browse the GTN either. So much for an advanced civilization.
  • We can use mail boxes from our ship but can't recall directly to them and mostly always pass in front of a mailbox to take off.
  • You can shuttle out and med rez anywhere but you can't recall to your space ship
  • We can force choke or nut kick droids or even force slap turrets.
  • Most Sith choices are about greed or fame.
  • Texts display of dialog choices too often does not fit the spoken lines
  • We have to take off to access to our space ship interior/bank.
  • Using a lift pops up a select destination when there's only one,
  • Non force user companions can also combat jump with as good skills
  • Melee characters needs to keep running between mobs without a boost to compensate the needs to do so versus ranged characters.
  • We find rare crystal nodes and artifacts in the open next to main roads.
  • There's no distinctive icon for all various resource nodes
  • There's no distinctive icon for all various quests types
  • There's no scale consistency on the maps
  • You "can" fly over a planet but you have a fog of war on the world map
  • Taxi use the exact same route for return travel meaning you always hit someone else coming from the same direction.
  • A one foot rock will stop your hovering speeding bike like you hit a wall
  • Falling down from 6 feet on a hovering speeder bike will hurt your character.
  • You can't force jump or use jetpacks without actually attacking something
  • It's impossible to fight with the shoulder flaps
  • Companions always gets in your way
  • Name tags are always on top of all others graphics and there's no hot key toggle
  • You can't close the quest tracker once for all. Same for the legacy popup.
  • It's faster to dismiss and summon your companion than to heal it
  • You can't one button sell grey items at the vendor
  • Managing mods between the character and companions requests you to write them down on a sheet of paper.
  • You can't deactivate a saber blade in combat would you like it to
  • Comapnions get stuck with saber bales drawn even out of combat.
  • Your companions can sell grey stuff but they can't sell anything else
  • Gear vendor prices aren't written in your inventory
  • Mobs and NPCs standing still. They are lifeless. Just standing there, chilling and doing 
  • nothing.
  • Any NPC can request a Sith lord (you) to sweep the floor for them
  • A Moff emails you a few hundreds credits as reward
  • Officers instead of grunts wears ammo bandolier
  • Trading with a vendor does not open inventory window by default but last used one
  • Some light weapon based weapons have recoil and Sniper animations include working a bolt action on the rifle, even though it doesn't need to chamber a new round.
  • On taxi rides you are in the driver's seat but can't do anything.
  • Can't add offline players to friend list
  • No display of gear price in the inventory

 

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1853

11/20/12 8:47:46 PM#54
Originally posted by Deewe
Originally posted by grimal
Originally posted by Deewe

Quality? You are kidding right?

 

TOR is the apogee of uneven polishing and quality. While some parts of the game and engine really shines, too many of them are really lacking. It goes from the textures, through the UI, the combat... name it.

Compare TOR to Wow, Rift, even Lotro and then you'll see what quality means.

 

I've played all those....and I don't agree.  I have always found the game to be well polished.  The launch was one of the smoothest I have experienced.  I wasn't able to see the Illium disaster first-hand so I can't comment on that...(was still low level at the time).

But if you want to talk lack of polish....Vanguard at release was the epitomy of this.  So not sure what you mean.

Lotro's launch was even smoother.

 

Here's a few example about polisth/consticency

 

 

  • Taxi cost is 10 times the space ship fuel cost to go from one planet to the other
  • You can have Sith corruption on non force user characters
  • Your ship leaves the planet when you speak to the door* (enters it).
  • We can Holocom from anywhere but not manage emails the same way nor even browse the GTN either. So much for an advanced civilization.
  • We can use mail boxes from our ship but can't recall directly to them and mostly always pass in front of a mailbox to take off.
  • You can shuttle out and med rez anywhere but you can't recall to your space ship
  • We can force choke or nut kick droids or even force slap turrets.
  • Most Sith choices are about greed or fame.
  • Texts display of dialog choices too often does not fit the spoken lines
  • We have to take off to access to our space ship interior/bank.
  • Using a lift pops up a select destination when there's only one,
  • Non force user companions can also combat jump with as good skills
  • Melee characters needs to keep running between mobs without a boost to compensate the needs to do so versus ranged characters.
  • We find rare crystal nodes and artifacts in the open next to main roads.
  • There's no distinctive icon for all various resource nodes
  • There's no distinctive icon for all various quests types
  • There's no scale consistency on the maps
  • You "can" fly over a planet but you have a fog of war on the world map
  • Taxi use the exact same route for return travel meaning you always hit someone else coming from the same direction.
  • A one foot rock will stop your hovering speeding bike like you hit a wall
  • Falling down from 6 feet on a hovering speeder bike will hurt your character.
  • You can't force jump or use jetpacks without actually attacking something
  • It's impossible to fight with the shoulder flaps
  • Companions always gets in your way
  • Name tags are always on top of all others graphics and there's no hot key toggle
  • You can't close the quest tracker once for all. Same for the legacy popup.
  • It's faster to dismiss and summon your companion than to heal it
  • You can't one button sell grey items at the vendor
  • Managing mods between the character and companions requests you to write them down on a sheet of paper.
  • You can't deactivate a saber blade in combat would you like it to
  • Comapnions get stuck with saber bales drawn even out of combat.
  • Your companions can sell grey stuff but they can't sell anything else
  • Gear vendor prices aren't written in your inventory
  • Mobs and NPCs standing still. They are lifeless. Just standing there, chilling and doing 
  • nothing.
  • Any NPC can request a Sith lord (you) to sweep the floor for them
  • A Moff emails you a few hundreds credits as reward
  • Officers instead of grunts wears ammo bandolier
  • Trading with a vendor does not open inventory window by default but last used one
  • Some light weapon based weapons have recoil and Sniper animations include working a bolt action on the rifle, even though it doesn't need to chamber a new round.
  • On taxi rides you are in the driver's seat but can't do anything.
  • Can't add offline players to friend list
  • No display of gear price in the inventory

 

Although that list appears quite long, I don't consider those to be anything more than minor bugs.  When I think of  a game not having polish, I am thinking of Vanguard (launch), Darkfall (launch), Mortal Online, UO (launch).   Those that you listed are bugs....they don't take away from the polish of the game.

LOTRO had a great launch indeed but I do think TOR's was just as good.  Have you been around for a bad launch (like Vanguard?)  Have you ever gone in places on a map where there was simply nothing there (i.e. empty spaces like in Darkfall?) Those, to me, are huge bugs.  What you essentially listed was a bullet list of minor bugs that it looks like you picked up from some forum or something.  I haven't noticed more than  half of them and I've been playing since early access.  Nice try though.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  spankybus

Hard Core Member

Joined: 11/20/05
Posts: 1163

"Don''t touch that squirrel''s nuts!" - Willy Wonka

11/20/12 9:07:06 PM#55
Originally posted by MindTrigger
Originally posted by Mogcat
Originally posted by MindTrigger
Originally posted by Mogcat

So I get free to play Star Wars for a laugh. Ive read all the rage here and I just want to see what its like.

I get in and man its really fun. I thought the combat was going to be press your button 100000 years later it responds but no its pretty responsive. Theres something fun about running around blasting things in the face or wielding a lightsaber. The combat is not that bad. The story quests are really good too I was having more fun with them then I though I would.

Then theres free to play I read all the stuff here and was preparing my defenses for the monetary onslaught that would be coming my way from EA! OOOHH SHIII- Oh wait.. whats this.. It doesnt seem that bad at all. I was scanning the shop for things that would piss me off or restrictions that I would send me reeling away at lightspeed. Nope. Most of the cash shop has useless crap I dont want. The only things that annoy me are credit restrictions and the quickbar thing like seriously EA give me my god forsaken quickbars. Otherwise I dont give a shit about anything else. I just want my co op story which ive got for free on every class. Honestly I cant see the nickle and diming.

Dungeons? meh I guess if you really care about them, flashpoints meh, mail meh, warzones meh, operations meh, space combat LOL, umm what else, titles id like but i can live, some character customisation whatever, the galactic trade network dont care why would i sit on the ah when im just for the story. Restrictions on companions i guess is annoying but i dont really care about them cause i like my blaster better. no epics dont care not in it for epics.

Feels like I got a new online/co-op kotor for free and just have to pay for all the extra stuff. Been playing with my friend who was subbed before and its fun doing the story with him. Hes having fun Im having fun. Its for free everybody wins.

I mean.... pewpew its star wars!

Call us back after about three or four weeks and let us know what you think then.

You know maybe your right and down the line Im going to be like goddamn this game is sucking now. I reget spending all that money- oh wait!

I didn't say anything about the price.  I'm referring to the game sucking and being a general waste of time.  That's my opinion though.  It might be the best game you've ever played, so I say go for it.

Dude, ALL games are a general waste of time. That is why they are games.

Frank 'Spankybus' Mignone
www.spankybus.com
-3d Artist & Compositor
-Writer
-Professional Amature

  Deewe

Novice Member

Joined: 5/02/08
Posts: 1976

11/20/12 9:22:09 PM#56
Originally posted by grimal
Originally posted by Deewe
**snip**

Although that list appears quite long, I don't consider those to be anything more than minor bugs.  When I think of  a game not having polish, I am thinking of Vanguard (launch), Darkfall (launch), Mortal Online, UO (launch).   Those that you listed are bugs....they don't take away from the polish of the game.

LOTRO had a great launch indeed but I do think TOR's was just as good.  Have you been around for a bad launch (like Vanguard?)  Have you ever gone in places on a map where there was simply nothing there (i.e. empty spaces like in Darkfall?) Those, to me, are huge bugs.  What you essentially listed was a bullet list of minor bugs that it looks like you picked up from some forum or something.  I haven't noticed more than  half of them and I've been playing since early access.  Nice try though.

It's not a try it's just a few random things that comes to mind when thinking about the gameplay experience.

All my entries points at lack of polish. Things you would not have in a Blizzard game nor did I saw that much in Rift either. Even  LotRo feels much more polished and consistent.

 

Here's a few other examples: there are many holes in the environmental graphics letting you see though them. I never noticed that many since I was a beta tester in my former life.

Also too often in the cutscene you see weird, stairs like, shadows on the NPC body making them look very bad.

You can't move around the companions skills neither in their own bar nor in a separate one.

There's not even a shortcut to access (Ie promote) the codex 

The game  doesn't remember either if you set your quest tracker off, always bringing it back after loading planets or big instances.

The group tracker does not sort instances by level nor display the level bracket next to the quest.

The group finder does not check your template vs your available roles.

In the keybinding panel you have to read from right to left to know what does what and the key are on two rows for each skill

The font used in game is a bold one making it very unconvenient and tiring to read.

 

And the lists goes on and on.

 

Sorry but the game isn't polished and lacks quality compared to others AAA MMO.

  SuperXero89

Advanced Member

Joined: 8/16/09
Posts: 2607

11/20/12 9:24:03 PM#57
It gets pretty difficult to play this game pretty quick when you start getting more abilities.  You run out of room fast.
  daltanious

Elite Member

Joined: 4/19/08
Posts: 1705

11/21/12 3:35:55 AM#58
Originally posted by Mogcat
Originally posted by MindTrigger
 

You know maybe your right and down the line Im going to be like goddamn this game is sucking now. I reget spending all that money- oh wait!

For me best investment in any game was swtor, same for sub. I continue to be subbed even if playing for few months tsw, gw2, mop, ... Barely can wait for some expansion.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1853

11/21/12 9:03:42 AM#59
Originally posted by Deewe
Originally posted by grimal
Originally posted by Deewe
**snip**

Although that list appears quite long, I don't consider those to be anything more than minor bugs.  When I think of  a game not having polish, I am thinking of Vanguard (launch), Darkfall (launch), Mortal Online, UO (launch).   Those that you listed are bugs....they don't take away from the polish of the game.

LOTRO had a great launch indeed but I do think TOR's was just as good.  Have you been around for a bad launch (like Vanguard?)  Have you ever gone in places on a map where there was simply nothing there (i.e. empty spaces like in Darkfall?) Those, to me, are huge bugs.  What you essentially listed was a bullet list of minor bugs that it looks like you picked up from some forum or something.  I haven't noticed more than  half of them and I've been playing since early access.  Nice try though.

It's not a try it's just a few random things that comes to mind when thinking about the gameplay experience.

All my entries points at lack of polish. Things you would not have in a Blizzard game nor did I saw that much in Rift either. Even  LotRo feels much more polished and consistent.

 

Here's a few other examples: there are many holes in the environmental graphics letting you see though them. I never noticed that many since I was a beta tester in my former life.

Also too often in the cutscene you see weird, stairs like, shadows on the NPC body making them look very bad.

You can't move around the companions skills neither in their own bar nor in a separate one.

There's not even a shortcut to access (Ie promote) the codex 

The game  doesn't remember either if you set your quest tracker off, always bringing it back after loading planets or big instances.

The group tracker does not sort instances by level nor display the level bracket next to the quest.

The group finder does not check your template vs your available roles.

In the keybinding panel you have to read from right to left to know what does what and the key are on two rows for each skill

The font used in game is a bold one making it very unconvenient and tiring to read.

 

And the lists goes on and on.

 

Sorry but the game isn't polished and lacks quality compared to others AAA MMO.

Those items don't really bother me and seem more trivial than anything else.

I guess we have very different ideas of what "polish" means.

I can't recall the game it was....but there was a fairly recent game where if you typed in the chat box and the sentence was long enough, it didn't wrap around properly and actually left the chat box space.   That to me, is lack of polish.  Most AAA games post WoW have all been pretty polished.  Some more than others, but I personally found TOR to be very well polished.  I can't determine if LOTRO or TOR were better because it really feels like I am splitting hairs....but again, these items you listed seem like very minor scratches...not enough to deem the game unpolished.   It seems more like personal nitpicking than anything else.

But to each their own.

 

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  Deewe

Novice Member

Joined: 5/02/08
Posts: 1976

11/21/12 6:36:40 PM#60
Originally posted by grimal
Originally posted by Deewe
Originally posted by grimal
Originally posted by Deewe
**snip**

Although that list appears quite long, I don't consider those to be anything more than minor bugs.  When I think of  a game not having polish, I am thinking of Vanguard (launch), Darkfall (launch), Mortal Online, UO (launch).   Those that you listed are bugs....they don't take away from the polish of the game.

LOTRO had a great launch indeed but I do think TOR's was just as good.  Have you been around for a bad launch (like Vanguard?)  Have you ever gone in places on a map where there was simply nothing there (i.e. empty spaces like in Darkfall?) Those, to me, are huge bugs.  What you essentially listed was a bullet list of minor bugs that it looks like you picked up from some forum or something.  I haven't noticed more than  half of them and I've been playing since early access.  Nice try though.

It's not a try it's just a few random things that comes to mind when thinking about the gameplay experience.

All my entries points at lack of polish. Things you would not have in a Blizzard game nor did I saw that much in Rift either. Even  LotRo feels much more polished and consistent.

 

Here's a few other examples: there are many holes in the environmental graphics letting you see though them. I never noticed that many since I was a beta tester in my former life.

Also too often in the cutscene you see weird, stairs like, shadows on the NPC body making them look very bad.

You can't move around the companions skills neither in their own bar nor in a separate one.

There's not even a shortcut to access (Ie promote) the codex 

The game  doesn't remember either if you set your quest tracker off, always bringing it back after loading planets or big instances.

The group tracker does not sort instances by level nor display the level bracket next to the quest.

The group finder does not check your template vs your available roles.

In the keybinding panel you have to read from right to left to know what does what and the key are on two rows for each skill

The font used in game is a bold one making it very unconvenient and tiring to read.

 

And the lists goes on and on.

 

Sorry but the game isn't polished and lacks quality compared to others AAA MMO.

Those items don't really bother me and seem more trivial than anything else.

I guess we have very different ideas of what "polish" means.

I can't recall the game it was....but there was a fairly recent game where if you typed in the chat box and the sentence was long enough, it didn't wrap around properly and actually left the chat box space.   That to me, is lack of polish.  Most AAA games post WoW have all been pretty polished.  Some more than others, but I personally found TOR to be very well polished.  I can't determine if LOTRO or TOR were better because it really feels like I am splitting hairs....but again, these items you listed seem like very minor scratches...not enough to deem the game unpolished.   It seems more like personal nitpicking than anything else.

But to each their own.

 

Want some examples about low quality on the chat features?

 

Here's a few 

  • CTRL left or right does not skip to the next word. That a very basic usage in chat functionnality
  • Many right click character name basic functions are missing
  • Can't set the chat text next to the borders of the screen
  • If I remember well can't page up/down in the chat text.
  • No basic slider to scroll the text either.
  • Can't even edit the chat windows through the UI applet
 
It's not nickpicking it's about having a well and evenly polished game.
There's a reason Blizzard is successful and well Trion is also considered delivering quality.
 
For now TOR has lower quality standards than the main AAA MMOs
 
 
 
4 Pages « 1 2 3 4 » Search