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Star Wars: The Old Republic Forum » General Discussion » Biggest MMO Failure to date?

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510 posts found
  mcburly

Apprentice Member

Joined: 5/05/08
Posts: 247

8/04/12 11:29:16 AM#301

was it overhyped? absolutely (to be fair though, its hard for mmos not to be these days it seems)

Based off of how much they have spent on the game, yes the subs should be higher.

Ultimately the game still has a good amount of subs, well over 500k apparently.

Biggest Failure... hardly.

A disapointment... depends on the person. I think its a great game and theres always a ton of people to play with now after the merges so thats all that matters to me.

F2P is only going to allow it to become a better game. It did that for LOTRO, DDO, AOC, and DCUO. Probably many others but those are the only ones I have enjoyed.

  TommiJyurro

Apprentice Member

Joined: 1/10/12
Posts: 48

It's mostly s#!% in a can, unless it's s#!% on a wire.Why are you still playing with s#!%?

8/04/12 11:34:03 AM#302
Unfortunately, I am a DITW Star Wars fan.  Just not SWTOR.  After a year of saying it was WoW in space, and getting yelled at by loser fanbois defending SWTOR before it even came out, everybody pretty much thinks it sucks.  WoW, no matter how much is "sucks"(in opinion), as a game is easy, was engrosing, and is something that was able to keep one's attention for more than 5 minutes.  It did not suck, as far as game mechanics and playability went.  TOR blew goats, and we all felt it when it started.

Anything new here? Hmmm... Nope. o/

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2193

8/04/12 11:34:35 AM#303

Neither EA nor the investors would have laid down 200+ mil for 6+ years to make a F2P game. (This being the price of 3 normal AAA mmos)

That TOR is going F2P in less than a year (as well as the massive layoffs including executives, after publicly announcing no layoffs) is a clear indication of what a monumental financial failure TOR is.

And in the MMO industry now, a failure on the financial side (especially this massive) is the only kind that matters anymore.

 

"There is zero gold spam in most F2P games." - Nariusseldon

  sammandar

Novice Member

Joined: 8/03/12
Posts: 531

8/04/12 11:36:28 AM#304
Originally posted by PyrateLV

Biggest Failure? No.

Highly Disappointing? Yes

Like, "Your kid is all set to go to College on a full scholarship, but then discovers MMOs and now lives down in your basement playing SWTOR and eating chicken nuggets" disappointing

Simply brilliant!

  Delphos

Novice Member

Joined: 1/23/07
Posts: 32

8/04/12 11:43:37 AM#305
The game is not a failure for certain, and even if it was, there are a lot of games that would`ve been a greater failure. Like Tabula Rasa, AoC, WAR,  Darkfall, Mortal Online... And about the SWTOR`s sucess, is that same old thing that some see the bootle half full and other see it half empty, while the other bootles are nearly empty most of them.
  Wizardry

Elite Member

Joined: 8/27/04
Posts: 4985

Waiting for Archeage but not banking on it.

8/04/12 11:48:41 AM#306

OP are you being serious?

I am a HUGE Final Fantasy fan and even i will admit it is arguably number 1 or 2.

MY picks i think are obvious...

#1  Tabula Rasa  the NCSOFT game that was surrounded by controversy and law suits ,involving Lord British.

#2 Dark n Light ..need i say more?

#3  FFXIV however it is not dead yet,this classy developer has treated fans fair by improving the game at no cost,so it might still have some saving grace.

#4 Star trek online  ...Lucky for this game,they got their box sales in,many were backcharged by disgusted players.

I figured this game had no merit because it was an already half finished game scooped up to profit from it's name.I believe if memory serves right,players cleared out in an extremely quick manner.Thing about watching a developer inherit another game is ,you know they were not serious,otherwise they would have made the game themselves from scratch.

#5 Darkfall.Again another inherited game,this time actually 90% finished,just inherited and almost never made it out due to lack of funding.

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Clawzon

Apprentice Member

Joined: 5/08/09
Posts: 197

8/04/12 12:21:23 PM#307

A lot of Light side points I sense...

http://www.swtor.com/server-status

 

 

:)

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2193

8/04/12 2:21:08 PM#308
Originally posted by Delphos
The game is not a failure for certain, and even if it was, there are a lot of games that would`ve been a greater failure. Like Tabula Rasa, AoC, WAR,  Darkfall, Mortal Online... And about the SWTOR`s sucess, is that same old thing that some see the bootle half full and other see it half empty, while the other bootles are nearly empty most of them.


None of those games cost $200+ mil to make and another 100 mil or so (by some estimates) to market.

As a matter of fact, I doubt all of those games cost that much to put out TOGETHER.

 

None of those had the same level IP, hype, or "review site" support that TOR did, either.

 

The size of the game has a lot to do with the size of the failure, and TOR was huge on both counts.

 

"There is zero gold spam in most F2P games." - Nariusseldon

  tixylix

Advanced Member

Joined: 12/02/11
Posts: 888

8/04/12 3:06:58 PM#309

Great combat

Great UI

Great quests

 

Poor world design

 

That one thing kills it, the game is far too linear, there is barely any world PVP and too many instances. I hate the fleet stations, they're pointless and just kill the world because everyone sits in them and never leaves. Why not just put the facilities in each city and let the players populate each planet instead, I would much rather be in Anchorhead, maybe then people would do world PVP skermishes. 

  Omnifish

Hard Core Member

Joined: 2/16/11
Posts: 498

I'll kick your a**e so hard, you could build a swimming pool in the footprint!

8/04/12 3:24:30 PM#310
Originally posted by tawess
Originally posted by pharazonic

This has got to be the most monumental MMO failure

 

Tabula Rasa never had as much as effort or ambition poured into it as SWTOR did.

Tabula Rasa... Way way bigger, and not the effort. For it's time it was the most over-hyped debacle made. Sure it did not have full VO but then agaoin not many other games have had that so far and this was a few years ago. And for it's time i think Motorcity Online was a pretty big fail to. Ultima Online 2 was also a pretty big fail.

 

And least but not last... SW:ToR did not fail... EA might be considerd a fail as they completley missjudge the market, they are now rectifying it and i think the game have a very good chance of making EA very big piles of money...

But as the second poster said, don't let me rain on your parade as nothing i say will change your mind.

Your completely right, it's the same logic that suggests on these forums that RIFT is an amazing successful highly populated game.  Why? Simply because a majority of people on this site like Trion but SWTOR is a failure, because they hate EA.

Is SWTOR as successful as EA wanted it to be? No, not by a longshot, but it still has more subs then most games in the western market that you'd compare it to.  That's the facts, it doesn't matter how many, 'SWTOR is dead', or, 'SWTOR is a failure', threads you make, your fantasy isn't going to come true.  

You know what they say, never argue with idiots, becasue they'll bring you down to their level and then beat you with experience.

This looks like a job for....The Riviera Kid!

  Vidir

Advanced Member

Joined: 1/14/04
Posts: 751

8/04/12 3:29:07 PM#311
Originally posted by pharazonic

This has got to be the biggest MMO failure to date. Big and I mean BIG budget studios (BioWare, and then all of Mythic), many millions of dollars, reknown voice actors and actors, world-famous interllectual property (Star Wars - who doesn't know it???), one of the titans of video games, EA and many years of anticipated development - all of this to crash and burn in less than a year? 

 

Sure you guys can argue that F2P is not a failure and that the game had "always been intended for F2P/Freemium" . Personally I think this view is bogus but whatever.

 

But the FACT remains that this game was THE WoW killer. Everyone from EA's CEO to BioWare's developers to SWTOR community managers said that this was the game that was going to face Blizzard's juggernaught, WoW. (You can look up articles posted during SWTOR's development that how this was the next big thing; I am not making this stuff up.) 

 

Well, one game still requires you to buy the latest expansion at FULL PRICE. One game still requires you to buy the game to level to levelcap. One game still has a major expansion coming up. One game still requires a subscription fee. That game isn't SWTOR. 

 

This has got to be the most monumental MMO failure - way beyond other "WoW killers" like AoC, War, etc. I mean, even WAR still has a subscription. How sad. 

 Agreed.

But think that they made a game that so many people liked till they reach the endagame and then it was game over.

Why do they make a game like this ,you can have fun solo or in group till you reach max level then it is a totally different game, boring gear grind in groups with people you dont know and might even not like them, then it is easy to hit the cancel buttom.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6197

There's a beast within every man that stirs when you put a sword in his hand

8/04/12 3:32:10 PM#312

I agree. This game was/is a massive failure by epic proportions. 

As a single player game, it was fine, but as an MMORPG? Complete failure.

  mcburly

Apprentice Member

Joined: 5/05/08
Posts: 247

8/04/12 3:48:10 PM#313
Originally posted by Omnifish
Originally posted by tawess
Originally posted by pharazonic

This has got to be the most monumental MMO failure

 

Tabula Rasa never had as much as effort or ambition poured into it as SWTOR did.

Tabula Rasa... Way way bigger, and not the effort. For it's time it was the most over-hyped debacle made. Sure it did not have full VO but then agaoin not many other games have had that so far and this was a few years ago. And for it's time i think Motorcity Online was a pretty big fail to. Ultima Online 2 was also a pretty big fail.

 

And least but not last... SW:ToR did not fail... EA might be considerd a fail as they completley missjudge the market, they are now rectifying it and i think the game have a very good chance of making EA very big piles of money...

But as the second poster said, don't let me rain on your parade as nothing i say will change your mind.

Your completely right, it's the same logic that suggests on these forums that RIFT is an amazing successful highly populated game.  Why? Simply because a majority of people on this site like Trion but SWTOR is a failure, because they hate EA.

Is SWTOR as successful as EA wanted it to be? No, not by a longshot, but it still has more subs then most games in the western market that you'd compare it to.  That's the facts, it doesn't matter how many, 'SWTOR is dead', or, 'SWTOR is a failure', threads you make, your fantasy isn't going to come true.  

You know what they say, never argue with idiots, becasue they'll bring you down to their level and then beat you with experience.


Good post and I completely agree. Nice to see some common sense in here instead of all the blind hate these forums tend to have.

  axishatr

Novice Member

Joined: 11/03/08
Posts: 189

8/04/12 3:57:04 PM#314

Again, WWIIOL was pretty good at one point, but the HUGE screw ups by their dev team in the last 5 years has got to put WWIIOL in the top 5 worst MMO failures EVER.

 

Don't play that game.  Don't give them financial support to mis use your money.

  vkejai

Advanced Member

Joined: 6/22/07
Posts: 78

8/04/12 4:06:54 PM#315
Warhammer gotto be biggest flop imho , I personally liked Tabula Resa and still like SWTOR .
  hikaru77

Advanced Member

Joined: 3/28/07
Posts: 792

8/04/12 4:11:12 PM#316
Originally posted by pharazonic

This has got to be the biggest MMO failure to date. Big and I mean BIG budget studios (BioWare, and then all of Mythic), many millions of dollars, reknown voice actors and actors, world-famous interllectual property (Star Wars - who doesn't know it???), one of the titans of video games, EA and many years of anticipated development - all of this to crash and burn in less than a year? 

 

Sure you guys can argue that F2P is not a failure and that the game had "always been intended for F2P/Freemium" . Personally I think this view is bogus but whatever.

 

But the FACT remains that this game was THE WoW killer. Everyone from EA's CEO to BioWare's developers to SWTOR community managers said that this was the game that was going to face Blizzard's juggernaught, WoW. (You can look up articles posted during SWTOR's development that how this was the next big thing; I am not making this stuff up.) 

 

Well, one game still requires you to buy the latest expansion at FULL PRICE. One game still requires you to buy the game to level to levelcap. One game still has a major expansion coming up. One game still requires a subscription fee. That game isn't SWTOR. 

 

This has got to be the most monumental MMO failure - way beyond other "WoW killers" like AoC, War, etc. I mean, even WAR still has a subscription. How sad. 

Swtor didnt fail, thats just from a hater point of view, and maybe EA making comparisons between a MMO and a FPS game like BF3. Swtor had sold more copies than any other MMO before but wow, and still is the most populated p2p MMO but WoW, the F2P is just because EA want more money and the new F2P model, like Lotro or AoC will give to EA and BW an insane amount of money and players, they are talking about 3-5 mill of players by the end of the year.  

 

  Ukiah

Advanced Member

Joined: 11/11/07
Posts: 280

8/04/12 5:15:49 PM#317
Originally posted by Clawzon

A lot of Light side points I sense...

http://www.swtor.com/server-status

 

 

That is HILARIOUS, but not for the reasons you think. 99% of those 'Light' status servers are basically locked at this point because of the 'free transfers' (server merges without calling them that). It only goes to show how they can't get out of their own way. They should've REMOVED those origination servers from the status page.

  mikahr

Advanced Member

Joined: 3/30/07
Posts: 1110

8/05/12 5:38:53 AM#318

Sad thing is...they will not throw more money to FIX the game, no, they will throw even more money in MARKETING, because in their eyes its not the GAME that failed, its the PLAYERS fault.

Ah well, it will at least be a bit funny to watch it...again :) Its like 2 for the price of one

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 1922

NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR

8/05/12 6:00:21 AM#319
Originally posted by mcburly
Originally posted by Omnifish
Originally posted by tawess
Originally posted by pharazonic

This has got to be the most monumental MMO failure

 

Tabula Rasa never had as much as effort or ambition poured into it as SWTOR did.

Tabula Rasa... Way way bigger, and not the effort. For it's time it was the most over-hyped debacle made. Sure it did not have full VO but then agaoin not many other games have had that so far and this was a few years ago. And for it's time i think Motorcity Online was a pretty big fail to. Ultima Online 2 was also a pretty big fail.

 

And least but not last... SW:ToR did not fail... EA might be considerd a fail as they completley missjudge the market, they are now rectifying it and i think the game have a very good chance of making EA very big piles of money...

But as the second poster said, don't let me rain on your parade as nothing i say will change your mind.

Your completely right, it's the same logic that suggests on these forums that RIFT is an amazing successful highly populated game.  Why? Simply because a majority of people on this site like Trion but SWTOR is a failure, because they hate EA.

Is SWTOR as successful as EA wanted it to be? No, not by a longshot, but it still has more subs then most games in the western market that you'd compare it to.  That's the facts, it doesn't matter how many, 'SWTOR is dead', or, 'SWTOR is a failure', threads you make, your fantasy isn't going to come true.  

You know what they say, never argue with idiots, becasue they'll bring you down to their level and then beat you with experience.


Good post and I completely agree. Nice to see some common sense in here instead of all the blind hate these forums tend to have.


Common sense that is ignoring the fact that SWTOR needs 500k subs to break even, RIFT does not, and as the 6 months subs expire at the end of this month, plus those naturally expiring, so chances are the subs will be below the 500k mark, and for the next couple of months will actually be losing money, and still could if no one actually buys anything or subs, and just takes advantage of the free 1-50 content. My sub runs out in under 2 weeks, and was thinking I may resub later,, periodically,  but now that it is going F2P and the content from 1-50 is free there will be no need now. Everything else the game has to offer that you need to pay for, I do not need.

EA/Bioware made this game too big to handle. Trion made Rift adequate to handle as they did not go for the WOW figures. There is no hate for EA and love for Trion. EA/Bioware were just greedy, plain and simple, and now the fans lose out. If they did not make the game so BIG, like Rift,  they would not need to be taking it F2P so soon.

They have seen the massive freefall all year, from all the free trial weekends virtually every week, then the friend trials, then the boost to the number of friend invites, then the free trial to level 15, and the speeder for a friend invite, and the layoffs, and now it is actually F2P. This year has been nothing but a panic attack for EA to and pulling every trick out the book to stop themselves going under with the game. If what they say that they need 500K to break even, after this month, it looks like they will be going under with this game.

If all MMOs need 500K to break even, there will be no MMOs other than WOW left, and I bet even WOW does not need 500K to break even. EA/Bioware just went too big with SWTOR, and it could be the first F2P MMO to get shut down.

Star Trek Online - Best Free MMORPG of 2012
Do not take peoples opinion for the truth, search the internet to see if it is true

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 5797

8/05/12 6:19:16 AM#320


Originally posted by superniceguy

Common sense that is ignoring the fact that SWTOR needs 500k subs to break even, RIFT does not, and as the 6 months subs expire at the end of this month, plus those naturally expiring, so chances are the subs will be below the 500k mark

Considering the first re-occurring subscriptions came along the end of January and first days of February, didn't the first wave of 6 months subscriptions, the likely the most massive one, already expired by the date of 31th July?

Because every month some 6 months subscription expire but their numbers will correlate with sales and only significant sales you will reach around major release dates such as game launch or expansion release.

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