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Star Wars: The Old Republic Forum » General Discussion » SWTOR $29.95 at Wal-mart.............

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47 posts found
  GreenishBlue

Novice Member

Joined: 5/27/12
Posts: 266

7/28/12 3:25:47 PM#41

best deal is to wait 6 months after aa game releases; you may catch the F2P wave

  gervaise1

Elite Member

Joined: 1/17/07
Posts: 627

7/28/12 6:50:30 PM#42

The price drop doesn't directly impact EA; EA will have sold so many wholesale copies to Wal-mart at some price - depending in part of how many copies EA bought, advertising agreements etc. Maybe Wal-mart paid $10 or $15.

Other retailers will have done other deals.

And EA will have made - maybe - 4M x $15 or whatever. Not 2M x $60 that some folk go on about.

 

Indirectly the price drop will impact EA because it means fewer sales via Origin. Buy SWTOR via Origin for only $60 or from Wal-mart for $20. Let me think about that .... OK maybe some will buy it from Origin but until all these unsold copies have gone EA will get very little extra money from new sales.

  superniceguy

Elite Member

Joined: 2/17/07
Posts: 1982

NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR

7/28/12 11:09:49 PM#43
Originally posted by Zorgo
Originally posted by superniceguy
Originally posted by Zorgo
Originally posted by sookster54

 


Originally posted by Zorgo
Name one video game that doesn't drop in price.

 

 

 



I see what you did there.

 

Games do drop in price over time, but not this early, WoW remained at $49 for about 5 years before it dropped to $29 or $19 (expansions are still $49), also Call of Duty games don't drop for about 2 years, Steam does day sales on them occasionally (when the next version of CoD is released) and etc. there are many games out there that withstand its initial retail price for longer than 3-6 months. has been added to the market since then?

How many games have been added to the market since WoW?

Pretty much after it was released,  game prices have dropped earlier and earlier.

Almost like the shear number of mmo's on the market is driving down price.

You pretty much have to understand this to get out of an introductory business class.

 

Recognition of this doesn't mean you have to alter your opinion of the game. You can hate the game and still recognize its place in the market.

If a game sells well the price does not drop quickly.

If the game still had the 2mill subs, or even grew to 3 mill or 4 mill etc , I doubt the price of the game would have dropped.

The fact that about 87% servers are closing soon, shows that about 87% people have bailed on the game, and the fact that the price of the game has dropped is just another indicator of the lack of interest the game is now generating, highlighting its place in the market at below average, and another loser, when it was slated to be so full of win. It is more loser as it had the millions of subs but it just could not hold on to them. If it started off small with 300k subs, then it may have grew, but as the game was far from complete at launch, over 1 mill players have now abandoned the game, and not exactly promoting it, and heavily doing the opposite

 

 

 

Ok I see your point. Oversaturation of the mmo market doesn't effect pricing due to supply and demand. The price drop means your opinion that ToR is a bad game is fact.

Funny, how my opinion of ToR isn't effected by market patterns. I think it is a bad game no matter what.

Only for SWTOR as it had the sales and the subs, but could not retain them and all the bad press and bad word of mouth is keeping people away. Other MMOs like Rift, Tera, TSW etc drop in price due to the oversaturation, and overall have a niche following.

The price drop does not mean that TOR is a bad game as fact, alone, that is not what I am saying. It is just another factor following the layoffs and the 87% reduction in servers, obvious sub drops etc Other MMOs have not had that much mass exodus / bad press. If the game sustained its 2 mill subs, and especially grew, from launch the price of the game would not have dropped by now.

The reason people quit was because the game was bad and not because there was too many MMOs around. SWTOR was pumped to be the next top MMO and beat WOW, and 2 million people fell for it, then over 1 million people saw their mistake and ditched it, and not wanting throw away money hand over fist. I do not see that many people buying a P2P MMO with the intent to only play it for a month or two, and then go off and play other MMOs. If the game was good more people would have played it for a lot longer, and still playing it now.

If the game sold about 300k copies at launch, then it would have done poorly due to oversaturation, as people woulod have been too busy playing all the other MMIOs, to bother with SWTOR.

SWTOR had 1.7 mill subs, and if the game was good there was enough people playing it, to pass on the good word, and more people would then have got it. But that is not what happened - 87% people quit, passed on bad word and people do not buy it now, the price drops. Ergo SWTOR is a bad game.

Star Trek Online - Best Free MMORPG of 2012
SWG killed SWTOR as a P2P WOW like MMO with millions of subs. SWTOR can never live up to SWGs awesomeness. Now EA are killing SWTOR dead through lack of support as not getting the expected millions of subs.

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 1834

7/28/12 11:22:35 PM#44
Originally posted by superniceguy

SWTOR had 1.7 mill subs, and if the game was good there was enough people playing it, to pass on the good word, and more people would then have got it. But that is not what happened - 87% people quit, passed on bad word and people do not buy it now, the price drops. Ergo SWTOR is a bad game.

Well if you want to go by EA's definition of subscriptions, then they had the total sales of the game as subscriptions, since each owner gets 1 free month, and thus gets counted as an active subscriber.

 

So anyways. the total people who played SWTOR is at 2.4 million (VGChartz ref).

 

Last year Blizzard had the balls to say that more people have played WoW than are currently subscribed to it.

 

Will EA have the balls to say anything?  Have they said anything?  This seems like a dead project guys & gals .. Will they say anything in the future?  I think not, at this point.

 

They are not going to say this game has 10% of the people who tried it, for instance.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Vladamyre

Advanced Member

Joined: 2/03/07
Posts: 123

7/28/12 11:26:27 PM#45

They charge $29.95 for this as of right now? EA/Biofail should be arrested for theft. That price is just flat out robbery. They shouldn't be allowed to sell that game anywhere besides your local dollar tree, and everything there is just 1 dollar.

In a world of sharp knives, you would be a spoon.

  k-damage

Novice Member

Joined: 12/27/11
Posts: 741

7/29/12 6:55:58 AM#46
Originally posted by MadDemon64

As much as I had hoped it would have been successful, it looks like SWTOR has succumbed to the Star Wars curse.

After the amazing episodes 4, 5, and 6, we got the abominable episodes 1, 2, and 3.

After SW: KoToR and its sequels, we get Sw: ToR.

It seems like no matter what good stuff comes out in the Star Wars franchise, it is ultimitely followed by Grade A Bantha manure.

You're right, and I don't understand why people fail to see the pattern in this. It's pretty clear : Star Wars is the biggest milking franchise of all time, every new media iteration has been a complete rehash of episodes 4,5,6 for 40 years, just to "secure the fanbase". Everytime there's a game, a video, a book, an animated series, a fancon, a cosplay, they always *feel the need* to brainlessly copy-paste ep.4.5.6 and do the whole [Disciple-Master/Big Bad Guy/Kung Fu tricks/Funny smuggler] gimmick pattern again.

It's about time for earth to realize that the whole thing is running in circles. But how is it possible that it took 40 years to realize ?

***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  gervaise1

Elite Member

Joined: 1/17/07
Posts: 627

7/29/12 9:20:23 AM#47
Originally posted by Karteli
Originally posted by superniceguy

SWTOR had 1.7 mill subs, and if the game was good there was enough people playing it, to pass on the good word, and more people would then have got it. But that is not what happened - 87% people quit, passed on bad word and people do not buy it now, the price drops. Ergo SWTOR is a bad game.

Well if you want to go by EA's definition of subscriptions, then they had the total sales of the game as subscriptions, since each owner gets 1 free month, and thus gets counted as an active subscriber.

 

So anyways. the total people who played SWTOR is at 2.4 million (VGChartz ref).

 

Last year Blizzard had the balls to say that more people have played WoW than are currently subscribed to it.

 

Will EA have the balls to say anything?  Have they said anything?  This seems like a dead project guys & gals .. Will they say anything in the future?  I think not, at this point.

 

They are not going to say this game has 10% of the people who tried it, for instance.

EA reported 2.4M sales - don't need the VGChartz guess for that! EA at the end of Feb' didn't quite count sales as subscribers, they had to have activated,  but close enough. Reporting in May they didn't define subs at all - how to count those 30 day free folk. Next report - it will be interesting.

(And tens and tens of millions will have played WoW; they probably have 20M+ "active" subscribers - by which I mean people who sub, drop, come back for the new content, drop, etc. and tens and tens of millions more who haven't been back for a long time.

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