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6/17/12 10:27:57 AM#21
Originally posted by najob75 If there's no cash shop then revenue dries up. There's a reason GW1 switched to a cash shop, there revenues dried up. There is a chart out there somewhere published for one of NCSOFT's financial quarters that showed how much revenue each online game was making, and Gw1 never did as well as their p2p games like lineage and lineage 2 (or at the time it was published City of Heroes/Villans). And that game sold almost seven million copies across the 3 campaigns and xpac. |
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6/17/12 10:39:04 AM#22
Originally posted by mbojan75 It would have been when they released the game, yes. Now most potential players already own the box so the income from box sales would be small. I think they instead will go for the "freemium" model that LOTRO and EQ2 is using, the one where you still can pay monthly fees. That model is usually more expensive for the players that want full access than any other mo9del including the Korean F2p version. A game either releases asB2por will never use the model. |
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Alders
Hard Core Member
Joined: 1/28/10
I cannot fiddle but I can make a great state of a small city. |
6/17/12 10:41:28 AM#23
Originally posted by Moaky07
Knock off this shit, it's getting old. Almost as old as your crusade against sandbox. To answer the OP's question, yes it should have launched as B2P. That still wouldn't have fixed the fact that the game was mismanaged and built on outdated mechanics, but players would have been more willing to stick with it. Hell, i know I'd still hop on a few times a week if not for the sub. I'm willing to support a game by purchasing cosmetic fluff if i see progress, but i am not willing to fork over another $15 in hopes of a miracle patch. |
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6/17/12 10:43:29 AM#24
Originally posted by itgrowls
GW1 was the same way. I had all the expansions. i bought some extra inventory slots (which are less of a need in GW2 because of the way weapons work now plus extra tabs for collectibles, you don't need to store dyes, etc).
I've played some other cash-shop games including STO/LOTRO/DDO/EQ2 that you can sub too. I've played them both ways. Each is viable and you never really feel compelled. Which allows me, because I don't feel forced, to buy more than when I feel 'forced' to buy to play beyond a highly rudimentary/semi-disabled way. Though of the four, EQ2's cash shop/F2P model bothered me the most. So I quit when I could see they were going more 'Perfect World' with their cash-shop/F2P model. |
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6/17/12 10:45:22 AM#25
Originally posted by Alders
That's where I am. I'm waiting until July then I'll sub for a month and move my characters off Kathol Rift and play for a while until the tedium gets to me again.
I hate the game, but these are my characters and I poured a lot of work into them. I'm not willing to just let them be deleted.
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The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
6/17/12 10:47:47 AM#26
Originally posted by Moaky07 Have you played GW2?I'm guessing not since you seem to be on the hate train for GW2 without even trying it. Have you seen the item shop? Tell me one thing that you must HAVE in the shop to be able to play the game and compete. Nothing in the shop is absolutely necessary to play the game and anything in the shop you can buy with your ingame gold by trading gold for gems. If you don't ever want to buy with real money you don't have to, but you can.
What happens when you log off your characters????..... |
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6/17/12 10:53:50 AM#27
Probably should've just release a game like Guild Wars, with a persisent world instead. Split republic and empire into two games. They probably would've gotten even more box sales than they have currently.
Sub makes people wants to rush through a game as quickly as possible so they can save money and invest on the next game, before returning for content updates, not the most ideal for a story oriented game. How much WoW could a WoWhater hate, if a WoWhater could hate WoW? |
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6/17/12 11:02:47 AM#28
Whether some people don't like it nor not, the P2P model is on it's way out. B2P or Freemium is the way ahead and I personally welcome that. I have TSW on order but don't see it as anything more than a stop gap until GW2 is released. There's no way I'll pay a $15 per month sub for any game for any length of time, when I have so many cheaper alternatives available. |
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