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Continuation of this thread: http://www.mmorpg.com/discussion2.cfm/thread/336517/Seems-like-the-game-has-peaked-on-XFire.html Seems there were some issues loading it in some browsers, so please continue discussion here. To give feedback on moderation, contact community@mmorpg.com |
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5/02/12 5:30:38 PM#2
2921 from todays figures, I guess we need one of Metentso's graphs so we can continue our observations.
"i don't waste my time building relationship in games" - nariusseldon |
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5/03/12 4:37:18 AM#3
This thread already doesn't load in non-IE browsers. MMORPG, you have to fix this, so it is not possible to input the bad data. |
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5/03/12 4:43:43 AM#4
Oh my word, now we know that all the staff of this site uses IE and not one of the meaner and leaner alternatives... ;)
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5/03/12 4:56:55 AM#5
Originally posted by Rasputin Maybe it's the threads way of saying, "Let me die". |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
5/03/12 6:28:53 AM#6
I had to reinstall IE just to view this. The original thread is fine now, that can be viewed in Firefox NO PROBLEM as admin fixed it. Obviously the problem is not it being too many pages. Star Trek Online - Best Free MMORPG of 2012 |
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5/03/12 6:53:46 AM#7
Originally posted by superniceguy No, the problem is invalid characters, the admin told me. They have to block invalid characters in the editor, or this problem will just pop up again and again.
It seems that IE is more tolerant, but maybe not so strange, seeing that IE has a notorious history of breaking the HTML standard. |
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5/03/12 9:21:00 AM#8
Posted by Metentso:
Copy of the graph is somewhat large! Have to add in the more recent data if necessary.
The more recent numbers certainly seems to have broken the 3,000 barrier however despite all the promotion.
Ah I have it!
EA's promotion is specifically designed to attract only those people who do not use XFire; how could I have failed to see this? (cough)
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
5/03/12 11:03:06 AM#9
Originally posted by gervaise1 Nice chart gervaise1!!!! REALLY appreciate the time and effort you've put into logging this data. |
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5/03/12 11:07:20 AM#10
Man it can only get uglier over there.. Revolution!
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5/03/12 11:08:28 AM#11
Figures for yesterday taken today are a new record low, 2816. They correspond to the NA chart on torstatus for light servers aching an all time high of over 80%.
"i don't waste my time building relationship in games" - nariusseldon |
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5/03/12 1:40:11 PM#12
Yay new thread! thanks mod, was a pain the old one.
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5/03/12 2:33:18 PM#13
SWTOR vs. WoW time played on XFire Yellow line = SWTOR's time played on XFire, 100% = WoW's time played on XFire
All my data is taken from Saturdays. |
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5/03/12 2:48:07 PM#14
Originally posted by Metentso Wow GW2 had a population drop in beta?
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5/03/12 2:50:07 PM#15
Originally posted by MMOExposed We are really going to have a conversation about population in a game's beta? Really? MMO History: |
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5/03/12 3:02:41 PM#16
Originally posted by MMOExposed Servers shutting down when beta weekend ended made it harder to play the game. |
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5/03/12 3:21:11 PM#17
TUX426 posted: "Nice chart gervaise1!!!! REALLY appreciate the time and effort you've put into logging this data." The credit is Metentso's - and his table is much prettier; I just copied and pasted it from the old thread until Metentso posted an update.
As for the data - well EA will be providing their quarterly results in a few days and I can't see them getting away with saying nothing. And given the free 30 day promotion how will they count them as they don't fall into the 'industry standard' definition of paid subscriber, 30 days included or current time card which is what they referred to yesterday. It will be interesting to see the questions they get from analysts and the answers they give. Will they spin it in a positive light or talk about 'intense competition'? Will they give an industry standard definition of subs as of 30th March = X? An industry standard definition as of the end-April = Y? |
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5/03/12 3:27:53 PM#18
Originally posted by BadSpock GW2 shouldn't even be put on the chart until they launch. I am surprised by TERA's low performance, as that just launched, which from the looks of it couldn't even beat GW2 in beta. NGE killed SWG. Get over it like the rest of us did in 2005. |
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5/03/12 3:35:21 PM#19
Originally posted by gervaise1
Subscriptions are not players. And it's important to remember that while you can't be player without a subscription (for accounting purposes) you can have a subscription without an active player. A second thing ot remember is that they're accounting for SUBSCRIPTIONS, not active players.
So, what makes this tricky was the activation process. You needed a game card or credit card. Fine. If you had a credit card, your sub (if chose not to renew) ended after the '30-day trial' period.
However, because somewhere around 40% of gamers don't have credit cards and use time cards, they were all forced into 90-day minimum subscriptions. So, anyone who bought/activated the game after January 4th will be on the books. Even if they stopped playing months before thier subscription ended.
Because EA isn't going to tells us the renewal rates of the CC people (it would be too revealing) they're going to use that forced time-card activation as a 'renewal.' And they're going to report it as an active sub.
To understand this number... Total sales from January 7th through the end of February were about 400,000K. Meaning we've got somewhere around 160K 'subscriptons that automatically 'count' regardless of playing, until sometime after March 31st. We've got another 60K 'subs' that cannot, credit-card or game-card activated, expire until April at the earliest as well.
So just 1st quarter sales, regardless of account activity, is going to have a floor somewhere around 240K. That's, essentially, inescapable.
So, when the numbers come out. I'm going to take them. Subtract 240K. Do some algebra and get the drop rate.
I'm honestly thinking it was close to 60% after first month for the credit card activators. I can't be entirely sure. But that's what my numbers were bouncing around. |
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5/03/12 3:40:20 PM#20
Originally posted by MosesZD I could barely discern any language in this post, it was just marred in poop. If you're going to throw up statistics, pull them from a hat or something less stinky. |
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