Trending Games | Elder Scrolls Online | Guild Wars 2 | Final Fantasy XIV: A Realm Reborn | Aion

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
BioWare | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 12/20/11)  | Pub:LucasArts
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Star Wars: The Old Republic Forum » Reviews & Impressions » Returned to SWTOR for the free week... WTF was I thinking?

3 Pages « 1 2 3 Search
57 posts found
  Wolvards

Apprentice Member

Joined: 1/27/12
Posts: 674

4/17/12 6:16:39 PM#41
Originally posted by Theodwulf

My lasting impression of SWTOR: I feel like a fool wasting time and money because I trusted them to do a proper mmo and they didn't deliver at all. 

 

 

 Mine to ...the game blew chunks.. http://www.escapistmagazine.com/videos/view/zero-punctuation/5323-Star-Wars-The-Old-Republic   ... This was an enjoyable way to articulate some of my negative feelings about the game.

 

  It realy is too bad...could have been, should have been GREAT...BUT we all got a life lesson taught (or retaught) to us...don't be the first dummy through the door !!

 

  Oh and any Fan-bois still looking for the giant Collectors' edition  box...there is still one at BestBuy in Brockton Massachusetts...waiting...maybe for YOU!

Wow, just, just wow. that video was freaking halarious! So this is why they call him, "Hand solo" ROFL.

The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.

  Twisted77

Apprentice Member

Joined: 8/30/10
Posts: 74

4/17/12 7:37:11 PM#42
Agree with OP. Lifeless game... lets not even get into pvp.

Indie games have more immersion.
  User Deleted
4/17/12 7:43:41 PM#43

Remember  these type of posters when GW2 lands and the people who thought Anet was god now think Anet is a bunch of Aholes.

Plus...........Epic spinach analogie? oh yes it is!

 

  eycel

Advanced Member

Joined: 4/15/06
Posts: 1339

pew pew

4/17/12 10:05:57 PM#44

People seem to think SWTOR was suppose to be something like Skyrim V2.0, well its not and we always new it wasnt going to be so hearing people bitch about it just makes me laugh.

Any true mmo player would see the good in SWTOR and what it has to offer, If the OP could tell me one thing, if he could answer weather or not he has played Skyrim that might bring some light on this flame hate thread.  Im 100% positive he has.  I never played Skyrim, at least yet, I will but I didnt want to let it ruin my expierence in SWTOR, so I really loved SWTOR for the mmo game it is.  Its a true mmo in the design it was made with and thats how it should be looked as. 

There are problems with SWTOR no doubt, but unless you are some mmo hater, you would never list an entire thread of why the game is so terrible and overlook the good it brings to the table at the same time.

  JohnShields

Novice Member

Joined: 1/31/12
Posts: 38

4/17/12 10:07:22 PM#45
Originally posted by eycel

People seem to think SWTOR was suppose to be something like Skyrim V2.0, well its not and we always new it wasnt going to be so hearing people bitch about it just makes me laugh.

Any true mmo player would see the good in SWTOR and what it has to offer, If the OP could tell me one thing, if he could answer weather or not he has played Skyrim that might bring some light on this flame hate thread.  Im 100% positive he has.  I never played Skyrim, at least yet, I will but I didnt want to let it ruin my expierence in SWTOR, so I really loved SWTOR for the mmo game it is.  Its a true mmo in the design it was made with and thats how it should be looked as. 

There are problems with SWTOR no doubt, but unless you are some mmo hater, you would never list an entire thread of why the game is so terrible and overlook the good it brings to the table at the same time.

 

A lot of people were hoping for Star Wars Galaxies 2.0... which it's not. I'm still waiting for that game myself (pre-CU of course).

  Thaonnor

Apprentice Member

Joined: 3/30/06
Posts: 12

4/18/12 1:43:08 PM#46

I unfortunately had a similar experience...

 

Logged into my 21 sorc - my other higher level toons really didn't interest me when I left so why would they know right? Was in the middle of a large room of mobs I needed for a quest on Nar Shadda - redid my talents because they had been reset, proceeded to kill about 5 packs of mobs, logged off out of boredom. So I figured, well I've just lost track of the story, I'll reroll a character and get right back into it.

Rerolled a smuggler on the most populated server (was one of 2 heavy servers at the time, although it was midnight). Played for about 10 minutes and just couldn't do it anymore.

The story is fun if you like that kind of thing. If you don't like that kind of thing or have any interest in a fun MMORPG while not dealing with story - it really isn't for you. I'm sure there will be a loyal group of players who stick with it forever, just like SWG, Warhammer, etc.

 

I think what stings the most about this game is that considering the leaking rumors of such a huge budget, everyone expected a great game. I mean, sure Blizzard is a big deal in the MMORPG world, but surely if EA were investing hundreds of of millions into an MMORPG, they would make it a success right? It is just a major let down. I give them props for trying to add that fourth pillar, it had to be done eventually - who better to attempt to make a story driven MMORPG than the kings of story driven RPGs themselves, Bioware? 

Overall, I think it is not just a failure of the game, but a failure of an experiement - that experiement being bringing players into a world with rich story and little MMORPG backdrop. I don't foresee the MMORPG community having to worry about a story driven, fourth pillar game release for quite some time in the future.

  Thaonnor

Apprentice Member

Joined: 3/30/06
Posts: 12

4/18/12 1:46:51 PM#47
Originally posted by eycel

People seem to think SWTOR was suppose to be something like Skyrim V2.0, well its not and we always new it wasnt going to be so hearing people bitch about it just makes me laugh.

Any true mmo player would see the good in SWTOR and what it has to offer, If the OP could tell me one thing, if he could answer weather or not he has played Skyrim that might bring some light on this flame hate thread.  Im 100% positive he has.  I never played Skyrim, at least yet, I will but I didnt want to let it ruin my expierence in SWTOR, so I really loved SWTOR for the mmo game it is.  Its a true mmo in the design it was made with and thats how it should be looked as. 

There are problems with SWTOR no doubt, but unless you are some mmo hater, you would never list an entire thread of why the game is so terrible and overlook the good it brings to the table at the same time.

It honestly has nothing to do with Skyrim 2.0 or SWG 2.0. It has to do with the fact that they released an MMORPG with a rich story and no horrible MMORPG elements. 

Call of Duty fans would be pissed too if they released a game rich in story, that completely neglected the genre the game was being released as.

Simple fact is - SWTOR is a great story telling game. There are great stories, great voice overs, and if you are someone who loves story, SWTOR is the game for you. However, if you are in the group that they marketed to... the MMORPG crowd, who enjoys raiding, grouping, instances that aren't beat-your-head-against-the-wall-because-you've-listened-to-this-cut-scene-43-times-already-boring, economy, crafting, progression of any sort, guild activities, PvP - this is not your game, and it is not the game that fits in the MMORPG category well. 

  User Deleted
4/23/12 9:55:55 AM#48

I took advantage of the free week as well. 

 

First I went to Bergeron Colony, my old RP server and it was just dead so I really didn't feel like just standing around in a dead server with my 50 looking for instances and WZs that were never goint to pop so I rolled on Fatman.

 

The queus didn't bother me at all.  Most of the playerbase seems to have given up on transfers/mergers and are all moving to about 6 high pop servers.  The lag on the fleet is amazing but at least there are people to group with while you level since there are a ton of re-rolls to play with.  I even rolled Republic to get a view of the other side of the game.

 

The UI is finally out of Beta and is release quality and the graphics are somewhat improved except for shadows that still look like something out of MineCraft, but overall I like the new stuff in 1.2

 Unfortunately, while adding in a UI and some legacy features I'm not interested in, they broke the most important part of the game, the voice acting.  Sometimes my character just stands there in cut scenes and doesn't say a word and that will go on for a few lines and then another character starts to talk and everything seems fine.  This is OK by me because I'm returning, but that's not going to sit well with any new players starting the game.  (that may not be a problem at all, come to think of it)

 

They claim to have fixed the ability delay but it seemed the same to me.  It was never really a delay for me anyway, more like extremely sluggish play.  Hit the button, wait for a fraction of a second and then the character goes into his/her animations and attack.  It's more like controlling a little movie than actually BEING in a little movie which is sort of the whole point of an MMORPG.

 

And it still is not, by any modern measure, an MMORPG.  It's an RPG but that pesky MASSIVELY excludes this title from the genre.

 

I cannot understand how they plan on charging a monthly fee for this game and they should certainly offer an offline mode so I could at least play the space missions.   I'd play through more class stories if I didn't have to pay for a game I've already purchased.  In this case, the monthly fee is entirely unjustified.

 

And yes, I DO know that this is just my opinion.  That's why I wrote it.

 

  eyeswideopen

Tipster

Joined: 5/24/09
Posts: 2503

4/23/12 11:07:03 AM#49
Originally posted by blackthornn
Originally posted by wowfan1996

 

 

[mod edit]  it's downright depressing that even their world event is a copypaste of a WoW world event from 2008. And that's an AAA title? /sigh

and a much hated event my much of wow's player base.  good job BW/EA

Hey, do you complain because they served you shit on toast?

Or do you thank them for being nice enough to feed you anything at all?

-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
-And on the 8th day, man created God.-

  kurtbarlow

Apprentice Member

Joined: 6/20/08
Posts: 39

4/23/12 11:14:03 AM#50
Originally posted by jeremyjodes

Remember  these type of posters when GW2 lands and the people who thought Anet was god now think Anet is a bunch of Aholes.

Plus...........Epic spinach analogie? oh yes it is!

 

Are you trying to troll ?

Because this topic never mentioned GW2 at all.

  BigLuvin

Novice Member

Joined: 3/30/12
Posts: 11

4/24/12 12:55:13 AM#51
Originally posted by Thaonnor

...

I think what stings the most about this game is that considering the leaking rumors of such a huge budget, everyone expected a great game. I mean, sure Blizzard is a big deal in the MMORPG world, but surely if EA were investing hundreds of of millions into an MMORPG, they would make it a success right? It is just a major let down. I give them props for trying to add that fourth pillar, it had to be done eventually - who better to attempt to make a story driven MMORPG than the kings of story driven RPGs themselves, Bioware? 

Overall, I think it is not just a failure of the game, but a failure of an experiement - that experiement being bringing players into a world with rich story and little MMORPG backdrop. I don't foresee the MMORPG community having to worry about a story driven, fourth pillar game release for quite some time in the future.

Originally posted by HeavyTraffic
...

 

I cannot understand how they plan on charging a monthly fee for this game and they should certainly offer an offline mode so I could at least play the space missions.   I'd play through more class stories if I didn't have to pay for a game I've already purchased.  In this case, the monthly fee is entirely unjustified.

 

And yes, I DO know that this is just my opinion.  That's why I wrote it.

 

Hate it or love it, I think this sums it up for alot of us.

  Skuz

Hard Core Member

Joined: 12/25/08
Posts: 1003

"If you can''t laugh at yourself there''s always someone around to show you how it''s done!"

4/24/12 1:03:05 AM#52
Originally posted by MyPreciousss

So I played the first month then didn't subscribe because SWTOR isn't good. Not as a mmo, not as a Star Wars game, not as a RP game, not as a space combat game, not as a 200+ million dollar game, not as a Bioware game, not as a overhyped game, not as an exploration game. In a fair world Bioware should owe me 70 euros.

I wasn't level 50 after a month, yes in Bioware's eyes it makes me a loser, I'm sorry, I'll run as quick as I can to the ultimate goal of top level with the sheep flock in my next mmo, I promise, to be considered a dedicated player. But I read about the free week and reinstalled it to see the changes since beginning and try to rescue the poor souls still trapped in my guild.

Alderan. 11 people on the planet. 5 guys left in my guild (from 36). Empty large depressing Cantina where I logged off 3 months ago. Big empty city. 2 droids moving 10 meters to and fro. No ambient sounds. Take the taxi to the next quest hubs. Mobs standing still by threes or fours moving their limbs and head sometimes. My commando character has obviously too long legs compared to her trunk and her moves aren't fluid. Go through water. No swimming. Camera under water gives a grey water surface, wtf. Kill mobs, return to quest npc. What next? Depressive mood. Trying to get excited and find reasons to play. Maybe an instance. Because mmo's are about running instances right? But first, walk 50 meters from the quest hub, jump between a rock and a tree to get to a node. Stuck in the air jumping, crucified on the tree. Can't move anymore. Blocked on a damn tree 30 centimeters above ground. 200+ millions dollars. Uninstalled.

My lasting impression of SWTOR: I feel like a fool wasting time and money because I trusted them to do a proper mmo and they didn't deliver at all.

 

So, you didn't like the game, quit & then came back to see what changed & decided that you needed to moan about it all over again even though BioWare let you check it out again for free?

Did you not think to check the patch notes at all?

Because all of the crap you complain about was from before 1.2

I reccommend that you try reading the patch notes to see if that patch has addressed your concerns & then you'd save yourself the bother of having to log in again & then come here to piss & moan about it, you'll be doing yourself & these forums a favour.

  Ryukan

Novice Member

Joined: 11/06/08
Posts: 705

4/24/12 1:09:08 AM#53

I feel that SWTOR would have better done as a single player RPG with some co-op thrown in. If they had made it a single player RPG where you could play through all the character class storylines and have them tie together into a larger story arc it would have worked and been perhaps been interesting as a single player RPG with co-op added on.

As it stands it is not something that I feel like paying $15 a month for.

  Skuz

Hard Core Member

Joined: 12/25/08
Posts: 1003

"If you can''t laugh at yourself there''s always someone around to show you how it''s done!"

4/24/12 1:19:53 AM#54
Originally posted by Ryukan

I feel that SWTOR would have better done as a single player RPG with some co-op thrown in. If they had made it a single player RPG where you could play through all the character class storylines and have them tie together into a larger story arc it would have worked and been perhaps been interesting as a single player RPG with co-op added on.

As it stands it is not something that I feel like paying $15 a month for.

I get where you are coming from, I'm assuming that you are not actively involved in a guild doing operations, am I right?

I think that the group-content at 50 is mostly just for gear, there is just not enough to do at 50 even if you are doing Operations regularly.

I do not think that it should have been made as a sprpg though, I just think that BioWare need to not only crank out more content, but they also need to design reasons to do that content.

For one example,m in EverQuest, there exists the same basic things as in SWTOR, but at max level there are thousands of Alternate Advancement points to grind out, this is not a good/bad thing, but what it does do is give a reason to be actively doing group content besides just getting group gear, even those in raid-gear grind aa through group content.

Now I'm not suggesting SWTOR do the same thing, but just highlighting how another game gives some more dimensions to grouping up, SWTOR needs to build more reasons to do the group content into the game as they expand the volume of content on offer.

  Ryukan

Novice Member

Joined: 11/06/08
Posts: 705

4/24/12 1:26:36 AM#55
Originally posted by Skuz
Originally posted by Ryukan

I feel that SWTOR would have better done as a single player RPG with some co-op thrown in. If they had made it a single player RPG where you could play through all the character class storylines and have them tie together into a larger story arc it would have worked and been perhaps been interesting as a single player RPG with co-op added on.

As it stands it is not something that I feel like paying $15 a month for.

I get where you are coming from, I'm assuming that you are not actively involved in a guild doing operations, am I right?

I think that the group-content at 50 is mostly just for gear, there is just not enough to do at 50 even if you are doing Operations regularly.

I do not think that it should have been made as a sprpg though, I just think that BioWare need to not only crank out more content, but they also need to design reasons to do that content.

For one example,m in EverQuest, there exists the same basic things as in SWTOR, but at max level there are thousands of Alternate Advancement points to grind out, this is not a good/bad thing, but what it does do is give a reason to be actively doing group content besides just getting group gear, even those in raid-gear grind aa through group content.

Now I'm not suggesting SWTOR do the same thing, but just highlighting how another game gives some more dimensions to grouping up, SWTOR needs to build more reasons to do the group content into the game as they expand the volume of content on offer.

My guild was doing regular Ops multiple times a week. Unfortunately so many of my guild quit that there are not enough lvl 50's left to do Ops. The end game of SWTOR is entirely based around the gear grind which just doesn't do it for me, it feels boring and stale and gets repetitive quickly.

  TyvolusNext

Novice Member

Joined: 1/27/12
Posts: 201

5/10/12 1:53:08 PM#56
Originally posted by rygard49

This sounds a lot like the time I had spinach.

I hate spinach. My dad used to boil it when I was growing up, and the stink would literally fill the entire house. He would call me into the kitchen and tell me to eat it, it would make me strong like Popeye, etc. It was miserable. I couldn't imagine a worse food in the entire world.

Well a few months went by and I decided, you know, I'm gonna try spinach again.

I still fucking hated it. So you know what I did? I went to the vegetable forums and straight to the spinach section to tell all those people how much spinach fucking sucks, and how I much I hated it even after trying it a second time. Boy oh boy, did I save a lot of people the trouble of eating spinach. Even the ones who liked spinach appreciated me coming to their forums and stirring up the pot of hatred for their beloved leaf.

All of my friends called me crazy. They said, 'Hey dude, why would you go to a forum and tell everyone that you hate something that you already knew you hated?' But they were wrong, I was totally justified, and I totally didn't annoy everyone with my asinine posts.

God damned spinach.

 "and I totally didn't annoy everyone with my asinine posts."

Please good sir, you give yourself way too much credit.

  MindTrigger

Elite Member

Joined: 12/19/07
Posts: 2162

5/10/12 2:00:37 PM#57
Originally posted by TUX426
Originally posted by MyPreciousss
Originally posted by RodimusPrime
Originally posted by MyPreciousss
Originally posted by TUX426

I don't share your opinion.

SWTOR has a lot of flaws that they need to bust ass to fix...but you sound like someone who likes to whine. Obviously you expected something else...please go find it.

When I buy an expensive game that is broken, hasn't the promised textures, lacks core mmo features, has multiple bugs, has broken and massive lag in pvp instances, breaks more things than fixes them in patches, is only innovating in finding tricks to hide the real sub number, yes you're right I then become someone who likes to whine.

And you're right again, I expected something else, like you know... a decent working mmo, a game sold only after its completion. I have these crazy ideas sometimes!

 Yet you try it again and come here to complain about it. Must be a gluton for punishment I guess. Normally when I try things and don't like them I do not go back.

Complaining about a mmo in forums dedicated to mmo's, yeah I must be out of my mind. Retesting a game after 3 months and a Jesus patch expecting something better can be a good choice, as some mmo's evolve for the better. 

[mod edit]

You have every right to post...but lemme offer you some advice...hold off on purchasing new MMOs in the future. You may want to give them 6-12 months if you're not willing to put up with the tweaking that needs to be done in EVERY MMO after it's released.

And we're not trolling your thread, you're getting the attention you sought when you made it, cheer up! This is like facebook for geeks! Also, I'm at work and the o-boards are down right now. If you can't take someone disargeeing with your whiny opinion, don't post.

The funny thing is, SWTOR needs a hell of a lot more than "tweaking".  It needs to have larges swaths of ideas and code reconsidered and redesigned.  If it's true that they have 1.2 million players paying a monthly sub, then good for them.  I think it could have been a lot more had they done things differently.

All I can think about is Star Citizen.

3 Pages « 1 2 3 Search