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4/13/12 5:20:45 PM#161
Originally posted by Monorojo You mean the people who did exactly what Bioware kept encouraging them to do by rolling alts and playing them? ___________________________ |
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4/13/12 5:49:12 PM#162
Originally posted by Whiskey_Sam Wrong again sharpshooter. Bioware encouraged alts after completing the story of your m ain. IE getting to 50. The cost of legacy mode has been known for over a month at this point. Anyone who is able to think rationally would have been able to figure out that to fully enjoy the benefits, you need a lvl 50.
Encouraging alts after you beat your main toons storyline is what Bioware has been doing. Your awful spin does not match with reality son. |
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4/13/12 6:02:53 PM#163
Bioware never said, "Play one character to 50 before making any alts." They constantly talked about and openly promoted rolling multiple characters to try all the story lines. Keep on carrying water for them and blame players who didn't level to 50 as fast as you think they should have for Bioware's PR screw-up. ___________________________ |
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4/13/12 6:05:01 PM#164
Originally posted by Monorojo Why should it matter how anyone wants to play the game they pay for? The most loyal fans are the ones that stayed with this POSG the last 4 months, not that ones that happen to have 1 level 50 character. Sure most of them got a level 50 but not all of them. All this free sub does it point out the fact that end game is shit and that bioEA PR department is just as bad. I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less. |
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4/13/12 6:09:28 PM#165
F2p in less then a year. No fate but what we make, so make me a ham sandwich please. |
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4/13/12 6:38:18 PM#166
http://www.swtor.com/community/showthread.php?t=410458
This just poped up on my facebook from the official forums. Not sure if anybody posted it yet, if so mods delete at will. :) |
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4/13/12 6:39:31 PM#167
Sorry folks but if you have been playing since launch (Middle of December for those of us that preorderd), that is 4 months of playtime to get to 50.
Anyone who played the game knew Legacy did not even unlock til after Act 2, which is completed in the high 30s range. It again was completely illogical to play alts before you got your main to Act 2 (high 30s) or you were wasting potential legacy xp. At that point, there are only 10 more levels til you finish your storyline and get to 50. Anyone who put a single strip of thought into the future has a level 50. No excuses for those that are behind the curve when it comes to cognitive thinking. Blame your parents or your DNA, not bioware.
BTW this is a gift. It is not like Bioware is taking anything away from those that aren't lvl 50. They are just rewarding those who have a lvl 50 toon. The individuals had the foresight to do some research and realize when legacy unlocked for you (thus how far you had to get your main to go minimuim before playing alts logically), and how much legacy would cost (going on upwards of 13 million credits~, which can only be achieved by being lvl 50). [Mod Edit] |
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4/13/12 6:41:10 PM#168
Originally posted by spookydom WOW! Truly awe inspiring that a company would care so much about their fans and actually listen to the feedback! Bioware really is a company that one could poitn to and say "These guys actually got it right. No cash shop, no pay to win, they just reward their players for playing," So proud to be a fan of bioware right now. |
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4/13/12 6:41:13 PM#169
"Goodnight." Re: SWTOR "Remember, remember - Kakk says 'December.'" |
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4/13/12 6:44:07 PM#170
Originally posted by Monorojo You're proud of a company that screwed up a PR stunt so bad that they angered customers (some of whom canceled) and had to scramble to try to fix what should have been a simple move? You have low standards. Weren't you supposed to be busy playing this amazing game instead of posting repeatedly? ___________________________ |
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4/13/12 6:51:38 PM#171
All this time I thought Bioware were focused on copying WoW, when all of a sudden they blindside me by copying Final Fantasy XIV's "game ain't good enough to charge a subscription for" model! |
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Worstluck
Apprentice Member
Joined: 1/29/11
No man controls my destiny... especially not one who attacks downwind and stinks of garlic. |
4/13/12 6:56:21 PM#172
Originally posted by Monorojo
This thought process doesn't make sense. It's a video game. People can play the game however the hell they want.
I do not care about Bioware or SWTOR or getting a free month. However, I keep seeing these types of statements on this topic. If you are casual who plays a few hours a week, but have spent the same amount of money on the game as a guy who has five level 50's and plays 30 hours a week, shouldn't they be both valued customers? Why is the casual some kind of lesser being?
We are not talking about loot, or in game rewards here. The more hardcore player deserves that stuff outright over a casual player. But as far as getting free time added to your account, everyone who has been a loyal customer deserves some free time.
I am sure I will be called a troll after this post too :D
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4/13/12 7:07:13 PM#173
Originally posted by MonorojoOriginally posted by spookydom  Truly inspired marketing under pressure, they have just postponed the big drop of 3month subs by forcibly extending them by a month so they can get that pesky financial reporting out of the way before the free month runs out. Giving out bad figures and being forced to admit things are getting worse is obviously what they are desperate to avoid."i don't waste my time building relationship in games" - nariusseldon |
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4/13/12 7:09:53 PM#174
Originally posted by spookydom Hello everyone! At BioWare we're always listening to our fans and we've heard our community's comments around players with Level 50 characters being the only group awarded 30 days of play time. We appreciate the feedback and are pleased to announce that we are expanding our Legacy Promotion, also awarding 30 days of play time at no charge to players that have reached Legacy Level 6 (who may not have a 50th level character).
Remember these are just examples – you’re free to choose how to earn your Legacy experience to gain Legacy Level 6.
People who either re-rolled on more busy servers or slow paced players are still screwed. Oh well yeah they can have no life for the whole next week and hit the mark.
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Zekiah
Advanced Member
Joined: 1/06/07
Hype (noun) |
4/13/12 7:12:44 PM#175
Hehe! Well, at least they're not shafting the <50's. I do get that "we can't give this crap away" feeling about the whole thing though lol. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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4/13/12 7:14:53 PM#176
Rift isn't a massive sucess in the order of millions but a mere 2 of it's 16 NA shards are marked as low with 1 high and the rest normal. WoW has god knows how many servers and it has upwards of 40 on high at this moment and the vast majority on normal with low rounding off the rest. SWTOR and it's hundred or so NA shards has 33 on low. Yes, about 1/3 of SWTOR servers are low at 8pm 4/13/2012 with less than 3% of the remaining servers on high.
If WoW gave away free month to all players who beat their latest raid you wouldn't question it as a desperate act really considering their server population trends or even Rift, while not on the same scale as WoW or SWTOR is doing perfectly fine with a healthy community on the vast majority of its shards. But giving away a free month targeted at players that are finished with all of your games content when 1/3 of your servers are empty, looks like a cry for help.
Undoubtibly there are people extremely happy with SWTOR and believe it to be a solid game and love it to death. At least try to see the other side and ask yourself "what if" because what if this free month really is a cry for help and what if your favor game is tanking while you ignore all the warning signs? |
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4/13/12 7:20:50 PM#177
I believe I said they would change their initial moronic idea and then pat themselves on the back for "listening to the customers". They did the same with the grace period/no grace period/now we will have a grace period crap at launch also. I predict further moronic ideas from Bioware then retracted as "listening" , seems that just can't not make the initial stupid decision , that would be too professional I guess. |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
4/13/12 7:24:48 PM#178
Originally posted by Deewe Yup! Time for people to zoom to end game within a week, and then quit shortly afterwards. They still should have granted the 30 days to those who have subbed constantly from the start, or stay subbed for at least 90 days solid, then that would encourage people to quit (unsub) less Star Trek Online - Best Free MMORPG of 2012 |
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4/13/12 7:29:03 PM#179
Originally posted by Monorojo I played my first character exclusively to 33 or so to finish chapter one and unlock Legacy (high 30s to do that? I don't think so), that took me about 3 weeks; I then let my alt-itis kick in at that point - I have several characters and no main, its how I play MMOs. I have characters that I PuG with, another that exclusively teams with my wife so I don't outlevel her, others that I play with other friends that I like to keep touch with but don't want to outlevel, another that I play almost exclusively solo that I jump on when I can't guarantee I won't need to leave a team at no notice. My highest character is currently 47, I have 3 others in the 30s and a few 20s, all of which were earning legacy xp thank you (yes, I easily qualify for the new 'you need legacy level 6' rule). We don't all jump into the first character choice and play all the way to the end, especially when all we see on the forums are people complaining about how terrible the post 50 game is. The lack of empathy some people have for other people is just astonishing. Should I blame your parents? |
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Zorgo
Hard Core Member
Joined: 12/05/05
Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising? |
4/13/12 7:29:09 PM#180
Originally posted by DarkPony -----OR-------- MMO's are looking at retention rates. After initial release,they get a number. Out of X players who try, Y players stay playing. So if 1000 try it, lets say only 300 stay. So games are throwing out promotionals. Using the preceding example, if they wanted 1000 players, they'd put out a promotional that would draw 3000 or so in (meaning 1000 or so would stay). I think this is exactly what rift has done, and I believe it is what has stabilized their population. Expect more of this. You think WoW is free up to lvl 20 for no reason? |