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72 posts found
  dontadow

Advanced Member

Joined: 12/29/03
Posts: 754

4/13/12 2:35:04 PM#41
Originally posted by grimal
Originally posted by dontadow

Six years? IT's been 3, maybe 4. The game was announced in 2008 and had been quoted as stating that only a feww months of decelopment had taken place.  Thi sgame is the definition of rushed.  EA bought Bioware in 2007. The game was released in 2011. 

Thjis game began development well after GW2 and was released well before GW 2 . Point is you get what you put in.  I just don't think Bioware wanted this game released now.  But with 200 milion in debt ( a good chunk for voice acting) and two publically traded companies involved, anyone with any business sense would know that the expecations were high for this to start making money back and start making money back soon. Heck, well before it was released there were a few non-game publciation articles on if this game could eve make its money back considering it went over budget. 


DONTADOW, do a little research before posting this misinformation.

Development History

BioWare began development on The Old Republic in December 2005 at a satellite studio in Austin, Texas constructed primarily for the project.

source: http://swtor.wikia.com/wiki/Star_Wars_The_Old_Republic

I'm sorry , I'm gong by official reports, not their current spin. Officially they announced the game privately in 2008. 

http://en.wikipedia.org/wiki/Star_Wars:_The_Old_Republic#Development

My bet is , in 2005 they may have began investigating design work, but the actual design and licensing was not complete until just before this announcement.  EA still held key Star wars licensing and thus would have made it impossible to do seriously work on the game before negotations.  

By the way, you do your research. I like to read unbiased press articles, not PR documents.  

 

  ignore_me

Hard Core Member

Joined: 7/04/11
Posts: 1472

"but these go to eleven."

4/13/12 2:40:05 PM#42
Originally posted by Vidir

It is neither EA or BW, simply the game is not fun enough for the players, so must be the players fault.

blame the victim.

You want to throw away your money developing something stupid, go ahead.

  Hrica

Novice Member

Joined: 3/31/05
Posts: 1093

"Yesterday is history, Tomorrow a mystery, and today is a gift"

4/13/12 2:40:13 PM#43

every developer that EA vaccums up with the promise of $$ dies

 

Just look at what used to be mythic & Origin

  waynejr2

Elite Member

Joined: 4/12/11
Posts: 3059

RIP City of Heroes!

4/13/12 2:41:16 PM#44
Originally posted by ignore_me
Originally posted by Vidir

It is neither EA or BW, simply the game is not fun enough for the players, so must be the players fault.

blame the victim.

There isn't any victim.  The OP question is setup question like do you still beat your wife.

  ignore_me

Hard Core Member

Joined: 7/04/11
Posts: 1472

"but these go to eleven."

4/13/12 2:43:28 PM#45
Originally posted by waynejr2
Originally posted by ignore_me
Originally posted by Vidir

It is neither EA or BW, simply the game is not fun enough for the players, so must be the players fault.

blame the victim.

There isn't any victim.  The OP question is setup question like do you still beat your wife.

so your stance is what? Nothing to see here?

You want to throw away your money developing something stupid, go ahead.

  Vesavius

Old School

Joined: 3/08/04
Posts: 6992

Players come for the game, but they stay for the people- Most Devs have forgotten this.

4/13/12 2:45:42 PM#46

EA and BW are now the same thing. This romantic attempt at seperating them in order to preserve some of the emotional attachment many have to the BW brand is nonsense.

If you dislike EA you now should dislike BW.

  Vesavius

Old School

Joined: 3/08/04
Posts: 6992

Players come for the game, but they stay for the people- Most Devs have forgotten this.

4/13/12 2:46:16 PM#47
Originally posted by Hrica

every developer that EA vaccums up with the promise of $$ dies

Just look at what used to be mythic & Origin

 

Bullfrog :(

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1750

4/13/12 2:48:50 PM#48
Originally posted by dontadow
 

I'm sorry , I'm gong by official reports, not their current spin. Officially they announced the game privately in 2008. 

http://en.wikipedia.org/wiki/Star_Wars:_The_Old_Republic#Development

By the way, you do your research. I like to read unbiased press articles, not PR documents.  

 

Umm, since when is wikipedia an "Official Report". LOL. This gets funnier and funnier...

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  colddog04

Elite Member

Joined: 9/19/06
Posts: 4719

4/13/12 2:51:03 PM#49
Originally posted by grimal
Originally posted by dontadow
 

I'm sorry , I'm gong by official reports, not their current spin. Officially they announced the game privately in 2008. 

http://en.wikipedia.org/wiki/Star_Wars:_The_Old_Republic#Development

By the way, you do your research. I like to read unbiased press articles, not PR documents.  

 

Umm, since when is wikipedia an "Official Report". LOL. This gets funnier and funnier...

Not only that, but look at this quote from the page:

 

An October 2008 preview noted some of the 12 full-time writers had been working on The Old Republic for more than two years at that point.[17]

SWTOR is the greatest mmo ever!

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1750

4/13/12 3:07:29 PM#50
Originally posted by dontadow
 

I'm sorry , I'm gong by official reports, not their current spin. Officially they announced the game privately in 2008. 

http://en.wikipedia.org/wiki/Star_Wars:_The_Old_Republic#Development

By the way, you do your research. I like to read unbiased press articles, not PR documents.  

 


Not only that, but look at this quote from the page:

 

An October 2008 preview noted some of the 12 full-time writers had been working on The Old Republic for more than two years at that point.[17]

Yeah, he clearly does not have a clue what he's talking about.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  The1ceQueen

Hard Core Member

Joined: 1/02/08
Posts: 1916

"Always borrow money from a pessimist. They won't expect it back."

4/13/12 3:13:23 PM#51
Originally posted by fenistil

There is no more EA or BW.

 

BW is not separate company anymore. It is a brand within EA.

 

BW = EA.

^^This^^

 

BW are EA and they're big boys with big egos. They are accountable for SWTOR messups. Including the ones today on the 13th of April, they keep proving over and over that they are amateurs with mmos and haven't a clue how to keep one successful. Check the subs in August, it will be similar to Warhammer.  BW have such big egos, they won't even merge all the dead servers. After the past 2 days messups get ready for the servers to be even more empty than before. When a game is less than 6 months old and have to start givng out free trials and free 30 days for messups, you know it's not going well. The game had potential in beta, but the devs unfortunately ignored testers opinons and feedback. They deserve to have their egos knocked to the shins as they are getting happen atm.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  dontadow

Advanced Member

Joined: 12/29/03
Posts: 754

4/13/12 4:03:50 PM#52
Originally posted by grimal
Originally posted by dontadow
 

I'm sorry , I'm gong by official reports, not their current spin. Officially they announced the game privately in 2008. 

http://en.wikipedia.org/wiki/Star_Wars:_The_Old_Republic#Development

By the way, you do your research. I like to read unbiased press articles, not PR documents.  

 

Umm, since when is wikipedia an "Official Report". LOL. This gets funnier and funnier...

Wow, I actually was hoping you could do enoug hreserach to just go to the source which below. Many wiki articles actually do a great job of citing the source of the information. But, hey, I expect that level of research from someone who depends on the press release of the company to prove their point.  By the way, the first article actually has some good quots about how bioware wanted to wait until the right partner to get going on SWTOR  production, this partner being EA. So you can safely bet that the game truly be4gan design at the beginning of the negotations.   

 

  1. ^ Thang, Jimmy (2008-12-10). "BioWare Using Simutronics' HeroEngine for Star Wars: The Old Republic"
     
    IGN. Retrieved 2008-12-10.
  2. ^ "Game Update 1.2 - Legacy"
     
    . Swtor.com. 2012-04-12. Retrieved 2012-04-12.
  3. ^ "GamesCom Highlight Video"
     
    .
  4. ^ "Star Wars: The Old Republic | FAQ"
     
    . Swtor.com. Retrieved 2011-12-05.
  5. ^ "LucasArts and Bioware Reveal Star Wars: The Old Republic"
     
     (Press release). LucasArts and BioWare. 2008-10-21. Retrieved 2008-10-22.
  6. ^ "BioWare, Lucasarts Unveil Star Wars: The Old Republic"
     
    Game Informer. 2008-10-21. Archived from the original
     
     on 2009-06-09. Retrieved 2011-11-13.
  7. ^ Nguyen, Thierry (2008-10-21). "Star Wars KOTOR MMO Announcement Liveblog"
     
    1UP.com. Retrieved 2008-10-21.
 
  dontadow

Advanced Member

Joined: 12/29/03
Posts: 754

4/13/12 4:05:03 PM#53
Originally posted by colddog04
Originally posted by grimal
Originally posted by dontadow
 

I'm sorry , I'm gong by official reports, not their current spin. Officially they announced the game privately in 2008. 

http://en.wikipedia.org/wiki/Star_Wars:_The_Old_Republic#Development

By the way, you do your research. I like to read unbiased press articles, not PR documents.  

 

Umm, since when is wikipedia an "Official Report". LOL. This gets funnier and funnier...

Not only that, but look at this quote from the page:

 

An October 2008 preview noted some of the 12 full-time writers had been working on The Old Republic for more than two years at that point.[17]

YEs, but GAME development did not begin until shortly before hand, also quoted.  Writing a story is not game development. It's not creating the parts. 

  noncley

Advanced Member

Joined: 1/16/12
Posts: 440

4/13/12 4:11:54 PM#54
Originally posted by olepi

There have been a couple of misteps lately: the bad 1.2 patch, and the botched "valued" customer program. This appears to be because of in-experience. BW has never done a MMO before, never had to patch on the fly, never worried about keeping customers engaged for months.

So, is it BW and the fact that they are new to this MMO game? Or is is EA and some kind of meddling or mismanagement?

I think it's a perfect storm:

Bioware was a company that had strengths in single-character linear storytelling, and not much else (the programming and designs of everything from Kotor to Mass Effect are in fact pretty simple);

EA is not a games development company but a marketing agency that buys development companies and, by insisting they meet marketing rather than development goals, tends to destroy those companies before moving on to acquire the next company.

So we get an inexperienced development house answering to a company that's not interested in development. Now what kind of game do you think that kind of partnership is going to produce, huh?

  User Deleted
4/13/12 4:19:22 PM#55

From reading the forums over there today and a few weeks ago, you have to wonder why they would nerf healing in a time when the game is suffering subscription retainment.I knew it was PVP based before I even read the patch notes.

 

At some point you have to wonder what these guys are doing? I'm sure they're more compotent then I will ever be and better educated. but common sense sometimes trumps brilliant designers even if they have no concept of human nature.

 

have you guys seen those forums the last 4 months? at some point you gotta break down your ego and start putting a plan together before you make a run for the choppers and start nerfing the game right out of the gate due to whiners in PVP.

 

But the divide between those two playstyles has already started.the community which is void or small to mid sized on many servers is pretty sad for a dev company which directly said they don't want to re-invent the wheel. sad part is many spokes are missing due to pushing for a holiday release.

right now it seems legacy is something that was supposed to be included at release. it was also something that needed to be tested longer which is why i think we see this morning patch1.2a troubles.

Stuffs blowing up over there and they can blame not finshing beta....which seems to be a curse for the last SW MMO as well.

  Whiskey_Sam

Advanced Member

Joined: 1/13/12
Posts: 141

Nemo me impune lacessit.

4/13/12 5:40:38 PM#56

EA's $$$ is amplifying BW's ineptitude

___________________________
Have flask; will travel.

  Alders

Hard Core Member

Joined: 1/28/10
Posts: 1178

I cannot fiddle but I can make a great state of a small city.

4/13/12 5:46:22 PM#57
Originally posted by jeremyjodes

From reading the forums over there today and a few weeks ago, you have to wonder why they would nerf healing in a time when the game is suffering subscription retainment.I knew it was PVP based before I even read the patch notes.

 

 

It's because they don't understand their own game or how people play it.  Healing was never the problem.  The problem was that classes that could heal also had too much utility and too much damage.  In a game where PVP gear trumps all, classes that can heal, do damage, and have CC are far better than everything else.  It's why everyone either rolled or rerolled a Sorc before i quit.

  Karahandras

Hard Core Member

Joined: 8/11/08
Posts: 1376

All it takes for evil to succeed is for the good to stand by and do nothing

4/13/12 6:00:32 PM#58
Originally posted by Vesavius
Originally posted by Hrica

every developer that EA vaccums up with the promise of $$ dies

Just look at what used to be mythic & Origin

 

Bullfrog :(

+1

  RageOfKills

Novice Member

Joined: 12/30/11
Posts: 14

4/13/12 6:40:17 PM#59
EA care about making there big pile of cash then once they've sucked the game dry of all it's worth they abandon it and move onto the next thing. They ruined SWTOR by bossing the devs around by cutting out anything that might delay the release that EA pushed back for Christmas when they can make all there cash
  mikahr

Advanced Member

Joined: 3/30/07
Posts: 1110

4/13/12 8:17:19 PM#60

Theres no more BW.

Just EA.

R.I.P. BW, ill still sometimes play BG

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