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Star Wars: The Old Republic Forum » General Discussion » A gamers speculation: SWTOR

16 posts found
  Maverz290

Hard Core Member

Joined: 12/08/09
Posts: 189

 
2/03/10 4:16:05 AM#1

 Well I thought I'd start by putting down my views and current approach on the topic known as 'The Old Republic'.

Now, it does help that for the gaming experiences I've had, Bioware have been on top of my list, because they've delivered, decent gameplay, but the important part for me was the cutting edge story telling. I feel like I'm playing the role of the main character in a movie set in *Insert Game location*. My favourite game of all time was knights of the old republic. It was the first RPG I ever played, and I still play it to this day with mods and anything else I can find to prolong its long life. *SPOILER WARNING* I will never forget the realisation I had onboard on the Leviathan. *SPOILER WARNING* Which really led to fueling my 'hunger' as it appears to be, for the storys that Bioware have proved, were no fluke.

This has me in good hopes for Star Wars: The old Republic. Although I have good hopes for the game, I remain grounded as I know MMO's are hardly ever as polished as a single player experience. I expect there to be issues of all kinds. However I do expect an amazing story which I can now experience with friends from now, and friends I will no doubt make through the game. The question is, can they merge the best of their single player games, AND deliver all the benefits of an MMORPG? I think they personally will give it a damn good try. Worst case scenario, we get an online co-operative version of Knight of the Old Republic with interactive features.

PvP: A touchy subject. No, I'm not one of those people who made Gnome rouges on WoW and stayed at level twenty one just to rape people in combat. I hope that the PVP will be of multiple kinds, both open world, and instanced 'war games' so to speak, or scenarios. They could take it a step further too. In other games whilst your waiting to be placed in a game, or battleground, you are completely in the wrong place to justify being in that area. If you were to go fight on Dromund Kaas or whatever it's called, then why not transport people from a starport on board a starship of their faction, orbiting the planet, or a dropship, ready to deploy in the upcoming fight. Would be great if we were all strapped in talking about the upcoming battle as the scenario loads itself. As for the open area, something similair to the Warhammer online areas, but bigger, and more elaborate. Seeing as it is not a sandbox MMO, I think thats the best way to give people the feel of a large battlefield.

PvE: From what I've seen on their videos, and from the demo they showed at E3 (I think?) It looks top notch. Multiple conversational speakers, a great idea. Hopefully one of many more to come. I also like the fact they've dared to attempt to do Coruscant. It does look amazing, with all the speeders flying overhead. I just wonder what kind of depth they will go into. A good sign is, that they've shown us a fair preview of each world, and now they have just over a year to add as much content as they bloody well can before release. Personally I hope they redefine what a RAID is, make it important. Like not some kind of thing you get that sense of 'I've done this before..' every two nights you try the objectives. Hopefully they can make it seem relevant, even if, deep down we know it's not.

Crafting: Please let us craft our own gear to an extent. I don't mean full out craft a set of armour, but allow us to craft items that give a little personal flare to our attire and gear. Just little things like having a bunch of tally marks on a heavy trooper weapon for a kill count, or a piece of jewellry having off a lightsaber hilt or something along those lines.

Space: Don't even know if it will exist at launch. I think they will try to do something at some point though. I imagine it'd be rather similair to star wars galaxies as that system was a pretty good success. Dog fights in space etc seem the way forward in promoting space gameplay. Also offering people who wish to say, steer clear of the constant fighting, an alternative. Like how SWG offered mining amongst other things.

These are my summarized thoughts on the game as it is now. I hope you enjoyed the thoughts and idea's i conveyed, and I wish Bioware the best of luck in developing this huge title MMORPG.
 

<Insert something logical>

  Sweetnesse

Novice Member

Joined: 2/03/10
Posts: 7

2/04/10 8:27:47 PM#2

"...just to rape people in combat..."

This kind of language is extremely offensive.

  Maverz290

Hard Core Member

Joined: 12/08/09
Posts: 189

 
2/05/10 2:52:40 AM#3
Originally posted by Sweetnesse

"...just to rape people in combat..."

This kind of language is extremely offensive.


 

 You've never heard anyone say this before in a game referring to game combat?

Edited all the same.

 EDIT again. Figured if you can slag off the staff on this site then I can use a well known term for getting your ass handed to you in PvP and PvE alike.

<Insert something logical>

  Xondar123

Tipster

Joined: 11/08/07
Posts: 902

2/05/10 6:10:30 AM#4
Originally posted by Sweetnesse

"...just to rape people in combat..."

This kind of language is extremely offensive.

 

This kind of getting offended by nothing is extremely offensive.

xondar10 Xfire Miniprofile
  zipit

Novice Member

Joined: 2/26/06
Posts: 486

" I have become Death, the destroyer of worlds."

2/05/10 6:43:10 AM#5
Originally posted by Sweetnesse

"...just to rape people in combat..."

This kind of language is extremely offensive.

 

 

 

 

Please...

It's a common PvP expression. Your ability to be a puritan is extremely offensive to me.

 

  Moirae

Hard Core Member

Joined: 7/19/06
Posts: 1825

2/05/10 7:46:38 AM#6
Originally posted by zipit
Originally posted by Sweetnesse

"...just to rape people in combat..."

This kind of language is extremely offensive.

 

 

 

 

Please...

It's a common PvP expression. Your ability to be a puritan is extremely offensive to me.

 

And THAT kind of behavior is one of the reasons why I hate PvP so much. Use grown up language.

  Maverz290

Hard Core Member

Joined: 12/08/09
Posts: 189

 
2/05/10 8:40:42 AM#7
Originally posted by Moirae
Originally posted by zipit
Originally posted by Sweetnesse

"...just to rape people in combat..."

This kind of language is extremely offensive.

 

 

 

 

Please...

It's a common PvP expression. Your ability to be a puritan is extremely offensive to me.

 

And THAT kind of behavior is one of the reasons why I hate PvP so much. Use grown up language.


 

Heh, it depends on the context you use it. I myself don't like all the "haha noob! Failz, you got raped" etc. I mean, what the hell is that all about. Point is, I used it in the expression of how it is said. Adults don't shy away from words just because it isn't nice.

 So um, is anyone going to read what I actually typed out? Or is this going to just be a moral arguement again. Would like at least a little feedback considering I thought those points out..

<Insert something logical>

  Palebane

Hard Core Member

Joined: 10/18/04
Posts: 1203

2/05/10 9:37:19 AM#8

Wait a month or two after release. That's the only advice I have.

  Maverz290

Hard Core Member

Joined: 12/08/09
Posts: 189

 
2/08/10 6:19:41 AM#9

Yeah well that goes without saying. For now it's just as the title says, we can only speculate.

<Insert something logical>

  sinjin

Advanced Member

Joined: 12/31/04
Posts: 345

The king and the pawn go back to the same box at the end of the day.

2/08/10 8:00:07 AM#10
Originally posted by Sweetnesse

"...just to rape people in combat..."

This kind of language is extremely offensive.


Your parents made you a fragile little flower and you're not ready to play games that require social interaction on the interwebs.

------------------------------------------
Light travels faster than sound. That's why most people seem bright until you hear them speak..
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  whitelock

Novice Member

Joined: 2/16/04
Posts: 11

2/08/10 8:09:44 AM#11

The thing about "socialising on the interwebs" is that for us all to participate, we have to lower the level of intellectual conversation to the lowest common denominator. 

 

hence why we have these expressions.

 

For most of us its not big and its not clever.

  sinjin

Advanced Member

Joined: 12/31/04
Posts: 345

The king and the pawn go back to the same box at the end of the day.

2/08/10 8:15:13 AM#12
Originally posted by whitelock

The thing about "socialising on the interwebs" is that for us all to participate, we have to lower the level of intellectual conversation to the lowest common denominator. 

 

hence why we have these expressions.

 

For most of us its not big and its not clever.


It is just common place or better known as the norm. That term or interweb phrase has been around since I was 12 years old, that is over 18 years, that is a long time.

------------------------------------------
Light travels faster than sound. That's why most people seem bright until you hear them speak..
------------------------------------------

  Maverz290

Hard Core Member

Joined: 12/08/09
Posts: 189

 
2/08/10 8:58:04 AM#13
Originally posted by whitelock

The thing about "socialising on the interwebs" is that for us all to participate, we have to lower the level of intellectual conversation to the lowest common denominator. 

 

hence why we have these expressions.

 

For most of us its not big and its not clever.


 

As said before, it is an internet phrase, and it was used in the sense to describe people who use them! As in the stereotypical kids who sit there and say those things, and ONLY those things.

 I'm big and clever enough not to get offended by trivial things.

 However, I think we all get abit ****ed off when theres nothing in the chat box but "HAHAH PWNED! I RAPED YOU NOOB". Followed by the um, crouch and stand up motion being repeated.

 

You get the idea. I want away with those kind of people, but damn, if someone says in a raid, 'Dude, we just got raped'. I'm not going to be like, "Well, I think what you just said was insulting and proved you have a low intelligence level." I'm mature enough to accept it as a gamer term, and not a personal threat or any crap like that. If words like damn, and crap start to be complained about by people also... (Just incase people start to complain about that too...) then you need to get back into that protective bubble you were brought up in.

 

Now, any comments on the topic addressed? Or are we too offended.

<Insert something logical>

  Fdzzaigl

Hard Core Member

Joined: 8/22/09
Posts: 100

2/13/10 9:55:23 AM#14

I'm pretty much excited for this game for the same reasons you are OP, and I'm pleased that the footage thus far (especially the Coruscant vid for some reason) brought back that 'Kotor feeling' that I haven't felt from any other game.

That said, there are indeed many tough walls that need to be broken down by bringing such a game to the mmo genre.

I also feel that MMO's seriously lack the polish that single players get; no single player game in my experience (except for some hardcore JRPG's) could get away with just making you grind the same monsters or instances time and again. So far, MMO's seem to be enjoyable mostly because of the social / competitive aspect and the addictive qualities of hack&slash.

I'm looking forward to see if BW succeeds in bringing the polish and fun of a single player experience to a multiplayer one like an MMO.

 

As for all the aspects you listed, I agree on their importance; but I also think think that people on these forums especially, need to realise that Bioware isn't making a simulation like SWG.

Good riddance imo.

  Deewe

Elite Member

Joined: 5/02/08
Posts: 758

2/13/10 10:17:27 AM#15
Originally posted by Maverz290

I feel like I'm playing the role of the main character in a movie set in *Insert Game location*.

Not sure it will work so well in an MMO even in heavily instanced flash points. If you are to do you quest then later on redo it to help a friend. That could be worse if you even do it multiple times

My favourite game of all time was knights of the old republic. It was the first RPG I ever played: you are the perfect type of aimed player base for BioWare.

I know MMO's are hardly ever as polished as a single player experience. Since Blizzard polish has gone a long way, still you can't possibly test all possibilities, that's the real issue

The question is, can they merge the best of their single player games, AND deliver all the benefits of an MMORPG? Wait and see.

Worst case scenario, we get an online co-operative version of Knight of the Old Republic with interactive features. For 15$ a month... not sure.

PvP: I hope that the PVP will be of multiple kinds, both open world, and instanced 'war games' so to speak, or scenarios. You will have that.

PvE: From what I've seen on their videos, and from the demo they showed at E3 (I think?) It looks top notch. Combat is already too fast in WoW, it shall be an even faster zerg through instances in TOR.

Multiple conversational speakers, a great idea. Expect to be pissed of if you redo an instance for the nth time and players still choose the opposite branching you wanted to see.

 Personally I hope they redefine what a RAID is. Especially the loot distribution

Crafting:I don't mean full out craft a set of armour. I do and you might  be able to do so

Just little things like having a bunch of tally marks on a heavy trooper weapon for a kill count, or a piece of jewellry having off a lightsaber hilt or something along those lines. Too complex to implement, too much server/DB/bandwidth load for very few gain. Although you will have weapons textures and different meshes for weapons of the same kind.

Space: Don't even know if it will exist at launch. It will, mark my words. 

I imagine it'd be rather similair to star wars galaxies as that system was a pretty good success. JTL was a huge let down compared to X-Wing vs Tie Fighter. Even expect to see an enhanced SWBF-II space combat system, not a X-Wing one. 

 

  impulsebooks

Hard Core Member

Joined: 5/16/07
Posts: 531

2/28/10 5:41:12 AM#16
Originally posted by Maverz290

PvP: A touchy subject. No, I'm not one of those people who made Gnome rouges on WoW and stayed at level twenty one just to rape people in combat. I hope that the PVP will be of multiple kinds, both open world, and instanced 'war games' so to speak, or scenarios. They could take it a step further too. In other games whilst your waiting to be placed in a game, or battleground, you are completely in the wrong place to justify being in that area. If you were to go fight on Dromund Kaas or whatever it's called, then why not transport people from a starport on board a starship of their faction, orbiting the planet, or a dropship, ready to deploy in the upcoming fight. Would be great if we were all strapped in talking about the upcoming battle as the scenario loads itself. As for the open area, something similair to the Warhammer online areas, but bigger, and more elaborate. Seeing as it is not a sandbox MMO, I think thats the best way to give people the feel of a large battlefield.

Space: Don't even know if it will exist at launch. I think they will try to do something at some point though. I imagine it'd be rather similair to star wars galaxies as that system was a pretty good success. Dog fights in space etc seem the way forward in promoting space gameplay. Also offering people who wish to say, steer clear of the constant fighting, an alternative. Like how SWG offered mining amongst other things.

 


 

I like your thinking very much regarding pvp. Its important to me that pvp be a large part of the game and varied in the scenarios and rvr maps. These days, pvp doesn't feel fully realised without rvr in the mix even though i enjoy scenarios type fights a lot. Your idea for ques sounds nice, but any ques will get old fast. Yes, the drop ship/soldiers chatting would be a nice loading screen, but again most people hate loading screens anyway.

The best kind of pvp ques are those that allow you to sign on from anywhere, allow you to keep questing until they pop, then send you back to the same place after the scenarios finishes. As long as SWTOR has that kind of system, obviously no ques for rvr type gaming, it will be fine. Still, the storyline type loading screen is a nice addition, but i suspect any loading screens will the be the generic pretty picture to save time.

Space flight needs to be in at launch, but that doesn't mean it can't evolve and grow with time. I am not sure we will see twitch type space dogfighting, but it would be bloody brilliant if we do. That kind of thing is missing from ALL current sci-fi MMOs. The only one I know of that even proposes it is Jumpgate EVO and that games seems to have stalled in Alpha testing.

 

______________

Mark E. Cooper
AKA Tohrment
http://www.damnedsouls.eu