Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:608  Guilds:3,081
Members:1,599,212  Online:0
Guests:0  Posts:4,853,103
BioWare | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 12/20/11)  | Pub:LucasArts
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC | Out of date info? Let us know!

Star Wars: The Old Republic Column: Warzone Thoughts

In his latest column covering all things Star Wars: The Old Republic, MMORPG.com Community Manager Michael Bitton takes a look at last week's news about Warzones. Mike admits to being pleasantly surprised by what the Bioware team showed off with regard to Warzones and he's got a few thoughts about what it all means. Read Mike's thoughts, then head over to the forums to have your say.

By Michael Bitton on November 10, 2010

I have to start my column this week admitting that I’ve got some hat to eat. In a recent column, I noted that the fact that the show season had come to a close was a solid reason to not expect much in the way of new information on Star Wars: The Old Republic for a little while yet, and clearly, that wasn’t true.


While the major show season is over, Electronic Arts puts together an annual Winter Showcase in London (which slipped my mind somehow!), and surprised many fans last week with the revelation of Star Wars: The Old Republic’s crafting system and details on the previously announced Warzone system, including information on the Alderaan Warzone, which was announced at this year’s E3.

This week we’ll be talking about the warzones. Warzones are one of several PvP components to be featured in Star Wars: The Old Republic and they most closely resemble World of Warcraft’s Battlegrounds or Warhammer Online’s Scenarios. Warzones are instanced PvP scenarios that pit an equal number of players on both sides against each other. For those of you who have been playing MMOs over the past few years, you’re probably saying, “So what?” right about now, and at least on a surface level you’d be right to be unimpressed, or at the very least, unsurprised.


There are, however, some subtle but key differences between your typical BG and a SW:TOR Warzone. Like many of the other features of Star Wars: The Old Republic, Bioware is looking to leverage their cinematic storytelling strength with Warzones as well. This was hinted during a brief clip of the Alderaan Warzone shown behind closed doors at E3 earlier this year, but things are now a good deal clearer.

The various Warzones the game will ship with won’t be designed simply as different venues to complete standard fare objectives or kill each other pointlessly; instead, each Warzone will follow a narrative with unique objectives and mechanics to go along with it. The Alderaan Warzone will pit teams of eight players against each other in a bid to control Alderaan’s planetary defenses. Players will drop in via dropships and enter dramatically mounted upon speederbikes, as the trailer released last week revealed. The objective is to secure a number of anti-aircraft guns and then ultimately fire a large cannon at the enemy’s capital ship. The first side to down the enemy ship wins.

Speaking of the trailer released last week, the folks at DarthHater put together a dissection that points out a few interesting, if subtle, tidbits revealed in the trailer. In one slide, they speculate that players will be able to undertake quests within Warzones, noting the grayed out Empire objective symbol over what appears to be a quest givers head. Other noteworthy observations include hints that companions may be involved in Warzones, a few scenes involving the Assassin Advanced Class, and the confirmation of Zabrak as a playable race for Jedi Knights.


Overall, I’m pretty satisfied with what I know about Warzones so far. Injecting story just enough into the game’s PvP features to make the scenarios fought over fit within the context of where your player is in the overall storyline and the events going on can only be a good thing. Fighting over flags was getting a bit old, I must admit. And while the Warzone feature itself isn’t revolutionary, it’s nice to see it spiced up in a way that is fitting of Bioware’s strengths as a developer. The only real concern I have at the moment is that the first Warzone revealed was in an eight vs. eight configuration. I’m hopeful that Bioware will put together a number of Warzones of different scale and scope, ranging from the smaller eight vs. eight, to hopefully some truly epic fights involving 16 or more players on each side. I’m also curious to find out what role, if any, companions will player in Warzones. I’m not sure I’d want to deal with every player’s “pet” while also trying to deal with the player himself, so I’m a bit wary of the idea. However, the folks at DarthHater make a pretty compelling argument for companions being in Warzones (there are slides featuring 10 characters charging into battle in an eight vs. eight Warzone), but I’m not convinced until I hear it from the horse’s mouth.


So, what are your thoughts on the Warzones feature given what we know so far? What do you think of the possibility of companions being involved in PvP? And finally, do you have any of your own ideas as far as what Warzones you’d like to see in the game? Please share your thoughts with us in the comments below!

More Star Wars: The Old Republic Features:

Star Wars: The Old Republic - Update 1.3 and Beyond Interview added on Thursday May 24
Star Wars: The Old Republic - A Bittersweet Week Column added on Wednesday May 23

More Columns:

Guild Wars 2 - My Beta Wish Column added on Tuesday May 29
The List - 5 Ways MMOs Will Survive Column added on Monday May 28

More Features:

Pandora Saga - Our Official Pandora Saga Review Review added on Wednesday May 30
 
 
 
Leave this field empty
Post Your Comment:
Our Rating
8.7
User Rating: 7.8
Popular Features:
Warhammer Online: Wrath of Heroes : Amenadresh Returns! Interview added on Friday May 25
Warhammer: Wrath of Heroes has been steadily gaining momentum over the past several months. We... Read More
Rift : Conquest - Open World, Three Faction PvP Interview added on Thursday May 24
Trion Worlds and the Rift team introduced a brand new way of playing the game... Read More
The Secret World : Hell Hurts Preview added on Thursday May 24
One of the most anticipated features in Funcom's The Secret World is running through dungeons... Read More
Diablo 3 : Review-in-Progress Part Two General Article added on Friday May 25
After 12 years was Diablo III worth it? That's far too loaded a question to... Read More
The List : 5 Ways MMOs Will Survive Column added on Monday May 28
MMOs these days are having a hard time...some of them anyway. Studios are closing. Developers... Read More
Latest News:
Star Wars: The Old Republic : Will TOR Adopt ‘Mega Servers’? Reported on May 29, 2012
Will Star Wars: The Old Republic go the route of DC Universe Online and implement... Read More
Star Wars: The Old Republic : Update 1.3 and Beyond Reported on May 23, 2012
One of the most compelling features that shipped with the Star Wars: The Old Republic... Read More
Star Wars: The Old Republic : A Bittersweet Week Reported on May 23, 2012
Between the announcement of Update 1.3: Allies and BioWare Austin's 'restructuring,' one might say it's... Read More
Star Wars: The Old Republic : New Video Diary Spotlights 1.3 and Beyond Reported on May 22, 2012
Game Director James Ohlen highlights some of the new content coming up in Game Update... Read More
Star Wars: The Old Republic : Bioware Rocked By Layoffs Reported on May 22, 2012
According to a new forum post on the official Star Wars: The Old Republic site,... Read More

Advertisement