Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:608  Guilds:3,081
Members:1,599,208  Online:0
Guests:0  Posts:4,853,101
BioWare | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 12/20/11)  | Pub:LucasArts
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC | Out of date info? Let us know!

Star Wars: The Old Republic Class Overview: Hands On With the Smuggler

MMORPG.com's Garrett Fuller got some hands on time with a Smuggler during his recent visit to the Star Wars: The Old Republic folks at this year's E3.

By Garrett Fuller on June 21, 2010

In playing Star Wars: The Old Republic there are a few things that continue to stand out. The storylines that are created for characters are by far the most intricate seen in a game, especially in an MMO. There is also the Star Wars feel to the game. The sounds, the music, the planets and design, heck it reminds me of Star Wars Galaxies in that respect. So in this hands-on article we wanted to talk about the Smuggler class. Personified by Han Solo and viewed as one of the most iconic Star Wars characters in the universe, the Smuggler is a rogue of sorts that relies on quick reflexes and duck and roll combat techniques to get the job done. I wonder if there will be any actual smuggling in the game.

The Smuggler we had a chance to play was doing missions on Ord Mantell when we stepped in to run around. The character was female and Twi'lek.

So we got our mission to take-out a cannon that was being held by the enemy. All of this in order for us to fly off the planet and deliver some goods. The dialogue was a bit tedious, something we have found throughout the game. Though it is Bioware's style and has served them well in the past, I am just not sure how well it will do in an MMO when you are trying to get your work done quickly. Just remember speed gamers, the space bar is your friend.

Once you get through the discussion, it is time to go and knock out that cannon. With my trusty blaster by my side, I set forth. The use of cover is one of the biggest gameplay techniques for the Smuggler and it is critical to how the class plays. The prime combat style of the Smuggler is to pick a target, dive and hide behind some form of cover, and blast away. If you want to move up and find more cover, go for it. The trick is getting a target first. I found myself constantly looking for cover with no interface coming up because I did not have a target already selected. This got tricky until I finally figured it out. Still in the heat of a major fight or especially in PvP this could get really annoying.

The cover interface was not bad. As soon as your target is selected, green images appear in the area around all of the potential cover spots you can occupy. Pick one and you will move to that spot. Once there, start shooting. There are a range of shots you can do, wit more powerful shots requiring a cooldown. The action moved pretty fast so I really only used my normal blaster attack and another more powerful blast which was able to knock NPCs down to about 50%.

In the boss fight we saw as part of the demo, the Trooper really held agro on the attack droids while the Jedi Knight took out the adds and the Smuggler blasted the heck out of the boss droid from cover. It was definitely a good group running through the encounters. However, it started my general feeling on the Smuggler which was, all I get to do is duck and cover? As I continue through my hands-on section I tried to find other tactics to use. There were not many, but then again it was only a demo. I went back and read the class description on the Star Wars website and saw that they mention stealth several times. This may be true, but I did not use any stealth skills other than the cover interface when running through the demo. I'm hoping to see a little bit more of it next time so that the experience is a little bit more varied.

Overall, I really like the idea of the Smuggler class. I mean, really who doesn't like Han Solo? Ok maybe Jabba and Boba and a few others. Still the character and concept is awesome in the game. If stealth and dodging for cover work out really well in the combat interface then the class should prove fun for players who enjoy that style. Keep in mind the Smugglers are the Republic's class, not the Empire. Once I got the hang of the class and the use of cover I definitely wanted to play more. I only hope that in the game you can actually work on building up credits by actually smuggling something. If Smugglers somehow have an impact on the in game economy that would be incredibly cool. I am not sure how this would work, and putting things like the player auction house into actually player's hands based around a class is extremely dangerous in design, still there is potential there, let's hope the team sees it. The Smuggler is fun even though it takes a little getting used to, but that is what new classes are all about. We will also be looking at the Sith Warrior in my next Hands On later this week.

More Star Wars: The Old Republic Features:

Star Wars: The Old Republic - Update 1.3 and Beyond Interview added on Thursday May 24
Star Wars: The Old Republic - A Bittersweet Week Column added on Wednesday May 23

More Class Overview:

Guild Wars 2 - ArenaNet Reveals The Guardian Class Overview added on Thursday January 27
Rift - The Shaman Class Overview added on Friday November 19
Rift - The Riftstalker Class Overview added on Thursday November 18

More Features:

Pandora Saga - Our Official Pandora Saga Review Review added on Wednesday May 30
 
 
 
Leave this field empty
Post Your Comment:
Our Rating
8.7
User Rating: 7.8
Popular Features:
Warhammer Online: Wrath of Heroes : Amenadresh Returns! Interview added on Friday May 25
Warhammer: Wrath of Heroes has been steadily gaining momentum over the past several months. We... Read More
Rift : Conquest - Open World, Three Faction PvP Interview added on Thursday May 24
Trion Worlds and the Rift team introduced a brand new way of playing the game... Read More
The Secret World : Hell Hurts Preview added on Thursday May 24
One of the most anticipated features in Funcom's The Secret World is running through dungeons... Read More
Diablo 3 : Review-in-Progress Part Two General Article added on Friday May 25
After 12 years was Diablo III worth it? That's far too loaded a question to... Read More
The List : 5 Ways MMOs Will Survive Column added on Monday May 28
MMOs these days are having a hard time...some of them anyway. Studios are closing. Developers... Read More
Latest News:
Star Wars: The Old Republic : Will TOR Adopt ‘Mega Servers’? Reported on May 29, 2012
Will Star Wars: The Old Republic go the route of DC Universe Online and implement... Read More
Star Wars: The Old Republic : Update 1.3 and Beyond Reported on May 23, 2012
One of the most compelling features that shipped with the Star Wars: The Old Republic... Read More
Star Wars: The Old Republic : A Bittersweet Week Reported on May 23, 2012
Between the announcement of Update 1.3: Allies and BioWare Austin's 'restructuring,' one might say it's... Read More
Star Wars: The Old Republic : New Video Diary Spotlights 1.3 and Beyond Reported on May 22, 2012
Game Director James Ohlen highlights some of the new content coming up in Game Update... Read More
Star Wars: The Old Republic : Bioware Rocked By Layoffs Reported on May 22, 2012
According to a new forum post on the official Star Wars: The Old Republic site,... Read More

Advertisement