Well, the worst kept secret in gaming is a secret no longer as the BioWare / LucasArts joint venture was revealed today to indeed be an MMO based on the popular Bioware Knights of the Old Republic series was announced.
The name of the new game is Star Wars: The Old Republic, and true to its predecessors, it will have a strong focus on story, giving players difficult choices to make and even companion characters that will have access to their own stories and quests.
We only have a few details to go on at this time, but we can already tell you that the game will take place about 300 years after the first two Knights of the Old Republic Games. For those of you out there who might be wondering, that’s about 3,500 years before the original trilogy, so I wouldn’t get hot and bothered about running into Luke Skywalker or his Dad while in game.
The story sees a Galactic Senate post-war that was brought nearly to its knees by the actions of the Sith Empire and while the Jedi are still serving as the defenders of the Republic, its citizens place the blame for crumbling conditions at their feet, straining relations and encouraging the Republic to develop their own protectors, independent of the Jedi.
There will be two different factions in the game: The Galactic Republic and the Sith Empire, each with their own set of classes. Given the information that we have about story, we can draw some assumptions that at least Jedi and Special Forces characters might be available.
I would suspect that something similar might be mirrored on the Sith side of things, with that faction being in a similar state with both Sith forces and their own elite troops.
In terms of platform, the team is only speaking about a PC version for now, but did not rule out the possibility of a move to consoles in the future.
It’s hard to say what this announcement means for the future of the current Star Wars MMORPG, Star Wars Galaxies, currently run by Sony Online Entertainment and while speculation may run rampant, the game’s future is far from certain.
While there are still many questions left unanswered about things like a release schedule, betas, and a business model those many players who have been waiting anxiously for this announcement now have their answer.
MMORPG.com will continue to follow this story and will bring you new details as they become available, including some of the pre-alpha screenshots that have been made available on the official website.
An SW MMO that has more storyline content than all of the previous Bioware titles plus expansions combined. OMG, Right on!
O...M...G!
This is awesome news!
lol title made me smile.
any game sounds great
Really exciting news! I can't wait to hear more about it.
Its not only reason I want and like to play MMOs but since it is BW it really may succeed in creating a dynamic story that players can affect. So, imo, many MMOs have claimed that feature but no one, again imo, has pulled it off. Usually it just takes the form on one or two "dev events" that add a little something to game be it a new area or loot. It seems like they are just progressing a story that is really already set in stone.
Like I said it’s not the only thing that sells me on MMOs and since it is BW I will be paying particularly close attention to this title. If anyone can make a story work in a game I think it is BW so maybe they will be ones to pull it off .
That’s just one factor of course with the main factor being how fun the gameplay is. Given their past games I bet this one will be fun.
GG SOE ...finally!
well I like the art style, stylised games are always harder to pull off than uncanny valley games, not realy read into it the screens look nice.
Ill look into it at work tomorrow.. give me something to do =D
Good now all the jedi wannbes will F**k off to KOTOR-MMO aka SWG2, and hopefully sony will roll back to PRE-CU and remove jedi's from the game and i can play the real star wars game it was originally ment to be like it was back in beta..
Well they are using the Hero Engine, from Heroe's Journey. So it will probably a management style game.
Press 1, 2, 3, 4 for hotkeyed powers etc. Rather than an active action style game like Spellborn, or DC Heroes, or Champions Online.
Given what they have shown the engine itself is very robust, and a lot can be done with it very quickly.
Still, this should be about a year or two out anyways.2010 or 2011.
Nothing to pay attention to currently in my view.
Count me in for a pre order.
Sounds great.
I'll reserve judgement for the release. Good first impressions, good to see they went to developers who actually no what they're doing to make this game. *gasp* I know; Sony blew the first one.
If they did this (roll back, remove Jedi) I would consider reinstalling SWG.
Awesome news so glad this can finally be talked about.
The first positive sign is that Bioware already is having zero Tollerence for SWG Vet Nerd Rage on their forums. Post about Sandbox or bashing SWG is a quick way to deletion/ban.
In your face $OE!
Great news--now we'll see if it's a great game. I'm keeping my fingers crossed for them.
finallyyy
Its called the Old Republic not KOTOR.... I wish people would quit calling it that...
if the mmo is anything like in looks and movement and charecter developement and stroyline like the games,. i will fall in love with this game.
The Sith shall rule !!!!!!
Aye, it's called The Old Republic, but it's based on KotOR, so they are technicaly right in calling it so
As for SWG NGE, stick a fork in it, it's done.
From the massive unprecedented story driven scope that they are talking about, this game will be groundbreaking in it's own right, just as Pre-CU was in what it tried to do.
This means probably more money invested than any pre-launch MMO ever.
No way in HELL LucasArts allows the SOE turd game to live one second past SWTOR's launch.
i hope LA shit cans SWG. that game needed to be destroyed a long time ago.
Great news!
Sounds very nice.
See you in....2012
Yes , Its here. To Celebrate, lets enjoy the road I traveled. My Rodo Reports are public - please enjoy and await my last one.
i hate it to wait and to..... hope!
/edit
zomg, these are pre-alpha screen... zomg! its gonna be awsome!!
Time for trolling...
Please this is so obviously vaporware!
This news makes me a happy person.
ill believe it when ill see it :)
This is phenomenal news! I've LONG been a huge fan of Bioware and loved KOTOR. Can't wait to see this baby in action.
Agreed... but LA is half the problem with SWG. Hopefully they keep their mitts off SWTOR and let BioWare do their thing.
Fucking awsome!
My only gripe with anything at all regarding this announcement, this game, and how awesome it all is and is going to be is that the lightsabers look a bit too bulky for my tastes.
=P
An entire game full of whining Jedi.............lovely. Its dead before it starts.
Yeah, right, another wow-clone, which will have more story than everything other before it!!!!!
Yup, exactly what this genre needs.
I have to wonder how that graphical engine (as yet unproven) is going to stand up in two years when they get this game out the door. Not a fan at all of the artistic style in those screenshots.
No freaking way! I had no idea it would be announced this early! Already got my account made and ready to roll!
With what Lucas and company have put out in the last few years I say its going to be kiddie bulls*&t! I really hope not, but man clone wars, episode 1-3, how he raped a storm trooper....I don't know!
So which class is the tank?
CC?
Healer?
Where do I get my welfare loot for failing?
Do I have to group or can I solo my way to max rank?
OMG The <Insert Class here> is OP!
Just some examples of what's to come from the WoW kiddies, I sure hope they do steal/take back some of the best parts of SWG(crafting, no levels, sandbox environment) rather than going with the dungeon crawl method. Be innovative please..
Btw Bioware, not everyone who enjoys Star Wars wants to be some Light stick waving clown. Give us options.
This will be a day long remembered!
I am so freaking happy right now. Plus you don't have to be a Jedi. Well I bet it is 2-3 years from now.
i hate to sound cliche.. but the graphics look like WoW/WAR.. =\
edit: before someone freaks out, i dont mean exactly like it.. they look cartoonish is what i mean.. dissapointing for me =(
KOTOR ONLINE!!! It may not be called that, but that's exactly what it is, so quit already. It will be a bunch of JK's running around in the old republic timeline, bunny hopping and yelling, "I owned you". Get use to it.
Yep! It's just NGE redo. Slap a Star Wars paint job on WoW and wahlah. SW:TOR. The guys at LA are saying see, this is what the NGE should have looked like. One word.... DARKFALL!! LOL!!
LMFAO!!
I was keeping my doubt that it would be another Star Wars MMO, but happy to see that it is. Still won't get overly hyped about it, yippy!!
No you don't have to be a Jedi. You need to seriously think..... majority of fans and all those SWG tweens will be headin' to this game to be a Jedi. If you don't think this game will be overwhelmed with Jedi, you are fooling yourself.
Edit: Maybe they should call it, Jedi Knight Online: The Jedi chronicles, or SWG or call the recent movie, SW: A Jedi Knight Story or the new T.V. series. Anyhthing other than Jedi just won't be fun. LA wants it that way. Can't you tell?
No you don't have to be a Jedi. You need to seriously think..... majority of fans and all those SWG tweens will be headin' to this game to be a Jedi. If you don't think this game will be overwhelmed with Jedi, you are fooling yourself.
HEHE I hear ya! I meant that you don't have to select jedi as a profession. Trust me...I hate the Jedi.
And you are soooo right! Pewtowww JEDI SCUM!
I AM SOOO HAPPPYYY! death to swg~!
god im hoping for some swg precu like combat now another wow clone crap, or something orginal, hell even crafting complex thats fine as well and i will settle for whatever i got for combat as long as i get player housing in the damn place, no instant click jedi, player driven eco not stupid loot crap, oh play give a precu like experince but either way i will play it as long as the community is just like precu
lol your officlally our first SWOR troll :D
Lightsabers inside any mmo... = crap...
why they keep thinking the player is luke skywalker.. yeah right we are going to have 1 million luke skywalkers around.. this is so ridiculous...
Uncle Owen.. ok that is reasonable.. but luking around sounds like a mess...
or .....ware because maybe we dont even get the vapor...
A "New Hope" for StarWars MMO fans. Very welcome news indeed.
Nonsense, Jedis broke SWG. This game smells of Jedi.
Lightsabers are only really cool because they can cut through almost anything, no game has or will have ones like that.
Finally! its announced
Im so glad this is being made, I wasnt able to be a part of Star Wars Galaxies when it was first released but I will definately try this out if it ever hits the MMO market. I played Kotor2 and loved it, one of the best games ive ever played for PC right there with other classics like MechWarrior 2, Fighter Ace, Battlefield 1942, and Asheron's Call
Still a ways off, but definetly good news to hear if your a Star Wars Fanatic like myself!
I wonder what this will do to SWG, will it be the final nail in the coffin? Or can 2 Star Wars mmorpg exist at the same time.
Guess time will tell..
Oh yeah, and does this mean we get a Star Wars: The Old Republic (SWtOR or SWOR) forum on mmorpg.com now as a game in development?
Humm... I haven't seen such uninspiring graphics since Cryptic re-announced the Star Trek MMO. I could say that it's early and they will surly improve before launch, but I'm not a fanboy (and I've been through this too many times to delude myself with optimism.)
"Star Wars Galaxy was our last hope"
"No. There is another!"
I am excited about this game. Bioware has a good reputation when they do the developing. Obsidian(sp) their sister company is kind of crappy IMO but Bioware seems to be spot on.
All the signs are there for a great game. Going to reserve judgement until more information is out. I have been pretty disappointed with WAR and I had massive hopes for that. This could easily go down the same basic gameplay route targeting the masses and not the actual hard core fans.... so hope they dont fk this up
Unparalleled, strategically placed tears of joy have typed this message.
This game will be freaking amazing.
Don't know what to think of it yet. I do not want yet another singeplayer RPG with a multiplayer element, we have enough of those.
I loved the KOTOR series, but just because I sometimes do not want to be bothered by other people ... somehow it feels this "MMO" will also be lacking rpg aspects due to the emphasis on "story driven".... which i read as "Lineair, we tell you what to do and where to go, and don't ever think of leaving the set path" ..
I loved all Bioware Singleplayers, but if they call this an MMORPG, damn*d, it better be one !!!!!
It will be interesting to see how Bioware pull this MMO off. If they're looking over their shoulder at the Blizzard formula for MMO's then apply a Star was wrapper around it to appeal to generation Y. I doubt it will pull in many of the original star wars fan gamers who were Star wars crazy way before generation Y were even born. I got a feeling Mr Lucas will be making sure this game caters to generation Y. He is after all behind the NGE in an attempt to chase the sub number of WOW using the Star Wars IP. You can be sure this is attempt number two!
kinda funny right before i read this post i was saying to my friend.. "this almost feels like, LA's attempt #2 at perfecting the NGE to get all the kids who want a lightsabre"... lol.
I have high hopes for this game, but I can see now it will just be a bunch of jedi everywhere....
I agree.
I played swg from launch up to 2 months past NGE.. Then i threwup.
Like you said, Bioware and LA will make this new starwars game for Y crowd.
But im going to have my eyes on this game.
Indeed, you'd think a MMO site would notice that bit.
yea you could say and won't so I will say it for you.......It's Alfa build for gods sake.
And remember who is making this game, It is not some small unknown dev team, The have a good track record.
I hope to god they pretty much remake the classical style SWG....starships//vehicles//city building all that stuff.....o DEFINITLY do not make it that anyone can be a jedi.....1000 jedis in one area is just plain stupid. One thing that was really kool imo about SWG that it was very hard to be a jedi. And it made sence to the lore. When i say difficult i mean there can only be like 5 jedi's appearing on the server once a year. Maybe less.
I agree.
I played swg from launch up to 2 months past NGE.. Then i threwup.
Like you said, Bioware and LA will make this new starwars game for Y crowd.
But im going to have my eyes on this game.
ya I agree is it me or has Lucas become a money grabing whore.....the past products he has made has become giant piles of shit...the clone wars movie...that new jedi game...and of course SWG NGE
I personaly dont hink Jedi have anything to do in a swg mmorpg.
Jedi should play a part, maby as quest givers.. lore.. maby boss..
But for the sake of starwars mmo, DONT inplement jedi...
What will happen if jedi is implemented..
Who do u think is going to play the jedi??
OMG i see one already, that kid is currently playing in a sandbox outside my window..
Woohooo.. Jedi is big fail..
Keep it to lore and shit.. but dont let players play them
That will keep the lore and the mystiq about jedi...
If a player plays ajedi, do u think that jedi will loose in pvp against a regular human.. OMG where is the brains behind this??
A jedi cant loose!!!
A Conan game that has more storyline content then all the previous conan games...
ah, i remember we had that in aoc
it will be interesting to see if bioware presents us a sw universe where we want to live in for a few years or an opulent story that well play 1.5 times.
well id be happy about both but...
I hope that SW:TOR will be a great game and perhaps the fans of Star Wars Galaxies will find a game that they can truly enjoy for many years to come.
I always wanted to be a stormtrooper and the ones in the Clone War looked better than the ones in the earlier films.
It's time for some retconning I think.
I personaly dont hink Jedi have anything to do in a swg mmorpg.
Jedi should play a part, maby as quest givers.. lore.. maby boss..
But for the sake of starwars mmo, DONT inplement jedi...
What will happen if jedi is implemented..
Who do u think is going to play the jedi??
OMG i see one already, that kid is currently playing in a sandbox outside my window..
Woohooo.. Jedi is big fail..
Keep it to lore and shit.. but dont let players play them
That will keep the lore and the mystiq about jedi...
If a player plays ajedi, do u think that jedi will loose in pvp against a regular human.. OMG where is the brains behind this??
A jedi cant loose!!!
Tell that to Boba Fett and the Mandalorians.
No, the problem isn't Jedi, it's whiny people who want to play medics but think they should be able to stand up to Commandos and Jedi. You want to be able to PvP Jedi? Be a bounty hunter, or another Jedi/Sith. You want to be a medic or an officer? Then be prepared to use a team. After all, the purpose of a SUPPORT PROFESSION is to SUPPORT the team.
This is what has fucked the balance up in most PvP games to date. Very few should be able to PvP one on one. The rest should require a team. Perhaps Bioware knows this and that's why they're going the RvR route. Star Wars galaxies tried the Galactic War route, but then tried to balance everyone for one on one and failed.
A Conan game that has more storyline content then all the previous conan games...
ah, i remember we had that in aoc
it will be interesting to see if bioware presents us a sw universe where we want to live in for a few years or an opulent story that well play 1.5 times.
well id be happy about both but...
If funcom had been talented enough to make the other 60 levels the same as the story filled first 20, they might have succeeded. And if they hadn't made every damn player no matter what race/faction have the EXACT same story (Oh, look. EVERYONE is the Chosen One ).
Now look at Bioware. You really think they couldn't make an entire game like the first 20 levels of AoC? Hell, they could make twice as many levels as AoC and fill every one with story. This is what they are good at. If you look at the interview they gave at Gamespot, every class/race/faction a player may choose has it's own story. Everyone is not the Chosen One.
That is just one of many differences between a Bioware mmo and a Funcom one.
Never likes SWG but this look great.
If funcom had been talented enough to make the other 60 levels the same as the story filled first 20, they might have succeeded. And if they hadn't made every damn player no matter what race/faction have the EXACT same story (Oh, look. EVERYONE is the Chosen One ).
Now look at Bioware. You really think they couldn't make an entire game like the first 20 levels of AoC? Hell, they could make twice as many levels as AoC and fill every one with story. This is what they are good at. If you look at the interview they gave at Gamespot, every class/race/faction a player may choose has it's own story. Everyone is not the Chosen One.
That is just one of many differences between a Bioware mmo and a Funcom one.
What happens when you reach the end of the story ? ... that's where all AoC players cancelled their sub.
Like craynlon pointed out, we (at least me and him
) want a world to live in ....
Tell that to Boba Fett and the Mandalorians.
No, the problem isn't Jedi, it's whiny people who want to play medics but think they should be able to stand up to Commandos and Jedi. You want to be able to PvP Jedi? Be a bounty hunter, or another Jedi/Sith. You want to be a medic or an officer? Then be prepared to use a team. After all, the purpose of a SUPPORT PROFESSION is to SUPPORT the team.
This is what has fucked the balance up in most PvP games to date. Very few should be able to PvP one on one. The rest should require a team. Perhaps Bioware knows this and that's why they're going the RvR route. Star Wars galaxies tried the Galactic War route, but then tried to balance everyone for one on one and failed.
Good point.
Lets say when u pick a class, you have class description saying what ur main task is.
And play after that??
I think thats the way it should be.
healers heal, end of story.. but good survivability to last until help comes.. etc etc
There is never going to be balance in between classes..
And this is something no company have in their heads so far...
But the future might look bright.
If funcom had been talented enough to make the other 60 levels the same as the story filled first 20, they might have succeeded. And if they hadn't made every damn player no matter what race/faction have the EXACT same story (Oh, look. EVERYONE is the Chosen One ).
Now look at Bioware. You really think they couldn't make an entire game like the first 20 levels of AoC? Hell, they could make twice as many levels as AoC and fill every one with story. This is what they are good at. If you look at the interview they gave at Gamespot, every class/race/faction a player may choose has it's own story. Everyone is not the Chosen One.
That is just one of many differences between a Bioware mmo and a Funcom one.
What happens when you reach the end of the story ? ... that's where all AoC players cancelled their sub.
Like craynlon pointed out, we (at least me and him
) want a world to live in ....
And why cant you have it? That's where Funcom screwed up and Bioware can run with it ( hopefully ).
They said they wanted you to have reasons for doing quests, not just doing them to level.
Let's say I want a badge off an imperial Officer and give you that quest. BUT! I don't dictate how or where you need to get that badge. Do you go kill an Imperial and take his badge? Or do you steal the badge? Do you join a RvR battle and take a badge off a player?
As far as endgame and an open world, you can have all of that and still have story. Who says PvM has to stop because your max level? What about the RvR? What about epic missions that grant perks/achievements/items/etc.? Exploring the entirety of all the planets? Collecting rarities and making a killing on the market? All of these things can be done in an open world AND can extend the endgame for quite awhile until the next added content/booster/expansion pack/etc.
I'm not saying this is what Bioware will do in it's entirety, I'm only saying that if anyone can pull this off, I think they can. And I know for sure they would have made AoC a raving success from the get-go compared to Funcoms feeble attempt.
Hmm, martial arts moves. I hope Teräs Käsi is back.
Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware Thank you Bioware !!!!
$OE, I hope all of you get incurable mud butt!
surrender now
$OE--->
<---Bioware
everything else has been said
Will it be level based?
Because then I will write it off the list immediatly.
First off, it's about freeking time lol
From what i've read on the Official website it's like they know excactly what they will be doing, it's set 300 years after the first KotOR therefore it is a KotOR game as descendants of the original characters will be around as well as the legacy left behind by the original characters (Carth Onasi, Bastila, Revan etc).
@Jedi haters : I understand your scepicism with regard to Jedi's but it wasn't the class that destroyed SWG, it was how they implimented it, SW:TOR is set when Jedi and Sith were rampant and in decent numbers, get used to seeing Jedi's but also remember that even when SWG had hundreds of Jedi running around there were still outnumbered by the other classes which if you read the official SW:TOR site states there will be other classes.
@Graphic moaners : It's pre-Alpha for a start and besides that the Graphics look better than WoW/WAR or whatever you paint it against, those of us wanting a good game and know bioware can pull it off are happy in the fact that the graphics so far are better than the KotOR games which were good in my opinion to start with.
@it's a WoW clone crowd : Get a life, you guys lost credability when your lot started spouting off that Star Trek Online is a WoW clone.
i know its pre-alpha but the screenshots look lame. would have thought they would update the graphics from kotor 1 but they look worse and the art style looks like its slipping to into something brightly coloured and ugly like wow.
For me it looks like another class based mmorpg. It doesnt need to be a bad thing just it looks like that. But, I dont think making yet another class based game could be a great idea. This is what swg-nge is, yet another class based game so, Why so much excitement? I'm not saying I dont wanna try it when it comes out but, is just that I wanna try it like I wanna try any other new mmorpg, it doesnt look diferent, but it can be fun.
Thank God Bioware exist.
What happens when you reach the end of the story ? ... that's where all AoC players cancelled their sub.
Like craynlon pointed out, we (at least me and him
) want a world to live in ....
And why cant you have it? That's where Funcom screwed up and Bioware can run with it ( hopefully ).
They said they wanted you to have reasons for doing quests, not just doing them to level.
Let's say I want a badge off an imperial Officer and give you that quest. BUT! I don't dictate how or where you need to get that badge. Do you go kill an Imperial and take his badge? Or do you steal the badge? Do you join a RvR battle and take a badge off a player?
As far as endgame and an open world, you can have all of that and still have story. Who says PvM has to stop because your max level? What about the RvR? What about epic missions that grant perks/achievements/items/etc.? Exploring the entirety of all the planets? Collecting rarities and making a killing on the market? All of these things can be done in an open world AND can extend the endgame for quite awhile until the next added content/booster/expansion pack/etc.
I'm not saying this is what Bioware will do in it's entirety, I'm only saying that if anyone can pull this off, I think they can. And I know for sure they would have made AoC a raving success from the get-go compared to Funcoms feeble attempt.
besides the point that im seemingly one of the few guys that enjoyed conan from 1-80
i just wanted to point out that bioware indeed are great storytellers (probably better then funcom) but from what was my impression reading gamasutra:
http://www.gamasutra.com/php-bin/news_index.php?story=20760
they stated:
Ohlen also hinted that the game will be able to be nearly completely soloed -- "If you want to play through your epic story on your own, you can do that" -- but that the developers are going to "encourage" multiplayer.
it is obvious far to early to hype or counterhype anything about the game but from the hardcore mmo community i often get the impression that theres a big resistance against story telling game opposed to sandbox games.
i myselve will be very happy with a storytelling game and in the back of my mind i connect bioware also to neverwinter nights with awesome tools to develope stories/ quests. so im not at all worried about wether ill like the game or not even if its direction would be primarly storytelling and not open ended sadbox.
maybe we will even see my dream version of a story telling game where the dev tools and team are so powerfull that they can keep on telling the story month after month by introducing new quality content as they go. if anyone would be capable of that id say its bioware (based on the fact they have years of experience from nwn 1&2++ in creating tools to produce content)
What happens when you reach the end of the story ? ... that's where all AoC players cancelled their sub.
Like craynlon pointed out, we (at least me and him
) want a world to live in ....
And why cant you have it? That's where Funcom screwed up and Bioware can run with it ( hopefully ).
They said they wanted you to have reasons for doing quests, not just doing them to level.
Let's say I want a badge off an imperial Officer and give you that quest. BUT! I don't dictate how or where you need to get that badge. Do you go kill an Imperial and take his badge? Or do you steal the badge? Do you join a RvR battle and take a badge off a player?
As far as endgame and an open world, you can have all of that and still have story. Who says PvM has to stop because your max level? What about the RvR? What about epic missions that grant perks/achievements/items/etc.? Exploring the entirety of all the planets? Collecting rarities and making a killing on the market? All of these things can be done in an open world AND can extend the endgame for quite awhile until the next added content/booster/expansion pack/etc.
I'm not saying this is what Bioware will do in it's entirety, I'm only saying that if anyone can pull this off, I think they can. And I know for sure they would have made AoC a raving success from the get-go compared to Funcoms feeble attempt.
Indeed, they might have all that, we do not know .... But from the little information we got now and the experiences of previous bio-ware games, i fear it wont have any of that. Let's hope they prove me wrong
I will never do quests just to level, as i dislike the levelling system in the first place
... i do quests because they are fun and for nice rewards. Nothing in my perfect MMORPG should ever be restricted by level 
HOLY SMOKE, my wet dream is true. This is the MMO I have been looking forward to. No other game got a better story than Star Wars, close to unlimited materiale. I really hope this will the "The one" for me.
To be honest I wish they would have chosen a different timeline besides The Old Republic. I would have rather seen it take place after RotJ and be based on the TImothy Zahn novels.
This would have been nice as well..
Thanks MMORPG, i think i just wet my pants with this news this morning ....
I know right. i love kotor, i love bioware,i love mmos, hmm whats not to love about this game already???
BioWare rarely fails their fans so i have a feeling that this game will be great
i m going to reinstall KOTOR 2, but since its the Halloween weekend in Guild wars, i have to wait when teh event is over so i can get start playing KOTOR2 again
Lets see:
Lukke Skyywalker
xxXLuke SkywalkerXxx
LuukSkiwalker
Look Skyewalker...
Always glad to hear of anything Stars Wars coming out .... however I cant get too excited about something thats probably about 2 maybe even 3 years off.

So SWG will have to keep me in my Star Wars fix for the time being.
Nonsense, Jedis broke SWG. This game smells of Jedi.
Yes but correct me if I'm wrong were there not thousands of Jedi around in the old days of Star Wars ?
Yes but correct me if I'm wrong were there not thousands of Jedi around in the old days of Star Wars ?
You must realize that the Veterans of SWG always claim that anything that was bad for SWG will be bad for any other game and anything that SWG had which is not implemented intoa new game is also a glaring lack and therefor reason for failure.
*shrug* This is not SWG v2.0 . This is a new game and set in a totally different time. Yes, Jedi/Sith were in abundance in that era. And the game will be designed with that in mind from the beginning...unlike SWG.
Cheers! ^^
whooo hooooo bioware rocks!!!!!!!!!!!!!
scrap the companion system sounds like its guildwars wiht stars wars chars which is very bad, make it seamless like wow pve like wow and pvp like precu wiht player owned towns and a loot system like wow and you have the best mmo to ever release. Also add in instanced dungoens wiht bosses and random instanced missons like anarchy online each wiht random task and bosses wiht story. From what I read sorta sounds like guild wars and conan to many loading screens ruin a game instanly now days since wow set the bar wiht seamless worlds 1-2 loads and your playing for hours and hours wihtout seeing another one.
Ermmm, bioware lost my trust after MassEffect.
Well till I hear more about game play and how they want to do combat, I shall not be holding my breath. But I am happy to hear that a new SWG game is on the way.
The one good news is .... NO SOE
omg omg omg !!!
Hmmm I wonder why LusacArts didnt pair with $oe for this one as well. They did such a wonderful job with SWG.
Nice - I have been playing starwars games for over half my life and have been waiting for something like this to crop up for a long long time.
For those complaining about jedi/siths running around - that's pretty much what kotor and it's era is about?
you don't play the old republic era to be a commando - or a medic :S - you play it to be well.. a JEDI?
I mean whoever played kotor1 and always stuck to blasters / pikes / melee weapon, has some serious issues - the whole storyline is about you being either a jedi or the Dark lord of the siths :S
It'd be natural to assume a game based in that era - developped by the company who made the first one - to be also aimed at jedi and sith?
The site itself focus mainly on the JEDI/SITH battle - I mean - If I could, I'd make it force sensitive classes ONLY - (ie: pick either guardian sentinel etc... and off you go...)
Yes we KNOW people with blasters (unless they're like fett and a couple of other "heroes") can't be a match to a jedi .. that's WHY we're playing them in the first place?
I mean if you play to loose and whine about it - maybe you should try something else.. if you REALLy want to be a commando, there's an actual GAME for it? (no no I mean seriously... they did make republic commando .. yes yes yes!) - Well I wanted to play it as a JEDI - what do you mean it's a commando orientated game? but it's in starwars.. I want lightsabers! -
So why would other classes have to affect Jedi skills or abilities because some people want to play other classes which are only there to support the main character in the first place? (ie: basically get skills the main character has no interest in, so they can lock pick and so on, while you can focus on combat or whatever...)
Granted, for SWG jedi's as a starting profession was a bad idea - in THAT era it was just wrong - but back in the old republic, you could find a force sensitive at every corners of every street :D (well during raven's time, there was a bit of a ... downtime - granted :D )
Anyway, first, bioware makes it - yes mass effect was buggy... and why? it was a console port - every console port always ends up being buggy or terrible - end of -
But so far they YET have to release a TERRIBLE title - I do hope this will not be it - I trust in their deep storyline experience, and choices in the games - this is what truly made kotor and their other games special... and EXCELLENT storyline , and in most cases, you could choose what was going to happen - you could make your own good or evil choices (a couple of layers in between would be nice too though - wouldn't mind not being either horribly good, or horribly evil - :D )
Only thing I regret is being so far behind kotor, guess we won't get the opportunity to /slap bastilla for being such a whiny b***h :)
They need to also switch that republic armor to sith. clonewars troopers controlled ultimately by sith, galactic civil war stormtroopers controlled by sith. I dont know why they gave the republic this armor lol.
I saw a poost that was wondering how coop mode would work if 2 different classes have different story lines. Well i don't know anything about it, but my theory is that it will be kind of like world of warcraft.
For example if you are playing world of warcraft, and you are a paladin, and you are in a party with a mage. Well sometimes you will run across a [ class ] quest meaning only the mage will benefit from it........but the pali can still help the mage with the quest [ so see even though the story lines arent the same that wont stop 2 people from helping each other with their story lines. and i also saw a person say that he assumed the different story lines would not be different all throughout the game but only in certain parts. It's very likely that he's right about that. And it's fairly likely that im right. Then again we won't know for sure until the game comes out, but thats just my speculation :).
Yes but correct me if I'm wrong were there not thousands of Jedi around in the old days of Star Wars ?
There were indeed thousands of Jedi in the Old Republic. This is before the cleansing and Jedi had to go underground.
Hard to call this a MMO, more like Kotor multiplayer. Leave it to Bioware to stink up the genre with another theme park with limited individuality.
Problem with these games, players get tired of them fast, they have no staying power. Tabula Rasa is just a good example of this.
I just knew it, since Bioware was doing it, it would be a another class based unimaginative POS.
dude quit crying!
I don't understand the whining mmo customers lately. I swear people have selective memory, ADD ,retardation or what have you.
First of all Kotor was a great game...game of the year as I recall. I think that is a fine platform to start for an MMO. Second of all Bioware is a great company..yeah I guess I am a fanboi so what. They have never let me down. Next, what MMO out there is so great that you can tear one down that just said it was coming out yesterday? Finally, what do you really know about this game: nothing. Neither do I or anyone else. Why do you have to cry the day after a game says it will be released? Just take some prozac, and quit being a negative nancy. You remind me of the comic book store guy on The Simpsons.
To be honest idc what they come up with, starwars is epic no matter what, SWG was so fuc*in awesome, until NGE destroyed it, in the end only thing i hope for is they don't make the same mistakes, personally i like bioware, looking forward to seeing what they come up with, in the end, if this doesn't look like something u wanna play simple answer....piss off.
*cutting out the massive piece by piece reply*
*the quote*
So why would other classes have to affect Jedi skills or abilities because some people want to play other classes which are only there to support the main character in the first place? (ie: basically get skills the main character has no interest in, so they can lock pick and so on, while you can focus on combat or whatever...)
this part makes no sense... Have you had a job before?
sorry, english is my second language ^_^ - I'll try to explain what I meant better -
In the kotor / Tor games, jedis were pretty much gods to anyone else (I believe both carth and his "clone" in kotor 2 even said something like this) -
But basically, the way the two kotor games were made truly felt like the other characters were only there for side quests, and being used as "levelling up skills dump" -
For example, instead of trying to put points in all skills, you could litterally pick a couple of party characters, and give them specific jobs - like lockpicking, stealth runners, long range, hackers and so on - while you could concentrate on boosting only the skills you needed to develop well... whatever fit the style you wanted to play :) -
- and yes, I've been working (at least showing up to my place of work... most of the time) for the past 12 years :P -
My comment there was related to people wanting to play other things than jedis/siths - In my opinion (and there's no need to flame, it's just an opinion :) ), if people don't want to see/play jedis, maybe starwars is not really for them?
Maybe they can play a nice wookie or ewok game - so they can be free to use blasters and throw rocks at people :D
and now COFFEE! :D
If they meant it to be a strictly Jedi/sith focused game, they would have left the "Knights of" in the title. The singleplayer games are "Knights of" the Old Republic because you are a Jedi Knight. In the mmo you d not have to be a Jedi, therefore it is only "The Old Republic".
Therefore, your "opinion" that everyone has to be a Jedi to enjoy/play the game is irrelevent and wrong in regards to the game being talked about here.
Perhaps you should go play Jedi Knight or the singleplayer KotORs since Jedi/Sith are all that matter to you?
Therefore, your "opinion" that everyone has to be a Jedi to enjoy/play the game is irrelevent and wrong in regards to the game being talked about here.
no no no :)
It's about people complaining before the game is even out - with jedis being overpowered :) -
They're well... demi gods nearly by well... their connection to the force - of course they are over powered... they are supposed to be? ^_^.
and yes, I still play kotor regularly - you simply can't beat torturing people - and playing very evil mind tricks on them :D - *join de darkside, we've got cookies*
May I ALSO remind you that:
Lord vader throws entire parts of the deathstar at luke - stops laser shots with his hand - can read mind (hence predict attacks if needs be) -
Yoda lifts an xwing - palpatine throw several part of the senate at yoda - force lightening, force choke -
I mean, during the GCW - sith and jedi have already lost/forgot a LOt of their knowledge and teachings - even in the kotor area, I think kreia even says the jedis from that time are but babies playing with lightsabers Vs the Previous Sith Lords (which I interpret as the force being even "worse" and far more powerfull than what most people know) -
Palpatine even mention his former's master ability to make life/prolonge life - Seriously, how can normal people with guns stand up to them? ^_^
I say make the jedi what they are - a 1 man/twilek/whatever army as they should be! :D
that is one of the things that made kotor special with the superb storylines - the fact you knew whoever you were facing stood no chance against you - even if you were alone :D - isn't it truly enjoyable to mass slaughter everyone and everything in the star forge? :D - overpowered jedi FTW! :D
I wonder if you can be a HK47 type of droid and instead of getting better gear you would get better bodyparts and being able to customize your look after character creation.
So if you can't be a stormtrooper then I want to be a battle droid.
You're comparing Jedi and Sith Masters (Yoda/Vader/Palpatine) to regular Jedi/Sith. All they need to do to keep jedi on level where they can be taken down is make Master Sith/Jedi NPCs and have the players as regular Jedi/Sith. A Jedi/Sith Master would be nie unstoppable for even a group of regular humanoids/robots. A regular Jedi/Sith would be possible to take down by regular combat trained people, ( such as Boba Fett, Jango Fett, Mandalorians, etc.).
Where you and I agree is that players who want to play non-combat roles need to give up the whine about not being able to beat combat oriented professions without help. This is what I hope Bioware takes to heart, otherwise it'll be useless to try any kind of real balance and will be just as silly as every other game out there. If people want to play a doc or other support role, then they need to find a team that they can support.
And if you think about it, this would make a player who wants to be a support profession just as important and NEEDED as any combat profession. I mean, what good is a full team of Jedi even if they're largely outnumbered with noone to heal them? This could finally be a chance for support professions to shine at what they do if they only stop the whining about not being able to fight on par with combat players.
Don't know about playable but T3-M4 and HK-47 might be in the game, it's hinted at in the FAQ with this line "Some droids can last a long time as well."
some HK's made it all the way to SWG....that was worth it lol.
What happens when you reach the end of the story ? ... that's where all AoC players cancelled their sub.
Like craynlon pointed out, we (at least me and him
) want a world to live in ....
And why cant you have it? That's where Funcom screwed up and Bioware can run with it ( hopefully ).
They said they wanted you to have reasons for doing quests, not just doing them to level.
Let's say I want a badge off an imperial Officer and give you that quest. BUT! I don't dictate how or where you need to get that badge. Do you go kill an Imperial and take his badge? Or do you steal the badge? Do you join a RvR battle and take a badge off a player?
As far as endgame and an open world, you can have all of that and still have story. Who says PvM has to stop because your max level? What about the RvR? What about epic missions that grant perks/achievements/items/etc.? Exploring the entirety of all the planets? Collecting rarities and making a killing on the market? All of these things can be done in an open world AND can extend the endgame for quite awhile until the next added content/booster/expansion pack/etc.
I'm not saying this is what Bioware will do in it's entirety, I'm only saying that if anyone can pull this off, I think they can. And I know for sure they would have made AoC a raving success from the get-go compared to Funcoms feeble attempt.
besides the point that im seemingly one of the few guys that enjoyed conan from 1-80
i just wanted to point out that bioware indeed are great storytellers (probably better then funcom) but from what was my impression reading gamasutra:
http://www.gamasutra.com/php-bin/news_index.php?story=20760
they stated:
Ohlen also hinted that the game will be able to be nearly completely soloed -- "If you want to play through your epic story on your own, you can do that" -- but that the developers are going to "encourage" multiplayer.
it is obvious far to early to hype or counterhype anything about the game but from the hardcore mmo community i often get the impression that theres a big resistance against story telling game opposed to sandbox games.
i myselve will be very happy with a storytelling game and in the back of my mind i connect bioware also to neverwinter nights with awesome tools to develope stories/ quests. so im not at all worried about wether ill like the game or not even if its direction would be primarly storytelling and not open ended sadbox.
maybe we will even see my dream version of a story telling game where the dev tools and team are so powerfull that they can keep on telling the story month after month by introducing new quality content as they go. if anyone would be capable of that id say its bioware (based on the fact they have years of experience from nwn 1&2++ in creating tools to produce content)
Craynlon,
You'd .."be happy about both but..." You'd prefer the living dynamic world of a sandbox game?
Well yeah!, your preaching to the choir here man. The only chance we have at seeing that in the next 5yrs. is either Darkfall or Earthrise, as far as, I'm concerned.
If, your just on a rant about how you wasted your money, with AoC. Well then, it's not like the exact details of what the game was going to be, weren't made clear by the time the Early Access started.
If, you played through the first 30days, then you got your moneys worth and it's that simple. If, you sub'ed up after that, then don't go looking for shoulders to cry on. ..."Ahh, my new game didn't solve World Hunger."
/shrug
Your not the only one that enjoyed the game from 1-80 but the moment players saw the vaunted "familiar game mechanics"(a la clone) of the other games, they started to bail.
..."No more story and no more bread crumbs to follow, I guess the game is over." - Instead of building the servers communities; by making/finishing those top tier cities, to fill in the time, until they could add more high level content, address the persistent bugs and the games class imbalances. Again, a la clone, just like all the rest of the current/past MMO's on the market, no matter who they're developed by.
The only things AoC had going for it were the IP, graphical photo-realism, story arc and the combat script using the UI (L, Up, R, etc..), all of which were in the game. It's to bad that the story was over as quickly as it turned out to be and nothing more. The standard, run of the mill MMO, was still lying there underneath.
For SWtOR, it's bound to have more story, overall. If, you and everyone, look at what Zorvan mentions about how every single class, faction and possibly species has their own independant story line, well there's your replayability. It seems that it'd be fine to be excited about that, since the cherished MMO standard platform(Themepark) isn't quite cutting it anylonger, atleast, for a great many players.
But, as with any game, make up your own mind and if your not interested; in the game's IP, it's mechanics, it's use/non-use of a story arc and/or graphic style, etc...(depending on what's important you), then steer clear of it.
If your convinced that your not going to like TOR, ...then your not going to. Learn to spend your money wisely because, in the end, there are extremely few refunds in MMO-land.
Tordak, technically speaking, black is not a color.
Yes but correct me if I'm wrong were there not thousands of Jedi around in the old days of Star Wars ?
There were indeed thousands of Jedi in the Old Republic. This is before the cleansing and Jedi had to go underground.
- On a side note
love the sig Zorvan 
My favorate English Language UnOfficial Fansite : Sw:TOR-Temple
You can find more ;
http://www.swtor.com/community/showthread.php?t=2937
So just because I'm born after the first trilogy I'm less of a Star Wars fan? Nice way introduce a new generation to Star Wars.
I also didn't like the vast changes made over the course of galaxies lifetime, yet I'm part off "generation Y".
You sound bitter.
Wooooo! Finally a new Star Wars MMO. This will teach Sony how to make a game properly. I hope it's successful and it's cash flow laughs at SOE's SWG cash flow.
SWG ended for me once the decided to change the ENTIRE game around in one patch and let all the kiddies become jedi at the start.
I can't wait for this game. Hopefully the epenis lightsabers will shrink down a lot.
FTW- but, a lot of games have been dissapointing lately, so i'm [i]cautiously[/i] optimistic.
I'd figure that after SWG failed, and KOTOR was as popular as it was, I ought to have a fair amount of faith that bioware will in fact [i]not[/i] f*** it up and cater to WoW fanboys at the cost of artistic dignity. We've seen a mix of awesomeness and crap from star wars, but Bioware's track record is a little more clean.
At any rate, I've always been a bioware fan and moving the KOTOR formula (Which is classic D20 based) is a fairly sound proposal.
Too early to say anything based on solid facts rather than conjecture. I'll keep this one on radar.
Who know's what will come out of SWTOR.
Game will have childish cartoon touch (as new wave of SW cartoons flood all western world) so that future generations of SW fans can have easy transfer into their imaginery world.
No sandbox, only UBER story
I was a tad disappointed their big announcement wasn't KOTOR3. After all, the Sith Lords (dev by Obsidian) had a rather "murky" storyline and no ending.
However, maybe this game will continue the events of KOTOR2? At the very least I hope they keep the same style as the console game (with better graphics). Done right this could be THE next big MMO to play.