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Mortal Online Forum » General Discussion raquo; Mortal online just like Ultima online/eve online.

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142 posts found
  Toferio

Elite Member

Joined: 11/26/09
Posts: 1085

2/10/12 2:09:24 PM#81

Who the heck turned up the heat in this forum over the past two days? Let's chill, some are getting way too personal/emotional in the recent discussions..

  Arkonaut

Apprentice Member

Joined: 2/10/12
Posts: 23

2/10/12 2:14:26 PM#82

Gwahalur - Totally offtopic, but am I the only one who find this post hilariously biased and hypocritical(sp)?

 

Not at all.  Advertising and referral programs are not permitted here. Take a look at the report button options.

 

Blame Henrik for not using several scripts for his viral campaigns, even the MODS here are noticing the constant stream of low post count accounts posting exactly the same stuff again and again to promote MO.

 

  Gwahlur

Apprentice Member

Joined: 8/28/11
Posts: 123

2/10/12 2:19:39 PM#83
Originally posted by Arkonaut

Gwahalur - Totally offtopic, but am I the only one who find this post hilariously biased and hypocritical(sp)?

 

Not at all.  Advertising and referral programs are not permitted here. Take a look at the report button options.

 

Blame Henrik for not using several scripts for his viral campaigns, even the MODS here are noticing the constant stream of low post count accounts posting exactly the same stuff again and again to promote MO.

 

Just a shame it doesn't go both ways, then there might actually be some discussion going on in here

  Arkonaut

Apprentice Member

Joined: 2/10/12
Posts: 23

2/10/12 2:23:32 PM#84

What do you mean "both ways"?

 

Players can criticise the game as much as they want, and rightly so,. Why would you want to censor real players from giving real opinions based on facts?

 

IF you can't see how that is diifferent from SV employees using viral marketing techniques then I really can't be bothered to explain.

 

  Toferio

Elite Member

Joined: 11/26/09
Posts: 1085

2/10/12 2:36:05 PM#85
Originally posted by Arkonaut

IF you can't see how that is diifferent from SV employees using viral marketing techniques then I really can't be bothered to explain.

I am instead curious how you would prove such occasions are not SV marketing, considering the boom of several accounts with similar conditions (old accounts, with only 10-20 posts, all in MO forum, all in two-three recent days), hyping the game up.

Any logical person would get suspecious over such.. coincidence.

  Arkonaut

Apprentice Member

Joined: 2/10/12
Posts: 23

2/10/12 2:40:06 PM#86

I am guessing the numbers are now critical over at SV HQ.  If they are on a traditional financial year, then the UE license payment may well be due soon and they simply can't afford it without more liquidity, Thus the promotional push.

  Koen83

Novice Member

Joined: 11/07/08
Posts: 66

2/10/12 3:25:22 PM#87

Has their failure so far been due to technical mishaps and poor implementation, or is this a failure of ideas, or an idea that is great but not sustainable into today's market? I remember when DF and MO were being hyped and I thought their business model was not sustainable. Boy was I flamed in their forums by just saying that if you wanted a big enough market to sustain the game >>>you had to broaden the scope of players that would play. Got thrown out on a rail for saying if you wanted a good game you had to have enough players play and pay for it so that you could get newcontent, employ people and technically maintain and improve it. Whewwww

 

I thought they had some good ideas but there were killer things that would exclude most gamers. They all said go play wow.

Replies?

  User Deleted
2/10/12 3:31:36 PM#88
Originally posted by Koen83

Has their failure so far been due to technical mishaps and poor implementation, or is this a failure of ideas, or an idea that is great but not sustainable into today's market? I remember when DF and MO were being hyped and I thought their business model was not sustainable. Boy was I flamed in their forums by just saying that if you wanted a big enough market to sustain the game >>>you had to broaden the scope of players that would play. Got thrown out on a rail for saying if you wanted a good game you had to have enough players play and pay for it so that you could get newcontent, employ people and technically maintain and improve it. Whewwww

 

I thought they had some good ideas but there were killer things that would exclude most gamers. They all said go play wow.

Replies?

They (the fans) still pretty much say go play WoW since you aren't "hardcore" enough for MO. 

As to what killed MO. In my opinion: good execution (or lack thereof). I think the idea is great but SV did to have the skills to pull it off. Now granted, a sandbox like MO would not have WoW like numbers but who says a game has to have them to be a succes?

  Yamota

Elite Member

Joined: 10/05/03
Posts: 4862

Money in politics is the root of all political evil. It is corruption at it's worst.

2/10/12 4:57:20 PM#89

Is it just me who finds it amusing that most of the people in this thread defending MO are from Sweden...

I mean seriously after all the issues this game had, with beta discs being shipped as the release (that didnt work) to the desync issues to lack of content how can anyone who is objective still defend this game?

I mean I like sandbox MMOs but sometimes a bad game is just bad.

  Hodo

Advanced Member

Joined: 6/05/08
Posts: 257

2/10/12 5:19:12 PM#90
Originally posted by Lustien

Mortal Online is steadly getting better and better, it population slowly growing, the game is getting more and more stable with each patch. Kinda reminds me of UO and eve online, they both had really hard launches.

Mortal Online is not going anywhere anytime soon and it going to get better and bettter. I can't wait till the new expansion comes out which will open up the game to the PVE market.

Don't you guys just think mortal online is one of those games? those hidden gems that will just eventually explode and change how MMO's are done.

I think mortal online may have enough influence in the future to change people perpesective on sandboxes and mmos in general.

The market could have gone down 2 routes, the UO route or the Everquest route. Currently there is a lack of UO type games, but a abundance of Everquest type games.

There are people here who have hope in SV!

 

Did you even PLAY UO?  Do you even know what UO is? 

 

Thats like saying Daewoo is like BMW and Porshe.   Sure they both put out products that are in the same family.   Sure they both make and sell thousands of units.   But wait, one you can expect to become a classic, the other you can expect to replace in a year, if it even works when you buy it. 

 

If you are saying that Mortal Online is a "sandbox" then you wrong, its a open world FPSlasher.   After what, nearly 2 years there is still no real depth, no Tindrem, no farming, animal husbandry, crafting NOT combat oriented, terraforming, or even boats. 

 

Hell they still cant figure out their node line issues. 

 

Sorry, dont EVER compare Mortal Online to UO or Eve.   Perhaps you should compare it to Earthrise, or Anarchy Online. 

So much crap, so little quality.

  StarI

Hard Core Member

Joined: 1/18/06
Posts: 238

2/10/12 6:36:21 PM#91
Originally posted by Arkonaut

even the MODS here are noticing the constant stream of low post count accounts posting exactly the same stuff again and again to promote MO.

 

 

Heh, there's actualy a high number of newly created accounts posting exactly the same stuff, slagging on a game, doing nothing constructive at all except bashing and bashing and bashing.. And you are a nice example, thank you for pointing that out.

So which game representative are you? DF, EvE? Or maybe just some guy who can't stand dieing and loosing his gear in a sandbox game? No wait, all your posts are pure baits. Must be a troll. ;)

 

  Worstluck

Elite Member

Joined: 1/29/11
Posts: 1055

No man controls my destiny... especially not one who attacks downwind and stinks of garlic.

2/10/12 7:06:44 PM#92

Before I even compare the games as far as design, features, etc.  I will just say that Adventurine is actually doing ok financially, whereas SV is still struggling to find money, since people have been comparing the two games/companies in this thread.  Not sure if it's been mentioned, but a separate company just invested a good chunk of change into AV, helping further DF 2.0 development:

 

http://www.internetq.com/company-news/investment-aventurine

 

Whether that will speed things up or not I have no idea, AV always seems to me that they are extremely slow developers.  So maybe DF 2.0 will come out in 3 years instead of 5 :P  I have no comments about the pop in DF, I hear it is low.  The pop in MO seems pretty good actually, compared to when I played the game a year ago.  Seems like more people are playing the game recently. 

 

I have played Eve extensively and I can safely say that while both games, MO and Eve, have sandbox features, FFA areas, full looting and a skill-based system, it pretty much stops there.  Granted Eve has had much more development time than MO, the amount of content MO has when compared to Eve is tiny.  Eve also allows new players to develop themselves a little before heading out into the big world, whereas MO basically tosses you to the wovles from the get go (and there quite a bit in MO atm).  Eve allows different playstyles.  In MO right now, there does not seem to be a lot ways to play the game.  It's basically craft, kill or be killed.  I do not see a lot of trading, don't get me wrong, it does go on, but many people have alts that can craft stuff for them or guildmates.  There are very little rules concerning killing people in MO, whereas in some areas of space there are annoying consequences in Eve.  There are varying degrees of secure areas in Eve, in MO, as soon as you step outside of town you a target.  I could go on, but eh you guys know the differences.  As far as UO, it's been so long I couldn't even tell you the differences.

 

Don't get me wrong, I like MO.  I currently play it.  Will be playing later and some this weekend.  I just can't say that MO is just like Eve or UO.  It's not, but hopefully things will change, Awekening will be good, and they can get some more funding.  I would like to say some of the pve features that Awakening is supposed to have will bring in more people, however currently with the lack of consequences a red faces, the pve crowd will probably stay with their current game.

  Opapanax

Elite Member

Joined: 10/29/11
Posts: 490

JUSTICE FOR THE WORLD!

2/10/12 7:16:45 PM#93

And I thought SWTOR had issues... LoL


PM before you report at least or you could just block.

  username509

Hard Core Member

Joined: 3/22/10
Posts: 643

2/12/12 11:59:31 AM#94

I don't care how SV is doing financially as long as they keep making this fantasy based Eve Online clone I'll be happy.

Never trust a screenshot or a youtube video without a version stamp!

  User Deleted
2/12/12 2:17:13 PM#95
Originally posted by username509

I don't care how SV is doing financially as long as they keep making this fantasy based Eve Online clone I'll be happy.

Still doing the cheap viral marketing? No matter how many times you repeat it, MO is nothing like EvE and I doubt it ever will. 

  headen

Novice Member

Joined: 12/01/10
Posts: 224

2/12/12 3:14:42 PM#96


Originally posted by username509
I don't care how SV is doing financially as long as they keep making this fantasy based Eve Online clone I'll be happy.

EVE clone? roflmao. NOT EVEN CLOSE.

  Toferio

Elite Member

Joined: 11/26/09
Posts: 1085

2/12/12 3:23:58 PM#97
Originally posted by username509

I don't care how SV is doing financially as long as they keep making this fantasy based Eve Online clone I'll be happy.

Only thing MO has that is like EvE is the EULA, which MO ripped off :P

  username509

Hard Core Member

Joined: 3/22/10
Posts: 643

2/14/12 12:02:43 AM#98
Originally posted by Toferio
Originally posted by username509

I don't care how SV is doing financially as long as they keep making this fantasy based Eve Online clone I'll be happy.

Only thing MO has that is like EvE is the EULA, which MO ripped off :P

The only thing MO is lacking that Eve has is the grind.  

Never trust a screenshot or a youtube video without a version stamp!

  Skuz

Elite Member

Joined: 12/25/08
Posts: 807

"If you can''t laugh at yourself there''s always someone around to show you how it''s done!"

2/14/12 12:06:14 AM#99

 

Mortal online just like Ultima online/eve online.

You know what? You saying that shows just how little you understand about the two games you mentioned/.


Only two things are infinite, the universe & human stupidity, and I'm not sure about the former!" - Albert Einstein

  tyrannis

Novice Member

Joined: 7/01/10
Posts: 200

2/14/12 12:14:22 AM#100

 

I'm glad your enjoying MO. 

Never mention EVE and it in the same sentence again. Never were they at anytime ever remotely alike. Not at launch, not now. 

Good day.

##Best SWTOR of 2011
Posted by I_Return - SWTOR - "Forget the UI the characters and all ofhe nitpicking bullshit" "Greatest MMO Ever Created"

##Fail Thread Title of 2011
Originally posted by daveospice
"this game looks like crap?"

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