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Mortal Online Forum » General Discussion raquo; More than 1000 simultaneous Mortal Online Players *Confirmed*

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30 posts found
  Betel

Advanced Member

Joined: 11/08/10
Posts: 392

2/04/12 1:11:04 PM#21
Originally posted by deathshroud

 it isnt a lie, beofre gk morin khur and the jungle were added to the gameworld, the rest of the map was all on one node. I know this for a fact i even remember the day nodes were introduced so dont talk if you dont know jack about it.

 

Yes it is a lie. I played at that time too, and every time you crossed a node line most of your group disappeared. The river area just south of the lake for eg. And yes this was before the jungle etc was added. Ever since beta was more than stick figures in a closed area, the game world has had nodes, it's fundamental to the design.

 

I played the beta before you did, given your previous posts, so don't pretend to know more than other posters thanks.

 

  deathshroud

Elite Member

Joined: 11/06/10
Posts: 910

2/04/12 1:29:40 PM#22

you are wrong but dont let that stop ya. All the vets in AQ also agree with me.

there are 2 types of mmo, imitators and innovaters.

  Betel

Advanced Member

Joined: 11/08/10
Posts: 392

2/04/12 5:43:44 PM#23

So you can't prove anhything beyond "I am right and you are wrong!!! nyuh!!"?

 

Oh well.

 

And a lot of the "vets" in AQ started after me too, such as Cyde. I remember him joining Bakti/CIR when he started. Used to see him runnung around with Syndic and that crew. All pointless dick waving though, so why don't you just prove your statement.

 

  kostoslav

Advanced Member

Joined: 5/27/09
Posts: 314

2/04/12 5:44:57 PM#24

sad

 

  deathshroud

Elite Member

Joined: 11/06/10
Posts: 910

2/05/12 1:27:04 AM#25
Originally posted by Betel
Originally posted by deathshroud

 it isnt a lie, beofre gk morin khur and the jungle were added to the gameworld, the rest of the map was all on one node. I know this for a fact i even remember the day nodes were introduced so dont talk if you dont know jack about it.

 

Yes it is a lie. I played at that time too, and every time you crossed a node line most of your group disappeared. The river area just south of the lake for eg. And yes this was before the jungle etc was added. Ever since beta was more than stick figures in a closed area, the game world has had nodes, it's fundamental to the design.

 

I played the beta before you did, given your previous posts, so don't pretend to know more than other posters thanks.

 

 There were no people loosing players across nodelines in early beta around kranesh, there were no people being killed on node lines, were the node lnie is headed to moh-ki there was a gabore node right there and there wasnt a node line, no node issues in that area at all. You im afraid are wrong and whilst i cant prove it ill just ask you what concievable reason would i have of making this shit up and how on earth can you prove your opinion. CYDE isnt the whole of aq by the way i dont think he gave any opinion on this but other AQ members did who played since combat beta.

there are 2 types of mmo, imitators and innovaters.

  Betel

Advanced Member

Joined: 11/08/10
Posts: 392

2/06/12 3:29:08 PM#26

TLDR: No, I can't prove it but still going to claim its true.

 

You do mention nodelines near Kranesh in early beta though, didn't you say there were none a moment ago? Every node line back then was dodgy, some moreso than others. The node line I mentioned for eg was northeast of Vadda.

 

Btw you keep mentioning "Combat Beta", really there was no such thing. You probably mean the time before the crafting patch, which everyone agrees was the best state the server was in. Still broken, but better than the terrible prediction system there is now. At that stage there was nothing to do but fight (like now really) so that is maybe where you get the name from.

  username509

Hard Core Member

Joined: 3/22/10
Posts: 643

 
2/10/12 11:42:26 PM#27
Originally posted by deathshroud
Originally posted by Betel
Originally posted by deathshroud

 it isnt a lie, beofre gk morin khur and the jungle were added to the gameworld, the rest of the map was all on one node. I know this for a fact i even remember the day nodes were introduced so dont talk if you dont know jack about it.

 

Yes it is a lie. I played at that time too, and every time you crossed a node line most of your group disappeared. The river area just south of the lake for eg. And yes this was before the jungle etc was added. Ever since beta was more than stick figures in a closed area, the game world has had nodes, it's fundamental to the design.

 

I played the beta before you did, given your previous posts, so don't pretend to know more than other posters thanks.

 

 There were no people loosing players across nodelines in early beta around kranesh, there were no people being killed on node lines, were the node lnie is headed to moh-ki there was a gabore node right there and there wasnt a node line, no node issues in that area at all. You im afraid are wrong and whilst i cant prove it ill just ask you what concievable reason would i have of making this shit up and how on earth can you prove your opinion. CYDE isnt the whole of aq by the way i dont think he gave any opinion on this but other AQ members did who played since combat beta.

It's not worth argueing with him.  It's clear his main goal is to discredit Mortal Online.  He spews nothings but lies about the game.

Mortal Online not only had more than 1000 simultaneous players those players also had collision, and were wearing different armor and weapons.

Never trust a screenshot or a youtube video without a version stamp!

  sandboxluv

Apprentice Member

Joined: 2/11/12
Posts: 58

2/11/12 7:35:23 AM#28
Originally posted by username509
Originally posted by deathshroud
Originally posted by Betel
Originally posted by deathshroud

 it isnt a lie, beofre gk morin khur and the jungle were added to the gameworld, the rest of the map was all on one node. I know this for a fact i even remember the day nodes were introduced so dont talk if you dont know jack about it.

 

Yes it is a lie. I played at that time too, and every time you crossed a node line most of your group disappeared. The river area just south of the lake for eg. And yes this was before the jungle etc was added. Ever since beta was more than stick figures in a closed area, the game world has had nodes, it's fundamental to the design.

 

I played the beta before you did, given your previous posts, so don't pretend to know more than other posters thanks.

 

 There were no people loosing players across nodelines in early beta around kranesh, there were no people being killed on node lines, were the node lnie is headed to moh-ki there was a gabore node right there and there wasnt a node line, no node issues in that area at all. You im afraid are wrong and whilst i cant prove it ill just ask you what concievable reason would i have of making this shit up and how on earth can you prove your opinion. CYDE isnt the whole of aq by the way i dont think he gave any opinion on this but other AQ members did who played since combat beta.

It's not worth argueing with him.  It's clear his main goal is to discredit Mortal Online.  He spews nothings but lies about the game.

Mortal Online not only had more than 1000 simultaneous players those players also had collision, and were wearing different armor and weapons.

The point is they did not have 1000 players in the same node and not crashing or any of the multitude of other bugs that happen when you get anywhere near 100 people in the same area.

I think the pot is calling the kettle black with you calling him a liar.  Didn't you say on sandbox.org that there are 10,000 players subbed to MO, and then on this site say there are 20,000 subscriptions?  Both of those numbers are false.

You know what they say about glass houses?

  Biskop

Advanced Member

Joined: 10/06/11
Posts: 207

2/12/12 3:54:18 AM#29
Originally posted by sandboxluv

The point is they did not have 1000 players in the same node and not crashing or any of the multitude of other bugs that happen when you get anywhere near 100 people in the same area.

I think the pot is calling the kettle black with you calling him a liar.  Didn't you say on sandbox.org that there are 10,000 players subbed to MO, and then on this site say there are 20,000 subscriptions?  Both of those numbers are false.

You know what they say about glass houses?

It's no use arguing with him. It's clear his main goal is to hype Mortal Online beyond reason. He spews nothing but lies about the game.

  Consensus

Advanced Member

Joined: 3/22/07
Posts: 1833

R.I.P Darkfall

2/12/12 4:46:32 AM#30

I'm shocked they don't even have LoD's in this game. even single player games have lod's.

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