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Mortal Online Forum » General Discussion raquo; Population Increase!!!!!

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201 posts found
  Belshazzaar

Novice Member

Joined: 10/16/09
Posts: 174

2/10/12 4:31:36 PM#61

All I have to say is after SWTOR crushed my dreams, I needed something different and a few of my friends told me to come play MO with them. I DL'd the trial and It seemed fun for the first few days. There were quite a few people playing it seemed, I saw some pretty nice battles(I would say 30v30ish gusstimate), Fab also seemed to have a 15-25ish population at most hours of the day.

 

Needless to say I've already quit.

Playing: Nothing
Played: UO, DAoC, GW, WoW, AoC, WAR, FE, Rift, SWTOR
Tried: Everything
Waiting for: ArcheAge, TSW, GW2

  User Deleted
2/10/12 4:35:24 PM#62
Originally posted by Belshazzaar

All I have to say is after SWTOR crushed my dreams, I needed something different and a few of my friends told me to come play MO with them. I DL'd the trial and It seemed fun for the first few days. There were quite a few people playing it seemed, I saw some pretty nice battles(I would say 30v30ish gusstimate), Fab also seemed to have a 15-25ish population at most hours of the day.

 

Needless to say I've already quit.

Could you elaborate as to why you quit? What did you find lacking?

 

And sorry about SWTOR. I just coudn't bring myself to play another themepark...

  xDayx

Elite Member

Joined: 9/08/11
Posts: 548

2/10/12 4:35:40 PM#63

Kakasaki, typically you are a pretty rational person in your posts in terms of rational criticism of MO. I didnt think you were the type to irrationally dispute the fact that players are noticing more people running around.

Its not scientific, but many people who played 3 months ago and the same people playing now probably have noticed it more crowded. I dont see what the big deal for the hate from you.

Does it mean SV is a great company with great developers now? No. It doesnt. So they may (or may not) have had a small pop increase because of the "awakening" announcement.

I dont see why the hate.

  TROLL_HARD

Hard Core Member

Joined: 2/15/11
Posts: 303

Currently playing: Skyrim

2/10/12 4:42:26 PM#64

I have to say, after reading about this "limbo" state in Darkfall 2 and the the f2p server coming to Asia (I live in Korea), I am more likely to play MO in future than DF2. Otherwise, I would have to play DF on the NA server, which since it was moved to the east coast makes my high ping more of an issue. I'm really sad about this because I liked the original DF a lot.  There are probably more than a few DF players thinking similarly to me.  We are not happy with what AV has been doing to the game.

 

On the bright side, MO is moving in a good direction and if/when I have time for a sandbox, I would be happy to come back. I played for a bit after TC came out and I saw better game performance and increased pops then, too.  I also think SV has a much better vision for this type of game than AV does for theirs.

  User Deleted
2/10/12 4:45:08 PM#65
Originally posted by xDayx

Kakasaki, typically you are a pretty rational person in your posts in terms of rational criticism of MO. I didnt think you were the type to irrationally dispute the fact that players are noticing more people running around.

Its not scientific, but many people who played 3 months ago and the same people playing now probably have noticed it more crowded. I dont see what the big deal for the hate from you.

Does it mean SV is a great company with great developers now? No. It doesnt. So they may (or may not) have had a small pop increase because of the "awakening" announcement.

I dont see why the hate.

I am sorry of I seem more exasperated these days. But you have to admit, the recent push from low post count/new users claiming the game is great is somewhat suspect. As far as the poster in this thread is concerned, I agreed with him. It wasn't sarcasm. His claim is based that 2 or 3 months ago there was barely 1 ot 2 people in the city he shows on the video. Now he is seeing a dozen or so. So yes, under those parameters the game is booming. However, that's a very narrow set of parameters and hardly a claim for a booming population. I mean, some of the posts on here make it seem like you have to wade through thousands of toons because of a booming population.

 

[Mod Edit]

 

At the end of the day, check my post history. I have defended the game when I thought an attack was not merited. I have always said if you want to truly make up your mind about the game, try the free trial. If that makes me a hater then you fans have a very strange definition of the term...

edit: wth with the mod edit? Just repeating the crap these new posters have been spewing? 

  mehoron

Apprentice Member

Joined: 11/19/05
Posts: 113

2/12/12 4:27:05 AM#66

I'm not really a new person here. But I'm going to take a crack at this.

Friday about lunch 12:00 - 13:00 PST. I ran into maybe 5 people boring as shit.

Today i played throughout the day and saw several dozen people, got killed by one asshole's pet while using the grinder, watched some dude chase down a PKer and kill him, ate my own head after looting what was left of my body (which gave me a stomach ache). And listend to random people BS around in town.

Hunted pigs and saw about 4 people infront of the giant gates hunting as well, had to keep and eye on them and keep skinning carcases as to not get to weiged down. I tried to take pictures but the fucking game doesn't have a print screen screenshot function (wtf?!).

Also the damn pigs warpped around while I was trying to move to hit them, it was pretty shitty. I had to sit still and just block and smack the pig cause if I moved it would port away then behind me. It was pretty dumb so server shit needs some work. I also died to a fucking antelope cause the prediction system or w/e wouldn't whack the damn thing while I was close to a tree.

Though overall. Losing stuff in the game isn't bad. I crafted leather and just kept some in storage, so when I died I just went and made more. I don't really see the huge deal in dying or losing stuff.

All your tools are also bound to you, so your character can't really be in a state where they cannot immediately replace their stuff.

In anycase back to the original argument. Pop depends on when you get online. This weekend seems pretty normal for an MMO in general, quite a few people (two or three dozen at a time), lots of chatting, and griefing.

  sandboxluv

Apprentice Member

Joined: 2/11/12
Posts: 58

2/12/12 7:45:28 AM#67
Originally posted by mehoron

I'm not really a new person here. But I'm going to take a crack at this.

Friday about lunch 12:00 - 13:00 PST. I ran into maybe 5 people boring as shit.

Today i played throughout the day and saw several dozen people, got killed by one asshole's pet while using the grinder, watched some dude chase down a PKer and kill him, ate my own head after looting what was left of my body (which gave me a stomach ache). And listend to random people BS around in town.

Hunted pigs and saw about 4 people infront of the giant gates hunting as well, had to keep and eye on them and keep skinning carcases as to not get to weiged down. I tried to take pictures but the fucking game doesn't have a print screen screenshot function (wtf?!).

Also the damn pigs warpped around while I was trying to move to hit them, it was pretty shitty. I had to sit still and just block and smack the pig cause if I moved it would port away then behind me. It was pretty dumb so server shit needs some work. I also died to a fucking antelope cause the prediction system or w/e wouldn't whack the damn thing while I was close to a tree.

Though overall. Losing stuff in the game isn't bad. I crafted leather and just kept some in storage, so when I died I just went and made more. I don't really see the huge deal in dying or losing stuff.

All your tools are also bound to you, so your character can't really be in a state where they cannot immediately replace their stuff.

In anycase back to the original argument. Pop depends on when you get online. This weekend seems pretty normal for an MMO in general, quite a few people (two or three dozen at a time), lots of chatting, and griefing.

Got to love the rocket pigs been in since beta!!

  Lille7

Advanced Member

Joined: 12/08/08
Posts: 285

2/12/12 8:18:52 AM#68
Originally posted by kakasaki
Originally posted by xDayx

Kakasaki, typically you are a pretty rational person in your posts in terms of rational criticism of MO. I didnt think you were the type to irrationally dispute the fact that players are noticing more people running around.

Its not scientific, but many people who played 3 months ago and the same people playing now probably have noticed it more crowded. I dont see what the big deal for the hate from you.

Does it mean SV is a great company with great developers now? No. It doesnt. So they may (or may not) have had a small pop increase because of the "awakening" announcement.

I dont see why the hate.

I am sorry of I seem more exasperated these days. But you have to admit, the recent push from low post count/new users claiming the game is great is somewhat suspect. As far as the poster in this thread is concerned, I agreed with him. It wasn't sarcasm. His claim is based that 2 or 3 months ago there was barely 1 ot 2 people in the city he shows on the video. Now he is seeing a dozen or so. So yes, under those parameters the game is booming. However, that's a very narrow set of parameters and hardly a claim for a booming population. I mean, some of the posts on here make it seem like you have to wade through thousands of toons because of a booming population.

 

How can you not call an almost 10 times increase in population "booming"?

And even if only 9/10 of those new players start a subscription that's still good news for MO.

 

And before anyone calls me a rabid fanboy im gonna state that im not playing the game, and haven't played since beta. I like the idea and the vision of the game, i just dont think it's good enough yet to be worth a subscription. For me that is.

  SHOE788

Advanced Member

Joined: 9/02/10
Posts: 661

2/12/12 9:22:56 AM#69
Originally posted by Lille7
Originally posted by kakasaki
Originally posted by xDayx

Kakasaki, typically you are a pretty rational person in your posts in terms of rational criticism of MO. I didnt think you were the type to irrationally dispute the fact that players are noticing more people running around.

Its not scientific, but many people who played 3 months ago and the same people playing now probably have noticed it more crowded. I dont see what the big deal for the hate from you.

Does it mean SV is a great company with great developers now? No. It doesnt. So they may (or may not) have had a small pop increase because of the "awakening" announcement.

I dont see why the hate.

I am sorry of I seem more exasperated these days. But you have to admit, the recent push from low post count/new users claiming the game is great is somewhat suspect. As far as the poster in this thread is concerned, I agreed with him. It wasn't sarcasm. His claim is based that 2 or 3 months ago there was barely 1 ot 2 people in the city he shows on the video. Now he is seeing a dozen or so. So yes, under those parameters the game is booming. However, that's a very narrow set of parameters and hardly a claim for a booming population. I mean, some of the posts on here make it seem like you have to wade through thousands of toons because of a booming population.

 

How can you not call an almost 10 times increase in population "booming"?

And even if only 9/10 of those new players start a subscription that's still good news for MO.

 

And before anyone calls me a rabid fanboy im gonna state that im not playing the game, and haven't played since beta. I like the idea and the vision of the game, i just dont think it's good enough yet to be worth a subscription. For me that is.


[citation needed]

  Killsmallchi

Advanced Member

Joined: 6/26/08
Posts: 162

Don't be simple

2/12/12 9:27:13 AM#70

let me jump on the band wagon. I am downloading now. I will support a game that has finally shown some balls and innovated.

  Lille7

Advanced Member

Joined: 12/08/08
Posts: 285

2/12/12 9:27:40 AM#71
Originally posted by SHOE788
Originally posted by Lille7
Originally posted by kakasaki
Originally posted by xDayx

Kakasaki, typically you are a pretty rational person in your posts in terms of rational criticism of MO. I didnt think you were the type to irrationally dispute the fact that players are noticing more people running around.

Its not scientific, but many people who played 3 months ago and the same people playing now probably have noticed it more crowded. I dont see what the big deal for the hate from you.

Does it mean SV is a great company with great developers now? No. It doesnt. So they may (or may not) have had a small pop increase because of the "awakening" announcement.

I dont see why the hate.

I am sorry of I seem more exasperated these days. But you have to admit, the recent push from low post count/new users claiming the game is great is somewhat suspect. As far as the poster in this thread is concerned, I agreed with him. It wasn't sarcasm. His claim is based that 2 or 3 months ago there was barely 1 ot 2 people in the city he shows on the video. Now he is seeing a dozen or so. So yes, under those parameters the game is booming. However, that's a very narrow set of parameters and hardly a claim for a booming population. I mean, some of the posts on here make it seem like you have to wade through thousands of toons because of a booming population.

 

How can you not call an almost 10 times increase in population "booming"?

And even if only 9/10 of those new players start a subscription that's still good news for MO.

 

And before anyone calls me a rabid fanboy im gonna state that im not playing the game, and haven't played since beta. I like the idea and the vision of the game, i just dont think it's good enough yet to be worth a subscription. For me that is.


[citation needed]

Going by the number of people shown in the video (small sample, i know) and the claim that just a few months ago there was 2-3 people there.

  snapfusion

Hard Core Member

Joined: 7/17/11
Posts: 447

2/12/12 9:41:10 AM#72
Originally posted by psyknx

I feel sorry for those people who bought a subscription.

As if its a permanent decision.

  Toferio

Elite Member

Joined: 11/26/09
Posts: 1085

2/12/12 11:19:53 AM#73
Originally posted by Lille7
Originally posted by kakasaki
Originally posted by xDayx

Kakasaki, typically you are a pretty rational person in your posts in terms of rational criticism of MO. I didnt think you were the type to irrationally dispute the fact that players are noticing more people running around.

Its not scientific, but many people who played 3 months ago and the same people playing now probably have noticed it more crowded. I dont see what the big deal for the hate from you.

Does it mean SV is a great company with great developers now? No. It doesnt. So they may (or may not) have had a small pop increase because of the "awakening" announcement.

I dont see why the hate.

I am sorry of I seem more exasperated these days. But you have to admit, the recent push from low post count/new users claiming the game is great is somewhat suspect. As far as the poster in this thread is concerned, I agreed with him. It wasn't sarcasm. His claim is based that 2 or 3 months ago there was barely 1 ot 2 people in the city he shows on the video. Now he is seeing a dozen or so. So yes, under those parameters the game is booming. However, that's a very narrow set of parameters and hardly a claim for a booming population. I mean, some of the posts on here make it seem like you have to wade through thousands of toons because of a booming population.

 

How can you not call an almost 10 times increase in population "booming"?

And even if only 9/10 of those new players start a subscription that's still good news for MO.

 

And before anyone calls me a rabid fanboy im gonna state that im not playing the game, and haven't played since beta. I like the idea and the vision of the game, i just dont think it's good enough yet to be worth a subscription. For me that is.

Please show some proof to that ten times increase, since you see, the financial report of SV (the one they can't lie in) says otherwise.

  Painlezz

Hard Core Member

Joined: 5/30/11
Posts: 470

2/12/12 11:25:41 AM#74

So... 

 

100 players before this happened.

10x increase

1000 players now?  AWESOME! 

;)

  DAS1337

Elite Member

Joined: 11/28/07
Posts: 1539

2/12/12 11:37:25 AM#75

So proof was given and some of you are still trying to say that it's a lie.  What does it matter that they are all standing around?  What do you think happens in a city?  Banking, buying and selling wares, talking to friends, binding keys, adjusting sound and video settings and going AFK - among other things.  So yeah, that's what happens in a city.

 

I still think the game looks like EQ, but slightly better.  That, and their designers must all be randomly placing buildings around everywhere.  Nothing looks like it's supposed to be there. 

 

Compare TERA and MO graphically.  Now that's what you can do with the Unreal 3 engine.  The MO designers have absolutely no skill.  Their lack of artistic talent takes any and all immersion that MO had out of it.  Hell, you could probably do more with Minecraft.  It's quite sad.

 

But yes, the population seems to still be very low, though, maybe a little bit better than I expected.

  Lille7

Advanced Member

Joined: 12/08/08
Posts: 285

2/12/12 12:03:47 PM#76
Originally posted by Toferio
 

Please show some proof to that ten times increase, since you see, the financial report of SV (the one they can't lie in) says otherwise.

The latest financial report was for 2011, so it wouldn't reflect the last month.

My only "proof" is what has been provided in this thread and reports from players who are in the game. An increase in trial accounts are also unlikely to show in a financial report. I never said all the new players that players have seen in the game are there to stay, most of them are in fact likely to quit once their trial period is up.

 

Originally posted by Painlezz

So... 

 

100 players before this happened.

10x increase

1000 players now?  AWESOME! 

;)

It's by no means awesome, or even good, but that would still be a boom in population, wouldn't it?

Im not saying the game is saved or great or the best thing ever. Im simply arguing the fact that people see more players online would constitute an increase, and from what i've heard, a major increase. The game might still be doomed. I don't really care that much.

 

I reiterate, I have no proof other then what's been provided in this thread by the people playing the game. But if there is indeed ~20 players where there before was 3, how is that not a major increase in activity?

  Painlezz

Hard Core Member

Joined: 5/30/11
Posts: 470

2/12/12 12:17:10 PM#77

WoW is the only game i'd consider populated...  As much as people hate it and flame and troll wow on this site.

 

I don't play or enjoy WoW anymore, but It's the only game out right now where a new player can start up, and find groups for just about anything from 1-85 or whatever max level is now.  The instance finder is amazing in that game and will quickly match you up for lower level instances.  While things might have changed, each time I started a low level character to play with a friend who was giving it a shot, we were able to jumpt into instances at any level rather quickly.

THAT is the number on killer of MMO's in my opinion...

Old players who started from the beginning already finished the content and are well past it.  They get bored and quit.  New players come to give the game a try but get frustrated (or bored) as they're unable to find groups to do the content that kept the first people happy long enough to get to max level...

If a developer can't provide new players an enjoyable MULTIPLAYER experience beyond the initial release of the game then new players will not stay and the population will slowly die out.

A quality cross-server instance finder/grouper thingy solves this and in my experience only those "hardcore" players who jump into a game from day one and are max level hate the idea.  Any new player, fresh meat, trying to join a game 2-3+ years down the road will find lower content empty and lifeless and the instances impossible to find groups for.  This forces them to skip a HUGE majority of the content that made leveling for the FIRST comers enjoyable (I said this again I know...)

 

I've been looking for an MMO to play and I keep my eye on all of them but I have yet to ever give this one a try and I don't think I will.  Unfortunately it sounds like developers are horrid the moderators/GM's they employ are even worse.  The players tend to have nothing but negative things to say about the game...  Now, WoW is very popular and if you read these forums you would think the same thing about that game, so maybe MO is actually good and MMORPG.com is just the place the trolls who hate it come to complain?

  Omali

Advanced Member

Joined: 2/16/09
Posts: 755

2/12/12 12:20:07 PM#78

Visual aid. Q1 2012 won't be available until early May, judging by their past releases.

  username509

Hard Core Member

Joined: 3/22/10
Posts: 643

2/14/12 11:28:25 AM#79
Originally posted by Omali

Visual aid. Q1 2012 won't be available until early May, judging by their past releases.

If net sales go up, they hire more programmers.  If net sales go down, they lay some people off.  It's just a game they play to avoid paying steep taxes in Sweden.  

If you had a graph of Mortal Onlines population it would look something like this over the past year.

 

Never trust a screenshot or a youtube video without a version stamp!

  Toferio

Elite Member

Joined: 11/26/09
Posts: 1085

2/14/12 12:24:16 PM#80
Originally posted by username509
Originally posted by Omali

 

If you had a graph of Mortal Onlines population it would look something like this over the past year.

 

Let me fix that for you, according to their last financial report where they can't lie (in contrat to certain other places/people)):

 

 

Originally posted by Lille7
Originally posted by Toferio
 

Please show some proof to that ten times increase, since you see, the financial report of SV (the one they can't lie in) says otherwise.

The latest financial report was for 2011, so it wouldn't reflect the last month.

Please, spare me that crap. That argument keeps popping up few months after each financial report and each next financial report proves it wrong.  You honestly believe that games population increased tenfold during a month for no particular reason? Well.. then we are done here, no use trying to argue this logically with you.

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