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9/19/09 4:15:10 PM#41
Originally posted by MMOGuru
All 50/10000 supposed testers who actually play the beta are enjoying it? Good for them to be able to find fun in something so trivial. Just in case you missed it Hen made up that press release. No one on the forums or in game is suggesting they actually like the game. The argument for MO is all about how things could get better since nearly all of the core features are not even in the game yet. Don't tell lies just because the internet protects you.
Sorry even if this is a old post, I gotta laught are you seriously telling someone to not tell lies when all I see out of your mouth is bullsh*t, thats hilarious man...... Seriously tho wow... ![]() Damnant quod non intellegunt
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9/19/09 4:31:21 PM#42
*after reading a lot of beta speculation crap menasure stares at his older 3Ghz, 2Mb pc with a Geforce 7950 card inside while having no money for a new pc at the moment and decides to pose a more relevant topic related question* any idea about the minimum system requirements for this game? |
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9/19/09 4:35:32 PM#43
Originally posted by menasure
I have 3.2ghz dual core processor with 3 gigs of ram and the 8800gtx 768mb and I can easily run the game without lag, of course I can't say for sure if this might change or not considering the game isn't released yet. ![]() Damnant quod non intellegunt
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9/20/09 8:41:17 AM#44
MO System Requirements (an estimation)
From their homepage |
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9/21/09 6:20:31 PM#45
watching the first video i thought this game would look awesome but after the pictures they released today the environment really looks like shit except for the clouds |
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9/21/09 7:17:38 PM#46
Originally posted by aggie915
You have to remember this is still beta, hight quality textures and features are not implimented yet, wait till release to judge. ![]() Damnant quod non intellegunt
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9/21/09 8:07:22 PM#47
yeah i know but i would wait to release the screen shots myself, or at least something that looks better than what they have released. I myself depend on screen shots and videos on whether im hyped up for the game enough to give it a chance and with so many other good looking games coming out like SWTOR and APB, it puts MO on the bottom of the totem pole |
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9/21/09 8:27:37 PM#48
Originally posted by aggie915
APB and SWTOR wont be out till late next year at the earliest, MO will release before than so like I said wait till release I don't look at the picture itself I look at what possibilities are there. ![]() Damnant quod non intellegunt
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9/22/09 2:01:53 PM#49
Originally posted by JohnCreed
That's an incredibly stupid comment you just made. Some people don't like first person view locked MMO's. Period. They shouldn't play them and it's the risk the developers take when they choose to use such a camera view. Is it true that this game will "lock" you into first person view? The has to be one of the dumbest decisions a designer could make. With no peripheral vision, it will be a tedious disadvantage to every player in the game. Doh! Every character-based game should allow you to zoom out to over-the-head perspective and then zoom all the way in to first person. WTF is the big deal?
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9/22/09 2:04:50 PM#50
Originally posted by joeballs Is it true that this game will "lock" you into first person view? The has to be one of the dumbest decisions a designer could make. With no peripheral vision, it will be a tedious disadvantage to every player in the game. Doh! Every character-based game should allow you to zoom out to over-the-head perspective and then zoom all the way in to first person. WTF is the big deal?
some of us are interested in this game for just the reason you do not - and since everyone will have the same "vision" where is the disadvantage
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9/22/09 2:43:40 PM#51
Originally posted by joeballs Is it true that this game will "lock" you into first person view? The has to be one of the dumbest decisions a designer could make. With no peripheral vision, it will be a tedious disadvantage to every player in the game. Doh! Every character-based game should allow you to zoom out to over-the-head perspective and then zoom all the way in to first person. WTF is the big deal?
lol, I wish this was sarcastic.... So because they are actually going for realism its a stupid decision. Some people actually enjoy it and it ends up hightening the experience because your not a doll in a game, you can place yourself in the game. If 3rd person is your thing fine, your missing out on a bunch of good games that use your so called dumb decisions. ![]() Damnant quod non intellegunt
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9/22/09 4:21:39 PM#52
Originally posted by Abloec
So lets compare realism with this game: Realism lets you turn your head while not turning your body, nope not in this game Realism lets you have good positional surround sound to warn you of approaching danger, nope not in this game Realism lets you dive out of the way of an attack, roll and recover for a counter, nope not in this game Realism kills you when you jump off a 60 foot cliff, nope not in this game Realism lets you have approx a 170 degree field of view and the ability to rapidly detect changes in your peripheral view, nope not in this game. I can go on for ages but the point is don't throw down the realism card unless you really mean it, you know like one shot kills, permadeath, no magic, no flying mounts, etc. First person view only will be death to any game. This is not 1999 anymore and most people don't find it conducive to good gameplay. |
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9/22/09 4:29:39 PM#53
I vote yes for first person, its one thing that I really like about playing Darkfall. People don't get to see the whole area surrounding them (though you can go out of first person in DF, I wish it were locked!) |
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9/22/09 5:45:25 PM#54
Originally posted by Abloec
APB and SWTOR wont be out till late next year at the earliest, MO will release before than so like I said wait till release I don't look at the picture itself I look at what possibilities are there. Well APB is slated for Q1 2010 and MO is supposed to be at the end of the year but I just figured that being this close to launch it would be more polished. I guess time will tell though |
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9/22/09 5:47:46 PM#55
Originally posted by phrank
So lets compare realism with this game: Realism lets you turn your head while not turning your body, nope not in this game Realism lets you have good positional surround sound to warn you of approaching danger, nope not in this game Realism lets you dive out of the way of an attack, roll and recover for a counter, nope not in this game Realism kills you when you jump off a 60 foot cliff, nope not in this game Realism lets you have approx a 170 degree field of view and the ability to rapidly detect changes in your peripheral view, nope not in this game. I can go on for ages but the point is don't throw down the realism card unless you really mean it, you know like one shot kills, permadeath, no magic, no flying mounts, etc. First person view only will be death to any game. This is not 1999 anymore and most people don't find it conducive to good gameplay.
He said "going for realism". Not that they managed to capture it perfectly. |
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9/23/09 1:39:45 AM#56
Originally posted by phrank
So lets compare realism with this game: Realism lets you turn your head while not turning your body, nope not in this game Realism lets you have good positional surround sound to warn you of approaching danger, nope not in this game Realism lets you dive out of the way of an attack, roll and recover for a counter, nope not in this game Realism kills you when you jump off a 60 foot cliff, nope not in this game Realism lets you have approx a 170 degree field of view and the ability to rapidly detect changes in your peripheral view, nope not in this game. I can go on for ages but the point is don't throw down the realism card unless you really mean it, you know like one shot kills, permadeath, no magic, no flying mounts, etc. First person view only will be death to any game. This is not 1999 anymore and most people don't find it conducive to good gameplay.
Even if they are going for realism its still a game, you want to be able to turn your head without turning your body, in a game that is more of a hassle for the player than anything unless the game is actually Virtual Reality. You would have 2 different turn buttons.
How do you know what type of sound they are going to release with, a good surround sound system would easily fix this if they support 5.1 or 7.1 surround sound when it releases which most games released today support surround sound.
lol, you jump off a 60 foot cliff in the game you do die. I dont know where the hell you saw someone not die in game when that happened. Only thing I can think of is you can't judge how far you have actually fallen.
Ok supply the world with www.hexus.net/content/item.php and you can complain about 170 degree vision.
To add a certain level of realism to games demand certain things in reality. You can strive for it but until we reach that level its impossible. ![]() Damnant quod non intellegunt
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9/23/09 8:27:26 PM#57
Originally posted by Abloec Yep a hassle to be sure so offer 3rd person and voila problem solved in one simple move. BTW notice how even the ancient EQ has gone to an improved 3rd person interface (ala WoW BTW) to try to keep it's dwindling population and get some people back. Like I said, it is not 1999 anymore and people have moved on. If SV wants to stick in the past then they are welcome to the same mistakes as DorkFail and other games that refused to change, most of which are now bankrupt and shutdown. Actually much higher and took no damage at all, so nope I didn't misjudge the height or there are some serious bugs related to actual height and falling time. Tell you what jump off the city walls in game they are at least 30' high then go jump off the roof of a 3 story building in RL and compare the damage |
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9/24/09 2:52:09 AM#58
Originally posted by phrank Yep a hassle to be sure so offer 3rd person and voila problem solved in one simple move. BTW notice how even the ancient EQ has gone to an improved 3rd person interface (ala WoW BTW) to try to keep it's dwindling population and get some people back. Like I said, it is not 1999 anymore and people have moved on. If SV wants to stick in the past then they are welcome to the same mistakes as DorkFail and other games that refused to change, most of which are now bankrupt and shutdown. Actually much higher and took no damage at all, so nope I didn't misjudge the height or there are some serious bugs related to actual height and falling time. Tell you what jump off the city walls in game they are at least 30' high then go jump off the roof of a 3 story building in RL and compare the damage
I really don't understand why you have to bitch about the game when you don't need to play it only thing I can think of is your pissed that the game isn't going to be in 3rd person, 1st person is more realistic than 3rd person. 3rd person makes your character seem like a doll, 1st person puts you inside your character.
Why do you really even need to be able to rotate your head and not your body even in 3rd person games I have never needed to if I want to look to my right or left I just strafe and face to the right so im still running the way I want but im looking a totally different way.
The 1st person view they have brought to the game isn't an old 1st person view its incorporates actual hand animations for almost everything from what I have noticed. Swimming you see your characters arms come around and do the butterfly. Using a spell it shows your hands with the spell animation, if you wanted to compare 1st person views compare it to Oblivion or Mirror's Edge more than EQ because EQ wasn't really a realism view it was just they way they designed it. Even if EQ is going to the 3rd person view you seem to not grasp the fact that SV isn't designing this game for the masses. SOE the developer of EQ thats all they care about, so the reason for the 3rd person view is to make it more casual so the kiddies can always look at their sparklies, or their female characters ass.
I still call bullshit on the fall damage your claiming you didn't take if you slid down a cliff thats a different thing but actually falling from that height will kill you in the game. ![]() Damnant quod non intellegunt
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9/24/09 3:56:41 PM#59
Originally posted by Abloec Say what? EQ had the same animations, hell every FPS has the same types of animations so nothing new here and EQ predates this game by over a decade. EQ had crap 3rd person (F9 key for the win) and finally woke up. Yes you can strafe, hell you have to since the keyboard mapping forces it. Doesn't everyone always run sideways? Such realism since it was what started this whole discussion. I totally grasp that they are designing for failure if they don't design for the masses. Keep believing that a niche game will be around for long with a few thousand subs. You either adapt or die. Now since the CEO's father and friend are fronting the money for the game either one of 3 things: 1) The CEO is a spoiled rich little brat that daddy gives whatever he wants or 2) His old man will expect some return on investment so they better make a profit or 3) His father is a moron. |
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9/24/09 5:04:59 PM#60
Originally posted by phrank Say what? EQ had the same animations, hell every FPS has the same types of animations so nothing new here and EQ predates this game by over a decade. EQ had crap 3rd person (F9 key for the win) and finally woke up. Yes you can strafe, hell you have to since the keyboard mapping forces it. Doesn't everyone always run sideways? Such realism since it was what started this whole discussion. I totally grasp that they are designing for failure if they don't design for the masses. Keep believing that a niche game will be around for long with a few thousand subs. You either adapt or die. Now since the CEO's father and friend are fronting the money for the game either one of 3 things: 1) The CEO is a spoiled rich little brat that daddy gives whatever he wants or 2) His old man will expect some return on investment so they better make a profit or 3) His father is a moron.
lol, ok fine, if you call those the same type of animations your feedback is hardly worth reading, video.google.com/videoplay vs www.onrpg.com/MMO/Mortal-Online/video/Mortal-Online-Beta-Video There is absolutely no head bob in everquest, Most of the spell Animations you see sparkles come onto your screen thats about it.
Man your really diggin into this, they are designing this game around a certain sense of realism they want to bring the player into the game, from what your saying is if the game wants to go for realism than it needs to be absolute realism or its shit, I mean come the fuck on if its like that go play WoW or something. How about you give realism an actual shot and go the fuck outside.
Designing for failure..... sure, if you want to compare what the games closest single player game is, Oblivion and tell me how well did that do, did it fail lol.... FPV is not going to make a game fail. Wow your a sad individual, from your way of thinking you don't do anything for yourself you just follow suit of whatever everyone else does. Ok so why does it matter if the CEO's father is fronting the money, for every gaming company starting out they have to get the money from somewhere so this arguement or whatever the hell it is, is pointless.
K im done now, arguing with you is pointless any further. ![]() Damnant quod non intellegunt
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