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Star Vault | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 06/09/10)  | Pub:Star Vault
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
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Mortal Online Forum » General Discussion » Mortal online reply to MMORPG.com

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39 posts found
  heckz0r

Advanced Member

Joined: 8/17/12
Posts: 34

 
1/25/13 12:43:34 PM#1

http://www.mortalonline.com/forums/threads/mortal-reviewed-on-mmorpg-com.83716/

 

DEVELOPER.Sebastian-Persson say : Looks fairly fair but, innovation 6/10?

Ya, first person only MMO sandbox with realtime combat, a free-form crafting system and a free-place dynamic territory system has really been done to death....
  heckz0r

Advanced Member

Joined: 8/17/12
Posts: 34

 
1/25/13 12:45:29 PM#2
Maibe they Expect 10/10 for the best F2p system ever :))))
  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 3744

1/25/13 5:46:19 PM#3
Originally posted by heckz0r

http://www.mortalonline.com/forums/threads/mortal-reviewed-on-mmorpg-com.83716/

 

DEVELOPER.Sebastian-Persson say : Looks fairly fair but, innovation 6/10?

Ya, first person only MMO sandbox with realtime combat, a free-form crafting system and a free-place dynamic territory system has really been done to death....

So he agrees pretty much that his game deserves a 6.2/10?  2.5 years after they released? 

 

Sounds like just a minor objection to one subscore?

 

Where I come from, a 62 is a low D grade...

 

 

Well, at least he's being honest in this instance.

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  psykobilly

Novice Member

Joined: 11/19/10
Posts: 317

1/26/13 2:20:34 AM#4
Originally posted by heckz0r
Ya, first person only MMO sandbox with realtime combat, a free-form crafting system and a free-place dynamic territory system has really been done to death....

Sebastian was using the 'advanced swedish' definition of innovation.

I will give him points for the crafting system being innovative.  Most of the core design of the game is just modified from UO so not much innovation there (but UO is a great place to copy from none the less).

 

 

  Celusios

Apprentice Member

Joined: 9/06/10
Posts: 308

1/27/13 4:15:34 AM#5
Why are people still surprised by responses like this? The best way to describe Starvault is a World of Warcraft private server type of group. Any of you who have played on a WoW Private server currently or in the past like myself understand the obvious similarities.
  archeageking

Apprentice Member

Joined: 1/25/13
Posts: 65

1/27/13 2:59:46 PM#6

tried installing thisw and i get error, the devs are insompetent cant even get client working.

from what i saw they dont even have ship battles like archeage. 

my friend managed to get client working and hes seeing flying mobs occasionally.

 

this is polished sandbox game?

 

i bet you cant even build castles either or build ships.small or large.

  Robokapp

Elite Member

Joined: 11/15/09
Posts: 3136

The only luck I had today was to have you as my opponent.

1/27/13 3:08:06 PM#7

http://www.youtube.com/watch?v=3mO6r_NOZqo

 

old video but if you urn the volume really loud, at 0:10 you can hear a female robotic voice saying "Warp Drive Active"...it's really creepy.


Yes, games that I play to pass the time should be time-consuming. That's why I play them.

  Toferio

Elite Member

Joined: 11/26/09
Posts: 1304

1/27/13 5:16:57 PM#8
Originally posted by Robokapp

 at 0:10 you can hear a female robotic voice saying "Warp Drive Active"...it's really creepy.

You had me going there for a minute >_>

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 4773

1/27/13 5:33:32 PM#9

I love how some in that thread were upset about the value rating and the fact that it was called an extended free trial rather than a f2p game, then turn around and get into an argument with another poster because you can Try all skills to level 60 but must pay the monthly fee to take them to 100 lol. 

 

I do think their f2p model was innovative though. The game had next to nothing for a player base left and they were in desperate need of sheep for others to kill. Now it has an influx of new f2p players that are handicapped against the pay to play players making it a win for SV. Sure you generate additional negativity, but you bloat the egos of those willing to pay and get them to shell out even more. 

  Robokapp

Elite Member

Joined: 11/15/09
Posts: 3136

The only luck I had today was to have you as my opponent.

1/27/13 6:21:52 PM#10

but you bloat the egos of those willing to pay and get them to shell out even more. 

Why? they don't need it to kill the f2pers. hey're sufficiently strong already.


Yes, games that I play to pass the time should be time-consuming. That's why I play them.

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 4773

1/28/13 8:05:06 AM#11
Originally posted by Robokapp

but you bloat the egos of those willing to pay and get them to shell out even more. 

Why? they don't need it to kill the f2pers. hey're sufficiently strong already.

Why? Well the big complaint of those willing to actually stick with MO was the lack of players. Now they have a slew of sheep that can't compete. 

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 4979

1/29/13 11:04:58 PM#12
Originally posted by Celusios
Why are people still surprised by responses like this? The best way to describe Starvault is a World of Warcraft private server type of group. Any of you who have played on a WoW Private server currently or in the past like myself understand the obvious similarities.

Care to explain?

  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1327

1/30/13 12:38:50 AM#13
Originally posted by MMOExposed
Originally posted by Celusios
Why are people still surprised by responses like this? The best way to describe Starvault is a World of Warcraft private server type of group. Any of you who have played on a WoW Private server currently or in the past like myself understand the obvious similarities.

Care to explain?

its agaisnt forum rules to talk about private servers so in him explaining he could be banned and it would be partially your fault.

there are 2 types of mmo, imitators and innovaters.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 4979

1/30/13 1:42:00 AM#14
Originally posted by deathshroud
Originally posted by MMOExposed
Originally posted by Celusios
Why are people still surprised by responses like this? The best way to describe Starvault is a World of Warcraft private server type of group. Any of you who have played on a WoW Private server currently or in the past like myself understand the obvious similarities.

Care to explain?

its agaisnt forum rules to talk about private servers so in him explaining he could be banned and it would be partially your fault.

Well there is always PM if that were the case.

  psykobilly

Novice Member

Joined: 11/19/10
Posts: 317

1/30/13 8:43:51 AM#15
Originally posted by MMOExposed
Originally posted by Celusios
Why are people still surprised by responses like this? The best way to describe Starvault is a World of Warcraft private server type of group. Any of you who have played on a WoW Private server currently or in the past like myself understand the obvious similarities.

Care to explain?

There are only two actual developers at Starvault AFAIK - Paratus and Sebastian.  These guy code pretty much everything that's in the game, but Paratus is part time.  

But that doesn't really matter, there are core issues with using Unreal engine + Epic mmo overlay that make using it as a seamless world a very bad choice for an egine.  They could have the best dev staff in the world and Unreal+Epic would still be a terrible choice.  Epic was a beta product when SV chose to use it.  Of course Unreal was never meant for large scale PVP and the game has always fallen apart any time there are over a hundred people on the screen.

 

  Shyatic

Novice Member

Joined: 3/05/12
Posts: 36

1/30/13 12:25:43 PM#16
Originally posted by psykobilly
Originally posted by MMOExposed
Originally posted by Celusios
Why are people still surprised by responses like this? The best way to describe Starvault is a World of Warcraft private server type of group. Any of you who have played on a WoW Private server currently or in the past like myself understand the obvious similarities.

Care to explain?

There are only two actual developers at Starvault AFAIK - Paratus and Sebastian.  These guy code pretty much everything that's in the game, but Paratus is part time.  

But that doesn't really matter, there are core issues with using Unreal engine + Epic mmo overlay that make using it as a seamless world a very bad choice for an egine.  They could have the best dev staff in the world and Unreal+Epic would still be a terrible choice.  Epic was a beta product when SV chose to use it.  Of course Unreal was never meant for large scale PVP and the game has always fallen apart any time there are over a hundred people on the screen.

 

From my understanding about the Epic engine, is that it's a baseline for you to build upon and create a world for your game to thrive in. I think that since Sebastian is not nearly a 'real' programmer and Paratus is not going to do this on a part time basis (even full time, two devs won't cut it), that the Epic solution sucks because the programmers that are using it ALSO suck.

 

You can have a Corvette engine but if you don't know how to add the suspension, drivetrain, etc.... it won't work very well.

  psykobilly

Novice Member

Joined: 11/19/10
Posts: 317

1/30/13 1:55:02 PM#17
Originally posted by Shyatic

From my understanding about the Epic engine, is that it's a baseline for you to build upon and create a world for your game to thrive in. I think that since Sebastian is not nearly a 'real' programmer and Paratus is not going to do this on a part time basis (even full time, two devs won't cut it), that the Epic solution sucks because the programmers that are using it ALSO suck.

 

You can have a Corvette engine but if you don't know how to add the suspension, drivetrain, etc.... it won't work very well.

Epic is not an engine... Unreal 3.5 is the game engine that Mortal uses.  Epic is just some MMO add-ons so that Unreal can be used as an MMO.  Most of the Epic feature set is not even in use by Mortal.

The main point is that Epic was initially demo'd for _instanced_ MMO's with limited population per instance.  I'm sure the Epic solution would be fine for that.  Mortal used it for something it was never intended to do.

 

  Celusios

Apprentice Member

Joined: 9/06/10
Posts: 308

1/30/13 2:08:44 PM#18

Influx? Before I was banned for having "third party tools" which turned out to be my autoit macro (perm banned still) the population was laughable. It's so bad that in major forces you have to search the entire map just to find the same people you fought the night before. At most they will have 150 players on at prime time... most of which are noobs in Tindrem about to quit the game.

  Ghavrigg

Advanced Member

Joined: 8/10/12
Posts: 433

1/30/13 2:13:40 PM#19
"Looks fairly fair."
  Celusios

Apprentice Member

Joined: 9/06/10
Posts: 308

1/30/13 6:01:13 PM#20
Originally posted by MMOExposed
Originally posted by Celusios
Why are people still surprised by responses like this? The best way to describe Starvault is a World of Warcraft private server type of group. Any of you who have played on a WoW Private server currently or in the past like myself understand the obvious similarities.

Care to explain?

 

The company is corrupt. There has been so many issues from the beginning of time with them. It started with the failure to supply many people with preordered box copies, some people still have not received them (dont know how they've continued on with this fraud). [mod edit]

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