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3/14/12 4:35:15 PM#61
[Mod Edit] |
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Worstluck
Novice Member
Joined: 1/29/11
No man controls my destiny... especially not one who attacks downwind and stinks of garlic. |
3/14/12 4:37:18 PM#62
[Mod Edit - Do not edit moderated posts]
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3/14/12 4:40:07 PM#63
Lets stay on topic guys. |
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3/14/12 4:45:22 PM#64
Ok, on topic: We havent seen enough of what is going to be coming out in Awakening to know what its going to be like. It could be one of 3 things. 1) Worse AI than what is already out in other games. 2) Same as what is already out in other games. 3) One or more never seen before AI aspects.
I would be happy with 2 and 3 as long as it works at least after a patch or 2 of bug cleaning. Ive been around mortal enough to know how this works. |
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RainBringer
Novice Member
Joined: 4/04/11
Airstrikes - verb: to campaign against hikes in rocket and/or missile fuel prices. |
3/14/12 10:28:08 PM#65
Originally posted by Stekky Hey man, I dont know how I dint see your post before. Over eagerness to reply to certain posters must have been a pivoting factor, but here is my reply better late than never:
If I made a game, put in a detailed wireframe with Hi Res texture wrap around it and called it "Dragon" but never showed it to anyone else in years, then you can might as well call me a liar for claiming to have created a "Dragon" mob . If SV DO HAVE something as attention grabbing as that dragon shown in the video then hype-meister Henrick would be touting it on every video, every article and every event concerning MO. Even if its a one time spawn which can be perma-killed then it doesnt mean that the dragon goes *poof* out of the game registry, they could always reskin it and put it back in game. I see no signs that any such creature GOB(s) has been created to be useable in the current game so Occam's Razor holds true. And I think you might know this, but their AI is so piss poor that they NEED a human to control any substantial mob. If you remember that greater kimuru attack (http://www.youtube.com/watch?v=-_Kug2pv3H4) it showed some of the worst AI in mmo history, not counting the anything from the warp to spawn bugs. Ironically one of the events which HAD a player controlled mob was also pretty piss poor as well (http://www.mortalonline.com/forums/70718-shield-event-what-went-wrong.html). And there are dozens of places and locations in MO, that might look good and might make a player think is significant in some way, but they are absolutely empty with nothing on for it. What mysteries and puzzles do you speak of? The only puzzles in Mortal Online is tackled by Starvault, after all coding a game is quite the mystery to the inept fanmodder code monkey. Anything else is just a byproduct of the developer's cluelessness.
I assure you, my hatred for the 'Developers' isnt the least bit governing my rationality here. Im just using common sense as to if SV REALLY had a dragon then why havent they used it even once in the current game, especially if SV have to resort to showing worthless "pre-alpha" state AI videos to calm down a small population base growing constantly unhappy right from launch? And I say it yet Again, this AI video is a BS, its so short and the player behaviour so meaningless that you cant even say for sure if its a scripted set of animations of just horrible first drafts of a redundant AI. Blame daddy's boy for "editing" out the single video instead of posting multiple vids of melee/ ranged/ magic based fights where the tester-player moves even a fraction like how the big PvP players in this game do. Gullible are the fanboys; How blind is their sight! |
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RainBringer
Novice Member
Joined: 4/04/11
Airstrikes - verb: to campaign against hikes in rocket and/or missile fuel prices. |
3/14/12 11:18:12 PM#66
Originally posted by deathshroud
So you have experience with coding or some aspect with game developing? Or with the word "them" did you mean you have worked with SV in the past? I know these are offtopic and a mod as already pay his respects to the thread derailment that I missed to derive entertainment from (was too late in getting here) but those claims you made does raise a few questions atleast.
Besides, if you really do know coding then you would have known that there was nothing in that video which could have said for sure if it was all a sham or in any way legit. Although I would bet on this being a scripted sham video, the truth remains that it was just TOO short and inconclusive to say with absolute certainty, unlike what you are doing which is claiming without doubt that this video was definite proof of a new working AI. I could also take a editor and spawn units in it, invert half of them by 90degrees on the yaw axis, then put in the running animation on half of them and drag keypoints from where they were close to each other to the other side and run the entire scene. It would look like half of them are running away from each other and some ill-informed person on the MO forums would go, "ooooh ahhh look AI is making them run away!". But this is not AI, its once a cinematic thrown together with 5minutes of work. Use the same story with the attacking animations. Instead throw in test_model2 and have it ani:stab, ani:stab, ani:stab, ani:swing, ani:stab, ani:block, speakline:Yo mama so fat....No kill meh! /scene change. 30seconds over and you cant say if this is a animation sequence or working AI. More proof that the tester just stands in front and attacks like a idiot, makes it seem like this is just another attempt at SV trying to dupe the audience into thinking what they want you to. I would have given any other company the benefit of the doubt, but hey we are talking bout SV right? Given what these people have said, done and tried to do for all these years, it would be shameful to not question Henrick's claims of legitimacy in any matter. Gullible are the fanboys; How blind is their sight! |
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3/15/12 1:38:49 AM#67
Originally posted by xDayx Lol, i tried MO beta and i really cant see how MO AI was worst then other games. If you mean worst then other none mmorpg's then this statement is pretty unfair. So in conclusion, any improvement to the current ai will just become revolusionary from there considering that mmorpg's ai sux in general. C:\Users\FF\Desktop\spin move.gif |
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3/15/12 4:02:56 AM#68
Originally posted by Betel I dont realyl see any major hype they said they are working on the AI system as the current one does not exist, everyone on the MO forums kept asking for an example of waht they had so far... Henrik said they didnt really have much but if everyone wanted he would put somthing togeather to show some every work on the AI... Guess what thats exactly what he did..
As for players leaving constantly, from what i have been reading its the opposite the game has had a slight population influx.. Now ive only been playing a month but since i have all the major cities seem to have a really healthy population for a so called dead game.. Fab nearly always has 20-30 people mulling around doing different things during prime time..
At the end of the day this is a FFA PVP mmorpg its never going to have a massive population compared to the themepark games as not many people like the fact they could loose everything if they get killed.. The same goes for Darkfall.. games like this wont draw hughe amounts of people.. |
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3/15/12 4:55:41 AM#69
Thing is gear is replaceable I can get pvp set in 3 hours farming carcass.
Ex. myth of soma, legend of mir, mu online and eudemons online player. Current game : Runescape (until pc build is complete) |
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3/15/12 5:33:55 AM#70
Originally posted by CaldrinOriginally posted by Betel I did the trial about 3 weeks ago and I can confirm that Fab had those kinds of numbers constantly. "i don't waste my time building relationship in games" - nariusseldon |
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3/16/12 7:35:13 AM#71
Originally posted by RefMinor You can confirm nothing, only the financial reports can do that.
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3/16/12 7:49:23 AM#72
Originally posted by Realbigdeal
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3/17/12 11:04:30 PM#73
hahahaha AI guards. finally huh? Man I haven't played since like late 2009, and I bet if i go back to check the game out now, it would still feel exactly the same as when I quit the game. I had a lot of fun times in this game with my clan, but after that chrismas patch in beta........ mannn game just went downhill for us. I'm sure this game will eventually turn into the game that i've always dreamed it would be.... but at this rate, its going to take a LONNNNNNNNNNNGGGGGGG time. I mean have they released that tindrem city yet?!!!!!!!!!!!! that one they've been boasting about since the beginning of block A beta?! I really don't want to bash SV, because somewhere in my heart I still have hope for this game, but yeah. |
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I can promise you that it has changed. Im not telling you how super it is, but to try the free trial to see for your self. And Tindrem should be there in the next patch - The Awakening! Togheter with new AI (finally ;o)), flash UI etc. So that might be something for you! =) |
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