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RPG | Genre:Fantasy | Status:Beta Testing  (est.rel N/A)  | Publisher:Joymax | Has PVP:Yes
Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
Desktop Client | System Req: PC 

Deco Online Forum » General Discussion » First Post :):)

7 posts found
fatenabu1

Hard Core Member

Joined: 10/12/06
Posts: 144

 
11/22/08 10:28:53 PM#1

Hey, 

  I was just wondering how good this game was? Has anyone played it yet?

 

God Bless,

 

Dustin

rooster99

Apprentice Member

Joined: 7/22/06
Posts: 7

11/27/08 10:28:57 PM#2

i played this game and i really enjoyed it i got a shamon atm hes fun try it out,it free after all

fatenabu1

Hard Core Member

Joined: 10/12/06
Posts: 144

 
11/28/08 2:18:42 AM#3

What server and etc. I would love to play with ya

 

Dustin

175101144181

Novice Member

Joined: 12/26/08
Posts: 10

1/19/09 5:20:56 PM#4

I played this game and it is pretty fun. only that the pets are a little annoying. They eat too much and quite hard to get the food. So i just let my pet die lol. quite easy to get money too. Only you got to buy missions.

drasilgame

Novice Member

Joined: 2/13/09
Posts: 58

2/19/09 2:07:56 AM#5

Game is fun, community is crap. Typical f2p. Might play a bit more tonight, but because ppl are idiots I might remove it from my system.

loudermp

Novice Member

Joined: 4/19/07
Posts: 6

Be a hero by helping others!

5/29/09 11:12:16 PM#6

I am quitting Silkroad because of the crowded server issue and Deco because it is a Joymax game too. Both games are fun, but I am unable to even post to the Silkroad forums. This posting issue may be because of my own ignorance, but in my opion Joymax cares very little about the player.

As far as bots on Silkroad, they may be bad, but Ithink they just get blamed. I think the crowded server issue could be resolved in two ways.

1. Do away with stalls and go to a auction method of handling things for sale.

2. Limit inactive players (afk, etc) time. I know this cause I got in the game from 2:15am until 8:45 am while I was asleep.

Silkroad developers can implement both ideas, I know cause this has been done in other games. I would suggest or post this, but Joymax has some sort of thing about your in game name being used and your level.  I am posting this here so maybe Deco will realize how the actions of Silkroad and Joymax are affecting them.  Not to be abusive, but to warn others.
 

It must be true, I read it on the internet!
PDL

DarkDank

Apprentice Member

Joined: 4/16/08
Posts: 1

8/02/09 8:32:42 AM#7

i played this game for awhile and it can be very much fun to run and explore the areas, camping is almost a must to level your character up but with frequent bonus XP events leveling can go very quickly (lvl 1 to lvl 50 in about a day or two).

Pro's

The game is simple and easy to figure out, players can be very helpful as in finding equipment to even leveling. Camping is encouraged and is even endorsed by XP events. The PVP system can be brutal and players with skill can easily wipe out whole groups of players. Monsters in areas are plentiful and respawn quickly. The pet and guild "Holy Creature" system is interesting but very time consuming as these gain XP but only 2 xp per minute in real time.

Con's

The areas are small and few of them, there is a level cap of 10 levels in where a player is only able to damage a monster or other player that is within 10 levels of thier own or lower, this is bad in terms of PVP where higher levels prey upon the lower levels because they know they cannot fight back. There are few classes and the character trees are extremely limited, with a small choice in character appearances and equipment being very liniar most characters of the same level are very hard to distinguish between.

then theres the crafting system.....

old skill system

The most interesting facet of the game i found was the crafting system, not as complex as some other games and very straight forward. But the Deco crafting system is based on actual skill not just go here....find this...put here....random outcome, instead when crating an item a mini game appears which challenges the player to manually choose colored triangles in the correct order within a specific time period. It takes some time and skill to master this system but the rewards can be great.

New skill system

Deco it's its infinate wisdom decided to scrap it's unique crafting system in in exchange for a system just like any other MMO, get these items...take them here....talk to NPC....random outcome. With all players  now equalized and the fact that crafted items are now bound there is no incentive to craft other then to "Try" and improve your characters own equipment.

The manual skill based system was replaced with an automated one thus stripping the individualism gained from players mastering the crafting system in place of a generic random outcome base, the typical chances of success from the manual vs the automated dropped from roughly 40% to less then 25%.