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Ryzom Forum » General Discussion raquo; Ryzom will continue their activity normally!

19 posts found
  Kapazo

Novice Member

Joined: 7/24/05
Posts: 98

"I do not fear computers. I fear the lack of them"

 
12/06/06 3:45:35 AM#1

Tuesday,05 December , 2006 at 19:00 UTC

 
"As you may already know, there was a hearing at the commerce tribunal today about the future of Nevrax. The discussion was short and went as expected.

As a number of serious take over offers had been officially presented, the court decided that we continue our activity normally until Ryzom is passed over to its new owner.

The name of the prospective buyers are still secret, however we should be able to tell you more between December the 12th and the 19th."
 
 
  Zuba

Apprentice Member

Joined: 11/08/06
Posts: 142

80% Explorer
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12/07/06 1:52:27 PM#2
thank god for that, now im waiting for the takeover to be completly then il be back on the game. thanks for the heads up

  kwongmanlung

Novice Member

Joined: 11/21/06
Posts: 1

12/07/06 3:35:09 PM#3
Ok, Holding breath for another week.  Still sounds positive.  This game
finally broke my 4 year addiction to my previous MMO and I"ll be
heartbroken if my new home is shutdown.

-kwong
  Kryogenic

Novice Member

Joined: 5/17/04
Posts: 672

Tam Arte Quam Marte

12/07/06 6:02:38 PM#4

I just started getting into this game because of the freeness factor.

I hope they don't start charging again, but I'm afraid they will.

I'm gonna end up subscribing though, I think.

I'm still on the island and I'm hooked. I've been wailing and moaning about wanting a skill based, sandbox game and it's been there all along.

I beta tested this game and wasn't impressed, but now I'd much rather play this than WoW, EQ2, EVE, and many other MMOs.

  Zuba

Apprentice Member

Joined: 11/08/06
Posts: 142

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12/08/06 9:36:51 AM#5
its a great game albeit the mining is a problem, apart from that i would want to subscribe and play the full game, the only limit is invisble walls and that damn camera.

  Neas

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Joined: 1/21/04
Posts: 893

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12/08/06 11:02:09 AM#6
you mean the fact that while the game looks 3d it is infact 2 dimensional?.  It doesn't allow you to jump or fall off ledges etc.  You can appear to be 50 feet below someone but you have to take a ramp down to it. Its not very realistic but its a limitation of the engine.

Thats why you have 'walls'.  If it was 3d you wouldnt need those walls to stop you falling off ledges.

Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
Truly Loved: World of Warcraft

  Zuba

Apprentice Member

Joined: 11/08/06
Posts: 142

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12/08/06 11:54:35 AM#7
duh? english?

  Aetherfang

Novice Member

Joined: 7/04/03
Posts: 18

12/08/06 5:08:27 PM#8

Actually ytou are fairly sadly mistaken, things may have been "kinda" like that at some point, I doubt it, but w/e

Either way, it DOES have a z axis, you simply cannot jump or fall, it is fully 3 dimensional, you can walk up and down hils, over under and around, all thre dimensions are present, if something looks 50 feet below me, it has ALWAYS been 50 feet below me, it it looks above me it is ....actually above me, if there was no Z axis then creatures 50 feet above me, but right ABOVE me, would be able to hit me....het they can't....I honestly have no idea what game you are refering to.......and if you still think the engine is not 3d, set your max and min view distance to 1000 you can zoom through and away so far that you can get a truely unique picture of how 3d the engine truely is......

  Zuba

Apprentice Member

Joined: 11/08/06
Posts: 142

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12/08/06 7:18:51 PM#9
nicely put i agree 100%

  PegasusJF

Novice Member

Joined: 6/17/05
Posts: 265

12/09/06 5:01:51 AM#10

Very good news, I just wish Seed was given that chance.

  Neas

Novice Member

Joined: 1/21/04
Posts: 893

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12/09/06 8:19:39 AM#11

Originally posted by Zuba
nicely put i agree 100%
Faboi elite.. Heres your cookie/medal. feel better? Still doesn't make ryzom any better if you say its good it doesn't mean it is good just means your delusional.

I beta tested this game for 6 months... i know what the engine is like it's not something you can fix easily... considering they don;'t even develop NEL at Nevrax anymore... as its an open source engine.  Its flawed for true 3d.

Yes.. you can climb hills but you can't exist at the same point in space above and below.  If you do.... you will be on the exact same spot.  Try any of the tunnels north of Matis capital.  When i played there were lots of kippee there.  We went into an expedition down these tunnels and got attack by mobs 'beneath' and 'above' us.  We couldn't see them there were 70m above us but there were killing us.

Why did this happen?  Because the game engine is 2d, we and the kipee appeared to be 70m appart but the x,y axis were the same and hence the kippee could freely attack us through walls and on the surface when we were under the ground.  Combine this with the fact you can't jump, and there are often invisble walls as the original poster i replied pointed out (often these walls are on boundaries but you can't seem to get past terrain that appears passable).  Hence the engine is 3d. 

If they have the old bug reports still open you'll probably be able to see my bug report for this...  if you don;t believe me.

Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
Truly Loved: World of Warcraft

  Meliania

Novice Member

Joined: 11/06/06
Posts: 24

12/09/06 11:22:23 AM#12
Neas, without the first paragraph, your post would be taken much more seriously.  Resulting in name-calling and personal attacks will not enhance your credibility but hinder it.  Just some constructive criticism.
  MaDSaM

Novice Member

Joined: 12/29/05
Posts: 626

www.ryzom-movies.de

12/09/06 11:41:39 AM#13
Purely on technical terms Neas may even be right. *shrug*
But they fixed this bug it looong ago. Probably even thanks to his report.
The engine behaviour he describes does not happen anymore, so why bother?
And, who knows. Maybe the new Owners will put in a "true" Z Axis.
I´d be all for it. But I´m ok with it the way it is now to.

MaDSaM


Ryzom, we dare to be different.
Do you dare to adapt?

  Chidori30

Novice Member

Joined: 12/18/06
Posts: 0

The lesson of a memory I hold dear...in my heart"To find peace, I must look within myself"

12/10/06 4:46:49 PM#14

Originally posted by PegasusJF

Very good news, I just wish Seed was given that chance.



Seed was much more of a mess then this game.  I tried that game and it was horribly buggy and the crashes were insane ryzom is not comparible to seed in development aspects it actualy works where as seed was not even past the early beta stage really. 

~Q~

  theanimedude

Novice Member

Joined: 6/06/04
Posts: 1616

WE LOVE YOU EN1GMA!

12/17/06 1:54:57 PM#15

Well, if you have any ideas or problems you see with the current engine, then why not support the Free Ryzom Campaign? They are one of the groups putting in serious offers to buyout the licenses for Ryzom, and even have gotten funding recently from the Free Software Foundation, because of their efforts.

If you want to be a part, why not give a little bit? Making Ryzom free for all, and developed by a communal essence is just what the game needs.

  Aetherfang

Novice Member

Joined: 7/04/03
Posts: 18

12/17/06 9:45:30 PM#16
Thnx.....but no thanks, why would a group of players owning it make my ideas any more likely to come to fruition, in the end it is still a small group of individuals making decisions, no matter what is suggested.
  powerpuffgur

Novice Member

Joined: 7/23/03
Posts: 11

12/18/06 4:25:40 PM#17
Very true, one thing about this game that some might not realize is that it has a very active Euopean community, the French server is probably even more occupied than the american, I would like to see all servers merged into a multi language server, lots more to do i would imagine.
  EggFtegg

Novice Member

Joined: 12/01/06
Posts: 1143

12/19/06 4:55:41 AM#18
I'm not sure merging and having 4 times as many players on one server would give us more to do. The chances of owning an outpost, finding a boss to fight or diggin from a supreme spot would all be 4 times as small. It may make it easier to find teams, but you wouldn't understand half of them.

  DarkCreed

Novice Member

Joined: 6/10/03
Posts: 90

12/20/06 6:15:43 PM#19

Heh, she is probably used to playing Korean games where she can't understand anyone anyhow, plenty of those kinda games out there, heh. Either way, I cAN see the bonus of merging servers, but I definately see the language nbarrier as a problem, I just know my english speaking server needs more people........

and I am not even talking about cho.......

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