Login:  Password:   Remember?  
Show Quick Gamelist
Games:396  Guilds:1,967
Members:1,132,571  Online:0
Guests:0  Posts:3,079,830
Realtime Worlds | http://www.apb.com/
RPG | Genre:Real Life | Status:Beta Testing  (est.rel Q1 2010) | Publisher:Electronic Arts | Has PVP:Yes
Distribution: | Retail Price:n/a | Monthly Fee:n/a
Desktop Client | System Req: PC 

All Points Bulletin News - In-Depth Interview with Lead Designer

Posted by Michael Bitton on Jun 29, 2009  | 4 comments in our forums

EJ Moreland, Lead Designer of APB sat down with Christian Nutt over at Gamasutra for an in-depth interview on Realtime Worlds' upcoming cops-n-robbers MMOG.

There is a good bit of philosophical discussion about MMOGs in general in the interview, but Mr. Moreland also spoke about, at length, the viability of their particular game and how their strategy for marketing the game centers around finding a solid core audience, and expanding from there.

Mr. Moreland also spoke about how APB will approach character development without falling back on tried and true mechanics of levels and other typical development designs:

How do you maintain player interest without the carrot-on-the-stick of levels and similar systems? I mean, they maintain them in many games because they are a proven treadmill.

EJ: They're absolutely great. The whole DIKU-style of RPGs is genius in what it does, but there's only a certain group of people that really enjoy it. Now, that's not to say that they're [just the] 10 million people playing WoW, but it's finding what works for your game; finding out how your game works.

For us, we do have functional progression; we do have cosmetic progression; we do have things for players to achieve. It's always about putting things out there, that work for your game, that players want to continue to achieve.

Some games, like Counter-Strike, have no progression, but they still have achievement. You know, people created leagues, they created leader boards -- it really goes to what your game is. Our game is an action game. For us, most of it's going to be about players comparing each other, and seeing how we can weave achievement into that. So, as you achieve, you get things that make you more famous.

Again, the game is really about that celebrity. But there is also, like I said, functional progression. You don't get everything up front, you have to earn the types of cars, the weapons; all that stuff is progression in the game.

For an interesting read, check out the full interview over at Gamasutra.

Read more Exclusive News...

Hype-level
8.24
Popular Features:
The List : Top 10 MMOs Since WoW Column added on Tuesday October 13
World of Warcraft changed the MMO landscape on November 23rd, 2004, but 174 MMOs have... Read More
The List : Five Scariest MMO Launches Column added on Friday October 30
In honor of Halloween this weekend, we count down five of the scariest MMO launches... Read More
The List : Five Under the Radar MMOs Column added on Tuesday November 03
MMORPG.com's Jon Wood takes over this list this week, taking a look at five MMOs... Read More
The List : Five IPs to Bring in a New Demographic Column added on Tuesday October 20
In this week's list, Jon Wood looks at five IPs that, by taking the focus... Read More
Star Trek Online : Exclusive Screenshots, Part Three Media added on Tuesday November 03
Cryptic provides us with three exclusive peeks at Star Trek Online. This week we get... Read More
Latest News:
All Points Bulletin : Beta Begins! Reported on Oct 19, 2009
It appears that the closed beta for Realtime Worlds' APB is underway, according to reports... Read More
All Points Bulletin : Video Podcast #12: Community Q&A Reported on Oct 16, 2009
The 12th entry to the APB video podcast series sees the conclusion of the Mark... Read More
All Points Bulletin : Video Podcast #10 & #11 Reported on Oct 05, 2009
The saga continues as Epic Games' Mark Rein and Realtime Worlds' Chris Collins take to... Read More
All Points Bulletin : Beta Begins Next Week! Reported on Oct 01, 2009
Realtime Worlds CEO Gary Dale has confirmed that the beta test for the cops'n'robbers MMOG,... Read More
All Points Bulletin : New Action Packed Trailer Reported on Sep 18, 2009
A new action packed trailer for APB has surfaced over at Kotaku. The trailer features... Read More