Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:608  Guilds:3,081
Members:1,599,188  Online:0
Guests:0  Posts:4,853,096
Reloaded Productions | Play Now
MMOFPS | Genre:Real Life | Status:Final  (rel 08/31/11)  | Pub:GamersFirst
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
Desktop Client | System Req: PC | ESRB:MOut of date info? Let us know!

APB: Reloaded News - In-Depth Interview with Lead Designer

Posted by Michael Bitton on Jun 29, 2009  | 4 comments in our forums

EJ Moreland, Lead Designer of APB sat down with Christian Nutt over at Gamasutra for an in-depth interview on Realtime Worlds' upcoming cops-n-robbers MMOG.

There is a good bit of philosophical discussion about MMOGs in general in the interview, but Mr. Moreland also spoke about, at length, the viability of their particular game and how their strategy for marketing the game centers around finding a solid core audience, and expanding from there.

Mr. Moreland also spoke about how APB will approach character development without falling back on tried and true mechanics of levels and other typical development designs:

How do you maintain player interest without the carrot-on-the-stick of levels and similar systems? I mean, they maintain them in many games because they are a proven treadmill.

EJ: They're absolutely great. The whole DIKU-style of RPGs is genius in what it does, but there's only a certain group of people that really enjoy it. Now, that's not to say that they're [just the] 10 million people playing WoW, but it's finding what works for your game; finding out how your game works.

For us, we do have functional progression; we do have cosmetic progression; we do have things for players to achieve. It's always about putting things out there, that work for your game, that players want to continue to achieve.

Some games, like Counter-Strike, have no progression, but they still have achievement. You know, people created leagues, they created leader boards -- it really goes to what your game is. Our game is an action game. For us, most of it's going to be about players comparing each other, and seeing how we can weave achievement into that. So, as you achieve, you get things that make you more famous.

Again, the game is really about that celebrity. But there is also, like I said, functional progression. You don't get everything up front, you have to earn the types of cars, the weapons; all that stuff is progression in the game.

For an interesting read, check out the full interview over at Gamasutra.

Read more Exclusive News...

 
 
 
Leave this field empty
Post Your Comment:
Our Rating
5.3
User Rating: 7.8
Popular Features:
Warhammer Online: Wrath of Heroes : Amenadresh Returns! Interview added on Friday May 25
Warhammer: Wrath of Heroes has been steadily gaining momentum over the past several months. We... Read More
Rift : Conquest - Open World, Three Faction PvP Interview added on Thursday May 24
Trion Worlds and the Rift team introduced a brand new way of playing the game... Read More
The Secret World : Hell Hurts Preview added on Thursday May 24
One of the most anticipated features in Funcom's The Secret World is running through dungeons... Read More
Diablo 3 : Review-in-Progress Part Two General Article added on Friday May 25
After 12 years was Diablo III worth it? That's far too loaded a question to... Read More
The List : 5 Ways MMOs Will Survive Column added on Monday May 28
MMOs these days are having a hard time...some of them anyway. Studios are closing. Developers... Read More
Latest News:
APB: Reloaded : v1.8 Released with a Bonus Reported on May 24, 2012
GamersFirst has announced that v1.8 has officially deployed on APB: Reloaded servers along with the... Read More
APB: Reloaded : New Breed Part 1 Released Reported on Apr 20, 2012
The APB-Reloaded team has announced the details from the latest game update, New Breed Part... Read More
APB: Reloaded : A Mixed Bag of Awesome & Frustration Reported on Feb 02, 2012
All Points Bulletin was taken over by GamersFirst in 2011 and the name was changed... Read More
APB: Reloaded : Boxed Edition Arrives at Best Buy Reported on Jan 24, 2012
The APB Reloaded team has let us know that the boxed version of APB: Reloaded... Read More
APB: Reloaded : 3 Million Registered Users Reported on Dec 16, 2011
GamersFirst has announced that over three million players have registered to play APB: Reloaded. According... Read More