The APB Reloaded blog has been updated with a new post detailing the latest client updates. Among the notable inclusions in the post is the news that the pesky server-side lag issue has been resolved. Also, the matchmaking system has been tweaked and players have been warned that, due to some awesome mathematical data crunching, their threat levels may be different.
The idea with this distribution is that 30% of players will be Bronze (1-10 in the above chart), 60% will be Silver (11-20 above) and 10% will be Gold (21-30). In this rating system only 0.2% of players will be Gold 10.
The vast majority of players will end up in the range Bronze 6 to Silver 8 (80% of players), and then players above (Silver 9 and up) or below (Bronze 5 and less) will be quite rare (roughly 10% above and below that middle set of values).
Silver 5 will be the most common rating, with 9% of players being a Silver 5.
So when you log back in to the game tonight - don't be surprised that your level has changed. In fact - it may have jumped from a Bronze 1 to a Silver 2 (if you were at the very top of the Bronze 1 range).
Read the full APB Reloaded update notes.