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I tell ya, only in the ST universe could a game developer find a great workaround for not directly including PvP in the game. Apparently you'll be able to set up PvP close combat and ship battles in the Holodeck. That got me to thinking of how much of a range of options players will be given to set up Holodeck scenarios. Surely there'll have to be some limitations, perhaps something along the lines of giving you 5 or 6 general design options, and then having the scenario, (which I assume will be instanced), randomly generated. Any other ideas? Another thought I had, was this could be a danger to the game as a whole. Make the Holodeck too much fun and inviting, and you'd have whole planets deserted because people are just creating their own scenarios and not bothering with the game. Any comments? "First you wanna kill me, now you wanna kiss me...Blow."--Ash, "Army of Darkness" |
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10/13/05 6:33:20 PM#2
I am looking forward to pvp. hopefully it will be like in guild wars were you should or have to do the rpg part of the game. so there will be an even amount of people on the planets and the holodeck.
CANT WAIT FOR THIS GAME TO COME OUT!!!!!! |
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I've never played GW, so I'm not sure what kind of checks and balances they have to get people into the RP. I just hope Perpetual comes up with something decent. Man. We've got a ways to go. "First you wanna kill me, now you wanna kiss me...Blow."--Ash, "Army of Darkness" |
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10/13/05 8:37:01 PM#4
Well I think there are some inherent discouragments to staying in the holodeck the whole time:
On some sites there has been discussion of limiting the amount of time a player can spend in the holodeck. After all, the holodeck is meant to be a leisure activity. Secondary to your duty as a Starfleet Officer. I can definitely see some people wanting to spend at least the vast majority of their game time in the holodeck; but I sincerely doubt it will become a danger to the game. It's not a matter of 'don't make the holodeck too fun' But rather -- look at all the fun you're missing by staying in there. There will be far too much going on outside the holodeck for too many people too spend their whole time in there. There's an entire (quadrant of the) galaxy out there to explore (and then some, alluded to as being available in instanced missions). Who'd want to spend a month's worth of game-time in the holodeck, |
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10/13/05 10:13:42 PM#5
in complete agreement
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As am I. I've got faith in the dev's, and I'm sure there may be a small portion of the game population that may be so casual as to spend a lot of time in the Holodeck, but as you pointed out, there's going to be so much more to see and do.
"First you wanna kill me, now you wanna kiss me...Blow."--Ash, "Army of Darkness" |
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As am I. I've got faith in the dev's, and I'm sure there may be a small portion of the game population that may be so casual as to spend a lot of time in the Holodeck, but as you pointed out, there's going to be so much more to see and do.
"First you wanna kill me, now you wanna kiss me...Blow."--Ash, "Army of Darkness" |
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10/14/05 3:28:10 PM#8
holodeck?? A virtual world in a virtual world Are there going to be limits on how many players can enter a holoprogram? |
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LOL No, nothing concrete at all yet. Not really much, actually, except a few rough ideas. "First you wanna kill me, now you wanna kiss me...Blow."--Ash, "Army of Darkness" |
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10/14/05 9:09:43 PM#10
Yeah. Imagine a game where it's set a couple hundred years in the future. Now, add the technology where you can enter a room and get a whole new game, of just about any time period...and the concept works and has continuity. That's a ton of potential content lol.
__________________________ "For one who seeks what he cannot obtain suffers torture; one who has what is not desirable is cheated; and one who does not seek what is worth seeking is diseased." - Augustine of Hippo |
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10/15/05 9:08:04 PM#11
Im looking forward to the holodeck women ....... |
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10/15/05 10:20:46 PM#12
lol same same
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10/21/05 1:49:16 PM#13
There is a lot of potential with the holodeck. It will be interesting to see what they do with it. -W. |
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LordMagnus
Novice Member
Joined: 10/02/03
-I insist on hearing bad news immediately. -Expect the Unexpected. |
10/23/05 9:49:48 AM#14
Heh, that's actually the first thing I thought aboutwhen I heard about this. |
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10/29/09 12:07:45 AM#15
Hey guys :) |
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