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Cryptic Studios | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 02/02/10)  | Pub:Atari
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC 

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29 posts found
  Isengardtom

Novice Member

Joined: 10/03/09
Posts: 7

10/03/09 8:53:39 AM#26

 PE is dead. Time to move on to Cryptic who actually already realized a big deal. PE had very little after many years of developing

  Cpt_Obvious

Novice Member

Joined: 10/03/09
Posts: 8

10/03/09 11:07:52 AM#27

PE's concept art for the Doomsday Machine was real nice.  I hope that survives and we can see that show up in the game.  Would be a nice change-of-pace from the Borg.

  Astras

Apprentice Member

Joined: 4/17/05
Posts: 8

2/28/10 10:05:53 AM#28
Originally posted by admriker4

Dont get me wrong, City of Heroes is a decent game. But lets be honest CoH is a very simplistic. It doesnt have real crafting. The graphics were somewhat dated even at its launch. The game is heavily instanced. And ultimately there isnt anything to do except run mission after mission after mindnumbing mission.

Cryptic doesnt exactly do things in the conventional way either. City of Villains was sold as a stand-alone product when it should have been merely an expansion. Cryptic takes on another MMO project that basically is a mirror image of CoH's genre. Whoever is running things over there seems content with their minimalist approach. 

Star Trek deserves far better than minimal effort. Star Trek deserves more than a combat-focused boring mission grind. Star Trek deserves a virtual galaxy simulator with total freedom to live out our dreams.

Star Trek was a cerebral experience where combat only happened as a last resort. Holdecks, diplomacy, relationships, and exploration were the main focus of Trek.

The WoW clone approach wont work with Star Trek. At least not if you expect to tap the large fan base that has followed Trek lore for 25-40 yrs.

So here is a warning to you Cryptic. We wont settle for what PE was doing and we wont settle for a wow clone either. Ignore the marketing suits, you wont get wow players to leave for Trek anyway. You need  a different game, something to appeal to sci-fi fans. Clearly that approach needs to be a sandbox virtual world with quests yes (but not forced), social classes, and the freedom to do something other than shoot stuff. Personally Id be happy to just run my own bar on a space station or maybe mine dilthium crystals.

Do things right, and the sky is limitless. Make the mistake of putting minimal effort into this project and you'll see wrath that makes Star Wars fans seem tame by comparison.

good luck.

It's a shame nobody listened to the OP! Because the result is much worse than a wow clone!

All that's left in this shell of a game with NOTHING to do but kill enemy mobs is fanboys who are so blinded by their life time subscription that they need to not actually play the game but defend it at all costs in the forums. If they don't the value of their lifetime subscription decreases!

 

Game mechanics "fly/walk to object/mob... hit space bar... press F"

  Telothynus

Novice Member

Joined: 4/28/10
Posts: 19

4/28/10 4:54:05 PM#29
Originally posted by admriker4

Dont get me wrong, City of Heroes is a decent game. But lets be honest CoH is a very simplistic. It doesnt have real crafting. The graphics were somewhat dated even at its launch. The game is heavily instanced. And ultimately there isnt anything to do except run mission after mission after mindnumbing mission.

Cryptic doesnt exactly do things in the conventional way either. City of Villains was sold as a stand-alone product when it should have been merely an expansion. Cryptic takes on another MMO project that basically is a mirror image of CoH's genre. Whoever is running things over there seems content with their minimalist approach. 

Star Trek deserves far better than minimal effort. Star Trek deserves more than a combat-focused boring mission grind. Star Trek deserves a virtual galaxy simulator with total freedom to live out our dreams.

Star Trek was a cerebral experience where combat only happened as a last resort. Holdecks, diplomacy, relationships, and exploration were the main focus of Trek.

The WoW clone approach wont work with Star Trek. At least not if you expect to tap the large fan base that has followed Trek lore for 25-40 yrs.

So here is a warning to you Cryptic. We wont settle for what PE was doing and we wont settle for a wow clone either. Ignore the marketing suits, you wont get wow players to leave for Trek anyway. You need  a different game, something to appeal to sci-fi fans. Clearly that approach needs to be a sandbox virtual world with quests yes (but not forced), social classes, and the freedom to do something other than shoot stuff. Personally Id be happy to just run my own bar on a space station or maybe mine dilthium crystals.

Do things right, and the sky is limitless. Make the mistake of putting minimal effort into this project and you'll see wrath that makes Star Wars fans seem tame by comparison.

good luck.

Wow.  Now THAT is a prophetic post.

Old School SWG - "I paid you 1,000,000 credits not for you to slice my Krayt weapon for me... I paid you 1,000,000 credits to give it BACK to me."

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