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Black Prophecy Forum » General Discussion » Personally, I hope BP is an action-based EVE

5 posts found
leshtricity

Apprentice Member

Joined: 4/05/05
Posts: 219

I want to live beneath the dirt.

 
9/19/09 9:37:17 PM#1

I love EVE. I'm an active subscriber and it is by far my most beloved MMORPG ever. I love the sandbox. I love the freedom. I love the challenge; the cutthroat players, the harsh penalties, etc. I love the corporations system.

EVE, for me, does just about everything perfect. CCP is far and away the most innovative developer out there.

However; I wish EVE was action-based. I do enjoy the combat, but I wish it was more realistic. The combat is fine, yes, but I don't really dig the 'passive' nature of it.

If Black Prophecy were a huge sandbox game like EVE- with open-ended play/PvP/clans-corporations/trade/etc -but with real-time action-oriented combat...I will get a damn BP tattoo.

Also, I know it takes additional time and whatnot, but I'd REALLY like to see all ships have a FULL cockpit view; meaning each ship has a different interior.

 

That is all.

the official MMORPG.com deadhead

solnicaris

Advanced Member

Joined: 11/19/04
Posts: 141

9/25/09 1:50:12 PM#2

I don't think BP is going to be an open sandbox game at all. But I mean i look at sandbox game as no load screens, landable planets, total ship customization, free and open pvp everywhere and a universe where I can align to a star and let it go for a week and see where I am :)

EVE has a lot of good qualities and I would like to see a lot of them in other space games. I especially like the skill training system in EVE.

Come and checkout my website:
SpaceSimCentral.com - Your Space Sim Community Gaming Resource
Discuss EVE, JGE, BP, Infinity, Taikodom, FL, FS, HW, WC, X and more

Kyleran

Elite Member

Joined: 9/13/06
Posts: 8870

"In EVE, no one gives a damn about a fair fight." - chafin

9/25/09 1:55:18 PM#3

Game development costs big money, and companies have to pick and chose what features they're going to try and incorporate in their games, and which to leave out.   Not really possible to build the game you're looking for, esp on an indie budget.

But goals are good.

 

"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

EVE Cult member since May 2007

Regarding EVE: "To be honest, I think God himself created this game." - Shek

Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros
"WoW is a game for tourists, not purists." – Ilvadyr

RendRegen

Apprentice Member

Joined: 10/19/09
Posts: 70

10/19/09 2:18:21 PM#4

Isn't it very instanced and linear? Kind of like opposite of EvE. That was kind of my impression, sort of like the story mode in Freelancer, but with loading screens..

comerb

Hard Core Member

Joined: 7/20/08
Posts: 482

10/21/09 9:19:37 AM#5
Originally posted by leshtricity

I love EVE. I'm an active subscriber and it is by far my most beloved MMORPG ever. I love the sandbox. I love the freedom. I love the challenge; the cutthroat players, the harsh penalties, etc. I love the corporations system.

EVE, for me, does just about everything perfect. CCP is far and away the most innovative developer out there.

However; I wish EVE was action-based. I do enjoy the combat, but I wish it was more realistic. The combat is fine, yes, but I don't really dig the 'passive' nature of it.

If Black Prophecy were a huge sandbox game like EVE- with open-ended play/PvP/clans-corporations/trade/etc -but with real-time action-oriented combat...I will get a damn BP tattoo.

Also, I know it takes additional time and whatnot, but I'd REALLY like to see all ships have a FULL cockpit view; meaning each ship has a different interior.

 

That is all.

 

There are technical reasons for Eve having the combat system it does, and they relate to the same reason that a tweak oriented combat game like Jumpgate Evolutions uses instanced battlegrounds.

Long story short, don't hold your breath.