MMORPG.com Atlantica Online Correspondent Erik Rollwage writes this look at Atlantica Online's economy and guide to making more money in the game.
In the Fourth Age, the Era of Global Recession, when the stress monster reigned supreme, sending the helpless pocketbooks fleeing for the hills, there arose a champion to fight for the masses. This was the MMO: an incredibly cheap source of entertainment that allows the average Joe and Jane to blow off some steam by hitting a dragon in the head with a hammer. Come home and relax, kill some monsters, chat with your guildies, and buy and sell your virtual goods in a stable, reliable market.
Oops. Stable, reliable market? Not anymore!