Before its destruction, Atlantis blossomed into the most advanced civilization Earth had ever seen with the help of a vast energy source called Oriharukon. Under the control of Eve, a highly intelligent computer system, the Atlantians surpassed all other civilizations and invented revolutionary technology that cemented them as the new world power.
But as they stretched the energy farther and farther, the very fabric of space and time tore, wiping Atlantis from the face of the planet and leaving behind only frail memories and mysterious relics.
After 1,500 years, the city mysteriously returned. Ancient relics reawakened and Oriharukon flowed once more, driving creatures mad and sending the world into an age of chaos.
Now, with Riederan dangerously close to harnessing the power of Oriharukon, Eve hastily constructs the city of Antillia and awakens an ancient Atlantian to defend Atlantis. It’s up to this Atlantian to gather a team of mercenaries strong enough to stop Riederan before he discovers Atlantis’s most treacherous secrets!
Overview: Antillia is the new major city of Atlantis that Eve, the super computer, set up. This city will act as the staging area for new users who start a Battle Mage or Blade Master, and will have all the benefits that Rome has on the Main Continent. This area will have the same access as players would have in Rome. With access to the Market, Town Hall, Travel Agency, Bank, Hospital, and Guild Office. As the major city this will be the hub for all new users to congregate and meet up. Since they will have the same functions as Rome, Antillia will also include NPC’s who teach crafting, repair, enhance, and point exchange. Players will be able to travel between Antillia and Rome once they hit level 59 or above. Outside of Antillia, on the Outskirts, there are also several Outpost scattered that will also serve as similar towns. They will have a Hospital, Travel Agency, Market, and Bank.
Benefit: This will help high level players who are working on the new high level dungeons. Instead of having to go back and forth between Antillia and Rome, they can take care of the same needs without having to go to another town, and can just go to one that is closer.