Taking place in the same universe as its predecessor, Dofus, Wakfu is set 1,000 years into the future after a major catastrophe.
Twelve classes from Dofus make a return, some with new looks or new attributes. Some familiar creatures will also return, joined by a new batch. Anakam's sense of humor is also back.
Like Dofus, Wakfu is a tactical RPG, with a job system and creatures to fight but unlike Dofus, there is an emphasis on an open, player-driven world, lending a sandbox feel to the game. There will be no NPCs in Wakfu, and the entire economy will be player-controlled. There are skills to raise and semi-random challenges will pop up for players to take on after certain conditions are met.
However, since there aren't any NPCs, there are no NPC quests. The system here is more dynamic. players can solo challenges or choose to team up. There is also PvP in Wakfu, and it's integral to the game. As in Dofus, there will be a small area of the game available for unlimited free play. To unlock the rest, there will be a monthly subscription fee.