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1/26/09 5:54:08 PM#21
Sorry to see you go for a bit man. Thanks for letting me try the 2 month deal a while back, I am about 20 days into it and loving it, rank 5 now. Seen you a few times on the battlefield but was always in the middle of something or other so couldnt send a /tell to say hi.
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1/30/09 4:18:28 AM#22
Battles in Battleground Europe are not instant campfest's. shure some people are able to run tanks into an AB and camp the spawns before your side can react to the attack, but those initial camps never ever survive. it takes hours,sometimes all day of constant streaming of infantry and tanks into a town before the enemy becomes atritted and enough depo's are taken to achieve the point of camping the AB spawns. at that point you cant even call it a victory. too many times have i seen a town that was all but lost,down to the AB and totally camped,only to see a wave of enemy tanks come in from a rear town,or a flood of paratroops carpet the town,or even massed bomber assaults break the back of an attack and save a town. make no mistake my friends, Battleground Europe is the closest thing to a real war you will find anywhere on the internet,right down to bitter hatred of the enemy (go look at our forums and youll see what i mean). Battleground Europe is the only place anywhere in gaming where the overall morale of the playerbase has a direct effect on the war. just like you would expect to find in a real war, nothing is written in stone in Battleground europe. you could assault a town with all the tanks in the world,with 100's of infantry players, battle hard for hours and watch all those assets die horribly and you barley hold 1 depo for a few minutes. shure, every major battle where the attackers achieve victory,ends in a spawn camp. but its not like the battle started and stayed that way, that campfest is almost always preceded by a long intense battle. the campest is earned.it signalls the battle is almost over and victory is iminent.
i saw the vision that is WWII Online back in june 2001, i have seen every incarnation, i am and always have been a hardcore RAF bomber pilot (some dabbling in fighters,but im not that good). every other game out there, from call of duty to eve or whatever is popular, will always be nothing more than cute eyecatching training camp. Battleground Europe is the only true virtual War. |
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2/04/09 6:02:18 AM#23
Originally posted by Karu403 Allied players are thrilled at their easymode. Play axis side, you pay to play a target. |
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2/04/09 1:07:10 PM#24
lol, that falls under the "bitter hatred of the enemy" part. the whole "yours is uber,mine is nerfed" and " all the players are on your side" argument. allied players hate german players, and vise versa. other games see this to some extent, but not near as bad as Battleground Europe. it takes a REAL WAR to have this level of animosity. p.s. our easy mode rides didnt stop the germans from opening a BIG can of woopass friday. that was one of the biggest breakouts ive seen yet ingame. moved 1/4 of the way across the map in 2 days. excellent job on the axis part. |
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2/04/09 7:17:08 PM#25
The best fix is to have another form of capping that doesn't require humping a table that is 5 feet away from a spawn and thus involve spawn camping. Putting a cap zone right beside a spawn, especially with BE type of lag (kamakazi nade runs, warping), makes capping a royal pain. Even if you are basically dominating a fight. Thus you get the long campings to grind down the supplies. The design was either a game engine limitation, or the worst design decision ever made. Moving the cap zone away from the spawn would help, changing the cap system and removing ABs (come on, 'forts' in a WWII 'sim') would be best. Hard to avoid camping situations when battles consist of 10% of the time pushing into town (start of battle) and 90% camping until supplies are done. And if the camp isn't setup fairly early and the battle stays outside, the AO gets pulled to stop 'wasting supplies'. So with what seems to be max two large battles going at one time, most likely it will be a camping situation. Why air and AAA are popular, can avoid that same old same old. ----- One problem with the bitter hatered of the sides, when you play you end up with whining spam on comms complaining about how CRS nerfed us and is pro them drowning out what little real comms there is left. |
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2/05/09 4:46:21 AM#26
yea, we tossed around the idea of zone controll for a capture method before. people liked the idea,including me, but CRS stonewalled us and refused to give an opinion. so we stilll have table humping today. |
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2/05/09 10:24:07 AM#27
Originally posted by Karu403
No it falls under the, "allied side is easymode" part. |
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2/05/09 10:26:01 AM#28
Originally posted by Karu403
CRS has tweaked the cap rules at least 10 times, why would 11 times make a difference? |
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2/05/09 8:46:57 PM#29
Originally posted by Nerf09
CRS has tweaked the cap rules at least 10 times, why would 11 times make a difference?
That's why I'm not talking a tweak. Yeah lowering the timer, putting roofs on the caps so couldn't be nade spammed from depot etc are all just tweaks and didn't help the underlying problem. Caps 10 feet away from spawns. That's why I'm talking a redo. Drop the tables, have area caps, remove ABs that require camping etc. Any CRS annoucement other than that wouldn't intrest me.
Karu403, I can only think the game code just doesn't allow for that type of change easily and they don't have the manpower left (or with free time) for anything major. Pity, area caps with retreating spawns (have to work it out how it works in a freeform world) works super in Red Orchestra for assault maps. There is the problem of whiney players. A whine if they get spawn into combat (camped), or a whine if they have to run 10 seconds to get into combat (OMG it takes SOOO long to get into combat) heh. The forum discussions on how theywant this huge battlefield, but somehow have instant combat as soon as they spawn in would make me cringe ;) T. |
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2/06/09 1:46:42 AM#30
Originally posted by Tontoman
This is true... I blame the rise of pocket games like BF1942/2142, COD1-5. And such.... or as I used to call them "Quakers". (not because of religous choices, but because the Quake game started that mentallity) I hate the Unmanned Mobile Spawn (UMS) I hate the insta-army direction the game has turned. But thats some of the devs listening to the fanbois... and not the players. I can remember some time ago... before the current system was put in when they asked for suggestions on how the game should go... A bunch of players, including myself suggested a TRUE battlefield setup with no ties to towns.. a grid based combat system. Their answer was, this isnt possible because of the engine limitations. Then the code in the AWS over top of the current engine. Now there is a new engine and they straight up refuse to change what has become a server full of micro server action. If I wanted a crap game engine, and bad graphics in a constant MOUT game I would play BF1942. This amoungst other reasons is why I left. So much crap, so little quality. |
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4/11/09 4:42:57 PM#31
well honestly being camped sucks but what most of the people do is try to go out of the building another way, throw smoke grenades, something. . . anything. Just don't run into the same direction or keep doign the same thing expecting different results. For anyone that has never tried it or is about to try it keep in mind if you want a game where the enemy is shown on a radar or you can see thier names and if you are one of the "jumpers" this game is not for you. You have to use the terrain, the obsticles and camoflauge in order to get into a good firing position and take out your enemy. you just simply can not run in and be a hero, you haev to learn to work together and use all te facets of war. . . .and there is this thing called skill, stick with the game and you will find your skill. Graphics, dopn't expect kick arse graphics, your computer has to render all the objects, from teh fighters, the bombers, the tanks, the infantry, the anti tank guns, the trucks, all the trees, bushes, hills, buildings and it has to keep track of every shot fired, every bomb dropped etc and figure out if you hit the target. Unless you have acomputer on loan from NASA lower your graphics, or lower your expectations. the screen shots shown are bumped up on a few of them as far as the graphics levels, but they are pretty good graphics considering what your computer is doing.
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4/16/09 12:51:04 PM#32
I type extemporaneously and don't spell check. My english papers earn A-s but then again, this isn't English, this is forum speak. Right now I have my glasses on and really can't see the print. When I have my contacts in, I have to have my reading glasses on, so on occasions you will see correct spelling, grammar, syntax and logic in my posts. Sometimes you will see mus, your for you, there for their. If the judgment of this forum concerning my spelling,, syntax, and grammar were of consequence then I might be making some effort to maintain my school/work standards.
Us goot ole bois just chatter and titter stuff real goot. |
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5/22/09 11:12:18 AM#33
Originally posted by bigtime102
No then you are just a gigantic noob. People who spawn into camps or walk around without finding action are just noobs. |
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5/24/09 2:36:24 PM#34
lag and spawn camping are regulars here. wether it is a "legal" ab camp or a looser camping a spawn point..it gets old. They need to rethink on what it takes to capture a town. Not "who has the fastest tanks and more tanks to drive into the ab and just get the most kills"....then write a snooty aar about it saying how many idiots they killed. not thought process there at all. |
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5/25/09 12:43:33 AM#35
Originally posted by axishatr
Spawn camping means your position is overrun and you should spawn elsewhere. Lag is your own problem, and you should deal with that yourself. I never have problems with lag, and i've been playing for a good while. You sound like a whiney brat who got his ass handed to him and can't figure out how to deal with the loss. Get over it and move on, it's the way of the world. |
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5/25/09 3:56:43 AM#36
No, I believe the game and its managers did a terrible job on several occasions and as a former paying customer I am telling people about it via these forums. Just as I would do if a friend or myself was posioned at Burger King. I would tell people about it.
Now go back to CRS and get 1.30 done already for those that are still around. Is this DOC????
The way of the world is not horrible customer service and tongue lashings in the "support" forums when questions come up about a game we all pay good money to play. when CRS seems to ignore obvious issues and then acts like pr icks to you for asking the questions.....screw that. |
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5/27/09 6:45:15 PM#37
Originally posted by axishatr This reiterate post of yours is sort of cute. Having hard time when people don't agree with your bitterness? Even cuter. Calling everone "Doc" is kind of odd, but wont help your cause. I don't think CRS even checks in to this forum. The have a full time developing their game. And when they get some spare time do they discuss various topics in the game forums with the players. |
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