Trending Games | The Crew | Elder Scrolls Online | Lichdom: Battlemage | ArcheAge

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,844,381 Users Online:0
Games:732  Posts:6,221,739
Cryptic Studios | Official Site
MMORPG | Genre:Super-Hero | Status:Final  (rel 09/01/09)  | Pub:Atari
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | ESRB:TOut of date info? Let us know!

Champions Online News - Bill Roper on Balancing Ranged vs Melee

Posted by Jon Wood on Nov 12, 2009  | 18 comments in our forums

Today, we ask Cryptic Studios' Bill Roper about his philosophies on attempting to balance ranged and melee combat styles in an MMO.

Balancing melee and ranged combat is an old a dilemma as, well, just about anything in terms of design. Every gamer feels that ranged attacks are far superior over those in the hand-to-hand school, even when you can show them numbers to the contrary. To balance melee and ranged, it comes down to more than damage production. The areas to focus on are perception, presentation, proper use of secondary effects, and defenses.

Read Bill Roper on Balancing Ranged vs Melee.

Read more Exclusive News...

 
 
 
Leave this field empty
Post Your Comment: