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Champions Online Forum » General Discussion raquo; What effect if any do think DCUO will have on CO?

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42 posts found
  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 3340

 
6/03/10 9:15:58 AM#1

Now that we hav an official release date for DCUO what do you think this will mean for CO? Not looking for a flame war but honest opinions. Will Cryptic step up their game now that some extra competition is comming soon or will they pack up their bags and go home?

CoX wasn't really direct competition due to the 2 games playing very different. Even then CO has struggled to make a big splash on the MMO scene. With DCUO potentially delivering a similar but different action packed setting what will happen to CO?

CoX delivers a more polished but slower paced game. DCUO is looking to deliver a more fast paced experience to rival CO, we will have to wait and see what level of polish it has or if it is a more robust game.

 

DCUO launch date  November 2010.

  Caskio

Hard Core Member

Joined: 11/14/07
Posts: 262

MMOs are entertainment, not lifestyles.

6/03/10 9:29:13 AM#2
Originally posted by GrayGhost79

Now that we hav an official release date for DCUO what do you think this will mean for CO? Not looking for a flame war but honest opinions. Will Cryptic step up their game now that some extra competition is comming soon or will they pack up their bags and go home?

CoX wasn't really direct competition due to the 2 games playing very different. Even then CO has struggled to make a big splash on the MMO scene. With DCUO potentially delivering a similar but different action packed setting what will happen to CO?

CoX delivers a more polished but slower paced game. DCUO is looking to deliver a more fast paced experience to rival CO, we will have to wait and see what level of polish it has or if it is a more robust game.

 

DCUO launch date  November 2010.

CO is not struggling.  Devs have come on the forums repeatedly to say that.  

I do enjoy Co for its faster combat compared to CoX.  But DCUO being faster than CO or are you saying DCUO will be fast paced like CO?  That would feel like cheating if DCUO was even faster because CO is already pretty easy until the difficulty slider pushes to Live.

November is still far away and the date could easily change.  Plenty of time for CO to push some more updates out the door.  The new Serpent Lantern patch coming up looks to add a good chunk of playtime to the game.

All in the end it will come down if the business model for DCUO will stand up.  isn't it going to be F2P? If so won't that mean the guy with the money will have a much easier time in the game?

"If you're going to act like a noob, I'll treat you like one." -Caskio

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  User Deleted
6/03/10 9:29:17 AM#3

Well I have played both CO and Cox and I believe that Dcuo has no effect at all on Cox since they seem to be so different. CO and DCuo though seems like more or less the same game when it comes to action orientation and I cannot see CO lasting if DCuo is not really, really bad.

 

  dr4ygon

Advanced Member

Joined: 4/26/08
Posts: 137

6/03/10 9:30:57 AM#4

I was skeptical about the quality of DCUO, some things just didn't work for me...mainly being able to gneerate a character to look like a well known superhero, and the few combat skills characters seem to be able to use in combat. The recent developer interview video does look impressive however, but for me customisation and having real content at end-game level in a superhero MMO is very important to me so I will hold judgement until I see more.

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  jotull

Apprentice Member

Joined: 8/29/07
Posts: 286

6/03/10 9:31:21 AM#5
I love playing CO, I was huge Champions PnP gamer way back in the day, and I think Cryptic has done a really good job of putting the train back on the rails after the horrible wreck of launch, but....DCUO is simply a better game in every respect, I have had a ton of play time with both games and DCUO actually got it right more so than CO more so the CoX......
 
I think what people will rave about the most will be how fluid and playable the game is, and it just doesn’t feel like your banging through yet another mmo for uberness and loot, the game grabs you and you are in the middle of this shit storm and you find yourself actually caring about what is happening.  I will say Hardcore Mmo players will hate it, because DCUO isn’t really a MMO, it’s an Online Action RPG that is heavy on story. Will I stop playing CO when DCUO is released? Hell no, but I will be playing DCUO a lot probably more than CO.
  Robsolf

Hard Core Member

Joined: 4/21/06
Posts: 3649

Let go of my ears, I know what I'm doing!

6/03/10 9:45:40 AM#6

DCUO isn't coming to PC, that I'm aware of.

Cryptic will not step up their game.  CO as it is, IS their stepped up game.  It's all they know how to do.

2 really shallow MMO's from Cryptic is all it takes for me to realize that Paragon kept all the best talent, as CoX has improved at a quicker pace than it did before the split.

So, I think CoX will survive.  CO will probably also survive, due to how it's structured.  With it's sharded instances and "1 server" structure, they can keep pulling servers as the subs die down and few will know the difference.  They can dwindle down to maintenence and survive on just thousands of subs.

But most of this is the case whether DCUO exists or not.  Most PC gamers aren't going to buy a PS3 to play DCUO, so I don't see it having much of an impact.

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 3340

 
6/03/10 9:47:26 AM#7
Originally posted by Robsolf

DCUO isn't coming to PC, that I'm aware of.

Cryptic will not step up their game.  CO as it is, IS their stepped up game.  It's all they know how to do.

2 really shallow MMO's from Cryptic is all it takes for me to realize that Paragon kept all the best talent, as CoX has improved at a quicker pace than it did before the split.

So, I think CoX will survive.  CO will probably also survive, due to how it's structured.  With it's sharded instances and "1 server" structure, they can keep pulling servers as the subs die down and few will know the difference.  They can dwindle down to maintenence and survive on just thousands of subs.

But most of this is the case whether DCUO exists or not.  Most PC gamers aren't going to buy a PS3 to play DCUO, so I don't see it having much of an impact.

 Yes DCUO is comming both to PC and PS3 in November.

 

Edited to Add: Also I think another big attraction DCUO is bringing is that players will be able to play Villains as well as Hero's. Something players have been asking Cryptic for in CO since launch.

  Robsolf

Hard Core Member

Joined: 4/21/06
Posts: 3649

Let go of my ears, I know what I'm doing!

6/03/10 9:54:43 AM#8
Originally posted by GrayGhost79
Originally posted by Robsolf

DCUO isn't coming to PC, that I'm aware of.

Cryptic will not step up their game.  CO as it is, IS their stepped up game.  It's all they know how to do.

2 really shallow MMO's from Cryptic is all it takes for me to realize that Paragon kept all the best talent, as CoX has improved at a quicker pace than it did before the split.

So, I think CoX will survive.  CO will probably also survive, due to how it's structured.  With it's sharded instances and "1 server" structure, they can keep pulling servers as the subs die down and few will know the difference.  They can dwindle down to maintenence and survive on just thousands of subs.

But most of this is the case whether DCUO exists or not.  Most PC gamers aren't going to buy a PS3 to play DCUO, so I don't see it having much of an impact.

 Yes DCUO is comming both to PC and PS3.

 

Edited to Add: Also I think abother big attraction DCUO is bringing is that players will be able to play Villains as well as Hero's. Something players have been asking Cryptic for in CO since launch.

I just caught that... strange, I can't find the PC emblem the official site anywhere.  Then I checked gamestop and sure enough...

CO is gonna be a ghost town... like the one in the desert, just less populated.

It should be interesting to see how things turn out with villains available at launch.

  Khors

Apprentice Member

Joined: 5/13/10
Posts: 150

6/03/10 10:04:21 AM#9

If implemented with heroes and villains well without arena/instanced cage matches as their moniker for "player-interaction", it might hold some interest.  That and anything else they can do to distance themselves from the single-player linear game-play CO is known for, would be refreshing.

  Zarcob

Apprentice Member

Joined: 5/08/03
Posts: 205

6/03/10 11:08:07 AM#10

I usually like competition, brings out the best in both products in most cases and the super-hero setting is not exactly over-whelming with options at the moment.  It only worries me when I don't feel there's enough population to spread around to the number of games on the market, but I don't think that will be the case.

 

I will say that typically, games based on well-known IP's typically attract larger audiences than those which are not.  At least they do right out of the gate.  DC Universe will likely have a much easier time attracting a player base than either of the Cryptic titles did, but whether they're able to retain that base and capitalize on it is a question that won't be answered for another 6 months.  Either way I think CO will only benefit from DC's release - perhaps not in terms of sales, but certainly in terms of the gameplay.

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  grapevine

Apprentice Member

Joined: 12/17/04
Posts: 1533

6/03/10 9:46:18 PM#11

It will initially have a significant impact on CO.  The question is will that impact last, which we won't know until we can actually play it.

 

I'm assuming just about every CO player will be trying it.

  Heretique

Novice Member

Joined: 2/02/07
Posts: 653

Most of my posts get deleted.

6/05/10 5:42:53 PM#12

I think it'll be the same kind of jump people did from CoX to CO (then from what I've seen most went back to CoX). People will probably jump from CoX/CO to DCUO, if it doesn't 'stick' them then people will probably jump back.

CO is a great game until after you're done with the content then it's just a glorified chatroom IMO.

Originally posted by salsa41
are you have problem ?

  User Deleted
6/07/10 11:22:21 AM#13

Very little effect imo, Nov is still likely to slide for DCUO (what mmo hits its first announced release date?) You then have to factor in the incredibly restrictive and unimaginitve game engine that Cryptic delivered, their track record of claiming to listen to players and their total lack of fresh ideas since release. CO lacks the nescessary hooks or conviction to broaden its appeal so by Nov 2010 those still playing CO will likely be only the most diehard of fans, the kind who would be determined not to move even if DCUO excels.

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 3340

 
6/11/10 8:14:22 AM#14
Originally posted by tyanya

Very little effect imo, Nov is still likely to slide for DCUO (what mmo hits its first announced release date?) You then have to factor in the incredibly restrictive and unimaginitve game engine that Cryptic delivered, their track record of claiming to listen to players and their total lack of fresh ideas since release. CO lacks the nescessary hooks or conviction to broaden its appeal so by Nov 2010 those still playing CO will likely be only the most diehard of fans, the kind who would be determined not to move even if DCUO excels.

 My View on the Diehards is this, I believe some of them are just in it for the Fast paced Comic Book action and sadly CO is the only game in town for that. CoX is to slow for many and why it hasn't grown very large because of this (I bleieve). CO's fast pace is pretty much the only attraction well aside from it's customization, but I definetly believe the pace is a large portion of the attraction.

Basically what I am saying is, some do prefer CO atm and I believe thats mainly because it's the only game in town that delivers a fast paced MMO super hero experience. If DCUO does decent and gives players a viable alternative I think many of the die hards won't be so diehard anymore.

  therain93

Hard Core Member

Joined: 11/01/06
Posts: 1976

"Racing to endgame is like racing to the end of your vacation."

6/11/10 8:40:34 AM#15
Originally posted by Heretique

I think it'll be the same kind of jump people did from CoX to CO (then from what I've seen most went back to CoX). People will probably jump from CoX/CO to DCUO, if it doesn't 'stick' them then people will probably jump back.

 This pretty much. 

DCUO will be the new shiny that everyone goes to check out, largely at the expense of CoX and CO.  Not sure how CoX will handle another drop off, even with GR releasing in the Summer.  Given CO and DCUO appear to have very similar styles, the questions to ask are....1) why would you stay in CO if it doesn't have much in the way of replayability and you've played all of the content already and 2.) why wouldn't you want to play in an established, familiar IP (unless you really hate DC Universe.)

At this time, the content issue isn't just something CO faces -- CoX and CO simply need to ramp up the frequency of content updates if they want to keep going.

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  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 6165

6/26/10 7:27:34 AM#16

Even if DCU were only mediocre it will CRUSH Champions into the ground. Mark my words.

I play CO since release, and it's not a bad game. But EVERY single one I knew from the first months has quit by now. All of them. Sure, there is a flow in of new people, but I have seen very very few who stay beyond 2 or 3 months. You just see 100% all the same content with every new toon, the whole content beyond lv 20 (outside of Millenium City) is quite boring, the powersets are still WAY out of balance and many missions are very generic.

I dunno how DCU will be. But it looks much better, visually, than CO. Then we have, of course the coolness factor of the famous DC heroes. I would be surprised if DCU wouldn't make a serious dent into CO. Champions already is at it's end, it just take a final blow.

 

Cryptic, you just DO NOT make three MMOs at the same time. Bad bad idea.

  parrotpholk

Advanced Member

Joined: 1/20/05
Posts: 3186

6/26/10 7:33:37 AM#17

Very little effect I think. I believe those who play CO now are the dedicated few who will stick no matter what. Cryptic is a worse studio than SOE thats for sure and would love to see a mass exodus but do not think it will happen.

  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 557

7/16/10 10:10:14 PM#18

Hey all just saying.. I just purchased Champions online on steam for like 19.00... downloading it now.. tried the free trial and it was enjoyable.. Nice and fast paced.. On the topic at hand I will say this. I will probably try out DCUO myself because I am a HUGE SUPERMAN fan and FLASH! My 2 favorite comic characters... That being said... From what I have seen of DCUO Im still not sure.

I waited this long to try out champions because I heard of all the initial bashing that was going on and I was enjoying Aion at the time. However I heard that CO had alot of improvements so i figured i would give it a go.. As of tonight i will be cancelling my Aion account at least for awhile..

If CO turns out to suck in 3 months I might go back to Aion just in time for its expansion and wait for DCUO to come out.

Really though the only future game that has me really excited in GW2..

  FolbyOrb

Novice Member

Joined: 12/12/08
Posts: 353

7/17/10 8:43:48 PM#19

If DCUO is going to offer villains and CO doesn't incorporate player villains by then, I think many will leave CO for DCUO for that reason. A lot of CO fans have been clamoring for villains for a long time. Unless DCUO is utter crap, that reason alone could be enough to take a huge chunk out of CO subs.

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  augustgrace

Advanced Member

Joined: 1/29/06
Posts: 504

7/17/10 9:06:25 PM#20

First off I like CO.

I was being a super nerd also looking forward to DCUO, especially since it was suggested the game would be following a guild wars model rather than having a monthly fee.  Perfect!  Two Superhero games and only one monthly fee.  That was an ideal setup.

Lately though I've been a bit less impressed with the news regarding DCUO, and finding out that they intend to charge a monthly fee after all, has really killed my interest in the game.

 

I suspect that after the initial launch rush, the superhero audience will divide fairly evenly between the 3 games in the genre, with no game doing particularly well, just enough for each to scrape by.

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