Champions Online
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- Developer: Cryptic Studios
- Genre: Super-Hero
- Status: Development (est. release N/A)
- Platforms:
- Website: http://www.champions-online.com
- Retail Price: n/a
- Monthly Fee: n/a
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Champions Online » General Discussion » huge pvp concerns
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airborne519 6/17/08 3:45:31 PM
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Advanced Member
Joined: 8/16/06
Few men are born brave. Many become so through training and force of discipline. |
It's a little early to speculate on the end product unless there is something that states that they will have absolutely no pvp, regardless of the consequences. Give it time, the player base "should" help drive their focus. |
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Draccan 6/18/08 4:59:57 PM
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Apprentice Member
Joined: 8/12/07
SWG pre cu/nge wanted! |
Originally posted by Bladin
Well I really, truly can not agree with that. World pvp is perfect for a super hero game. Isn't this what happens in all the books. People randomly meet and fight, often when engaged in other things. It really is the right setting for combining group play and faction play. Perfect! If you take that out of the equation, then for ME, it is just another 3d engine filled with x numbers of critters and a progression system to keep you occupied while a company gets 15$ from you a month.. no excitement!
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elf8bliss 6/19/08 1:09:04 AM
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Advanced Member
Joined: 3/04/04 |
I agree with Draccan, tho I don't think pvp is the main component of a good mmo, it's a vital one. Part of the fun being online and playing with other players to work together is also working against each other. I don't see any difference from spwaining to many npcs. I like being kept on my toes, and pvp gives the player more excitement for your money. Ganking comes and goes, and doesn't botherme much, and just find creative ways to handle the situation. |
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Douhk 7/04/08 11:28:18 PM
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Elite Member
Joined: 8/19/07
SCIENCE PROVES CAPS LOCK CAN CURE CANCER. |
Originally posted by Lustmord
That's pretty much what it's supposed to be... I don't see PvP making sense in a superhero game if there were no villains or no heroes. I really do hope they add some sort of PvP in this game, even without the addition of villains to start, at least something with heroes. If they don't have villains to start they will have to add them eventually. Superhero games are different from other games in the sense that they are stories. You need the protagonist and antagonist. EDIT: I agree with what Bladin said about world pvp... I would dislike that sort of playstyle in a superhero MMO, really doesn't fit the gamestyle whatsoever. Battlegrounds like in CoX would fit well... as long as they don't become ghost towns like with what happened in CoX. If the game isn't based off of ATs (which I'm pretty sure it won't be, as far as I know it will be partly skill based and partly class based) than battlegrounds should be much more successful. |
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red_cruiser 10/01/08 12:56:29 AM
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Advanced Member
Joined: 9/12/07 |
I don't think we'll see Open PvP. I'd be surprised if we didn't see both PvP zones as well as objective based PvP scenarios. Scenarios would be golden in a Super Hero game. Such a wealth of material to work with. Stopping the villains from robbing the bank makes a lot more sense than trying to capture their flag. Every Super Hero will be able to make a Nemesis character. (Last I heard) This Nemesis would be playable in certain parts of the game. This can easily be used for Scenario PvP until a more sophisticated PvP system can be added; most likely the first expansion. |
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