MMORPG.com's Carolyn Koh recently spoke with Hello Kitty Online Executive Producer Grant Wei about the progress of the game for the North American market.
It has been over a year since I previewed Hello Kitty Online and I wondered why it was still in beta. I soon discovered the reason when I spoke with Executive Producer Grant Wei of Aeria Games who is bringing the Hello Kitty Online world to the North American market. I had participated in the Founder's Beta - the very first beta run that although was in English, was not the North American Beta. I was playing a version created for the Asian market. Little wonder than, that the GMs I spoke to in-game were based anywhere from Malaysia to the Philippines. This is Hello Kitty for the North American market. Localized, to American spelling, pop-culture references and, I am told, it's much less of a grind.
Targeted at the 13+ Hello Kitty fan, Hello Kitty Online may not be COPA complaint, but Grant stresses strict chat filtering, strong GM presence in game, moderated forums and a zero-tolerance policy for cheating and exploiting.
Read Checking in with HKO